I'm a game programmer trying to get into the industry. I'm working on several projects at any given time. I play and review mods all the time because I love to see user made content.

Comment History  (120 - 150 of 985)
NullSoldier Jul 21 2010, 5:21pm replied:

He said that, however he was referring to flash. Steve jobs himself has demonstrated a Monotouch game during the iPhone 4 launch. Also all Unity games have been constantly accepted onto the iPhone marketplace without problems.

+2 votes   news: Unity Giveaway Contest Winners
NullSoldier Jul 17 2010, 11:17am says:

Looks great, I just have one or two minor suggestions. Don't let other planes move the players camera, and add more interpolation turning so it isn't so jerky and looks much smoother. I'm talking about when you move and seem to let go of the movement keys and level out the movement isn't as smooth as it could be.

Good luck!

+1 vote   news: Dogfight Alpha news
NullSoldier Jul 17 2010, 11:09am replied:

Huh? That doesn't mean it's primarily designed for resistance. Why would the commander need extra non-sense that the commander can't send units to, and the resistance can't go to? By keeping the map to what is actually playable (with I'm sure some parts of a skybox or some outer area details) the commander can focus on what's important and not what he thinks the resistance can use. Also it's only in alpha.

+1 vote   news: First Release Well-Received!
NullSoldier Jul 16 2010, 4:44pm says:

Me and my friends are very excited about this, we can't wait to play it Monday. I hope they allow us to preload because some of my friends have poor connections.

+1 vote   news: Valve announce Alien Swarm
NullSoldier Jul 16 2010, 12:46pm says:

LOL I love the idea of this game. I can sense incoming rage while playing and thats just fantastic. The music fits perfectly with this trailer.

+1 vote   news: Demo Update
NullSoldier Jul 13 2010, 12:43am says:

Uh, this is really freakin cool.

+1 vote   news: Level scripting, speed bonuses
NullSoldier Jul 11 2010, 11:55am says:

I definitely wanted to comment on this, as I have to commend you on taking something commonly well known and adding an interesting spin to it. That's always very cool to see in game development.

+1 vote   news: Work in progress
NullSoldier Jul 11 2010, 11:51am says:

Looks good, I've always wanted to build a game that was something like this, I think a persistent world combined with this type of gameplay would really make for some amazing game situations.

+3 votes   news: New Looks for Silent World
NullSoldier Jul 10 2010, 5:35pm says:

This is easily some of the most high quality work I've seen done with the Unreal engine. And obviously Epic agrees with you because you won the MSU contest.

+1 vote   news: Last 5 days of our screenshots special, plus another interview
NullSoldier Jul 8 2010, 11:51pm says:

OH **** OH **** OH ****, this was one of the best mods ever created. Extremely polished and fun. I hope you take your experience and make something even more amazing the second time around.

Don't compromise yourselves for the sake of a few people who don't understand, but I trust you to make good decisions. Decadence was a truly inspirational mod to developers like me.

-1 votes   news: The Knives won… this time.
NullSoldier Jul 3 2010, 8:08pm says:

Don't you just love these awesome ninja mods that appear out of nowhere? It's really the ideal way to make games.

+1 vote   news: Overwatch, a Half-Life 2 Modification.
NullSoldier Jul 2 2010, 5:06pm says:

Heh I know my friend is entering the contest, good luck to him.

+2 votes   news: Reminder on the Unity Comp
NullSoldier Jul 2 2010, 4:20pm says:

Ohhh yeeeah

+1 vote   news: Dominoze Trailers now available on YouTube
NullSoldier Jun 24 2010, 10:32pm says:

Nice thumbnails, I can't squint that hard though...

+3 votes   news: EoD Classic 2.2 progress
NullSoldier Jun 22 2010, 8:23pm says:

This is really great work, congratulations on your release. I'll absolutely be picking this up.

+1 vote   news: Puzzle Dimension is now out on Steam
NullSoldier Jun 22 2010, 4:47pm says:

Spend some time polishing your menus, the general idea of the game seems fun and challenging. Considering the idea of the game seems to be about lights, have it fade out when you select menu items. You have a lot of polish to go but I think in the end it looks like you've got a good start.

+3 votes   news: Three Level Alpha Test
NullSoldier Jun 11 2010, 3:16pm replied:

I agree, ModDB needs to revamp the comment system. Comments are currently a second hand citizen when they should not be. Comments now a day are transforming from comments to conversations and I wish there was some way to track comments as well as replies to comments.

+1 vote   news: Technical Update #1
NullSoldier Jun 9 2010, 10:32pm says:

It's a shame you can't share resources and code with the PSP version since they are separate engines but I figure the two are extremely similar (although the PSP one is miles better obviously)

+1 vote   news: First ModDB Update
NullSoldier Jun 9 2010, 10:31pm replied:

Have you never tried to record a video in game on your computer before? ;)

-1 votes   news: The Shotgun
NullSoldier Jun 7 2010, 5:29am says:

That looks so beautiful.

+3 votes   news: Media Release - Inner Sphere Uziel
NullSoldier Jun 7 2010, 12:00am says:

Rock, paper scissors, ONOS!

+10 votes   news: Damage Types in NS2
NullSoldier Jun 6 2010, 12:40pm says:

Looking good :D

+1 vote   news: Dominoze Editor Beta Now Available!
NullSoldier Jun 6 2010, 12:17am says:

This looks super good.

+5 votes   news: Vision Talk
NullSoldier Jun 5 2010, 11:34pm replied:

I hope so, they deserve all the money they can get. I would like to buy it on steam.

+1 vote   news: Your Questions... Answered!
NullSoldier Jun 4 2010, 5:39pm says:

I'm glad to see you decided to post on ModDB. I find the game very interesting, especially the fact that it seems to draw in so many people in fact I would consider it a recent fad. Everyone seems to be talking about Minecraft. Goodluck.

+1 vote   news: All signs point to yes!
NullSoldier Jun 4 2010, 4:05pm says:

This is an awesome post, but there is a bug with the post, the images aren't linked to their high res sources.

+2 votes   news: Your Questions... Answered!
NullSoldier Jun 4 2010, 4:00pm says:

This looks good but why cant we see those pictures in high res?

nvm they didnt link them

+3 votes   game: Chivalry: Medieval Warfare
NullSoldier May 30 2010, 2:37pm replied:

Why are you suggest changes to the jetpack when the jetpack worked perfectly fine in the first NS? Your just overly complicating it for the sake of complicating it because you want more features. Stop suggesting things, thanks.

+1 vote   news: Friday Update - Build 148, Jetpacks and...Legos?
NullSoldier May 30 2010, 2:34pm says:

Wow, I think the PR guy here has failed by biting into the sterotyical hype that is even mentioning free DLC. The majority of DLC has always been free and PC gamers simply expect that. Just because there are a few inexperienced companies charging for DLC doesn't make them the majority, it makes them the few companies with suites who are so thick headed and greedy they can't begin to see the benefits of free DLC.

-3 votes   news: Meet the Support Class: The Dilo + Some News!
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