Texas born and raised, tend to stick to Command and conquer Mods, mainly Generals Zero Hour, good at finding issues with mods and is constantly thinking of ideas for mods, don't know how to create mods but wish to learn, contact me if you're willing to teach.

Comment History
Nukeman001
Nukeman001 - - 21 comments @ YodenMod Legacy

Really love the mod, great skirmish but rather poor galactic conquest in my opinion. Personally I believe there's just too much clutter on the unit bar, too many variations of the same unit which severely limits the buildings you can place. I wish certain units could only be built on certain planets or with special structures like in the absolute corruption mod.

Good karma+2 votes
Nukeman001
Nukeman001 - - 21 comments @ [Old Version] Mental Omega APYR 3.0

return to a menu if i abort or restart a mission, when i try to start another it stops responding, every time, if i enter the game i can only play one match or it freezes. Also is there a place where i can learn the individual units/structures no real intro to them and AI is rather aggressive so I cant just fool around on easy learning the new additions.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Contra

I find the lack of stealth detection disturbing...

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Star Wars BattleFront Commander

I have yet to download and install this particular mod but usually for forces of corruption you have to export the main titled folder in the download to the mods folder under C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption\Mods then go to your steam library, find the game and right click on it go to properties and select launch options then type "sweaw MODPATH=Mods\(mod folder name)" click ok. then launch, it should work, that's how most mods for foc work.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Command & Conquer: Generals 2 Beta v1.0

keep having problems, install the mod and try to start the game, but it doesn't initialize.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Patch 1.802 No Installer Release (mac compatible)

It's been awhile since I've modded from this site, I could really use an installation step by step. I've tried looking but I have yet to find one.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ USA Drop Pods

don't like it needs to be more industrial, more brutish, and deadlier looking. Maybe some bad *** decals

Good karma+2 votes
Nukeman001
Nukeman001 - - 21 comments @ GLA Rig Launcher

should probably make the drill explode after entrenching itself full height making the larger hole for tanks and such

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ USA Mobile Patriot Truck

Think you should change the look of the actual truck to the front part of P.O.W. truck in first generals game

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ New Fire-Dragon Tank for General Ling

dragon tank i think

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Reborn V5.05 Resurrection

ETA on English version?

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ C&C Generals Lovers

The Respective modders of Generals Zero Hour should form a single program to easily install and uninstall mods, much like launch zone for Yuri's Revenge. Im just saying it would be revolutionary for mods, please try.

Good karma+2 votes
Nukeman001
Nukeman001 - - 21 comments @ Contra

Thanks, in which version do you intend to simplify the installation process ?

Good karma+2 votes
Nukeman001
Nukeman001 - - 21 comments @ CnC Blast Out

Really hope y'all decide to go into detail, always love seeing an upgrade on a vehicle (a visual change to vehicle) or unit that would be astounding.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Particle acelerator real purpose

You could make the Truck build able from the command center and use different trailers for different tasks such as after you build particle cannon then attach the bomb trailer, or a quick and simple base defense from command center and so forth continuing with repair station from war factory and medical tent from barracks.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ F/A-37 Talon

Need more room between runway and planes in hanger, suggest you expand a little

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Paladin tank remake

Like the fact you've been watching vids of Generals two and using their models, seriously looks good.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Contra

the Generals look like cartoons or just plain weird it just screws up the feel of the game.

Good karma+2 votes
Nukeman001
Nukeman001 - - 21 comments @ C&C: ShockWave

It would make my year if the developers of ROTR and Shockwave would join forces with the developers of Contra and join their ideas together using the revamp from Contra with the compatibility and ease of installation of ROTR and Shockwave.

P.S. it would be amazing if you added a general constructed around sheer firepower just for the Hell of it.

Good karma+1 vote
Nukeman001
Nukeman001 - - 21 comments @ Contra

Really wish you wouldn't have made the Generals all outlandish, it just makes the game feel wrong, and is there ever going to be a way this mod could coexist with ROTR and Shockwave I really don't like having to install and uninstall constantly.

Good karma+2 votes