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Comment History  (30 - 57 of 57)
NuclearFriend
NuclearFriend Oct 24 2004, 8:09am says:

Rofl.

+2 votes     member: Tei
NuclearFriend
NuclearFriend Oct 7 2004, 11:35pm says:

Haha.. Sounds awesome! :D

I'm working on a WWI mod for HL/HL2.. Maybe we can set up a link exchange? :)

+1 vote     article: TGTW site
NuclearFriend
NuclearFriend Oct 7 2004, 9:36am says:

Added an exclusive image of our upcoming map announcement - tsv_ypres. :)

+1 vote     mod: Flanders Fields
NuclearFriend
NuclearFriend Oct 4 2004, 3:03am says:

Single player mods always rule. :)

+1 vote     article: Singleplayer mapping continues
NuclearFriend
NuclearFriend Sep 27 2004, 9:36pm says:

There is no God.

+1 vote     article: Duke Nukem Forever makes progress
NuclearFriend
NuclearFriend Sep 25 2004, 10:46pm says:

No pimpage there.. And thankyou on the signature comment.. but which signature? :P

+1 vote     member: NuclearFriend
NuclearFriend
NuclearFriend Sep 1 2004, 1:30am says:

While this looks a little too CSey for me, I'm still quite impressed. And a mod for a free game.. where can you go wrong? :)

Just one question, have you only been working on it since 26th August (your registration date)?

+1 vote     mod: TrueCombat:ELITE
NuclearFriend
NuclearFriend Aug 30 2004, 3:09am says:

Correction. You made the picture, I made the smilie. :P

+1 vote     article: Media update
NuclearFriend
NuclearFriend Aug 14 2004, 4:44am says:

The maps you see here are for the HL Demo version. Mapping for HL2 has not yet begun.

+1 vote     mod: Flanders Fields
NuclearFriend
NuclearFriend Aug 3 2004, 5:50am says:

Haha.. Yes, they have definately come close to the line. Don't think we have quite as much waiting to do any more though.. I will alert HuRR to the release date and hopefully you will be playing this sometime soon.

+1 vote     mod: Shores of Victory
NuclearFriend
NuclearFriend Jul 31 2004, 3:18am says:

Indeed..

+1 vote     article: Usual Update
NuclearFriend
NuclearFriend Jul 21 2004, 3:34am says:

There's forums? :P

+1 vote     member: NuclearFriend
NuclearFriend
NuclearFriend Jul 21 2004, 3:20am says:

Haha... Wake up call! At least I finally know the truth: ModDBs authorisation checks aren't monitored by monkeys (or is it? @_@).

+1 vote     article: Submitting a Mod
NuclearFriend
NuclearFriend Jun 11 2004, 4:00am says:

It is also downloadable from the following locations.

Download.com.com
But.auc.dk
Dlx.gamespot.com (Gamespot subscription required)

The hotfix for WON users is here:
Nv3a.ath.cx

I'm not on the team anymore but I still check up on the forums at the new site.

+1 vote     mod: Sands of War
NuclearFriend
NuclearFriend Apr 26 2004, 2:29am says:

Indeed. Neomancer, have my babies :)

+1 vote     mod: First Moon
NuclearFriend
NuclearFriend Apr 4 2004, 7:51am says:

Some nice werk fellas. Maybe not the best stuff I've seen on moddb (That honour is reserved for my mods! jk) but definately very nice :)

+1 vote     article: Gettysburg Map Objects + Update!
NuclearFriend
NuclearFriend Mar 13 2004, 5:35am says:

Lol you been taking happy pills?

And people if you come and hang in #somme on irc.GameSurge.net you can kick me in the butt for FREE! :P

+1 vote     mod: Flanders Fields
NuclearFriend
NuclearFriend Mar 5 2004, 9:50pm says:

Thanks and nice to see some new faces. I'm pressuring Zacker to release but hes being a fuddy. :P

+1 vote     mod: Sands of War
NuclearFriend
NuclearFriend Feb 28 2004, 9:48pm says:

Looks nice

+1 vote     mod: Flanders Fields
NuclearFriend
NuclearFriend Feb 23 2004, 3:13am says:

If you haven't updated to Steam by now... :

I love you omega! <3 :P

+2 votes     article: Front Line Force v1.8b RELEASED
NuclearFriend
NuclearFriend Feb 9 2004, 11:26pm says:

Thank you ^^ Playable beta coming real bloody soon. (No lies this time :P)

+1 vote     mod: Sands of War
NuclearFriend
NuclearFriend Feb 9 2004, 11:23pm says:

It was Zacker. I'm not sure if this deserved a front page of moddb post but meh. Done now :P

+1 vote     article: Alpha 1.8 & new backpack
NuclearFriend
NuclearFriend Jan 21 2004, 6:59am says:

iCon for some reason old team members havent been deleted from the list. Just doing a rough count only about 7 or 8 should still be up there and I'm going to bring it up with Zacker/Racer. On the flipside some ppl who have done alot arent there either such as Slackiller or Joke.

Unfortunately making our own models requires someone who knows how to model, someone who can skin the models, and someone who can animate them. These "professions" require rare artistic talents and are very time consuming and as such are easily the hardest to fill. But lately new blood to the team has brought a new modeller and another team member trying his hand. Thats as much as I can tell you atm. It's just so much easier to use models from freelancers, that we have permission to use, and that to most people appear new anyway.

Thanks for the input! ^_^

+1 vote     mod: Sands of War
NuclearFriend
NuclearFriend Nov 25 2003, 1:53am says:

Thanks m8. Everyone whos working is doing so super hard! :)

+1 vote     mod: Sands of War
NuclearFriend
NuclearFriend Nov 6 2003, 3:03am says:

Lol been a while since anythings been posted here. I'm still happily coding away... wee... :p

+1 vote     mod: Sands of War
NuclearFriend
NuclearFriend Jul 5 2003, 2:18am says:

Just thought I'd introduce myself as the new coder. Hope I'll become a valued member of this team :D

+1 vote     mod: Sands of War
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