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NuclearFriend
NuclearFriend Nov 14 2006, 6:56am says:

We hope this will be different enough for you to at least try it.

And BIA was anything but realistic, I'd like you to link to these millions of mods/games focused on realistic WW2 warfare (as the only one I would class as being a realistic modification or game is Red Orchestra). :)

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend Oct 20 2006, 6:39am says:

Thanks for the comments guys.

@ Varsity: The screenshots were taken in-game, the draw distance is up to the mapper and how they use the fog (it can be extended back quite far).

+1 vote   article: RnL Update 18/10
NuclearFriend
NuclearFriend Oct 12 2006, 7:32am says:

Changelog please?

Great mod though, hopefully ironed out some of nuisances of the first release.

+1 vote   article: Point of Existence:2 1.1.5 Patch Update
NuclearFriend
NuclearFriend Oct 10 2006, 8:10am says:

Never lose sight of the dream!

+1 vote   mod: hammy-bob mod 2
NuclearFriend
NuclearFriend Sep 23 2006, 5:39am says:

Diet Coke and Coffee.

+1 vote   poll: Late night modding? What's your energy beverage of choice?
NuclearFriend
NuclearFriend Sep 17 2006, 8:05am says:

Your helmet does fly off when shot (sometimes). Please don't get mad at us. :(

+1 vote   article: Media Update and Interview
NuclearFriend
NuclearFriend Sep 2 2006, 10:09pm says:

Btw, the PIR is going to be properly weight mapped soon, which will eliminate alot of the warping you see on him.

+1 vote   article: RnL Animator Require and Media Update
NuclearFriend
NuclearFriend Sep 2 2006, 10:08pm says:

Wow, we really haven't expected the overwhelming support from this last media update. Thank you guys, your words are incredibly encouraging.

+1 vote   article: RnL Animator Require and Media Update
NuclearFriend
NuclearFriend Aug 7 2006, 1:54pm says:

Just wanted to lend some support, as I think this mod deserves. I don't have UT2K4 so I can't actually play it, but what I can see through screenshots, videos etc is alot of work was put into this game and it wasn't wasted. Great job guys. :)

+1 vote   article: Killing FLoor 2.0 released!
NuclearFriend
NuclearFriend Jul 29 2006, 3:34am says:

1. Select eleptical marquee tool.
2. Set "Feather" to about 40px (more for a more faded effect).
3. Fill selection with white.

+1 vote   article: Basic Muzzleflashs
NuclearFriend
NuclearFriend Jul 31 2006, 1:16am says:

Beautiful display of community spirit right there...

+1 vote   article: Mod DB Wants You!
NuclearFriend
NuclearFriend Jul 17 2006, 5:02am says:

I think they will both be great in their own respects but we'll have to wait until we can play them (both) before you can make any comments like that. It's great that FF is still there though, in spite of this "competition" from Valve. I applaud you. :)

Great screens too.

+1 vote   article: Ahhh, look over there -- a monkey!
NuclearFriend
NuclearFriend Jun 9 2006, 11:50am says:

For the hundredth time, it does not play like DoD.

+1 vote   article: Massive RnL Update
NuclearFriend
NuclearFriend Apr 24 2006, 4:57am says:

And I think I meant what I said was a joke. :p

Also we have begun releasing exclusive screens in our irc channel #resistancemod on irc.gamesurge.net

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend Apr 16 2006, 12:51am says:

I am not sure on how soldiers held their weapons in WW2, but this would have been fairly scrutinised already by people on our team who have held and fired this weapon (as well as a few others) so I'm sure it's ok. :)

+1 vote   media: St Marie Du Mont
NuclearFriend
NuclearFriend Apr 16 2006, 12:48am says:

It is an MP40. :p

All images we release can be found on the Resistance and Liberation Media Section.

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend Mar 27 2006, 6:35am says:

Thanks for the positive feedback guys, we are entering an internal large scale beta soon and are moving forward nicely. All your comments push us to do better every time. :)

@ imagica
Check the forums for more info, but basically we have realistically minimised damage over range, bullet drop and realistic damage (for the calibre of the bullet), including wound effects synonymous with the calibre, eg you won't be hit by a .30 cal and keeping walking. At best, you will be knocked to the floor.

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend May 25 2005, 11:23am says:

Well seeing as I'm developing one, and I don't consider it a waste of time, along with all the other people we have working on this, don't you think we may, just may, have a unique idea for this mod?

Trust me, it won't be like anything you've played before. If it is, we will have failed. Don't dismiss it just because it's about WW2.

+1 vote   article: In-game M1-Garand and player model poses.
NuclearFriend
NuclearFriend May 25 2005, 4:51am says:

Shouldn't there be a prize. :(

+1 vote   article: Mapping Contest Deadline!
NuclearFriend
NuclearFriend May 25 2005, 4:47am says:

God help us if our mod plays anything like CoD or MoH. :\

+1 vote   article: In-game M1-Garand and player model poses.
NuclearFriend
NuclearFriend May 24 2005, 9:37am says:

No healing, read our forums for more information. (Search General Discussion).

+1 vote   article: In-game M1-Garand and player model poses.
NuclearFriend
NuclearFriend May 24 2005, 3:51am says:

World War 2! Wheeew!

+1 vote   article: In-game M1-Garand and player model poses.
NuclearFriend
NuclearFriend May 22 2005, 9:54am says:

We will have stamina, but it won't be a visible bar. You will have to tell how tired you are from other factors (breathing etc).

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend May 20 2005, 12:00pm says:

Hey fellas, we are revamping and reorganising our profile, thinks are gonna get a little fresh around here. :)

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend Jun 9 2006, 3:39pm says:

Consider it an early "eyes focusing" effect, sure it's not very realistic, but it restricts your peripheral (the major effect you'd want) and helps you to aim (the other gameplay effect you want). We may ditch it later (although probably still have a very slight zoom) and overlay a nice bluriness to the edges of the screen.

+1 vote   article: Massive RnL Update
NuclearFriend
NuclearFriend Apr 20 2005, 8:29am says:

Good luck on finding a coder, seems like a nice mod. :)

+1 vote   mod: Freestyle
NuclearFriend
NuclearFriend Feb 14 2005, 7:17am says:

We are busier than ever. :)

+1 vote   mod: Resistance & Liberation
NuclearFriend
NuclearFriend Nov 13 2004, 2:13pm says:

^--- That be me. :|

+1 vote   article: Shores Of Victory Release...
NuclearFriend
NuclearFriend Nov 1 2004, 9:44pm says:

BlackPanther: Because it's faster and a particle engine is overkill. :P Plus the newest particle engine is b0rked afaik. ;(

+1 vote   article: Grab some popcorn and sit down
NuclearFriend
NuclearFriend Oct 24 2004, 8:10am says:

Don't make me hurt you.

+1 vote   member: NuclearFriend
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