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NuclearFriend
NuclearFriend @ Resistance & Liberation

We hope this will be different enough for you to at least try it.

And BIA was anything but realistic, I'd like you to link to these millions of mods/games focused on realistic WW2 warfare (as the only one I would class as being a realistic modification or game is Red Orchestra). :)

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NuclearFriend
NuclearFriend @ RnL Update 18/10

Thanks for the comments guys.

@ Varsity: The screenshots were taken in-game, the draw distance is up to the mapper and how they use the fog (it can be extended back quite far).

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NuclearFriend
NuclearFriend @ Point of Existence:2 1.1.5 Patch Update

Changelog please?

Great mod though, hopefully ironed out some of nuisances of the first release.

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NuclearFriend
NuclearFriend @ hammy-bob mod 2

Never lose sight of the dream!

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NuclearFriend
NuclearFriend @ Media Update and Interview

Your helmet does fly off when shot (sometimes). Please don't get mad at us. :(

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NuclearFriend
NuclearFriend @ RnL Animator Require and Media Update

Btw, the PIR is going to be properly weight mapped soon, which will eliminate alot of the warping you see on him.

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NuclearFriend
NuclearFriend @ RnL Animator Require and Media Update

Wow, we really haven't expected the overwhelming support from this last media update. Thank you guys, your words are incredibly encouraging.

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NuclearFriend
NuclearFriend @ Killing FLoor 2.0 released!

Just wanted to lend some support, as I think this mod deserves. I don't have UT2K4 so I can't actually play it, but what I can see through screenshots, videos etc is alot of work was put into this game and it wasn't wasted. Great job guys. :)

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NuclearFriend
NuclearFriend @ Basic Muzzleflashs

1. Select eleptical marquee tool.
2. Set "Feather" to about 40px (more for a more faded effect).
3. Fill selection with white.

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NuclearFriend
NuclearFriend @ Mod DB Wants You!

Beautiful display of community spirit right there...

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NuclearFriend
NuclearFriend @ Ahhh, look over there -- a monkey!

I think they will both be great in their own respects but we'll have to wait until we can play them (both) before you can make any comments like that. It's great that FF is still there though, in spite of this "competition" from Valve. I applaud you. :)

Great screens too.

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NuclearFriend
NuclearFriend @ Massive RnL Update

For the hundredth time, it does not play like DoD.

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NuclearFriend
NuclearFriend @ Resistance & Liberation

And I think I meant what I said was a joke. :p

Also we have begun releasing exclusive screens in our irc channel #resistancemod on irc.gamesurge.net

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NuclearFriend
NuclearFriend @ St Marie Du Mont

I am not sure on how soldiers held their weapons in WW2, but this would have been fairly scrutinised already by people on our team who have held and fired this weapon (as well as a few others) so I'm sure it's ok. :)

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NuclearFriend
NuclearFriend @ Resistance & Liberation

It is an MP40. :p

All images we release can be found on the Resistance and Liberation Media Section.

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NuclearFriend
NuclearFriend @ Resistance & Liberation

Thanks for the positive feedback guys, we are entering an internal large scale beta soon and are moving forward nicely. All your comments push us to do better every time. :)

@ imagica
Check the forums for more info, but basically we have realistically minimised damage over range, bullet drop and realistic damage (for the calibre of the bullet), including wound effects synonymous with the calibre, eg you won't be hit by a .30 cal and keeping walking. At best, you will be knocked to the floor.

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NuclearFriend
NuclearFriend @ In-game M1-Garand and player model poses.

Well seeing as I'm developing one, and I don't consider it a waste of time, along with all the other people we have working on this, don't you think we may, just may, have a unique idea for this mod?

Trust me, it won't be like anything you've played before. If it is, we will have failed. Don't dismiss it just because it's about WW2.

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NuclearFriend
NuclearFriend @ Mapping Contest Deadline!

Shouldn't there be a prize. :(

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NuclearFriend
NuclearFriend @ In-game M1-Garand and player model poses.

God help us if our mod plays anything like CoD or MoH. :\

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NuclearFriend
NuclearFriend @ In-game M1-Garand and player model poses.

No healing, read our forums for more information. (Search General Discussion).

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NuclearFriend
NuclearFriend @ In-game M1-Garand and player model poses.

World War 2! Wheeew!

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NuclearFriend
NuclearFriend @ Resistance & Liberation

We will have stamina, but it won't be a visible bar. You will have to tell how tired you are from other factors (breathing etc).

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NuclearFriend
NuclearFriend @ Resistance & Liberation

Hey fellas, we are revamping and reorganising our profile, thinks are gonna get a little fresh around here. :)

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NuclearFriend
NuclearFriend @ Massive RnL Update

Consider it an early "eyes focusing" effect, sure it's not very realistic, but it restricts your peripheral (the major effect you'd want) and helps you to aim (the other gameplay effect you want). We may ditch it later (although probably still have a very slight zoom) and overlay a nice bluriness to the edges of the screen.

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NuclearFriend
NuclearFriend @ Freestyle

Good luck on finding a coder, seems like a nice mod. :)

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NuclearFriend
NuclearFriend @ Resistance & Liberation

We are busier than ever. :)

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NuclearFriend
NuclearFriend @ Shores Of Victory Release...

^--- That be me. :|

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NuclearFriend
NuclearFriend @ Grab some popcorn and sit down

BlackPanther: Because it's faster and a particle engine is overkill. :P Plus the newest particle engine is b0rked afaik. ;(

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NuclearFriend
NuclearFriend @ NuclearFriend

Don't make me hurt you.

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