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Comment History  (60 - 90 of 171)
NuclearBanane
NuclearBanane Jan 15 2011, 10:21am replied:

DOES NO ONE RELISE BOTH MOHs Where on UT3? Airborne and MOH 2010 sp.?

This is just saying hey guys free MOH, any want?

Sorry but thats my rant.

+1 vote     mod: Medal of Honor: The UT3 Edition
NuclearBanane
NuclearBanane Jan 15 2011, 10:15am replied:

Killing floor is by TripWire. ....

+1 vote     media: In-Game WIP Teaser
NuclearBanane
NuclearBanane Jan 2 2011, 1:40pm replied:

No it means unlike ACE2, you won't need lets say a Map and a mission supporting ACE 2 medic and a faction addon that is ace compatible all from different sources.
PR: Arma 2 will have all of it's content in one addon file. So when joining a server. You do not need to go get 50 different addons. Like arma 2 can be at times.

+1 vote     mod: Project Reality: ARMA 2
NuclearBanane
NuclearBanane Jan 2 2011, 1:38pm replied:

No, it's mostly because the Core team is from Britain and and the main portion of the team for PR: Arma 2 is from the UK also.
And Its a good place to start to go toe to toe with BIS DLC.

+3 votes     mod: Project Reality: ARMA 2
NuclearBanane
NuclearBanane Dec 28 2010, 11:02pm replied:

You go to cooperation and click on " create local "
Choose a map, set the bots to the Num you want etc etc

+2 votes     mod: Project Reality: Battlefield 2
NuclearBanane
NuclearBanane Dec 5 2010, 1:54pm replied:

that is the one with the fairish wheel in the middle.

+1 vote     media: BMP-2
NuclearBanane
NuclearBanane Oct 31 2010, 4:08pm replied:

Crysis 2 is a down grade for Crysis 1 you know. And no it will not come close to photo realistic. It'll be high poly graphics with high res textures. But not photo-real yet.

+1 vote     article: Apache helicopter
NuclearBanane
NuclearBanane Oct 13 2010, 4:26pm says:

About the poll, i voted for fav server because making one account server will add a challenge to the dev team and will be purely supported by the devs teams pay checks. It would suck to need to use this account server to play this great game just to ee it fade away due to high server costs and lack of interest.

+1 vote     article: The Rising MOD - Update 8: Resistance Upgrades
NuclearBanane
NuclearBanane Oct 4 2010, 9:10pm says:

Could you get some sort of gameplay, I'm not downloading still i see some ingame photos etc.

The current photos tell me not to download

+1 vote     download: Beta 2
NuclearBanane
NuclearBanane Sep 22 2010, 4:20pm says:

How about a none facebook client?

+11 votes     article: Game Play Video
NuclearBanane
NuclearBanane Sep 5 2010, 6:29pm says:

You need to change the USA and brit flags on the textures, he cannot be both us and british now can he.

+3 votes     media: Some of the Main Characters
NuclearBanane
NuclearBanane Sep 1 2010, 5:31pm replied:

Its not sure what will be needed but they said at least OA, so i dunno what the final verdict will be.

0 votes     mod: Project Reality: ARMA 2
NuclearBanane
NuclearBanane Sep 1 2010, 5:06pm replied:

Ok,first off.
Many mods rip models from games as temps.
I don't think any self respecting modders would hold on to ripped content unless they ask for it. And no they cannot be efficently ripped from halo3. Especially since halo 3 uses it's own code to write it's engine witch isn't currently on PC so the model format is very hard to decode.

Secondly, it is a mod no matter what you say about the models. AND If there is a mod that scraps every thing from the original game and engine then it's no longer a mod but a new game. AND it's still a mod to the HL2 engine, look at the other definition.

Modify

Thirdly, i don't think ripped files and making a game about another game is why this isn't worth getting hyped over.

BECAUSE THIS MOD WILL GET SHUT DOWN SO FAST. Bungie will only ignore it to see what ideas they can steal from the modders.

I don't wanna see another Halogen, a title witch i will never forget. And we do not need another reason to hate Bungie. If these modders want to avoid legal dispute with bungie, it'd be smart to leave this die.
DON'T BELEAVE ME ASK BUNGIE THEMSELFS.

0 votes     mod: HALO 3 ODST 2:the last battle
NuclearBanane
NuclearBanane Aug 16 2010, 12:10pm replied:

Clearly no one ever told you about Yoma.

And no, the devs said most servers will probly run PR:arma with other mods.

it's not like they can do anything against this anyways.

0 votes     article: PR:ArmA2 - Highlights Reel #2 (Part 1)
NuclearBanane
NuclearBanane Aug 14 2010, 2:53am says:

Wow a system not even PR has.
good work to the guys form FH2.
Nice work around not needing to slots

+6 votes     article: Variety is the Spice of Life
NuclearBanane
NuclearBanane Aug 11 2010, 8:43pm says:

Canadian Lumber Jack Forces, Canadas Special Forces.

Oh BTW it's a British Warrior in the background, since the 7th armored does train in canada.

+1 vote     media: Ehm...
NuclearBanane
NuclearBanane Aug 11 2010, 8:29pm replied:

u forgot to mention the in game name of it in copany of heroes is stug 4.
they also got the stug 42

0 votes     media: GERMAN TANKS
NuclearBanane
NuclearBanane Aug 11 2010, 8:28pm says:

Company of heroes!

+1 vote     media: GERMAN TANKS
NuclearBanane
NuclearBanane Jul 27 2010, 2:26am says:

Hmm. Not going to download first day but it looks good enough. You just need more content or atleast show it.

+1 vote     mod: Attack Day
NuclearBanane
NuclearBanane Jul 21 2010, 7:53pm replied:

You havn't played it yet. And the trailer only shows that it's very disorienting and a "Cluster F*** ".
Do not be hype by this as it's better as a trailer then a game. So far.

+1 vote     article: Fps Terminator Alpha v1.0 Demo Released
NuclearBanane
NuclearBanane Jun 29 2010, 1:27pm says:

I think the weapon hanling feature, or more the ammo checking feature can wait because the game needs to feel like it has more forward motion, like l4d but walk slightly slower.

+2 votes     article: New weapon handling features in v2.0
NuclearBanane
NuclearBanane Jun 26 2010, 11:13pm replied:

lol, The old version, i think 1.2 or 1.5 worked with all servers for me.
You should look for an older version.

+2 votes     mod: High Definition Pack
NuclearBanane
NuclearBanane Jun 23 2010, 10:59pm replied:

Vrah
Do you know anything about making :
1. Mods
2. Skins
3. Maps
4. GameEngines

There are many ppl still making mods for Half life 1. Just because it's on a Very old engine does that mean there time is worth less?
After all it's experience in the field of Video Game design.
And over the year the quality of the mods for it just got better and better quality like : Moddb.com Tour of duty to Moddb.com Paranoia.
Ether way.
The CoD2 is still a very nice engine, because it combines the best of both worlds ( Old Gen and New Gen of graphics) it can support dx 7 with low res or dx9c with hi res.
As far as I'm concerned we should critic you on you're project, I might have none on Moddb but I still know enough.

+7 votes     mod: Call of Duty: Vietnam
NuclearBanane
NuclearBanane Jun 23 2010, 9:30pm says:

I prefer the Project Reality ( BF2 MOD ), It actually got me to love tanks so much that i joined this group lol.
I would like this as a back ground with out the Xfire clock

+1 vote     media: BF2 T-90
NuclearBanane
NuclearBanane Jun 23 2010, 8:55pm replied:

Yeah but what about accidental misfires? Then there are no winners but Death who get hot naked half blown up chicks to party all eternity long.

+1 vote     media: Camouflage - You're doing it right
NuclearBanane
NuclearBanane Jun 15 2010, 12:05pm says:

New mirror please, Moddb mirrors are only 127 kb per second. An that is slow.

0 votes     mod: Sanctum
NuclearBanane
NuclearBanane May 29 2010, 9:04pm says:

:(
I find updates normally improve the amount of players.
But as soon as you guys updated I never see any one playing one ww1 1.12 servers.
I think you guys should work out the bugs n stuff, make it more appealing an call it 1.3 or smting.
Hope to see more of ya.
-nuke

+1 vote     mod: WWI Source
NuclearBanane
NuclearBanane May 15 2010, 9:32pm says:

FOR GOD SAKES STOP USING CSS MODELS!

+3 votes     media: models
NuclearBanane
NuclearBanane May 4 2010, 3:34pm says:

How come there is little to no terrain deformation, or is that only for PR sized maps?

+1 vote     media: Dalian Shaders Update
NuclearBanane
NuclearBanane May 4 2010, 3:33pm says:

wow looks like an new engine...
almost

+1 vote     media: Dalian Shaders Update
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