I'm a creative, CG artist and writer, aiming to work in the game industry as creative director. I studied Game Development for 2 years (learned to use Maya, ZBrush, 3D-Coat, UDK...) and currently study 2D animation and illustration in Belgium. My native language is French but I'm very fluent in English. I've been willing to work in the industry for years, especially in the conception part while I do enjoy working in synergy with technicians to shape game design and give directions along the making of the game. I've always been extremely creative and fond of writing and thus have a long time experience of plot and character design, universe creation etc. I know how to make a good story, create emotion and keep the audience tuned. ...But well, I hate to brag about what I can do.

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Description

This is a quite old character portrait I did for the drawing class when I was studying game development. It was pencil drawn and colored in Photoshop.