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New Alpha now available (Windows, Mac & Linux)

New Alpha now available (Windows, Mac & Linux)

Apr 3, 2013 Rotion 0 comments

At last! A new alpha is here, which marks Rotion's Mac debut. Also included: the new level editor, AI improvements and various fixes.

Rotion's new and improved Level Editor

Rotion's new and improved Level Editor

Sep 18, 2012 Rotion 1 comment

Since porting Rotion to C++ (+Linux), it's been without a level editor. Until now!

Rotion demo 1.1 now available

Rotion demo 1.1 now available

Jun 22, 2012 Rotion 3 comments

I've re-made the demo with the cross-platform code, so now it runs on Windows, Linux 32 and Linux 64.

Rotion 1.4a (Windows) now available

Rotion 1.4a (Windows) now available

May 27, 2012 Rotion 0 comments

It's been a busy few months! I've now uploaded the new C++/SFML version of Rotion to Desura for alpha players.

Rotion: First footage of C++ version

Rotion: First footage of C++ version

Dec 12, 2011 Rotion 8 comments

It's going well! Three of five gametypes are fully playable.

Possible Linux/Mac ports

Possible Linux/Mac ports

Oct 9, 2011 Rotion 5 comments

I'm currently working on porting Rotion to C++, so that Rotion for other platforms will (hopefully) be possible.

New powerups, shapes & Progress

New powerups, shapes & Progress

Sep 24, 2011 Rotion 1 comment

Here's a little of what I've been working on (plus video). Also, Rotion was featured on Rock Paper Shotgun!

Rotion Demo & Pre-order now available!

Rotion Demo & Pre-order now available!

Sep 5, 2011 Rotion 2 comments

You can now try out the demo on Desura, and if you pre-order the game you'll be given instant access to the alpha and every future version!

Time Trials

Time Trials

Aug 17, 2011 Rotion 4 comments

Campaign mode now supports time trials for any level, with up to four medals available for completing a level in the fastest time.

Rotion & Desura

Rotion & Desura

Jul 27, 2011 Rotion 1 comment

Good news everyone! Rotion will see a Desura release some time in the next few months (including a demo before then).

4 Player Splitscreen, Aim Assist, Fan page (but no Steam).

4 Player Splitscreen, Aim Assist, Fan page (but no Steam).

Jul 2, 2011 Rotion 8 comments

Rotion was rejected by Valve for Steam distribution - but hopefully it'll have a good chance on Desura.

Much delayed update

Much delayed update

Apr 1, 2011 Rotion 5 comments

So it's been a while since I updated. Sorry about that. But, I've now submitted Rotion for Steamworks approval and a fair bit has changed.

Level scripting, speed bonuses

Level scripting, speed bonuses

Jul 12, 2010 Rotion 3 comments

Campaign levels now support basic script actions on shape pops, and speed bonuses sometimes give you an imploding shape which sucks in others around you.

Stuff

Stuff

Jun 20, 2010 Rotion 6 comments

It's been a while since my last update, so there are lots of changes.

Level editor & more

Level editor & more

Mar 27, 2010 Rotion 6 comments

The level editor is now in a much more usable state, and the UI has been further improved. Rotion now supports several basic AI types and plays host to...

Updates & level editor

Updates & level editor

Feb 11, 2010 Rotion 2 comments

Updates - progress is now slower since I have a few university projects to be getting along with. However, I've implemented a semi-functioning level editor...

Updates made

Updates made

Jan 26, 2010 Rotion 3 comments

New stuff! Lots of work's been done on Rotion, primarily focused on the menus, options, and gameplay. Full summary is below :D

New video

New video

Jan 10, 2010 Rotion 3 comments

This one shows off some more gameplay, a boss, and bonuses.

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