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Comment History  (90 - 102 of 102)
nokanomi
nokanomi Mar 5 2010, 12:17am replied:

so then...nice song...complex engine...are there any builders/gatherers/strategy type vessels? lol

+1 vote     media: SCP rock video
nokanomi
nokanomi Mar 5 2010, 12:11am replied:

are you refering to oblivion? yeah i think it would be cool to, by the way those red and blue bars look like health and majicka from oblivion...just saying lol, also will you be able to l'up skills by using them or with skill points or both?

+1 vote     game: Esenthel RPG
nokanomi
nokanomi Mar 5 2010, 12:09am says:

oh and uh, nice graphics! but i forgot one thing, is it possible that you could make planes that when landed you can press a button and turn into a building? if you could implement something like that it would make rts/fps/tps hybrids awsome!

+1 vote     article: Short Test Flight
nokanomi
nokanomi Mar 5 2010, 12:07am replied:

@butterbiscuit what would you prefer, quality or a month of your time? ask yourself that and then see which one is better, of course you can always try both

+2 votes     engine: Esenthel Engine
nokanomi
nokanomi Mar 4 2010, 11:58pm says:

just wondering, will space travel be available? also will there be city/ space stations? also will there be realistic water, terrain elements (such as water resistance, craters etc)?

+1 vote     article: Short Test Flight
nokanomi
nokanomi Mar 4 2010, 11:53pm says:

hm...could this engine in a futer form handle multipple planets (solar system) and if so could you have spaceships capable of carrying people (or cpu) to the other planets? and also, will this game be fps, tps, rts or a hybrid?or will it be up to modders?also, to go along with the solar system idea, could you make maps for certain mods if it is up to the modders to handle gameplay? and also, will this game hold full sized planets or downsized? lol i just wanted to know some stuff. also, nice physics, would it be possible to have obsourbant materials to obsorb shock from bullets, missils etc? such as water only...denser? also nice engine, hope you dont mind if i track

+1 vote     engine: Outerra Engine
nokanomi
nokanomi Mar 1 2010, 1:10am says:

can i have some download instruction please?

+1 vote     article: New map GRTS Desert Valley Version 2
nokanomi
nokanomi Mar 1 2010, 12:34am says:

just quickly wondering, 1. are there going to be resources and unit training and building. and 2. are you going to be some form of squad leader or a standard spring rts prospective?

+1 vote     game: Engines of War
nokanomi
nokanomi Mar 1 2010, 12:00am says:

eh, is this a patch or full ver?

+2 votes     download: Gundam RTS 1.21
nokanomi
nokanomi Feb 28 2010, 9:09pm says:

eh, i hope there room for another tracker

+1 vote     media: Gundam RTS 1.2 video
nokanomi
nokanomi Feb 28 2010, 8:47pm replied:

actually for some of us it really isn't that we have no money to spend and its actually no payment methods....if i had some form of payment method (do you accept pay by mail) that i could send by other than credit card or bank account stuff? oh and some of us are kids and cant pay by phone either lol

+2 votes     game: P.U.R.E.
nokanomi
nokanomi Feb 28 2010, 3:23pm says:

eh, first of all, will there be ONLY cpu zombies? and also, if there are in fact player zombies, will there be infections? another thing about zombies i want to ask you is, will there be any human rts controler in specific maps (like in zombie master) or stuff like that? and also, for survivors, will there be hunger, thirst etc? and will there be any long term type singleplay modes? if there are maybe it could be like you just go searching in one huge map for food and ammo etc. not to mention, as far as weaponry goes, all i want is a double barreled machine gun XD maybe like a double barreled shotgun, only faster and more powerful fire with 2 barrels? and also will there be weapon dual wielding? if not can you add it in for the final release? will there be a singleplay campaign mode?if so will there be a zombie AND survivor one? what types of maps will there be? just right now i can think of abunch... defense, survival, objective, scavenging, escape. well the only 2 i think i really have to explain are defense and scavenging lol. anyways i think that for defense maybe you are in a neighborhood and have to get barricades and food from houses beside you to barricade and survive in the house that you are currently in. and for scavenging same thing only, no defense and you really just migrate and take everything you possibly can. ok and my next few ideas will be more survivor oriented. will there be any survivor cpu to burden and help you? if so will there be a survival overlord to command the survivor cpu (like a reverse zombie master)? if not can you add that? and also will you have backpacks, or just normal user interface of ammo like in most zombie games? will there be a customized nmrih map maker? and also, will there be a feature where the more stuff you are carrying the slower you go (like in zombie panic)? lol thats all for now, if you want any more just ask lol

-2 votes     mod: No More Room in Hell
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