Welcome to the Noesis Interactive ModDB Member Page!! Noesis Interactive works to teach video game development and modding techniques for all skill levels. Learn to create custom characters, levels, animations, and props for your favorite PC games!! Visit us at www.noesisinteractive.com

Comment History  (90 - 120 of 186)
Noesis_Interactive
Noesis_Interactive Jun 2 2009, 5:04pm replied:

I watched your interview with the original crew before doing this project and I thought it was awesome!

+1 vote     article: Noesis Presents: Dystopia Interview (Part 2)
Noesis_Interactive
Noesis_Interactive May 29 2009, 6:23pm says:

This....is like.....the best interview video.......I have ever seen!

+2 votes     article: Noesis Presents: Dystopia Interview (Part 1)
Noesis_Interactive
Noesis_Interactive May 28 2009, 3:38pm says:

Play 'em all!

But especially don't forget to play the mods!

+1 vote     poll: Which do you play more?
Noesis_Interactive
Noesis_Interactive May 26 2009, 7:09pm says:

It IS really cool and it DOES have fps AND space combat!!!!

What more could we ask for?

MORE PEOPLE NEED TO PLAY THIS MOD!

It sucks that there are 30 servers but only one that anybody ever plays in.

+2 votes     article: Developer Banter - Eternal Silence
Noesis_Interactive
Noesis_Interactive May 12 2009, 2:39pm replied:

Ummm.....did you even watch the videos?

Did you notice the part about the mapping? Like, the whole video about the mapping?

+1 vote     article: Dead Before Dawn - Teaser & Chapter One
Noesis_Interactive
Noesis_Interactive Apr 30 2009, 3:56pm says:

Yep, I agree. This game is awesome.

Very unique and interesting art style. The melee combat system worked well and you could really feel the impact when you punched somebody in the grill. It was very satisfying to stun an enemy and then knee him in the face before tossing him aside. One of the only problems I had was trying to run away when I was locked onto one of the enemies since I would end up circling that enemy instead of getting away from them. There were definitely both panicky moments and "YES, that was 'effin sweet" moments as well. You really had to realize when it was time to break out and run away from the action and approach the enemies from a different angle. I actually ended up using the run function more than the blocking function. I also thought it was interesting how useless the range weapons became in the close combat situations since the enemies would hide from you when you were trying to shoot them and were smart enough to know when you were reloading. Reloading the weapons was a constant struggle, and rightfully so. Good times.

Overall, great job ACE Team!! We're really looking forward to your next game!!

(Not to end on a bad note or anything but this, unfortunately, was the first review of Zeno Clash I read. Kotaku.com . But look at the comments in response to this review!)

+2 votes     article: Zeno Clash Review
Noesis_Interactive
Noesis_Interactive Apr 29 2009, 2:37pm says:

LLOL !! ( Literally Laughing Out Loud )

+1 vote     article: Resign the Indie way!
Noesis_Interactive
Noesis_Interactive Apr 20 2009, 3:03pm says:

Playing video games is the main distraction from actually making video games.

+3 votes     poll: My biggest development challenge is
Noesis_Interactive
Noesis_Interactive Apr 8 2009, 7:28pm says:

Nice interview guys!

It's true that writing and coming up with good ideas is one of the most challenging aspects of game design and it's sad that there are a great many game studios out there that don't put enough time into them.

I hope you get that job at Valve Ben!

Good work, looking forward to the next interview!

+2 votes     article: Hands-On: Writing Ft. Ben Truman
Noesis_Interactive
Noesis_Interactive Apr 2 2009, 4:10pm replied:

Yeah, that sucks, sorry to hear that. We've actually heard this kind of thing before and it really is a bummer that people either don't know about, or are scared of the Source engine (and other moddable engines as well). It does seem like many schools focus only on Torque or Ogre and this is why we are trying to expand the engine knowledge and skills that are taught in those schools.

Noesis is here for you man! ha ha.

+1 vote     article: Noesis Interactive Announces the Addition of Curriculum to SourceU
Noesis_Interactive
Noesis_Interactive Apr 1 2009, 7:38pm says:

I am totally going to buy this game when it comes out!

+2 votes     article: Overgrowth has been squashed by SMALL TANKS
Noesis_Interactive
Noesis_Interactive Apr 1 2009, 7:16pm says:

Also, anyone who works for, or is attending a school or college that might be interested in the Noesis/Valve educational program should definitely send us a message. Give us the school name and we'll try to get them signed up. Thanks!

+1 vote     article: Noesis Interactive Announces the Addition of Curriculum to SourceU
Noesis_Interactive
Noesis_Interactive Apr 1 2009, 7:09pm replied:

What school do you go to? Maybe we can talk them into it.

0 votes     article: Noesis Interactive Announces the Addition of Curriculum to SourceU
Noesis_Interactive
Noesis_Interactive Apr 1 2009, 7:03pm replied:

Ok, bad timing on the post I guess. Not an April Fool's joke!!!

+1 vote     article: Noesis Interactive Announces the Addition of Curriculum to SourceU
Noesis_Interactive
Noesis_Interactive Apr 1 2009, 7:01pm replied:

This is the official press release with Valve (not an April Fools joke, it would be pretty weak if it was). The classes are only available to schools, but they are made up from our existing video tutorials which are available to everyone!

+1 vote     article: Noesis Interactive Announces the Addition of Curriculum to SourceU
Noesis_Interactive
Noesis_Interactive Apr 1 2009, 4:27pm says:

I am totally gonna buy this game when it comes out!

+1 vote     article: Dystopia March update
Noesis_Interactive
Noesis_Interactive Mar 30 2009, 8:34pm says:

Looks pretty cool (and scary) so far!

Are you guys using any custom models or textures in this project?

+3 votes     article: Left 4 Dead hates open spaces!
Noesis_Interactive
Noesis_Interactive Mar 24 2009, 12:11pm replied:

Thanks! (that's what my guess was, ha ha)

+1 vote     article: Trailer
Noesis_Interactive
Noesis_Interactive Mar 23 2009, 5:37pm says:

WHOA!!! That looks awesome!

What game and version of the Source Engine was this built on?

+3 votes     article: Trailer
Noesis_Interactive
Noesis_Interactive Mar 19 2009, 9:44pm says:

Seriously awesome! Who can argue with 10 bucks for a beautiful and dynamically different Source engine game?

+3 votes     article: April 21 Launch & pre-purchase on Steam
Noesis_Interactive
Noesis_Interactive Mar 16 2009, 8:00pm replied:

Thanks guys! It would be awesome to do a Noesis comedy mod (could we call it a "comody" ?)

Also, hushpuppy, this isn't the cutscene footage. It is the actual gameplay footage! If you were playing through the level this is what you would see and what you would need to do to advance (that is, advance to the part where you end up killing yourself with the rocket launcher), ha ha.

+3 votes     article: Level Gameplay Footage from "Source Choreography and In-Game Cinematics"
Noesis_Interactive
Noesis_Interactive Mar 6 2009, 1:08pm says:

Looks pretty sweet!

Any idea on a release date yet?

+2 votes     article: Zeno Clash - Developer Video: Gameplay Mechanics
Noesis_Interactive
Noesis_Interactive Mar 3 2009, 4:52pm replied:

Group hugging with stenchy probably isn't a good idea since he may be contagious. Ha ha.

:)

+4 votes     article: MOTY 2008 is in the books.
Noesis_Interactive
Noesis_Interactive Mar 3 2009, 4:26pm replied:

*wipes a single tear from his eye*

That was beautiful man.

+5 votes     article: MOTY 2008 is in the books.
Noesis_Interactive
Noesis_Interactive Mar 3 2009, 3:56pm says:

But what about Ryan Anderson AKA stenchy? We think he also deserves a big thank you and congratulations on all of his hard work and health sacrifices! Don't you people agree....

+10 votes     article: MOTY 2008 is in the books.
Noesis_Interactive
Noesis_Interactive Feb 24 2009, 5:00pm says:

Maybe the thong should be part of the prize pack as well?

+1 vote     article: Competition, Interview and More!
Noesis_Interactive
Noesis_Interactive Feb 4 2009, 3:39pm says:

That's a Source engine/Vista bug that has yet to be fixed. As of now, you need to sync the lip movements to the sound manually by adding and adjusting phonemes.

+1 vote     article: Faceposer I - Getting started
Noesis_Interactive
Noesis_Interactive Feb 2 2009, 5:50pm says:

sweeeet!

+1 vote     article: Puzzle Developments
Noesis_Interactive
Noesis_Interactive Jan 27 2009, 6:25pm says:

Lookin' pretty sweet! Is it always just one on one action? It would be crazy to have team duels or melee battles. Also, maybe more varied maps with different terrains?

I'm down to test too.

+1 vote     article: Berimbau News: 1/26/09
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