Welcome to the Noesis Interactive ModDB Member Page!! Noesis Interactive works to teach video game development and modding techniques for all skill levels. Learn to create custom characters, levels, animations, and props for your favorite PC games!! Visit us at www.noesisinteractive.com

Blog RSS Feed Report abuse "Photoshop CS5 Interface" posted on design3

0 comments by Noesis_Interactive on Feb 9th, 2011

Get started on learning Adobe Photoshop CS5! Check out "Photoshop CS5 Interface" on design3 here: 

 Design3.com

 Get familiar with Adobe Photoshop CS5. You'll start by learning the many tools and options that make up Photoshop's intricate interface. Then you'll move on to creating custom workspaces and editing your screen mode options in order to discover the layout that works best for you.

Report abuse "Introduction to Unreal Frontend" posted on design3

0 comments by Noesis_Interactive on Feb 2nd, 2011

Check out this Introduction to Unreal Frontend tutorial and get your UDK maps distributed to the world! 

Design3.com

Unreal Frontend is a tool that helps perform common multi-step tasks in the Unreal ecosystem through an intuitive graphical interface. Examples of such tasks are deploying a game to a mobile device (such as an iPhone) or creating an installer for a PC game.

Report abuse "UDK Basic Techniques" posted on design3

0 comments by Noesis_Interactive on Jan 24th, 2011

A new Unreal Development Kit tutorial has been posted on design3. Check out "UDK Basic Techniques" here: 

Design3.com

This training module will teach you the basic techniques for working in Epic Games Unreal Development Kit. You’ll learn how to work with basic geometry, build detailed terrains, create water volumes, and add lights to your maps. You’ll also learn about the different actor classes such as weapons, pickups, and vehicles. This is the third module in the UDK Fundamentals series.

Report abuse "UDK Basic Level Design" posted on design3

0 comments by Noesis_Interactive on Jan 17th, 2011

Check out "UDK Basic Level Design" on design3. Learn to create & play your first Unreal map. 

Design3.com

This training module will teach you the basics of level design in Epic Games Unreal Development Kit. You’ll learn how to create basic map geometry, add lights and particle effects, and how to play test your levels. Your maps will begin to look more professional and complete as you add decorations, details, lighting effects, and foliage. This is the second module in UDK Fundamentals series.

Report abuse "UDK Introduction & Setup" posted on design3

0 comments by Noesis_Interactive on Jan 17th, 2011

The first design3 Unreal Development Kit tutorial is up! Check out "UDK Introduction & Setup" on design3.com 

Design3.com

This training module will get you started in learning how to use Epic Games Unreal Development Kit. You’ll learn about the UDK workflow and then how to download and install the program. Finally, a brief shortcut and hotkey reference will be covered. This is the first module in the UDK Fundamentals series.

Report abuse "Maya 2011 - Intermediate Exercise" posted on design3

0 comments by Noesis_Interactive on Jan 12th, 2011

Check out the newest Maya tutorial on design3, "Maya 2011 - Intermediate Exercise". 

Design3.com

Use the tools and techniques shown in the previous Maya 2011 training modules to create a jelly jar. This intermediate exercise will go through the complete process of polygon modeling, detailing, UV mapping, and texturing 3D objects for use in video games.

Report abuse "Maya 2011 - Basic Texturing" posted on design3

0 comments by Noesis_Interactive on Jan 10th, 2011

Learn to texture your 3D objects in Maya! 

Design3.com

This training module will teach you the basics of texturing 3D objects in Maya 2011. Follow along as the UV Texture Editor tool is used and explained in detail. Finally, learn the process of unfolding UVs from a 3D model in order to create interesting and unique textures. This is the third module in Maya 2011 Content Creation Fundamentals.

Report abuse "Maya 2011 - Basic Modeling" posted on design3

0 comments by Noesis_Interactive on Jan 6th, 2011

A new Autodesk Maya tutorial is up on design3. Check out "Maya 2011 - Basic Modeling" here: 

Design3.com

This training module will teach you the basics of modeling in Autodesk’s Maya 2011. You’ll start by learning the tools and techniques to begin creating detailed objects for your video game worlds. Master the art of manipulating polygons, points, and edges into optimized game assets. 

Report abuse "Unity Mobile Game Development" training modules released on design3

0 comments by Noesis_Interactive on Jan 3rd, 2011

Unity Mobile Game Development training modules have been released on design3! Learn to use the powerful and robust Unity 3 game engine to create and distribute mobile games. Unity Mobile Game Development is broken down into 3 separate modules:

"iOS Development with Unity" will show you how to set up and configure Unity to work with iOS mobile devices, such as the iPhone. You'll use a test application to make sure your mobile device is working properly and then learn how to submit your game or application to the Apple App Store.

"Android Development with Unity" will show you how to set up and configure Unity to work with Android mobile devices, in this case a Google Nexus 1 phone. You'll use a test application to make sure your mobile device is working properly and then learn how to submit your game or application to the Android App Marketplace.

"Mobile Skater Game" will show you how to build the core structure for a mobile game. You'll learn about scripting for mobile devices, touch screen functionality, and accelerometer usages. Finally, build out the game to your mobile device and play it wherever you want!

Report abuse "Maya 2011 - Interface" posted on design3

0 comments by Noesis_Interactive on Dec 27th, 2010

Wanna learn Maya 2011? Check out this new tutorial on design3:

Design3.com

This beginner training module will teach you the basics of 3D content creation in Autodesk’s Maya 2011. You’ll start by learning this powerful program’s interface, how to navigate around your scenes, and organize your content. This is the first module in Maya 2011 Content Creation Fundamentals