Hi, My name is Noah, I love to program. C++ is my favourite language but I am proficient in Visual Basic, C#, ANSI C and finally Objective C. I spend most of my spare time programming a dinky engine. My preferred 3rd party libraries are OpenGL to handle triangle rasterisation and SFML to handle pretty much everything else I also have experience with SDL. I would be glad to help anyone if they are reasonable and respectful. My all time favourite compiler is GCC but I do have experience with VS and Clang. Have any questions? just run them by me.
added Normal mapping and per pixel lighting to my engine