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Comment History
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ DannyCon

Thanks m8, appreciate the support =D

Good karma+2 votes
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Kubelwagen February 16th

It's all fixed ^^

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Screaming Eagles: Rendezvous With Destiny

The paratroopers will fight every german army they fought in real life.
The amount of damage the player will be able to take depends on the difficulty settings the player chooses. Also if he got a crosshair or not depends on the diffucult settings too.

And for Commissar Braxton, we are trying our best to let it not end like that ^^

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Kubelwagen

I already replied on this guy's profile, so the name stays Kubelwagen :P

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ afiqhanifah

we'll do our best :P

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Maggintosh

hey man

I have read your reply on the screen of the Kubelwagen.
We do a lot of research on our models before we even make an attempt to model them.
Kubelwagen is short for Kübelsitzwagen, seeing you are German i don't have to explain the further meaning of it.

But thanks for the interest in our mod.

NL--banneboy--NL
SERWD mod team leader

Good karma+2 votes
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Nevos

wohooooooo beat them all sonny!! :P

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ afiqhanifah

oh i'm sorry, i didn't noticed your other comment.
As far as i know is the "King Tiger" and the "Tiger II" the same tank, maybe your confusion is caused because of the fact it had 2 different turret types.
We already have condsidered making it for the mod but it is still a big question of time and effort. so we will have to see that later on in the mod.

Oh and we are still not sure if the tanks will be drivable in SP, it will be used by the AI so you will definitly have to fight some. The mod is Infantry based so giving the player vehicles will only make impossible for squad play.
The MP side on the other hand will have it definitly.

greetz ^^

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ afiqhanifah

NP man, anything for people who take time to drop a comment :P

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ afiqhanifah

Hey man, the Tiger you asked for at Screaming Eagles is WIP now :P
you can check it out there --> Moddb.com

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Screaming Eagles: Rendezvous With Destiny

**Be sure to check all the screens in the image gallery, 13 new ones have been added today!!**

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Screaming Eagles: Rendezvous With Destiny

Both, we are still discussing about it. Not the fact that we will have MP/SP but if we are going to release them seperatly since SP will take more time do develop then MP.

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Blackforest Hunt

Nice moddy mod there =D

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Screaming Eagles: Rendezvous With Destiny

I can't reply on the grenade laucher thingey ^^ but I can tell you the Tiger is coming, it's not WIP yet as we only got 2 modelers + 1 building modeler. *COUGH*Rifles will have one*COUGH

Good karma+1 vote
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Screaming Eagles: Rendezvous With Destiny

Yea, there will be weapon costumising available in the modifications.
What those attachements will be, I can't tell yet. But there will be!

Good karma+2 votes
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ WIP 1930's MG Six 18-80 Mark II

We are planning to make it drivable yes, but it will only be drivable in Multiplayer, since it just won't fit in the SP as SinglePlayer is infantry based, 101st airborne only used military vehicles when transport.

Good karma+3 votes
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Screaming Eagles: Rendezvous With Destiny

We are planning to make it how the player wants it.
If you set the diffuculty settings on easy, you will experience slightly unrealistic, slow paced action. But the harder you put the settings how realisticer it will get, harder enemies and it will take less shots to get killed. So it really depends on what the player's skills are.
We are still discussing about the levels. Up to now we got plans for 8SP levels for the campaign, and some MP maps will come, and they won't be ripoffs from the SP campaign.

Good karma+2 votes
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ CCCode

WAZAAAA!!! xD

Good karma+2 votes
NL--banneboy--NL
NL--banneboy--NL - - 20 comments @ Crysis Co-op

I'm afraid it will not be there for Crysis. Only for Wars wich is the MP version of Warhead.

Good karma+1 vote