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End of the road for IndieDB
Scraps: Modular Vehicle Combat

End of the road for IndieDB

Scraps: Modular Vehicle Combat 2 comments

Scraps news and media isn't going to be updated on IndieDB anymore. Please check out www.scrapsgame.com for the latest Scraps news and media.

Scraps v0.5.4.0
Scraps: Modular Vehicle Combat

Scraps v0.5.4.0

Scraps: Modular Vehicle Combat

The latest Scraps update adds a little air control, a save format upgrade, tweaked weapon hit forces, and a terrain graphics upgrade.

Scraps: Moving Forward, Moving Back
Scraps: Modular Vehicle Combat

Scraps: Moving Forward, Moving Back

Scraps: Modular Vehicle Combat

Moving forward with new game content, getting stuck on engine feature support, work goes on.

Scraps v0.5.2.11 – New map, ground effects, other stuff
Scraps: Modular Vehicle Combat

Scraps v0.5.2.11 – New map, ground effects, other stuff

Scraps: Modular Vehicle Combat

This Scraps update adds a new map - RiverRift - and skidmark effects make a long-awaited return, along with other small improvements.

Scraps v0.5.2.9 – Automated rebuilding, smoother wreckage pickup
Scraps: Modular Vehicle Combat

Scraps v0.5.2.9 – Automated rebuilding, smoother wreckage pickup

Scraps: Modular Vehicle Combat

Scraps update with automated rebuilding on evac and easier wreckage collection.

Scraps now available on Mac OSX and Linux
Scraps: Modular Vehicle Combat

Scraps now available on Mac OSX and Linux

Scraps: Modular Vehicle Combat

Scraps is now available on Steam Early Access for Mac OSX and Linux, cross-compatible with Windows.

Scraps v0.5.2.0 – Large chassis option, weapon variants, performance work
Scraps: Modular Vehicle Combat

Scraps v0.5.2.0 – Large chassis option, weapon variants, performance work

Scraps: Modular Vehicle Combat

This Scraps update adds the Large Chassis, three new weapon variants, a bunch of game performance work, and various small stuff.

Preview of the next Scraps update. Large chassis, weapons, performance.
Scraps: Modular Vehicle Combat

Preview of the next Scraps update. Large chassis, weapons, performance.

Scraps: Modular Vehicle Combat

It's been a couple of weeks since the last update so I'd like to show what's going on, even though there's about a week remaining until the next update...

Scraps v0.5.1.0 – Assist points, Low Gravity mode, game balance, bug fixes
Scraps: Modular Vehicle Combat

Scraps v0.5.1.0 – Assist points, Low Gravity mode, game balance, bug fixes

Scraps: Modular Vehicle Combat

Scraps gets a Low Gravity mode, assist points, a left/right moving SMG, balance tweaks, and bug fixes.

Scraps one week on from release
Scraps: Modular Vehicle Combat

Scraps one week on from release

Scraps: Modular Vehicle Combat

Scraps is now out on Steam. This post covers how things have been going as well as what's coming up.

Scraps is NOW AVAILABLE on Steam
Scraps: Modular Vehicle Combat

Scraps is NOW AVAILABLE on Steam

Scraps: Modular Vehicle Combat

Scraps, the vehicle combat game where you design your vehicle from the chassis up, is now available to buy on Steam Early Access.

The Final Countdown
Scraps: Modular Vehicle Combat

The Final Countdown

Scraps: Modular Vehicle Combat

Scrap closes in on Early Access release. New header art, and new Let's Play videos.

Closing in on release
Scraps: Modular Vehicle Combat

Closing in on release

Scraps: Modular Vehicle Combat 3 comments

The Scraps release is near, and the Scraps demo gets an upgrade.

Scraps Early Access release coming July 7th
Scraps: Modular Vehicle Combat

Scraps Early Access release coming July 7th

Scraps: Modular Vehicle Combat 1 comment

Barring any major issues, a July 7th release for Scraps Early Access on Windows is looking good. Mac/Linux coming soon. There's a new trailer!

Help screens, Internet play, the usual miscellanea
Scraps: Modular Vehicle Combat

Help screens, Internet play, the usual miscellanea

Scraps: Modular Vehicle Combat

Adding help screens, getting Internet play working, various other little things, and little flags for the server list.

Concluding the NavMesh saga
Scraps: Modular Vehicle Combat

Concluding the NavMesh saga

Scraps: Modular Vehicle Combat 1 comment

In this instalment of Scraps news we conclude the NavMash implementation saga from last time.

Scraps AI Player Navigation and Unity NavMeshes
Scraps: Modular Vehicle Combat

Scraps AI Player Navigation and Unity NavMeshes

Scraps: Modular Vehicle Combat 2 comments

AI Players in Scraps currently use a navmesh to work out a path from where they are to where they want to go. Unity Pro comes with a built-in NavMesh...

Fun with Steamworks
Scraps: Modular Vehicle Combat

Fun with Steamworks

Scraps: Modular Vehicle Combat

In this update I try to get Internet pay working, I send out a test build, I fix projectile forces, and I talk about the history of the Scraps concept.

Pieces falling into place
Scraps: Modular Vehicle Combat

Pieces falling into place

Scraps: Modular Vehicle Combat

Joining games in progress, lobby stuff, game stuff in general. Just read the post!

Working on the ability to join games at any time
Scraps: Modular Vehicle Combat

Working on the ability to join games at any time

Scraps: Modular Vehicle Combat 1 comment

Networking work. Scoreboard system is now functional too.

This week we learn about bugs
Scraps: Modular Vehicle Combat

This week we learn about bugs

Scraps: Modular Vehicle Combat

Lots of info on fixing some particularly annoying bugs. And a leaderboard.

Builder demo update – New parts, new in-game GUI, bug fixes etc
Scraps: Modular Vehicle Combat

Builder demo update – New parts, new in-game GUI, bug fixes etc

Scraps: Modular Vehicle Combat

The Scraps Builder Demo version 0.3.0.0 is now available, bringing a lot of changes from the internal dev version of the game to the demo.

Weapons, part stat balancing, working on cleanup for a builder demo update
Scraps: Modular Vehicle Combat

Weapons, part stat balancing, working on cleanup for a builder demo update

Scraps: Modular Vehicle Combat

All parts that I want to be in for the initial alpha release are now done. Working on stat balancing and bug fixing. And stuff.

Working on some new parts
Scraps: Modular Vehicle Combat

Working on some new parts

Scraps: Modular Vehicle Combat 4 comments

Working on the parts needed for release. Lots of pictures, and a generally big update on everything.

Report on Scraps at PAX Australia 2014
Scraps: Modular Vehicle Combat

Report on Scraps at PAX Australia 2014

Scraps: Modular Vehicle Combat

Report on exhibiting at the ANZ Indie Pavilion at PAX Australia 2014, what went well, and what I might do differently next time.

PAX prep and some rudimentary AI work
Scraps: Modular Vehicle Combat

PAX prep and some rudimentary AI work

Scraps: Modular Vehicle Combat 1 comment

Preparation for PAX Australia and some beginning work on AI for Scraps.

Some internal LAN playtesting
Scraps: Modular Vehicle Combat

Some internal LAN playtesting

Scraps: Modular Vehicle Combat 2 comments

Scraps gets some real playtesting, and it's pretty awesome.

Building vehicles, and building the game
Scraps: Modular Vehicle Combat

Building vehicles, and building the game

Scraps: Modular Vehicle Combat 1 comment

Builder Demo update, bring vehicles to PAX, and an example scenario from a future version.

Vehicle modification and repair in-game
Scraps: Modular Vehicle Combat

Vehicle modification and repair in-game

Scraps: Modular Vehicle Combat 3 comments

Vehicle modification and repair in-game in Scraps.

Picking up wreckage, plus some new cosmetic blocks
Scraps: Modular Vehicle Combat

Picking up wreckage, plus some new cosmetic blocks

Scraps: Modular Vehicle Combat 8 comments

New wreckage pickup system with containers to hold it, and new cosmetic extender blocks.

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