I'm Dave. I have a million hobbies, which include: Building my own motorcycle, in a band, designing Crimson Crow, ninjitsu (4 years now), Tae kwon do, Jeet kwon do, Fencing, Archery, Kenpo, Bass Guitar (6 years now), and cooking. I like to learn stuff, and I can learn quite quickly. I took 2 years at a Technical School to be certified as an IT technician. I'm currently enrolled in a University to learn programming. I've designed a few small games before, but nothing worthy. I'm trying to learn 3D modeling as a side hobby, but obviously I have long ways to go. About me as a developer. I've been coding for 3 years using Torque, and quite a bit of Torque Advanced. I've done source mapping, Torque mapping, conceptual art, environmental props, character/weapons modeling, light animations, story-boarding, writing plots/dialogue, managing PR and a team, making textures, getting photos for texturing, UV mapping, sound recording/editing, some music creation (Digital and live)... and more.

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Mysterious Game-Mode Revealed!
Crimson Crow

Mysterious Game-Mode Revealed!

Oct 11, 2009 Crimson Crow 25 comments

We've been hiding the game-mode for quite some time! Is it really worth the wait?

Another look at Gull City, with a bundle of screen-shots!
Crimson Crow

Another look at Gull City, with a bundle of screen-shots!

Sep 22, 2009 Crimson Crow 16 comments

Our new map is coming out very nicely, but in reality this is the 4th time we've made it. Why even bother? We can even explain how we got it wrong the...

Updates!
Game

Updates!

Sep 06, 2009 Indie Devs 1 comment

Some updates about the Indie Devs group, and why we've been quiet for a few weeks.

A Real Dev Blog
Crimson Crow

A Real Dev Blog

Aug 01, 2009 Crimson Crow 3 comments

A small update explaining we've made our own website and a real blog, for the less-important-but-still-neat updates.

Dev Blog #3 - A History of Game-Play
Crimson Crow

Dev Blog #3 - A History of Game-Play

Jul 26, 2009 Crimson Crow 15 comments

After years of experimentation of game play and game modes, we've found what does not work, and why.

Dev Blog #2
Crimson Crow

Dev Blog #2

Jun 23, 2009 Crimson Crow 11 comments

More details on what we've been working on the past few weeks.

Dev Blog #1
Crimson Crow

Dev Blog #1

Jun 11, 2009 Crimson Crow 9 comments

A sneak peek at whats been going on around RoundHouse Studios.

Sneak peek at Aero Empire!
Aero Empire

Sneak peek at Aero Empire!

Jun 07, 2009 Aero Empire 30 comments

The Indie Devs gets a sneak peek at a up-coming project called Aero Empire, a cross-genre project that has quickly made a name for itself.

Catching everyone up-to-date
Crimson Crow

Catching everyone up-to-date

May 14, 2009 Crimson Crow 10 comments

Crimson Crow has been so silent lately. Sad, yes. But we are honestly still working, though I want to explain why its been so quiet.

A new look at Gull City
Crimson Crow

A new look at Gull City

Apr 26, 2009 Crimson Crow 13 comments

We've been MUCH too quite lately. Well we have been working, and we do have some brand new media to show everyone.

Solitude: PSP indie project preview!
Solitude

Solitude: PSP indie project preview!

Mar 22, 2009 Solitude 57 comments

The Indie Devs get a sneak peek at a free standalone project for the Playstation Portable and PC. Exclusive interview, screenshots, and video!

Hey! Did you notice we have a forum?
Game

Hey! Did you notice we have a forum?

Mar 21, 2009 Indie Devs 3 comments

For anyone who hasn't noticed... The Indie Devs has a forum right here on Moddb!

Not dead?
Half-Life 2

Not dead?

Mar 16, 2009 Crimson Static 11 comments

A few of you may vaguely remember this mod. Even fewer might know I was attempting some reviving. Well, looks like the reviving came through after all.

Unofficial (Official) concept art and updates
Crimson Crow

Unofficial (Official) concept art and updates

Mar 07, 2009 Crimson Crow 3 comments

Our concept artist Brent has been working overtime, and we have some positive updates as well as a brief introduction into Episode-1.

Interview #2
OverDose

Interview #2

Feb 22, 2009 OverDose 9 comments

Indie Devs sit down with Team Blur for an interview on an upcoming project called "OverDose". A promising Indie game with a heavily re-made Quake 2 Engine...

Interview #1
Battle for Dune: War of Assassins

Interview #1

Feb 11, 2009 Battle for Dune: War of Assassins 1 comment

Indie Dev's Dave sits down with -FW- Wolf to talk about an up-coming FPS/War project called 'Battle for Dune'.

Attention all Moddb-ers!
Game

Attention all Moddb-ers!

Jan 23, 2009 Indie Devs 39 comments

After a few astonishing results at MOTY, we decided to introduce a major amount of projects, and to tell you why we are doing so.

Ba-La-Rob
Crimson Crow

Ba-La-Rob

Jan 14, 2009 Crimson Crow 5 comments

Through viruses, re-writing core gameplay, and grinding hours of hard code. I believe we owe you an update to let everyone know whats going on..

Good news and Bad news
Crimson Crow

Good news and Bad news

Dec 30, 2008 Crimson Crow 11 comments

Well we've got good news and bad news. Fortunately for us, it just happens to be on the eve of Mod of the Year..

Giant Update!!
Crimson Crow

Giant Update!!

Nov 21, 2008 Crimson Crow 4 comments

New team, concept, models, screen shots, maps and more! Oh my! An update you won't want to miss.

Downgrade for the Better!
Crimson Crow

Downgrade for the Better!

Aug 16, 2008 Crimson Crow 8 comments

We've switched engines. For the better. We also have many guns skinned, what we're up to, and more.

Sadly, Dead.
Half-Life 2

Sadly, Dead.

Jul 22, 2008 Crimson Static 4 comments

I'm sorry to say Zombie Chaos has Officially (unofficially) stopped development. Rather than leaving everyone in the dark, I'm making it official.

New team members, models, and more!
Crimson Crow

New team members, models, and more!

Jul 07, 2008 Crimson Crow 0 comments

We haven't had a proper update in awhile. We thought we might let everyone know what we've been doing...

New Models and More
Crimson Crow

New Models and More

Apr 10, 2008 Crimson Crow 1 comment

We haven't had a huge update in awhile, so we've found all our models, soundtracks, and more to bring this update about.

Updates!
Crimson Crow

Updates!

Mar 13, 2008 Crimson Crow 2 comments

After several recent updates, we've decided to compile this into one news post. First off, we've switched engines to TGEA. We've got a weapon, fixed a...

Playtesting Match Success!
Crimson Crow

Playtesting Match Success!

Nov 09, 2007 Crimson Crow 3 comments

We planned for a playtesting match in mid-October. Now that we finally got one complete, we now have a much better idea of what needs to be done, and...

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Offline Since
Dec 01, 2009
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Age
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