My name is Mikkel, better know on the internet as Nilghai. I'm a game developer, and I have been working with game developing the last 4 years. I got my big focus on 3D graphic and 2D textures. I do 3D models for company commercials.
Details right ? :p
Thanks (twice) lol :D
Well, this is to take source to a whole new level, great work guys!
nice ^^ try to increase the quality for the rendering process :)
If you want to do Icedecknights idea? We can do it together and i will be your teacher when doing it? :)
Thanks a lot :p
I like your version of the sword better heh.. But i would suggest that you tried to come up with another helmet by yourself ;)
I love everything but the helmet :) I think it's a bit strange. You got a reference image for something like that ? ^^
Heh, Are you using Vray for your renderings? if not, try it. it will give it a lot more realistic feeling :)
I already tried both, and i can recommend .. both :D
a lot better then the first one you did. I wouldn't drink from that glass, cause there is a hole in it.. the wine would run through the glass ;) and i think it's a bit to thick :)
You might want to try another render scene. I'm uploading an example right now to the gallery, of something i did a while ago.
... and then things got ugly...
If anyone wants to use this for a game, i can reduce the polycount and make a rig fitting the engine, but you will still first have to buy it from the link above
What a fighter.. love it
can i get a ride? or just the polycount ? ;)
ehe... Crazy bump? really like the model ^^
great... and the polycount? ^^
exactly, couldn't agree more. You know how to model a head, it just need some reshaping at the overall model
completely game ready ;)
cool, but not the same quality as your other models.
what a great texture work, like what you did with the bump map as well ;)
nice render buuuut.... ehm.. Mrwino.co.uk
just saying ;)
cool model ... *cough* Vray.... cough cough .. Try., cough Vray ;)
awesome, very good!