My name is Mikkel, better know on the internet as Nilghai. I'm a game developer, and I have been working with game developing the last 4 years. I got my big focus on 3D graphic and 2D textures. I do 3D models for company commercials.
reminds me of the old rayman game somehow
can i get a ride? or just the polycount ? ;)
Ahahahaha, awesome :D
Wow, just wow
cool, that is one awesome model :D
I know that this is just a test ^^, but i would like to suggest getting some more models to fill the scene a bit more :)
mmmm awesome mapping :)
heh i already have a job here. www.sundaystudio.com but only for making models for them ^^
how much is polycount `?
wow ! impressive work! good job guys... this look like real fun!
when you do a hit animation you have to animate it as a huge move. if you don't it looks weird in game. try making the hit animation again and then make the move much more powerful.
when you make the animation you got more then 1 sequences. if you make some of the other sequences as a left hand kick, would it look better :)
otherwise nice model :)
ok, that's funny xD
awesome work guys! can't wait to get home to my powerfull computer so i can play this :p
it's awesome that the "portal style" keeps the same in portal 2
wow awesome !
nice work ^^
thanks for your idea, but I already tried that. It don't look that good, because it's loosing the good smooth effect there is on this weapon :)
but thanks anyway :)
Details right ? :p
Thanks (twice) lol :D
Well, this is to take source to a whole new level, great work guys!
nice ^^ try to increase the quality for the rendering process :)
If you want to do Icedecknights idea? We can do it together and i will be your teacher when doing it? :)
Thanks a lot :p
I like your version of the sword better heh.. But i would suggest that you tried to come up with another helmet by yourself ;)
I love everything but the helmet :) I think it's a bit strange. You got a reference image for something like that ? ^^
Heh, Are you using Vray for your renderings? if not, try it. it will give it a lot more realistic feeling :)
I already tried both, and i can recommend .. both :D
a lot better then the first one you did. I wouldn't drink from that glass, cause there is a hole in it.. the wine would run through the glass ;) and i think it's a bit to thick :)
You might want to try another render scene. I'm uploading an example right now to the gallery, of something i did a while ago.
... and then things got ugly...
If anyone wants to use this for a game, i can reduce the polycount and make a rig fitting the engine, but you will still first have to buy it from the link above
What a fighter.. love it
turn down the normal map :O wow... ehm, you got it low poly and i can see that you got the unwrapping part and stuff. But dude, you gotta find some reference images for that ;) keep it up! :D
ehe... Crazy bump? really like the model ^^
great... and the polycount? ^^
exactly, couldn't agree more. You know how to model a head, it just need some reshaping at the overall model
completely game ready ;)
cool, but not the same quality as your other models.
what a great texture work, like what you did with the bump map as well ;)
nice render buuuut.... ehm.. Mrwino.co.uk
just saying ;)
cool model ... *cough* Vray.... cough cough .. Try., cough Vray ;)
gorgeous, game ready model?
nice model, try V-Ray ;)
Let's race xD :D nice model
well, cool then :D
hmm, pretty boxy thought
nice and clean, may suggest some more metal feel look on the silver piece? ;)
Nice, the nice reminds me of a toy :p
Haha awesome! That is exactly what i'm most exited about when it comes to Portal 2. The dynamics!
Love this, but last time i played, was i'm the only one playing the game xD
Would love to see this mod finished and playable ! ;)
Cool model!, really nice use of the polycount.
SICK! :O Thanks for this!
cool, but there might be slightly to much bump in the floor texture
LOVE the feets :p
Cool scene, might add some other style of floor ? :p
Sounds like a very good idea ;)
a movie we would like to see more from :D
cool, but the textures looks a bit to blury
love the texture :p
good model, what is the polycount ? :)
Blender, pretty easy to see from the rendering ^^
The shoulders looks a bit weird to me, and there is some bad texture seems, but the rest looks good to me :)
very cool modeling, can we see with textures soon ? :p
cool, what are you modeling in ?
cool model ^^
PLEASE! make a map of this in source! :o
agree, and this is a cool improvement
Agree... Beautiful !!!
ya i know heh... but i was in a hurry when i did it ... might add one later :)
It's for my website... www.teamlogiops.dk :)
cool models, looks great to me... is the texture dynamic ? ^^
Wow. thanks for the nice comment :D ... can't wait to show the one with colors and materials now :D
love the grass ^^
i like them,... pretty cool... but the dark blue has to be a bit more shiny! ;)
noce model. really cool
Reminds me of Gmod, I like it... looks like a lot of fun to me :P
Can't wait guys! really! i will be looking forward for this :D
love those characters !
i think it would look a bit to white :D
that is sick! me wants ! :O
awesome! love the characters!
not just vray, but ya vray is a part of the mat.
i like it
i know that this is just WIP. the leaf texture on the ground could be better. looks a bit blury to me. but cool mapping ^^
that's awesome! would be even better with custom textures ;)
what a great model ^^
write them a e-mail they respond pretty fast :)
i car model from the D.i.r.i.p i think
very impressive :)
cool but there is some issues in the mesh and the smooth
i just bought that picture from the wall xD
cool! trailer looks awesome!
you got a tutorial for this ?
wow didn't even know that you could use Softimage xD
cool game!!! awesome for a night with the mates and four other computers ^
some props has ben updated ( have a look at the pillar ) the lighting has ben updated ++ a bit more ^
classic max render.. ^^ cool model :b
cool modeling but i'm not sure about i like the rendering
legs and hands looks a bit wierd to me
i used to have one of those as a hardball gun ^^
love the design ^^
cool ! nice work
No **** ? you made a different in the whole world wide game community ^^
what's up with the texture on the prop to the right ?
looks unfinished to me, there is some mesh issues that you have to fix. but cool model anyway ^^
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the power of cryengine
can we get a english version to please ? ^^
ya, not in the front, but it does in the back
cool detail with the monitor screen ^^
INtense. you are missing one option here.... BOTH :b
i want that picture on the wall xD
is that mines?
cool work. like the animation
i prefer the one to the left :D
that makes is it a bit more funny working with it xD
milkshape ? cool ^^
awesome mapping and cool props to
1:27 is so aweomse! i love that xD
there is some issues with the unwrap. The model is for source engine, so you should might consider making it more high poly.
cool work anyway :)
good work man.
will this work for all screen resolutions ?
reminds me of spore
You guys can be proud of that locker! everything in that locker is so awesome!
texture is so cool on this picture
cool idea, but what caused the hole?
i love lego :D
cool, good work
Indeed, So high poly and so much motion.
wow ya 3D cool work man! did you replace the flash files for doing this??
That concept and gameplay idea is so legendary
wow very cool! looks like a nice fighting arena
hallway of death ^^
hit it !
pretty much, this is still only beta maps.
The engine is hard to work with when it comes to details.
so, there is two reasons. Beta and Engine :)
dude, look at the style. it' a toon style duck xD if it wasn't why don't you comment on the eyes? xD
cool picture :D
looks good, could be even better if you optimized the bumpmap :)
cool model, but you have to work a bit more on the textures :)
cool, can't wait to see interior ^^
tires looks to new, well maybe they are new. but work on it a bit more.
cool idea, work at the modeling
reminds me of bf2
ya, would be cool if you could do some more custom content
nice building, add some benches and more details ^^
Work on it
please add a description
cool fish sign :p
modelling, rigging, exporting for source and sb2, textures and so on ^^
thanks, if you need help to 3ds max, just let me know ^^
sure, what can you offer? :)
make a zombie spray to :p
looks like fireworks
can't wait to drive that, and shoot they enemy :D
try to find a human character on the internet, and then fit the model to the character :)
bump map looks good with the light from the fire ^^
very nice environment, but I think that the snow looks a bit weird
who doesn't love new planes for bf2 xD
i got lot's of private projects going on :) but thanks for the comment :D
i like it simple
wood look abit like plastic
nice brush work, but work on textures
they don't (:
Thats because its not done yet, the texture is just a testing texture a new one would be added later. :)