My name is Mikkel, better know on the internet as Nilghai. I'm a game developer, and I have been working with game developing the last 4 years. I got my big focus on 3D graphic and 2D textures. I do 3D models for company commercials.

Comment History  (0 - 30 of 907)
Nilghai
Nilghai Jul 24 2012, 8:19pm says:

gorgeous, game ready model?

+1 vote     media: Kabar
Nilghai
Nilghai Jul 24 2012, 8:18pm says:

nice model, try V-Ray ;)

+1 vote     media: Iron Man helmet
Nilghai
Nilghai Feb 20 2012, 3:22am says:

Polycount?

+1 vote     media: FAMAS-G2
Nilghai
Nilghai Feb 6 2012, 5:38pm says:

cool

+2 votes     article: TTW Beta 2 - Test 3 Released!
Nilghai
Nilghai Nov 22 2011, 6:10am says:

nice

+1 vote     media: Render Test
Nilghai
Nilghai Nov 22 2011, 6:08am says:

too much bump

+4 votes     media: Render 1
Nilghai
Nilghai Aug 27 2011, 12:09pm says:

AWESOME!

+1 vote     game: Counter-Strike: Global Offensive
Nilghai
Nilghai Aug 21 2011, 9:39am says:

Well, smoothing needs a lot of work

+3 votes     media: Motorcycle
Nilghai
Nilghai Aug 19 2011, 11:56am says:

reminds me of the old rayman game somehow

+2 votes     media: UDK
Nilghai
Nilghai Aug 19 2011, 11:55am says:

Blue face? is this a navi? :p
Anyway.. The polypaint tool is so powerful!

Nice work man

+2 votes     media: Neytiri texturing_01
Nilghai
Nilghai Aug 19 2011, 11:52am says:

Bad geometry

+1 vote     media: Steampunk Junk of My Creativity.
Nilghai
Nilghai Aug 19 2011, 11:50am says:

Nice model and nice rendering.

+1 vote     media: USS Nevada (SSBN-733)
Nilghai
Nilghai Aug 19 2011, 11:50am says:

Great model.

+1 vote     media: Krupp Bagger 288
Nilghai
Nilghai Aug 19 2011, 11:49am says:

ZBrush noise? :)

+1 vote     media: Evil Beast
Nilghai
Nilghai Aug 19 2011, 11:48am says:

Geometry issues with the smooth modifier added. Try work one the geometry and optimize it for the design. Cool idea thought

+1 vote     media: A random blade.
Nilghai
Nilghai Aug 19 2011, 11:45am says:

Very good. Some of the geometry will look nice as a normal map as well if you have to spare the polycount

+1 vote     media: Mp5 wip
Nilghai
Nilghai Aug 19 2011, 11:43am says:

Cool

+1 vote     media: In game screen
Nilghai
Nilghai Aug 19 2011, 11:43am says:

Cool, but the ground texture look unnatural thought

+2 votes     media: Progress shots.
Nilghai
Nilghai Aug 10 2011, 2:20pm says:

Materials is way to basic and details are missing

+2 votes     media: Interior Counter scene
Nilghai
Nilghai Aug 2 2011, 10:30am says:

GIVE ME! :O

+1 vote     article: Unlimited Graphics in Games
Nilghai
Nilghai Aug 1 2011, 8:01am says:

ROSKILDE :D

+1 vote     media: The Holy Roman Empire, Denmark and Sweden
Nilghai
Nilghai Aug 1 2011, 5:14am says:

great

+1 vote     media: megan fox
Nilghai
Nilghai Aug 1 2011, 4:46am says:

Very good job

+2 votes     media: Neytiri
Nilghai
Nilghai Jul 27 2011, 4:44pm replied:

I do not agree, i really like the render and I think it's a great way to show it. But well ya, it might look a bit like plastic ^^

+2 votes     media: AK-74 Tactical
Nilghai
Nilghai Jul 27 2011, 4:43pm says:

awesome!

+2 votes     media: AK-74 Tactical
Nilghai
Nilghai Jul 19 2011, 4:34pm replied:

Thanks, every information can be found on the turbosquid link :)

+1 vote     media: Viking Ship
Nilghai
Nilghai Jul 12 2011, 4:13pm says:

Let's race xD :D nice model

+1 vote     media: First-Gen Integra
Nilghai
Nilghai Jul 12 2011, 4:13pm says:

Very well done, but I'm not sure about the material you chose for showoff :) try the one named 'Fibers' :)

+1 vote     media: Skeleton Monster
Nilghai
Nilghai Jul 12 2011, 4:08pm replied:

It is, but still 3D lol :D

+2 votes     media: Bathroom scene
Nilghai
Nilghai Jul 12 2011, 4:08pm replied:

Thanks for noticing all the design details. I really did a lot of different things to get to this final design :)

+2 votes     media: Bathroom scene
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