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Nice, i hope there will be special events with so called
"rogue" states making nukes (UN sanctions and such).
Can any nation develop nuclear weapons?
You get a real felling of accomplishment when you play
with a nation that does not already have a massive army
and industry, it's harder of course but success is much
I never play with USA or any other large, powerful nation in any grand strategy game, i always go for the underdog its more fun to build an empire from nothing... at least for me it is. I guess we'll see how small nations are handled in Ultimate.
You are focusing way to much on USA, i have a felling that other
nations wont have nearly as much events. I could be wrong sorry if i am.
Is there a torrent? 11 hours to download each file more than 30 hours
I am really enjoying this mod but i have an issue with the X-files
events, everything goes fine until the event that says that Smoulder
and ***** have found proof of alien life after that nothing for a
few years and then i get never was event. i have played this mod a few
months and i have never unlocked the X-files secret techs.
Is MISERY compatible with Full Upgrades for Weapons and Armors Mod 1.0?
This looks amazing, can't wait. Did you create unit graphics for each era?
I guess my bitching was pointless I'll continue playing
just to see who else will end up missing.
That room at the dock cranes was empty for me so i could not
finish the quest because Tremors PDA is needed to finish it, but i can deal with that Tremor is not essential to the story but Noah is pretty damn important he shows us the way to the helicopter. I finally managed to scrape enough money to order a unique weapon from Nimble than this happened and starting from the beginning is pretty tedious dammit.
What the bloody hell is going on with this mod first Tremor and grouse are missing
from the docks and now Noah is gone too i really don't want to start the game from
the beginning so i am just going to uninstall everything and i am removing this mod
from my modwatch.
I played the hell out of the 1.02 version of the mod, can't wait to see 1.03 hope it's soon.
Tremor is missing, Grouses body is missing as well that little room at the dock cranes is totally empty. Can't finish the quest without Tremors PDA to show to Beard.
This looks amazing, can't wait to see the final product.
Wariscrime.com take a look at this or this En.wikipedia.org It did happen.
Are the tools still on the same spot like in vanilla Call of Pripyat or does this mod move them around and have you thought about adding new quests in the future releases of MISERY because i know no mods that actually adds new quests?
Can't download from your site, every time i click on download it says: The requested URL /misery/MISERY_v2.1.rar was not found on this server.
I really liked the demo, can't wait for the full version it's definitely
worth buying. When is the full version coming by the way?
Does not work, wont even load the main menu.
So, this is not in English?
I have read the manual and the teleworlds forum and it makes no sense, i am playing 4 other mods with all settings maxed and I've had very few crashes but for this mod there are so many things that need to be reduced or turned off completely(like ragdool and anti aliasing) if i want to play without it crashing every second battle. Why would anyone even want to play the game with almost all of its settings minimized.All i
asked is why that is, sorry if it came off rude but i
was frustrated. P.S. The mod is still crashing even after the suggested tweaks but now is not every second battle it's every fifth battle.
I was sitting here thinking "there is no way this can be as good as The
Sacrifice of Angels", holy hell was i wrong i love this mod, can't wait
to see what you plan to do with it in the future 1.0 version is amazing.
I love this mod's ridiculousness, now if you will excuse me i have some more pandas and turtles to slaughter.
After installing the mod in the mods directory this time when i try to start it i get the error that says windows cannot find 'kingdoms.exe'. I am done with this mod, i will just stick with The Third Age and Sicilian vespers.
My bad, didn't install the game in the original install path on C drive and i assumed the mod will auto find the mods directory, which it would have if i didn't change the install path.
So where do i install this? I started installing it in the Medieval 2
main directory but it did not automatically put it in the mods directory
like The Third Age did instead it started to overwrite the game, when i
realized what happened i aborted the install, after that i could not
start the vanilla Medieval 2 it crashed every time i tried, so now i have
to install the game again.
I have A Clash of Kings, Prophesy of Pendor, Anno Domini 1257 and Brytenwalda they all work perfectly, none of them needed any performance or optimization tweaks, at least for me, so what makes this mod so special?
The mod is really unstable it crashes at the beginning of almost every battle.
I will try reinstalling the game and the mod, maybe it will work than. Thanks for the advice.