Game Review on Feb 15th, 2013
Looks good, sounds good, plays very well. But sadly a dead multi player scene (Which is little fault of the developers) leads this game to bordem. It is worthy of a 7/10 but if I were to include the dead community it would rate much lower. Its sad to see a game die without getting a good chance at life.
Game Review on Feb 10th, 2013
No review provided
Mod Review on Jan 12th, 2013 - 3 people agree 4 people don't
Buggy and horrid voice acting. The gun play was also boring and there where too many npcs (allied and not allied) I think it would be better with less npcs to allow for tighter combat. I am still looking forward to trying further instalments however
Game Review on Dec 15th, 2012
No review provided
Game Review on Sep 16th, 2012 - 1 person agrees 1 person doesn't
+ Wonderful aesthetics
+ Superb Firefights/Level design
+ I think I picked up a few custom sounds
+ A nice little story
- Cut scenes at times were sluggish, small but noticeable pauses between speech, Any time the players camera is taken control of it feels/looks mechanical( This is true especially for the last scene). I also wasn't quite sure about the last scene, you are in a tunnel and then bang boom, train explodes and you are in a forest.
- Some of the speech seems out of place
- Short, and not only that some enemies should of been utilized more(Ant lions were introduced, but I only saw them twice)
-Encountered two faults. One was the night-time bridge, I managed to get stuck between a beam and the wreckage on the left side. The other more important one is the fight scene with the apc, the first time I tried it I died ( tried to go swimming :P) and when I respawned I wasn't able to trigger the apc, so instead I had to build a crate tower to jump over the gate
Mod Review on Jun 19th, 2012
Br000000tality at its best.
Mod Review on May 30th, 2012 - 6 people agree
Great idea. Good execution. Plenty of players. however it is lacking in content and just things to do, but I trust it will come in time. Until that time I don't think I can play to much as I got bored quickly (first 20 hours) but I plan to come back to it. Great with friends.
Mod Review on May 17th, 2012 - 2 people agree
No servers, new mod so that's ok.
When i could find a game it was wonderfully fun, would be great to play with people that you know.
Balancing needs work, but its still wonderfully fun
Game Review on Apr 13th, 2012
Well polished, well thought out, but way to many balancing issues, stealths smg can take out anything from a distance quickly.
Backstabs are very hard to land. Few other annoying mechanics.
Mod Review on Feb 17th, 2012 - 2 people agree 1 person doesn't
For what I think i heard was two weeks of work, pretty alright, i just wish i knew what was going on.
Visuals, Dark to the point where you cant see, black and white usually is an attempt at being meaning full and quite frankly, both of those issues needed to be addressed, even lowering the saturation a little instead of black and white would of helped.
Mapping - Basic source mapping, nothing interesting.
Voice acting - not very good, at all, the same voice for everyone, not even changed, with the same two lines of dialogue that are in a language not mentioned anywhere.
Idea - conscious zombie is something I think could work in the right hands, you do not have the right hands. im still confused as to why no one was opposed to having a zombie in their neighbourhood or how no one even took a second glance. The ending was just weird.
Needs to be more in depth, not necessarily longer, just more in it.
Story needs to be told with more than just words, so language barriers become less of a problem. More than just one voice file used over and over, very quickly becomes a chore.
I could think of allot more to fix.
Anywho congrats on finishing your mod, but I suggest next time you give yourself more than 2 weeks, hope to see more from you.