Looking nice, i was a bit worried when i started tracking this, but now i see i made a good choice (:
Dont apologise, these things are not your doing.
Goodluck on the project (:
Nice work, i love this improvement project you are doing, i played the first rendition and i was really disappointed, it was a missed opportunity. The world was so rich and wonderful, it was just unplayable. Im very much looking forward to this (:
WOWOOWOW, very very nice
The lights in this facility are actually little chunks of the sun, somehow preserved and kept alive (:
whats wrong with the save/load?
Yes indeedy, trying to piece together some maps for Zombie panic source and age of chivalry
The page has almost reach one million views :'D
To show it off?
I want a key,
My name is nijbu... key
So pick me for the key
I would very much appreciate a key
Well glad to hear you are not hating it, im also very glad to hear that this isnt the end.
Ive adored this project for quite some time now and i cant wait till its done.
Woah, is that in-game? its really looking nice
Eagerly awaiting how many dark hallways you can make in a month.
In all seriousness this doesn't look like a game, and i doubt it will, you need a bit more of a plan other than "Experimental game that works on the Unity 3D engine. The game will be released sometime this month."
A month isn't very long unless you are extremely efficient and talented so give yourself a little more time, form a different story, and just put a bit more effort in please.
I tried to edit yours a bit, didn't workout to well, but i felt yours wasnt zombiefied enough so i just ran around with the burn tool, what do you think?
Well, looks silly just copy pasting wounds onto a zombie, Try darkening the eyebag bits, bruising (http://www.wonderhowto.com/how-to-bruise-someone-photoshop-248429/) darker, grittier colours, right now it just looks like a man who has been in a fights...
Uhhhh, cant join any severs, missing models\Player\lictor\lictor.mdl
Good on you, working at your own pace as most people should.
Its very nice looking so far, personally i would raise the camera slightly. The hint bubble is rather abrupt, a some way of fading it in or the bubbles come in once at a time, but its really nice so far.
panorama, that explains the odd resolution
Nicely done man, keen for playing this game
Daedric set from Elder scrolls would of been more accurate, anywho i agree the shield seems out of place
SOPA you shall not pass? been done im afriad 3:
What do you mean what will that add, it would add monkeys, an entire new mob to slaughter, rather then stronger versions of the already fairly frustrating, which adds nothing but difficulty also finally a source of cocoa.
11 12 13 14
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31 32 33 34
I'd Say 1,4 or 2, 2
WOW, really really nice :D <3
Close to final, good for a close to final, i'd also make this a bit more subtle, right now its to attention demanding
To much bloom, tone that down and it would look a bit better
Slingshot and wooden shield... kind of look terrible, the rest looks ok, not great.
The slingshot looks to think and short, the shield is just a shield with a random wood texture chucked upon it.
Maybe not whole houses, but a module system, so customization is still there...
Quick Question, Will there be an option for bots?, or are they two different game modes( only co-op has bots, Regular zpo/zps are just Player controlled?)