Im with you, charging to much for nothing at the moment, the standalone needs alot more content before its worth spending any money on it.
Looking good, if you ever need some more testing message me, would love to help.
Its nice, but doesn't quite match up with the particle colours, its a bit bright.
Looking sweet, cant wait.
Looking great, tracking. You guys have already proved yourself with kingdoms collide.
Looks bally well gorgeous
Wow, this looks great. Tracking.
Holy. Moly. great work.
I have no idea, it looks great none the less.
Looking great, cant see anything wrong.
YAY! Glad to hear you aren't giving up. Keep at it, looking forward to see the final product. (:
Looking good, the guns sound a little weak though
So how would one determine the depth? or is that just set. Other than that it looks cool.
Its great to muck around in, cant wait to play with others. The guns feel and sound really nice. I would like to suggest being able to spin using q and e when in the air, it just makes for nicer landings and more control.
Also I found a glitch, If you begin to reload, switch weapons, then switch back and shoot it will act like normal, and then reload partway through leaving you with two clips pretty much, it works best with the shotgun.
Installing morrowind now (:
That water is so pretty.
I wish I could, its just I'm a horrible mapper :D
Don't be discouraged though because what you have done so far I looking really good and I would love to see a finished product
Wonderful, so happy to see this still going :D
Its good, but a little long. Still looking great
.... Ceased development?!??!
I definitely prefer dxtory to fraps, lot more options, that said a little harder to understand but isn't to hard
Sad to hear, good luck with your future endeavours
Looking good :D
Its looking great, I really do like this project, keep it up
:D:D:D I LOVE HYPOVOLEMIA! cant wait (:
WOW, very very nice, lighting is overlooked in games to often... or just substituted with bloom (ALA syndicate)
Because people don't want to hear about that, it should be a less public thing. It seems very attention grabby to me.
Get a steam group going with regular games, and im in
Looking good (:, cant wait till they have animations (characters that is)
They were wonderful, i'd love to see more on this Project (:
I'm loving the everything about this so far, but can we expect more environments than just sandy castles?
Cant wait to see something like this in game, purple isn't common enough in games :c.
Lovely work as always guys, keep it up.
IT JUST GETS BETTER!
Very nice, i cant find the old one to compare it to, but from memory its looking much better.
I like it the way it is, and prefer it without over brightening the end, it was used way to much in the highway maps and i rarely have seen a moment where it fits well.
It would get very annoying not knowing how well you have to beat a level before moving onto the next one, then just beating that, and ending up having to repeat 1-3 levels just to get some more oxygen.
Nice one, really like it, its not often I enjoy dev textures. Hope you do well in the competition
Cant wait to get my hands on this, when is the beta?
Nice change, but a tad to bright for my liking
Small and curly :D
Very nice indeed :D
A mixture of the thick and thin fog, its to thin in the video.
I'm also not a fan of the light flickering
Other than that its look good (:
Well dont forget about this master piece
Gosh darn, you are very good, do you sell these?
Looking nice, i was a bit worried when i started tracking this, but now i see i made a good choice (:
Dont apologise, these things are not your doing.
Goodluck on the project (:
Nice work, i love this improvement project you are doing, i played the first rendition and i was really disappointed, it was a missed opportunity. The world was so rich and wonderful, it was just unplayable. Im very much looking forward to this (:
WOWOOWOW, very very nice
Well glad to hear you are not hating it, im also very glad to hear that this isnt the end.
Ive adored this project for quite some time now and i cant wait till its done.
Woah, is that in-game? its really looking nice
I tried to edit yours a bit, didn't workout to well, but i felt yours wasnt zombiefied enough so i just ran around with the burn tool, what do you think?
Well, looks silly just copy pasting wounds onto a zombie, Try darkening the eyebag bits, bruising (http://www.wonderhowto.com/how-to-bruise-someone-photoshop-248429/) darker, grittier colours, right now it just looks like a man who has been in a fights...
Good on you, working at your own pace as most people should.
Its very nice looking so far, personally i would raise the camera slightly. The hint bubble is rather abrupt, a some way of fading it in or the bubbles come in once at a time, but its really nice so far.
Nicely done man, keen for playing this game
SOPA you shall not pass? been done im afriad 3:
WOW, really really nice :D <3
Slingshot and wooden shield... kind of look terrible, the rest looks ok, not great.
The slingshot looks to think and short, the shield is just a shield with a random wood texture chucked upon it.
Maybe not whole houses, but a module system, so customization is still there...
good work man, good work indeed
Teach me the ways of source mapping
Frekking beautiful <3 keep going please
Pretty sure they dont really spend tooooooo much time on this a few hours at most, it really would have that much of an impact on development progress
Nice... needs work obviously xD
Looking really really nice, keep it up
Looking great, keep on truckin'
Why? i think its pretty alright, could use some work but far from embarressing
THIS IS THE HAPPIEST DAY OF MY LIFE
Im liking this more and more
That is some nice looking paper, is it readable? i mean without interacting with it, cause that'd be swell
Wow, that was great, thank you so much for this
The model is great, and the video, whilst not tutorial material, it does provide a wonderful insight. i would love a more indepth tutorial, but thats just my two cents.
Thanks again for this and goodluck <3
While the populated area's are detailed the unpopulated wilderness is rushed and there are allot of reoccurring problems, tree's half off the ground and things like that
I cant wait to buy this, just need the money :3 <3
Look, i dont think you've done enough to start funding, get some gameplay going or models are something that isnt concept art, then people might be more inclined to give you money
MUCH MORE BETTER AND STYLIZED, GOOD JOB (Y)
Look at these places in real life.... sorry to tell you this, half life isnt real D:
Wait, was it nessarcary to tell us heshe is a herm?
Any way looking great :D
I dont like the new dirt, but the grass is much nicer
wow really really looking nice, also, i saw you on steamgifts.com :D
The "scop" cant be seen because of the ammo count
Wow, very nice indeed
doesnt really look like an island, more a rock :3
But what are they for, right now it looks like they are made just to be obstacles
....... O.o .....
You look nice to :3
Looks pretty sexy
Hey, does anyone want some orange "jews"
Please Alex, can you make these buyable so you can take my money.
that is awsome man, good work
wow they are really really nice, good work.
agree'd, less sexualism in game kthanks
Looks good, but make the world bigger with a sky-box as it looks very confined and small
to many eye patches. other than that great work
looking good, only thing i would suggest is more roughness on the corners and edges of the building and doorway
:c BE HAPPY <3
I like grungy, make it more grungy and dirty looking.
But it looks real sexy
THATS AWSOME, GOOD WORK GUYS (Y) <3
This image was from a special side project
Damn, the Transmition is-
TRANSMISSION LOST. PLEASE TRY AGAIN LATER.
Did i get it :D ?
too many sparks....
Ahahaha, nice... though is the word i think you were looking for not tough
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF amazing, nicely done man. +1
Source, BUT **** ITS GOOD
top or bottom are my fav's, probally the guy from the top, and girl from bottom
Looks pretty good, but out of place if not in a shelter of some sort.
If the bed is to be placeable make it spawn this one if something is between this and the skybox(top) and a sleeping bag, or something more outsidey
Good accuracy mate :D, looking forward to it
I see hl2 props (:
default for me (:
wow, your work never ceases to amazing me, good job
i see what he means, because mountains doesn't fit unless there should be a "." after it
metro2033 sounds anyone... no but good work :3
great, one question sliding door, double door or 2 single doors?
ill help by giving you guys publicity, but im afraid thats all i can help with. im not the most talented person
good work, ive got nothing bad to say about it. 5/5
I hope a soundtrack will be released, i mean i would pay for it.
amazing, just amazing. sooo cute
to dark, im sorry but its near pitchblack fire would be lighter than shown
looking good, progressing nicely, im eagrly awaiting the next one
the particles are looking amazing good work (:
:D glad to see you fixed the movemnt, and those effects are nice, now the next thing would to add health and zombies attacaking etc. also it would be nice to see. the grenades are also done nicely, but should be thrown a bit further, with a delay etc.
good youu just nieed moar zombehis so its funar
its good, but movement is very constricted, being able to move backwards would help :P but its coming along nicly.
That is really really quite amazing, very impressive <3
I love the concept.
Very nice indeed.
WOW, very nice, it would be good to see this in a map no? :) but awsome
woah, this is looking great only critique is the severd parts look to clean, but that could be fixed up with the texture
<3 is all i feel right now
Wow you are a god. nice work
he looks so happy, its kinda creepy.
Looking good though
rain is using a func_precipitation a very usefull brush
WOW.... the hands are very very well done
:C, atleast you took the time to tell us. thank you
the street lamps glow and ray effects might be a tad to strong, other than that its looking pretty nice
this one is alot better than the previous two :DD
disregard the crappy screen, to dark.
yes, its very dark but meant to be, not sure if its to dark tho...
:OO very nice indeed.
... it took me like a year to get the ground textures working right :\
looks pretty good.
SO MANLY, im serious, it is amazing, and your video's on it were very helpful.
IM STILL ROUTING FOR YOU BABY, nice models, im really loving this game and its concepts, i belive you will do well
i rekon infinit flares is a bit much sadly, maybe have an alternate way of lighting you immediant area. pour gasoline and light it :D, or osmthing just not infinite flares.
BTW nice work guys this is my favorite unrealeased mod EVER
yay its been along time, thought you died.
this one, cause its less blur'd
Black and white would be good if done properly.
n this Mod you play as Jason Blank, a single father who is trying despairingly hard to keep his daughter safe in the zombie apocalypse.
Sounds like dead rising a little, anyway sounds pretty cool tracking
i like this the best
naww sorry to hear, but im glad your not discouraged :D keep on trucking buddy
in general it looks good, but the second wall seems a bit blocky
YAY for jeb, multyplayer health? :DD double excitement :O
Bahaha good work
The snow/deserts seem so small but still I'm excited
Is it just me or does lava seem to flow better in this
Hmmm I wouldn't mind 30minute games depending on it's moddablility
very nice indeed
I love all of his veins(though critacly they should be thicker) but none the less that is VERY GOOD
Artyom aye, hmmm sounds familiar, he is russian you say :|
anywho its looking good
I'm sorry to hear this, I congratulate your efforts and condem those guys to hell
Looks good een for a wip
hmm looking alright but you might have t thinken the ramp so u dont see it on the other side, would you mind showing us a more varied demo???
Really happy with how this is turning out
YAY MORE WORK, very nice indeed like the hud
wow sorry it took me so long to see hear this, i really like it. good work sir
Wow it's looking really really nice
Hmmm the gun needs a bit of black'n'whitey ness but still looks very good
Well tbh what are you actually trying to do with this game??? I mean it looks good art wise but I have no idea about gameplay at all
hmmm this seem like multipalyer? correct
SCORE cant wait
Love the guy on the left shotti being him
NOOOOO plz your work is so amazing dont pause now
That tank is awfully small :S
GOOD WORK :D
Looking good I must say
if only i could do any of the above
NO PLEASE NO i would help if i actually could do anything other than play games
The lights in this facility are actually little chunks of the sun, somehow preserved and kept alive (:
whats wrong with the save/load?
Yes indeedy, trying to piece together some maps for Zombie panic source and age of chivalry
The page has almost reach one million views :'D
To show it off?
I want a key,
My name is nijbu... key
So pick me for the key
I would very much appreciate a key
Eagerly awaiting how many dark hallways you can make in a month.
In all seriousness this doesn't look like a game, and i doubt it will, you need a bit more of a plan other than "Experimental game that works on the Unity 3D engine. The game will be released sometime this month."
A month isn't very long unless you are extremely efficient and talented so give yourself a little more time, form a different story, and just put a bit more effort in please.
Uhhhh, cant join any severs, missing models\Player\lictor\lictor.mdl
panorama, that explains the odd resolution
Daedric set from Elder scrolls would of been more accurate, anywho i agree the shield seems out of place
What do you mean what will that add, it would add monkeys, an entire new mob to slaughter, rather then stronger versions of the already fairly frustrating, which adds nothing but difficulty also finally a source of cocoa.
11 12 13 14
21 22 23
31 32 33 34
I'd Say 1,4 or 2, 2
Close to final, good for a close to final, i'd also make this a bit more subtle, right now its to attention demanding
To much bloom, tone that down and it would look a bit better
Quick Question, Will there be an option for bots?, or are they two different game modes( only co-op has bots, Regular zpo/zps are just Player controlled?)