So whats happening with the other main menu map you posted a while back? I think I would too see both maps if possible. Anywho I prefer the shader one, looking good.
JOY TO THE WORLD
As they always say, Two Agroproms are better than one (:
This mod is simply amazing, i would love it though if everything was spreadout more than the original maps (just my 2 cents), just for some more exploration.
But still amazingly good work my friend (Y)
How bout the ritual is a like an objective on some maps so instead os killing the demons u have to ritual them to kill them?
Installing morrowind now (:
Cant wait man
Finally getting around to buying morrowind (Thank you steam sales)after loosing my CD, cant wait to play this :D
That water is so pretty.
I wish I could, its just I'm a horrible mapper :D
Don't be discouraged though because what you have done so far I looking really good and I would love to see a finished product
Wonderful, so happy to see this still going :D
I think they mean test maps, and maps going into the mod (:
Its good, but a little long. Still looking great
Keep them, they dont hinder the experience.
.... Ceased development?!??!
I definitely prefer dxtory to fraps, lot more options, that said a little harder to understand but isn't to hard
Sad to hear, good luck with your future endeavours
Looking good :D
Very happy to hear you are still kicking, cant wait for kingdoms rise :D
liking both but preferring the right
Its looking great, I really do like this project, keep it up
:D:D:D I LOVE HYPOVOLEMIA! cant wait (:
It isn't a great texture pack, doesn't really come together, ores looks horribly out of place and im not sure why you would need something like this in HD. I makes it look much worse, takes away its character and probably doesn't deserve its on mod page, just an add-on.
WOW, very very nice, lighting is overlooked in games to often... or just substituted with bloom (ALA syndicate)
I think its going to be both
How im seeing it currently is there are 3 tiers, old, personal and mordern for each weapon, that means that there must be around 70 'unique' weapons. CoP had less than 50 weapons in total, including variants. With all that said im thinking there must be atleast 20 new weapons, which is pretty interesting to me, especially with all of the variants included.
But a little more light on this topic would be nice from the devs (:
Because people don't want to hear about that, it should be a less public thing. It seems very attention grabby to me.
Get a steam group going with regular games, and im in
Cant do anything, as im untalented, good luck though, love this mod
Looking good (:, cant wait till they have animations (characters that is)
LOVE IT LOVE IT LOVE IT, Does anyone still play, because every time ive looked there is noone :c. I miss it
Thanks heaps Dirk.
Looking incredible. Great work.
Cant download the patch yet D: been dying to try this out with other people
Wonderfully wonderful. A few hiccups here and there but just great.
Right before the train station a found a zombie spawner in plain sight *next to the hedge*, my view model disappeared a few times throughout.
I noticed there where a few custom zombie sounds, cant wait till the zombies are fully voice acted, also do you intend on keeping the hl2 models for the pistol and zombies?
For a heavily WIP mod... 8/10
So far this seems like a troll game. Dont take offence to this, just try and prove me wrong
Wonderfull... just wonderful.
The lights in this facility are actually little chunks of the sun, somehow preserved and kept alive (:
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I'd Say 1,4 or 2, 2
It is a nice looking vent
official*, might want to fix that, also it looks wonderful, cant wait to play
Dude, great improvement, good to see your taking advice :D <3
Thats heaps cool, keep up the fresh idea's <3
its too falt try using (pardon me if im wrong) voxtels for the cliff and a dif texture to it likes to simplistic