I'm a 3D generalist. I can do a variety of jobs ranging from creature design to level design. Beginning to look at animating as well.
Started when I was 13 modding Half-Life and Sven Co-Op using Milkshape 3D. Now that have went to school I'm using bigger and better programs!
high res Img5.imageshack.us
Hahah true those cameras are expensive. I'm pretty sure you would be selling a lot more then your kidneys on the black market if it did break!
You guys are using a RED camera! You guys must have a lot of money to use one those bad boys. Cool read though and good luck to you guys!
Yeah the video needs to be slowed down or at least make the video longer.
Mods that have the potental of becoming real IP games, in my opion. Quality work from all the teams!
yes your write it is a fictional world and that it is a video game. As for the compact design I don't think that it really matters because the shotgun extends out when in use so... yeah
I actually had to google what you were talking about. That electronically initiated superposed load weapons system is mostly used in weapons like grenade launchers. (There was one shotgun listed but it is a prototype) The ammunition is loaded into the barrel and is very similar to roman candles. Except you choose when to discharge the rounds.
To me and from the video it appears to be a pump action shotgun, and as I said above it is a fictional game. I would just like the weapon to have a grounds on reality.
it really looks cool, but the shotgun isn't conventional. Wouldn't the barrel be on the bottom if it's top loading? Just saying, but it really looks good. Keep up the good work!
Currently working at a computer store, trying to get into the game business, so employed and looking for a job.
Well Durrr.... that's not what I meant. The source engine doesn't display normals maps as well as Cryengine or Unreal.
Nice model and normal map, too bad the source engine will destroy the normal map...
Hey Blaze, Sorry for not replying earlier. What I meant by texture was zbrush textures, by adding more detail to models in zbrush. As I recall they seemed a little smooth, No prominent details like scales or anything. Some times I get things mixed; do to working with the unreal engine and zbrush terms. When applying alphas in zbrush the term I use is adding texture to the model. And in unreal a texture is actually called a material, which is applied to the model in the editor. So I have my terms mixed up. Half-life 2 has horrible bump mapping so I hope your guys normal maps look decent. Sorry for the confusion.
The textures on the hound eye and bull squid could be a little more prominent. Give them a little more scale type texture or something; there kinda plain at the moment. Good work none the less!
Very Nice! I'm watching this now; Looks better then any other developer trying to do dinos. Except Turok on the N64 of coarse.
Wow, I'm still amazed any one even still played this game. I used to play this game quite a bit for the top down C&C style gameplay.
I like the fact that your supporting the mod community. It seems these days developers are shafting the PC community. Were alot of these developers started on the PC (aka InfinityWard/ and I just recently heard that the new AVP/Rebellion will be going the same route as InfinityWard with no dedicated servers but thats just a rumor.) They think they know what us PC consumers need.
When developers like you, show us that you need us and are willing to go as far as purchase community maps and support us. You have my purchase. Continue the great work! and show us more developer videos!
This is still a WIP pouches,helmet and the shoulder lamp still need to be modeled. Still need to do the face as well.
Why? in techincal terms, Cryegine3 is a downgraded version of Cryegine2. What has mostly been done is that its been optimized and downgraded to run on the consoles. Yes it has new features, but you can't deny that graphics have gone down to low/medium settings for the console. I will admit that they haven't shown anything for the PC yet. But if you can run the Crysis now on medium settings. You will be able to play this with medium or maybe even high settings. Will just have to wait and see.
I still don't understand why people still think they need a 2000 dollar computer to play this. When I purchased my 2500 dollar computer two years ago, I was able to play it on the very highest settings. With todays technology I'm pretty dam sure you can play Crysis on 900 dollar PC at the highest settings. As my computer parts are pretty much priced at 900 to maybe 1200 now. So there is really no reason for people to say that now.
No that's not what I meant, people have NO appreciation for how hard modders work for FREE! and they blast them for not being as goods as commercial games. Yes they're mods out there that rival commercial games and some even become commercial games.
That's what I don't get. Modders make free new games for existing games, and people expect the same quality as the games it self. People complain that the quality is low and the net code is horrible. I believe its because of the "next-generation console" ****. Console games have come to a quality in graphics almost as good as the PC, and people expect mods to match that quality.
If you manage to release you'll get a HUGE thumbs up in my books. I went to school for 3D animation and know how long and hard it is do. People have no appreciation for free things and for modders. It's easier for people to be rash then nice.
this is a better version of my eagle
This is the Finished Edited one.
this is the 3D unedited one and uncropped version.
What you don't like Black people? What are you a racist?........(sarcastic tone) lol
used wacom tablet draw this.
I am amazed on the first place winner. The use of animated textures are amazing! Well Done!
As making something playable ON the cryengine 2 is a feat its self. This mod has the most potential! keep up the good work!
good show lol, yay for the SDK docs