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nightshroud124
nightshroud124 Apr 17 2011, 6:59am replied:

Depends. We haven't heard from the team in a long time (maybe 2 years?), but they have released mini fixes over the 2 years. The AI is what they said they were developing, but we haven't seen anything in that sense. They said that they were finishing it in December 2007. And now it's April 2010. If the team is still here, then they should confirm what they're doing on the News section. That'd brighten my day up.

+2 votes     mod: Destructive Forces
nightshroud124
nightshroud124 Dec 27 2010, 3:40pm replied:

The AI has not been updated much (or maybe not at all), so most of them don't use many new units, and don't fire superweapons. It really needs updating :/

+4 votes     mod: Destructive Forces
nightshroud124
nightshroud124 Nov 22 2010, 12:07pm says:

If you can fix the AI, so that it's up to the standard of Contra's or Vanilla Zero Hour, then this mod will be complete.

Here's some of the glitches i've found that i've found (they might be old) that you might want to fix:

The USA campaign doesn't work at all, you click on Campaign - USA - (any difficulty) and it doesn't show the film screen, and when you start playing, it's just the Shell Map, only with no Sea, or Units.

The GLA's campaign works fine.

The Chinease campaign works, apart from the final mission, Mission 5 (my favorite), it comes up with the Serious Error message whenever you try to play it.

The USA's Patrol Boat sinks under water, almost like a submarine, with the Laser turret showing above the water.

All Naval Yards can be built anywhere, try making a script to make it so that it can only be built at the water's edge.

That's all the ones i've found so far, i'll update it if I find any more.

The main problem with this mod is the AI, if you can get that fixed, then Destructive Forces will definitly get some peoples votes in Mod of the Year 2011.

+1 vote     article: Finishing the project
nightshroud124
nightshroud124 Aug 10 2010, 7:07am replied:

Nah, Conta is very good, but it crashes alot on me. ROTR is good, but it doesn't give alot of new units and it doesn't have Naval units. Shockwave, well, the Installer is broken on my PC, so I don't know how good it is.

The ONLY problem with Destructive Forces is the AI, and XitArS is making it better, so when that's done, this mod will be perfect.

Overall, i'd say DF and Contra are about tied, with ROTR brining up 2nd.

+1 vote     mod: Destructive Forces
nightshroud124
nightshroud124 Apr 10 2010, 2:02pm says:

whoops just realised the campagin is different

+2 votes     download: Contra 007 Challenge and USA Missions Unlock
nightshroud124
nightshroud124 Apr 10 2010, 8:23am says:

To tonuwarrior and powerlevel21: Did you try doing what your meant to do in the mission, sending Col. Burton to the mountain at top of map?
If you did that and nothing happended then the mission must be glitched or something.

+2 votes     download: Contra 007 Challenge and USA Missions Unlock
nightshroud124
nightshroud124 Apr 2 2010, 8:14am says:

Ok i thought this mod was very good until now, I just did a scan on the mod folder for any viruses and so far i have found 3 Trojan Horses. WHY IS THERE 3 VIRUSES INSIDE THE MOD?!?!?!?

+2 votes     download: Crossfire Mod 1.82 Client Version
nightshroud124
nightshroud124 Dec 26 2009, 8:00am says:

And i know the directory is called
C:\Program Files (x86)\EA Games\Command & Conquer Generals Zero Hour/?????

+1 vote     download: Full DF soundtrack
nightshroud124
nightshroud124 Dec 26 2009, 7:52am says:

I want to know that tracks name too its easily my favorite out of all the tracks!
Oh yeah and one more thing where could i find the 1st track on its own in the ZH directory (I can't find it in my directory)

+1 vote     download: Full DF soundtrack
nightshroud124
nightshroud124 Oct 9 2009, 2:22pm says:

and yes i still check up from time to time lol

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Oct 5 2009, 11:09am says:

Or just follow what me and Arcsign said above. If your still stuck though.

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Sep 23 2009, 4:23pm says:

Anyone who doesn't no what the zero hour directory is:
For Vista: Open my computer, look in Program files (x86) (might be wrong name) and look for EA Games, Then zero hour, put it in there.
For XP: I'm not sure about this one, sorry. (might be the same as vista but different names.)

+1 vote     download: Crazy Mod Version 0.5
nightshroud124
nightshroud124 Sep 16 2009, 4:22pm says:

This is quite simply the best mod their will EVER be for zero hour.

+1 vote     mod: Destructive Forces
nightshroud124
nightshroud124 Sep 10 2009, 1:29pm says:

Yeah thats what i did, i clicked the "check for updates" button but i already had 1.09 must of been a glitch or something. But its fixed now though.

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Sep 7 2009, 4:41pm says:

Thanks i've FIANALLY got it working the patch that i used was glitched.
I've downloaded the one from the c and c website and it works thanks for all the help.

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Sep 6 2009, 11:22am says:

Ive got the Game browser the replay tab is there but not the mods tab.
I might have the files named wrong how should they be named?
(My computer is a Vista)

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Sep 6 2009, 8:20am says:

Yes ive got it to the maximum patch i can do.
And the other mod has its own launcher.

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Sep 4 2009, 12:45pm says:

um... im not getting the mods tab ive download another mod and it works but you're one isn't any help?

+1 vote     download: Crazymod 2.1 - Huge!
nightshroud124
nightshroud124 Aug 16 2009, 2:54pm says:

This is STUPID i downloaded it installed it (finally figured out how) and what do i get!!!???? A VIRUS thanks alot!!! Now im gonna have to reinstall windows thanks ALOT!!!! AGAIN!!!!

0 votes     download: XenoForce1.5 (With Added New Beam FX)
nightshroud124
nightshroud124 Aug 14 2009, 6:36am says:

I'm running out of ideas on how to install it.
If i put it in the main directory (for zero hour) in my documents doesn't work.
If i put it in program files (the one that useually works) it still doesn't work.
Is it actually installable?
If so plz comment on the page!

+1 vote     download: XenoForce1.5 (With Added New Beam FX)
nightshroud124
nightshroud124 Jul 10 2009, 11:33am says:

Oh ok

+1 vote     download: UltimaTech Mod v 1.0
nightshroud124
nightshroud124 Jul 10 2009, 11:20am says:

wait wheres the game browser dialog?

+1 vote     download: UltimaTech Mod v 1.0
nightshroud124
nightshroud124 Jul 10 2009, 11:17am says:

Whoops just found it LOL

+1 vote     download: UltimaTech Mod v 1.0
nightshroud124
nightshroud124 Jul 10 2009, 11:16am says:

I need help how do you make it run (Dont know what RA3 control centre is)

+1 vote     download: UltimaTech Mod v 1.0
nightshroud124
nightshroud124 Jul 10 2009, 11:14am says:

Dont listen to them i think its BRILLIANT now i can go nuts on building without power or money problems! (I'm NOT being carcastic)

+2 votes     media: All Base, No Power
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