TO GAME COMPANIES: First of all - thank you for your work and contribution to the world of gaming. As mentioned before: You are the Easter Bunny. We (the modders) are simply painting the eggs. But we are actively engaged in projects of serious game improvements. Mind that we are doing this in our spare time for zero ecomic benefit. I strongly encourage you to consider staff candidates from the Stalker modding scene. This is likely to be one of the best places for you to find motivation and dedication for a professional development environment. Several active modders are well capable of taking part in an actual and professional game development process. And if you choose not to I wish you the best in development and hope that at least some inspiration was found here. Thank you N.Aaroe The modding community

Comment History  (2670 - 2700 of 2,740)
N.Aaroe
N.Aaroe Apr 30 2011, 4:04am says:

This is an example of a military rifle that is properly maintained
(less corrosion).
All weapons are ReTextured to maximum visual quality.

+2 votes   media: Complete weapon retexture 2
N.Aaroe
N.Aaroe Apr 28 2011, 12:47am says:

Again, I must compliment you on your dedication.
The list is very interesting and I for one am looking much forward to the final release of your work.

+3 votes   feature: RCOM Final Feature List
N.Aaroe
N.Aaroe Apr 26 2011, 11:50pm replied:

It is a new texture skin for that specific weapon. Found it to be fidding with the zone environment

+1 vote   media: I Work Alone ver.1.2
N.Aaroe
N.Aaroe Apr 26 2011, 4:49pm replied:

Your right. The ugly bastards really favour that place

+1 vote   media: I Work Alone ver.1.2
N.Aaroe
N.Aaroe Apr 26 2011, 4:44pm replied:

Thanks for correcting my spelling (updated).
The Abakan that is shown here has alot of corrosion on it (ver. 1.2 retexture)

+1 vote   media: I Work Alone ver.1.2
N.Aaroe
N.Aaroe Apr 26 2011, 12:59pm says:

I should add that version 1.2 will be savegame compatible

+1 vote   media: I Work Alone ver.1.2
N.Aaroe
N.Aaroe Apr 12 2011, 5:05am replied:

I'm glad you feel that way and it's a great honour to be compared with the most popular Stalker mod.

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Apr 7 2011, 2:29pm replied:

That's right. Accidents do happen in those cases (real life experiences)

+1 vote   media: I Work Alone v.1.2
N.Aaroe
N.Aaroe Apr 5 2011, 1:04am replied:

Words from a "True Zone Project" member - thanks!

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Apr 4 2011, 10:55am says:

Thanks for posting possitive responses about the mod (gun damage/medicine).
You contribute to the mod profile

+2 votes   member: DJCultist
N.Aaroe
N.Aaroe Apr 4 2011, 10:50am replied:

You should find that critical hits like headshots and heartshot are more deadly than before. In terms of less action you will find that fewer but deadlier foes roam the areas which results in fewer but more varied gunfights/action. Also the ambience/background soundscape is reduced in terms of number of distant gunshots and deathcries. I found the vanilla sound atmosphere to be too much of a constant battle/action-zone. I really like the contrast of calm situations and action sequences in this mod. Overall I think that the vanilla areas were too heavily populated which degrated your feeling of being in a very dangerous and excluded zone

+2 votes   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Apr 2 2011, 4:59pm replied:

It's helmet vision from the suit that I am wearing.

+1 vote   media: I Work Alone (image)
N.Aaroe
N.Aaroe Apr 2 2011, 12:05pm replied:

1) Work is done to make the compass a feature of future release
2) Glitch is a tough one. We need to go F1 to heal ourselves thoroughly

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 31 2011, 2:20am replied:

Well thanks! So far everything related to sleepiness seems right but I will look into it even deeper. For now you should be able to keep sleepiness at bay if you rest for like only 1 or 2 hours when it kicks in. Remember that food no longer restores health but only satifies your hunger and enhances your need for rest.

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 27 2011, 4:47pm replied:

Game time speed can be changed using F1 and F2 in the main menu.
Safespots don't welcome people who are pointing with their weaponry.
Holster your guns when entering/leaving

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 27 2011, 6:56am replied:

Did you drink alot of energy drinks? Did you try and sleep in short intervals? Both would disrupt the chances of getting back to sleep for a while

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 27 2011, 6:52am replied:

Thanks for positive feedback on the concept of the mod and very constructive suggestions.
The health will be varied a bit accordingly and so will the navigation system.

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 27 2011, 6:46am replied:

I haven't experienced that situation before but it sounds like I need to inspect the scripts of a very triggerhappy NPC out there. If you are up to it I would be happy to know your pros and cons of the two mods when you're done with this

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 25 2011, 5:06am says:

Those (now deleted) comments where from an outdated post about gameplay video

+2 votes   news: INGAME IMAGE CONTEST
N.Aaroe
N.Aaroe Mar 18 2011, 10:51pm replied:

Your questions is very relevant and I will edit the features list for this - Atmosfear 2.1 is integrated with the only exceptions of the Atmosfear: Blowouts and Fallout. I just personally think that the weather system becomes a bit 'too violent too often', if the two were added. There is no way to enable them as of now, however I strongly consider to add Atmosfear: Blowouts to the next version of the mod..

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 17 2011, 1:00pm says:

INGAME IMAGE CONTEST

Contest criteria:
- Screenshot must be from an unaltered version of "I Work Alone".
- Must not be modified by any image editing program.
- Must be mailed to iworkalone@live.dk before march 24.th.

The winner image will be made a downloadable wallpaper (with the "I Work Alone" logo attached) and posted as the frontmost screenshot on this mod profile. Your name will be displayed in relation to the image.

+1 vote   media: INGAME IMAGE CONTEST
N.Aaroe
N.Aaroe Mar 17 2011, 12:50pm replied:

If I understand your question the right way, You are asking if parts of this mod could be the basic core of the Complete-mod?

I know that COP:Complete has got a lot of crash issues as of now,
but which parts do you like and which don't you like exactly?

+1 vote   feature: Features ver. 1.1
N.Aaroe
N.Aaroe Mar 17 2011, 12:47pm replied:

Im not sure what exactly you are referring to here?

+1 vote   feature: Features ver. 1.1
N.Aaroe
N.Aaroe Mar 13 2011, 6:32pm says:

Your review rating is much appreciated.
Yes, I will develop it further in terms of core game contents.
Cheers

+1 vote   member: RedField42
N.Aaroe
N.Aaroe Mar 13 2011, 6:28pm replied:

Its okay to post it here. The situation you describe is strange and something that should be investigated.
It hasn't occured in the testing faces. By the way -thanks for such top notch review

+2 votes   download: "I Work Alone" ver.1.1
N.Aaroe
N.Aaroe Mar 13 2011, 5:21pm replied:

Others comment on boars being too tough. I will take a second look on these matters of mutant health.
A general look on the comments on this mod profile seems to paint a picture of a quite stable and strong mod concept.

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 13 2011, 3:59am replied:

Thanks for such positive feedback and constructive criticism. Much appreciated.
I will note your suggestion but to prolong the need for rest you should travel with light gear only, drink alot of clean water or energy drinks and eat only when needed. Wound treatment and especially alcohol enhances your need for sleep.

+1 vote   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 12 2011, 2:32am replied:

The claiming of territories already exists in a sense. But the animals and mutants are restless and tend to constantly wander to seek food (like worms and dead birds) which are found in the outside of their lairs. They also seem to accept that the inside of buildings are dangerous places as stalkers prefer these places for rest and recreation.

+2 votes   mod: : I WORK ALONE
N.Aaroe
N.Aaroe Mar 9 2011, 4:14am says:

MacBradley, I'm really having a hard time trying to accept these artifact guns. Is all seems rather sci-fi from my point of view. Especially in relation to the 'realistic' in the title of your mod.

This is intended as constructive criticism rather than negative criticism and I respect your dedication the modding community.

+1 vote   media: Artifact AK-74 Headshot
N.Aaroe
N.Aaroe Feb 26 2011, 5:40am replied:

I'm glad you enjoyed the mod and thanks for your contribution to this forum while doing so.

+1 vote   mod: : I WORK ALONE
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