TO GAME COMPANIES: First of all - thank you for your work and contribution to the world of gaming. As mentioned before: You are the Easter Bunny. We (the modders) are simply painting the eggs. But we are actively engaged in projects of serious game improvements. Mind that we are doing this in our spare time for zero ecomic benefit. I strongly encourage you to consider staff candidates from the Stalker modding scene. This is likely to be one of the best places for you to find motivation and dedication for a professional development environment. Several active modders are well capable of taking part in an actual and professional game development process. And if you choose not to I wish you the best in development and hope that at least some inspiration was found here. Thank you N.Aaroe The modding community

Comment History  (2670 - 2700 of 2,708)
N.Aaroe
N.Aaroe Feb 21 2011, 9:54am says:

I seldom use music myself. It pulls me away from the mood that ambience provides me and I agree with the comment of being more realistic this way.

Nevertheless, You still deserve credit for enhancing an aspect of the game no matter how often it is utilised. I think your tones fit the vanilla music quite well.

+1 vote     download: Call of Pripyat Music Expansion
N.Aaroe
N.Aaroe Feb 18 2011, 5:12am replied:

The presentation has been edited with 'Sony Vegas Pro'

+1 vote     media: "I Work Alone" Presentation
N.Aaroe
N.Aaroe Feb 17 2011, 10:37am says:

Great job. I just reffered to this in the forum of the mod "I Work Alone".
Moddb.com

+2 votes     download: Call of Pripyat Music Expansion
N.Aaroe
N.Aaroe Feb 17 2011, 5:12am replied:

Hey Johnson, sounds like you got yourself a new kind of 'slow moving tanks of the STALKER world'

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 16 2011, 4:32am replied:

Nice. The members of this mod are so contributing.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 16 2011, 4:30am replied:

Electric storms have genetically disabled the gamma nerval system of animals in the zone. This meaning that they are no longer physically shocked/stopped by pain as they are in a constant psychotic stance.
This goes for zombies as well.

But aim for the brain or use a well placed thermite grenade to handle that kind of foe.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 16 2011, 4:23am replied:

Nimble has always kept his promises to me and showed up with my orders. That medic guy on the other hand is someone to look after

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 15 2011, 10:31am says:

Hi,

Sorry for my late response to your message.
I'm sorry to hear that you have these Freeplay-issues.
I just don't know how to correct them and I know that it happens for BuffaloBoobs also as commented in the mod profile. It's a sad error as we all should be able to enjoy freeplay as well.
Doesn't happen for me.
Anyways, thanks for your possive comments also -I will let you know if the solution for the error pops up.

Best regards

+2 votes     member: JStash
N.Aaroe
N.Aaroe Feb 15 2011, 10:25am replied:

Well, nice to know that other gamers favour the kind of setting/mood that I Work Alone provides.
No, you only have to load the userfile once. If you close the game to windows and load it up again your user settings are stored.
You have to manually change it back, if you want

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 15 2011, 3:35am replied:

Sure thing. Its the huge variation in gear and weaponry that makes us feel unique in the zone. Thats also why I made it possible to customize the current weapons to such a degree.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 14 2011, 12:54pm says:

CrommCruac, your work is probably The main reason why I find myself addicted to the zone.
Your terrain installer made it possible for everyone to customize their evironment to their liking and that is just genius. If S.T.A.L.K.E.R 2 doesn't contain your work already I sure hope that you will be around to bring us the atmosphere!

+2 votes     mod: AtmosFear for Call of Pripyat
N.Aaroe
N.Aaroe Feb 14 2011, 10:34am replied:

Yes definately. I would also like the anomalies to change in size and fearfactor depending on the current weather.
Like fx a thunderstorm can create temporary electricity anomalies in windows and dooropenings of a building

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 14 2011, 6:46am says:

MacBradley, have my compliments for the serious and extremely dedicated work of yours.
I wonder if you have a career based in the gaming industry already. Respect.

+2 votes     mod: RCOM
N.Aaroe
N.Aaroe Feb 14 2011, 6:01am replied:

EliteAssassin, it's a risky business trying to merge mods and you only need 1 coliding letter/file in the merging to have constant CTD's as many files refer to each other.

+2 votes     mod: RCOM
N.Aaroe
N.Aaroe Feb 14 2011, 5:40am says:

Clear_strelok, your dedication and talented work is a massive contribution to the CoP universe. You have my respect and best wishes.

+2 votes     mod: Call of Pripyat Reloaded
N.Aaroe
N.Aaroe Feb 14 2011, 3:13am replied:

Much like ReallyBigJohnson I follow your thoughts.
I know of SMRTER and I these points could be a natural implementation of I Work Alone.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 14 2011, 3:09am replied:

We think much alike regarding the Alife. All your comments are appreciated and noted.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 14 2011, 2:30am replied:

It seems like every mod for any Stalker game has its own unique issues at different rigs..
I understand that it is a serious problem you have there but I simply havent encountered it before.
Does anyone have any insight?

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 13 2011, 3:00pm replied:

You just played a 30 hour run?! Respect. Thanks for the heads up -I will look into this Freeplay-issue.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 13 2011, 12:03pm replied:

From what you write here I wouldn't expect acceptable FPS, sorry.
This mod has ultra high resolution textures and is designed for all settings maxed out.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 13 2011, 6:02am replied:

Always nice to see positive comments. Well at the moment talented people are working on expanding the game with more zone areas and others are composing suiting background music. This work could very possibly be a part of a future release of I Work Alone.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 13 2011, 1:17am replied:

Ver. 1.1 has very dark nights/terrain.

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 12 2011, 6:07am replied:

By the way, thanks for your positive feedback and constructive criticism which I will take into consideration

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 12 2011, 5:45am replied:

Electric storms have genetically disabled the gamma nerval system of animals in the zone. This meaning that they are no longer physically shocked by pain as they are in a constant psychotic stance

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 12 2011, 1:08am replied:

Good thing you solved the problem.
Anyone had issues with ungodly powerful weapons and weapons having negative recoil?

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 12 2011, 1:05am replied:

It's a digital piece by Drullen1995

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 11 2011, 1:21pm replied:

That wouldn't harm the game in any way. Lets leave it at a 'yes' as no future plans are marked in terms of dates/timelines.

+1 vote     media: "I Work Alone" Presentation
N.Aaroe
N.Aaroe Feb 11 2011, 1:01pm replied:

This video also shows material from ver.1.0.
It is well worth mentioning that all colours are toned down in ver.1.1 to resemble a more natural and 'sad' environment.

+1 vote     media: "I Work Alone" Presentation
N.Aaroe
N.Aaroe Feb 11 2011, 6:30am replied:

That was fix priority number 1

+1 vote     mod: : I WORK ALONE
N.Aaroe
N.Aaroe Feb 11 2011, 1:22am replied:

I Work Alone includes a variation submod that makes the outfits
and inventory of all characters more varied. Zombies included.
I killed a zombie who used to be some kind of a sniper.
His weaponry included sound supressor and a quality scope.

Thanks for your info on Pripyatan helmet aspects.
I will look into this and implement it in the mod
if I find it better than the included version.

To my knowledge the BSOD of the Stalker series are more a question
of local hardware and drivers rather than the coding of software.
You should google this matter as driver changes may correct your problem.

+1 vote     mod: : I WORK ALONE
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