This member has provided no bio about themself...
Deployable laser fences/barriers? Now thats pretty awesome.
Looks good, but I am unable to get past the second chamber due to a:
"Too many verts for a dynamic vertex buffer (xxxxx > yyyyy) Tell a programer to up VERTEX_BUFFER_SIZE." error.
This happens to me too. Have not been able to get past the second chamber (the chamber where you are shown the first cube) because of it.
Yes. Its empty.
Quite a strange mod. Totally OK, but I don't really understand whats it all about. I think I missed the point completely.
If you are looking for an action mod where you kill people and scare civilians, this is not it. If you like a short psychological nightmare, go ahead.
Oh! And what little speech exsists is all in german (I think).
Excellent mod! Only one major problem for me so far, namley GDI mission 7. It will not load, giving an "unable to initiate map selection" error before restarting the placeholder mission 6.
Nice map, reminds me of the first two GDI missions.
Here is a perhaps strange question though, something I've always wondered. What is that building in the middle? A civilian construction yard?
Grymt imponerande att ni fått det så likt!
This will be SO worth the wait!
Just because of the keyboard effect, this new update is win.
Redownloaded it twice, but got the same error each time.
"C:\Users\*****\Desktop\dls\darkmod_103.zip: CRC failed in tdm_models02.pk4. The file is corrupt"
Simply one of the best mods ever deviced. Great job! I love it!
I get another error.
It keeps saying that I have to log in, due to the account already being in use. But its not. And pressing the "log in" button does nothing.
This only happens with this mod.
Hey, there is something strange with my version.
Its like everything on all the maps have already been "done".
All the enemeis are dead and triggers activated. Its like another player has been thhrough the entire game before me. There is almost nothing to do.
Have I missed something?
(Also a few of the models in "visitor/training" can be walked through)
Awesomly good! I'm really looking forward to this one.
Nice choice of music, fits rather well. Whats it called and where's it from?
It feels like I've heard it before...
Nice mod, downloaded it around an hour ago and finished it just a moment ago. I gotta say its really cool and sligthly creepy, nice atmosphere and scenery. Only issue I had was that the "paranoia engine" strangely dont work so well with my Vista. My framerate keeps dropping to 4fps (Which made gameplay rather "jerky" at times and induced some "cheap kills"), even though I can play high-end games well (This "lag" happens with Paranoia too. I think I heard it might have something to do with OpenGL, but im not sure).
Although I got rather confused by the story, I think I understand what it might be about. Anyway, I overall enjoyed the experience. Good work!
By the way, is there only one ending?
A really good collection of levels, I simply love the new HL ending for intro. Just a bit to bad that they did not add the "Battle of no winning".
A strange bug that might be connected in the same way the HUD error was caused. After playing on "It's safer here" it crashed, then as I restarted, I suddenly could not use the X-Axis or Y-Axis connected to the mouse. I tried resetting the game, but to no avail. I then tried to change the sensetivity, this re-activated the Y-Axis. So im now stuck with a mouse controlled Y-Axis (Up and Down) and in place of the X-Axis (Left and right) I have to use the keyepad, which is quite annoying. This actually happened before, but a reload or restart fixed it. Now it seems to stick to it, since, no matter what I do, I cant look left and right with the mouse. Im sure a re-install will fix it, since all other HL1 games with or without Spirit of HL works, but I have not tried yet.
Perhaps its an incompatibility with Spirit of HL and Steam, since the Spirit of HL effects and visuals dont work either (atleast in the training level)?
Ah, Heart of Evil. I remember playing this last year, it's a really good mod. Hopefully all thoose npc stuck bugs will be gone with this update to the source engine. Good work.
I've been playing it for the last 4 hours and in my opinion, It's one of the best TC mods out right now. I see you guys seems to be complaining abit about the bleeding system (I like the system, makes you seriously not wanna get shot). Just what are you doing when you are fighting the enemy, chargin blindly in to them or just standing still? I almost never get hit by the enemy (which I find quite weird, since the never stop shooting), just take cover, dance a bit, throw a grenade and mow them down (and if your really in a pince, just use the slowmove injection). The flashlight thingy is kinda funny, although I get a bit annoyed that the flares dies down so fast and easily. I gotta say that I got a good mix of Horror (love the headshot system on the xombies) and fast Action (all we need now are some cool stunts). One few thins to report is that Antlion Guard; the animation is kinda messed up, it simply "floats" at you when doing the charge attack. And one of the Survivors, a Large black muscular man (after the rock crusher been blown up), that got a light female voice.
Hmm? Wasnt Damage Incorporated an old military game game for MAC computers? Anyway, its nice to see someone trying to create a TS/Excistens/whatever like mod for hl2. If this gets finished, it will probably rock.
This is one of the best mods ive played for HL1. The combination of OpFor weapons ant Blue shift style was a nice twist is the all HEV based game. The only problem was all the russian speech. But otherwise it is very good!
Ive played this mod, and i think you shoukld try it, atleast if you like a total messed up adventure. The guns are... intresting, i mean "Baked beans shotgun"?. The enemies and NPC are cool but a little strange. The maps can sometime be a pain (were do you fins that damn key!?) but overall messed up funny. The save thing is a little annoying, and the maps overall are HUGE, you can choose lots of difirent directions to go. Well overall:
Garpichs: Quite messy but fun, 7
Sound: Can sometimes be bugged, but overall funny: 7
Gameplay: From Very irritating (Third person ****) to very funny (lol, weapons and enemies) its a 8