Ah yes, the MLRS variant of the CRASSUS ARMOURED ASSAULT TRANSPORT
Ah yes, the MLRS variant of the CRASSUS ARMOURED ASSAULT TRANSPORT
"Heroes promoted to masters...(Sorry Anakin...)"
How can you do this? This is outrageous! It's unfair!
Nice work! I'm glad to see the turret has been fixed; official illustrations put it too low in the fuselage, meaning the gunner could conceivably bash the cannon barrel into the starboard cockpit if they weren't careful.
Just an FYI that No Step Back has broken the vast majority of these and other mods. This happens with every major update. Your options are either wait until the mods are updated (assuming they're still active) or rollback the game to a previous version. As of right now your best bet is to rollback to 1.10.5 "Collie" or 1.10.8 "Collie Anniversary." Steam users can rollback by right clicking the game in the library, selecting "Properties" and selecting the desired version under the "Betas" menu.
This is where the fun begins.
"I don't know why Dooku sent you here if all you're going to do is stand arou-"
*T-poses menacingly*
"I mean...whenever you're ready..."
Because the GOG and disk versions never got the updates that fixed some major compatibility issues with mods. Only the Steam version has said updates. It sucks (I normally use GOG whenever possible for digital game purchases), but that's just the reality of the situation.
They're more or less neutral, adapting a fiercely isolationist stance for thousands of years until finally opening its borders and establishing diplomatic ties with the New Republic in 8 ABY. The Hapans are a matriarchal society ruled by a Queen Mother, with power struggles and assassination attempts being the norm for the elite. Anti-Jedi sentiment is strong as well, as their Lorell Raider predecessors were defeated by the Jedi.
Absolutely stunning! Giving the ISD the same engine noise as the ones in the original game's cutscenes was a nice touch.
Fiolla and Odumin. Now those are names I haven't heard in a looong time...a long time...
About to play this game for the first time after hearing nothing but praise. I look forward to trying these out after finishing the official content.
Victory Fleet vs. Bulwark Fleet, a true clash of titans. It's a shame we never got to see them in action in the films or shows (though I suppose there's a remote chance with the final season of Clone Wars).
That's because it's better than porn.
No joke, I thought this was an official illustration from a Legends sourcebook at first.
"So, hope you've enjoyed this early look at what's going on with the more regal side of life in the Star Wars galaxy, because the next Vision of the Future post will be a little bit slimier."
*Laughs in Huttese*
That astromech has some...interesting claims.
Loving all the 90's EU units. Keep it up!
One of the paint jobs has a medical symbol. Is the new ability changing the vehicle's stats to reflect what kind of infantry is inside like the Allied IFV from Red Alert 2?
All right, it's the Hipster CIS!
In all seriousness though, I can't wait to see how they're implemented. The CSA has been in my opinion a criminally underused faction in both "Legends" and the current continuity. They make for excellent antagonists as demonstrated in the Han Solo Adventures, what with their ruthless pursuit of profit and brutal suppression of dissent.
It's beautiful. TF2 as God intended it to be.
I love the Y-Wing, particularly the OT-era ones with the exposed components. It perfectly exemplifies the resource-strapped Rebellion and their willingness to use just about any ship they could get their hands on. You really get the impression that these things have been modified and jury-rigged over the years just to stay in one piece, yet they still manage to keep on ticking in spite of everything they've been through.
EU ship design went through a weird phallic phase in the 90's. Lancers, Carracks...hell, Dreadnaughts even have a penile-esque "tip" on the front. Freud would have had a field day.
The Empire would have won if they paid more attention to their Expanded Universe hardware. For example, Interdictor Cruisers should have been mandatory additions for all Imperial strike fleets, prohibitive cost be damned. Imagine if Vader deployed an Interdictor or two at the end of ESB. No last second getaway for the Millennium Falcon.
That's part of the settings' lasting appeal. There's something for everyone, including relatively grounded and gritty commando raids, swashbuckling lightsaber duels, Spaghetti Western-esque gunslingers, WW2-style space dogfights and straight-up crazy stuff like time travel, insane clones, zombies and space whales. Even if you don't care for some aspects of Star Wars, you're bound to find something in it that tickles your fancy.
All of the files restored? Huzzah! Time to take a trip down memory lane with my favorite games from 15 years ago (God I feel old...).
Every post restored, though? Hoo boy, teenage me made some really cringey comments back in the day. Oh well, live and learn.
Awesome! Gunboats never got the love they deserved outside of the X-Wing series. Am I correct in assuming this is inspired by Fractalsponge's take on the ship?
Those things seem to have paper armor in the show, getting taken down by just one or two strafing runs. I guess they're the Star Wars version of the Federation Miranda circa the Dominion War.
Those Nebulons always were begging for their necks to be snapped like that. Seems like a pretty glaring weakness in the design (didn't stop them from being tough as nails in the X-Wing games, though). Then again it was originally an Imperial design, and we all know how much the Empire loves their Achilles' heels.
An interesting and distinctive twist on the classic Tie design. If I were an Imperial agent I would fly a modified version as a courier ship. Remove the warheads, expand the aft section to include basic living quarters and cargo space, and maybe even fit a top-mounted dual laser cannon turret or miniature cloaking device for protection.
Neverhoodian
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