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Comment History
Neverhoodian Nov 19 2012 says:

And nothing of value was lost.

Since we're on the subject of politics, who else thinks the U.S. should scrap the two party system for a European style parliament?

+5 votes   mod: Mod to be deleted
Neverhoodian Jun 22 2012 says:

A recreation of Cyrodiil that adheres more closely to classic lore? Yes please!

I'm definitely keeping an eye on this one.

+4 votes   mod: Province: Cyrodiil
Neverhoodian May 26 2012 says:

O rapturous day! Callooh! Callay! 1.8's seen the light of day!

+1 vote   news: [RELEASE] Morrowind Rebirth 1.8!
Neverhoodian May 20 2012 replied:

Hey now, some of us like both WH40k and MLP: FiM. Besides, it's meant to be satirical (you know, like your top hat and monocle Space Marine avatar).

-1 votes   media: Ultra pony
Neverhoodian Aug 17 2011 replied:

I've never understood it myself.

Besides, wouldn't sexually assaulting a droid be...painful?

+6 votes   media: Torrent Company
Neverhoodian Aug 14 2011 says:

Wait...are those P-40s being flown by German pilots?

+1 vote   media: More FA 4.2 Pics
Neverhoodian Aug 14 2011 says:

That ship has seen better days...

+2 votes   media: Gamplay
Neverhoodian Aug 14 2011 says:

Ah yes, the Mustang. It certainly made many important contributions to the Allied war effort, not least of which being able to escort bombers all the way to Berlin and back.

I do get a bit tired of so many people claiming it's their favorite WWII plane, though. Most of the time it's because they hardly know any other aircraft from the era.

+1 vote   media: More FA 4.2 Pics
Neverhoodian Aug 14 2011 replied:

I would have to respectfully disagree. The aircraft was unpopular with British and American pilots due to poor performance at higher altitudes. This made it unsuitable for its intended role as an interceptor, and it was quickly relegated to other duties.

The Soviets liked the plane however, since most aerial combat on the Eastern Front took place under 10,000 feet. The 37-mm cannon in the nose also made it an effective weapon for strafing runs against light vehicles.

Regardless of its performance, it's certainly a nice looking aircraft.

+1 vote   media: More FA 4.2 Pics
Neverhoodian Jun 13 2011 replied:

Ready Ozzy's post again, Arivax. They're adding it because there isn't an official CIS ship that fits the "corvette" role for the game. Or did you want the CIS to keep the placeholder IPV, even though it was in fact used by the Republic (and later the Empire)?

Just because it's a fan creation doesn't mean it automatically sucks.

+2 votes   media: By request here is a massive space battle!
Neverhoodian May 27 2011 says:

It's a Dreadnought, but it's the Tie Fighter/X-Wing vs. Tie Fighter version. For some reason those games went with a different appearance than how it's depicted in just about every other source.

Of course the X-Wing series has other canonical issues, such as inserting Tie Interceptors and A-Wings before the Battle of Yavin. The games themselves are still loads of fun, though.

+1 vote   media: Unnamed rebel ship
Neverhoodian May 11 2011 replied:

Now hold on a minute, the Victory-class Star Destroyer is most definitely a Clone Wars era vessel. Hell, they established that back in the early 90's, years before production on the prequels even started.

I do agree with you on the Imperial-class Star Destroyer though.

+2 votes   media: YOU GUYS ROCK!
Neverhoodian May 1 2011 says:

Anyone else see a weird Admiral Ackbar-style face if they look at this picture sideways?

+1 vote   media: Final Conflict
Neverhoodian May 1 2011 says:

SPEHSS MAHREENS? Why soitenly!

Nyuck nyuck nyuck!

+1 vote   media: Random 40k
Neverhoodian May 1 2011 replied:

Believe it or not, there was an actual Rainbow Warriors chapter depicted in the first edition of Warhammer 40,000. They basically just had the rainbow stripe down the front of their helmet without any of the tribal ornamentation seen here.

+1 vote   media: The aztecarines
Neverhoodian Apr 23 2011 says:

Hey, it's the original Rogue Trader-style Space Marine!

How's life been treating you, Beaky?

+2 votes   media: warhammer 40k
Neverhoodian Apr 4 2011 replied:

Ah, okay. At first I thought it was an extreme version of permadeath :p

+2 votes   game: Through
Neverhoodian Apr 4 2011 replied:

The game can be played with a keyboard as well. I prefer the mouse myself, as it allows the character to auto-move across multiple tiles.

+2 votes   game: Through
Neverhoodian Apr 4 2011 says:

I just stumbled across this earlier today and decided to give it a try. Good thing I did, because this game is lots of fun! I'm a newcomer to Roguelikes, and I appreciate how this isn't quite as unforgiving than other titles in the genre (on normal at least, haven't tried hard yet). I'm definitely going to be tracking this.

There is one question I have though. When you die or finish a game with one race/class combo, it seems to disappear if you start a new game without quitting. Is that a feature or a bug?

+2 votes   game: Through
Neverhoodian Jul 15 2010 says:

I'm sorry, but as a History major I can't let this one slide...

Most merchant raiders during the World Wars were employed by Germany, not the Allies as the news post suggests. The British did employ their own raiders (known as "Q-ships"), but they were mostly used as a way to catch German U-boats, not surface vessels.

Moreover, raiders from either side were never designed to take on ships of the line. Most were armed with 5.9 inch naval guns with perhaps some mines and a few torpedoes. While fearsome against soft targets like merchant vessels, this weaponry was insufficient when matched against the multiple 8 to 16 inch batteries commonly employed by battleships and cruisers.

The primary goal of German raiders was to disrupt British commerce in the Atlantic by striking at merchant vessels. Pretending to be a neutral ship, the raiders would suddenly drop their disguise once in range and would either destroy the merchant ship or capture it. While lone merchantmen were easy prey, raiders proved to be less effective against ships in convoys. Moreover, many raiders were hunted down and destroyed by Allied patrols as the war progressed.

Don't get me wrong, I'm not saying I don't like your idea. Personally, I think it's a very cool concept. It's just a pet peeve of mine when inaccurate historical information is presented as fact, whether it's intentional or not.

+1 vote   mod: Old Republic at War
Neverhoodian Feb 3 2010 says:

I would LOVE to try this mod out, but I can't play it for some reason. Every time I try joining a server, I get an error message that says my Steam account is being used on another computer. I know that's not the case, as I can still play all my other games on Steam. I've tried reinstalling the mod via both the installer and manual versions, but the result is the same. Would someone kindly help me out here?

+1 vote   mod: Exterminatus
Neverhoodian Jul 6 2009 says:

There already is a Steel Legion mod, COG.

This is definitely a mod I'll keep track of. I'm a huge fan of the Imperial Guard and its diverse regiments.

+1 vote   mod: Imperial Guard: Brothers in Arms mod
Neverhoodian Apr 30 2009 says:

Looks like things are shaping up nicely. I look forward to playing the final product.

I for one am glad there's no third pirate/underworld faction for this mod. I never liked the ZC, as it just doesn't fit in thematically with the Star Wars setting. Corruption's also annoying as hell. I hate having to constantly rebuild bases in galactic conquest because the AI sends defilers on sabotage runs every twenty seconds. Indeed, the only reason I purchased FoC in the first place was to play mods like this one.

+1 vote   mod: Republic at War
Neverhoodian Oct 21 2008 says:

Very nicely done. The Forgotten units fit in perfectly with those of the other factions. It's ironic that such a faction was...well...forgotten by the devs. Given this glaring oversight (among others), I suspect many of them never even played Tiberian Sun.

I look forward to playing this!

+1 vote   mod: C&C 3: The Forgotten
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