My passion for Videogames music is started when I was 12 years old, with console videogames. After 2 years I bought my first guitar, an old Washburn. During the years I've played various genres of music, but my favourite remain Heavy Metal and Extreme Metal. With the passion for music and Games I bought learned also more instruments, Bass, Keyboards and Doublebass. I start to recording in 2000 with Cakewalk SONAR 1.0 a very old program for music recording, with General MIDI drums and Synths. The quality wasn't good at the beginning (was very shitty). My first real work on music was Hell On Earth Sound, a tribute to DooM soundtrack. After that I joined Resurrection-Studios the company I'm currently working on (August 2006) and maked Eternal Damnation Soundtrack, the first Total Conversion for Postal 2. INFLUENCES: Jeremy Soule, Alan Silvestri, Sascha Dikiciyan, Despised Icon, Cannibal Corpse.
A weapon replacement of the standard Doom 3 pistol. This weapon intend to recreate the Zapper pistol from Commander Keen (from the Goodbye Galaxy Poster)....
A weapon replacement for the blaster with the Quake symbol. The weapon have new model, new animations, damage types modified, different muzzleflash effects,...
This is a map for the mod Hardcore for Quake 4. The map is a recreation of the first level of Super Mario Bros. Everybricks are breakable with any weapons....
This mod add two Signals as weapons, a sword and a shield. Don't look at the quality of the models is my first attempting to the modelling world. Also...
This add-on replace all the music in the game with some my composition in Quake 2 style, also I've added three tracks on three maps, The Tank map, the...