I am fun, loving and like long walks on the bea...wait wrong website, I am co-founder of Nightman Games, I was born and raised in Scotland, and have a passion for gaming. I have clocked more than 1000 hours on Oblivion (console & windows), maybe around 500 on Fallout 3 and 250 on New Vegas. Most of that time is in mods more than the actual games. I am a one man mod dev team which I guess is why my main mod hasn't been released yet. I really don't know what else to put here so just ask if you want to know anything. Ciao for now!

Comment History  (180 - 210 of 1,506)
neronix17
neronix17 Feb 8 2013, 3:14am says:

A warning to any other smartass spammers: Your comment will be deleted and profile reported, I am not putting up with any crap, the ONLY case I will allow a link to stay is if it is related to whatever page it is posted on (in this case something to do with TESO is totally off topic).

+1 vote   download: Jaffa Staff Weapon (Ma'Tok Staff)
neronix17
neronix17 Feb 8 2013, 3:14am says:

A warning to any other smartass spammers: Your comment will be deleted and profile reported, I am not putting up with any crap, the ONLY case I will allow a link to stay is if it is related to whatever page it is posted on (in this case something to do with TESO is totally off topic).

+2 votes   download: Sword of Truth Expansion
neronix17
neronix17 Feb 8 2013, 3:13am says:

Reported for spamming off topic soundcloud links. If your music is good enough then you can get people to like it without the need to spam links everywhere you can.

+3 votes   member: chiffmonkey
neronix17
neronix17 Feb 8 2013, 3:11am says:

A warning to any other smartass spammers: Your comment will be deleted and profile reported, I am not putting up with any crap, the ONLY case I will allow a link to stay is if it is related to whatever page it is posted on (in this case something to do with TESO is totally off topic).

+1 vote   download: SkyFi - Homes 1.0
neronix17
neronix17 Feb 6 2013, 11:59am says:

I agree, this looks better, fits more with the rest of the look we've seen so far.

+2 votes   news: Galaxial: Alternative Planetary Rings
neronix17
neronix17 Feb 3 2013, 8:34am replied:

Xpadder.

+2 votes   game: Planet Explorers
neronix17
neronix17 Feb 3 2013, 8:24am says:

Looks fantastic, I loved Terraria, very much looking forward to Starbound and now eagerly waiting for this, you have yourself a stalke- I mean follower >.>

Edit: This is a question I hate seeing and hate myself for asking but, do you have an estimate on how long it might be before beta?

+1 vote   game: Crea
neronix17
neronix17 Feb 3 2013, 8:23am replied:

It depresses me slightly to see you are from the UK and yet cannot seem to speak English.

-2 votes   game: Crea
neronix17
neronix17 Feb 3 2013, 8:14am replied:

Well done Captain Obvious :D

+1 vote   game: Crea
neronix17
neronix17 Jan 31 2013, 2:45pm says:

Thought I would mention the room is pretty much complete now, I just have to texture it and create 3D models for the more sticky outie bits of the console, most of it will be a texture with hard normal map to make it look 3D to avoid a high poly count...which I may have already hit long ago...

+1 vote   media: 2012/2013 Tardis Interior WIP
neronix17
neronix17 Jan 31 2013, 3:15am replied:

I seriously hope the moderators ip ban you.

+10 votes   mod: Ultimate Apocalypse Mod (DOW SS)
neronix17
neronix17 Jan 30 2013, 5:27pm replied:

Totally and completely agreed, people act like they are paying for mods half the time, they aren't and really should just be happy so many modders are willing to share what they do.

+4 votes   news: State of the Mod - Release Date
neronix17
neronix17 Jan 30 2013, 5:25pm replied:

Saying nothing is better than being rude like that, deadlines get pushed back, it happens, deal with it.

+2 votes   news: State of the Mod - Release Date
neronix17
neronix17 Jan 28 2013, 11:22pm says:

Looks beautiful, matches up quite nicely with Mass Effect.

+5 votes   media: New UI: By Ulmont
neronix17
neronix17 Jan 28 2013, 11:20pm replied:

I've already tested that, the player died 3 minutes after the game started. Actual playing ability wasn't compromised until the last 10 seconds.

+3 votes   mod: Sins of the Prophets
neronix17
neronix17 Jan 28 2013, 2:17am replied:

More likely to read it in the first place, most people seem to have an allergy to documentation files...

+1 vote   download: SoGE R1021 release for SOASE Rebellion 1.1
neronix17
neronix17 Jan 27 2013, 1:40pm says:

*cough*...I'll just leave this here. Watch my profile for future non-SkyFi things.

Moddb.com

+1 vote   mod: Skyrim - Doctor Who
neronix17
neronix17 Jan 25 2013, 12:42am replied:

With one exception, the biggest fish.

+1 vote   media: Reaper Team Colors
neronix17
neronix17 Jan 24 2013, 10:52pm says:

The link for "At least 20 bugs turned into features" doesn't work properly. Throws an "Error in JQL Query: Expecting either a value, list or function before the end of the query."

+8 votes   news: Minecraft Snapshot 13w04a
neronix17
neronix17 Jan 24 2013, 2:43pm replied:

Well at least it's this year :P From the videos it looks stable so hopefully it stays that way :)

+2 votes   game: Galaxial
neronix17
neronix17 Jan 23 2013, 5:29pm says:

You certainly know how to make up for a delay! Can't wait to see what people come up with for this, the inevitable is of course a huge shopping center but let's hope some more imaginative people take advantage of the tools.

+3 votes   feature: Hello. Hello. We are the Modding tools.
neronix17
neronix17 Jan 23 2013, 10:39am replied:

That engine was terrible and so was the game, I generally like games from Paradox but that one was like it was in a box for 10 years after they developed it before releasing it. This game on the other hand already looks and feels better than A Game of Dwarves.

+2 votes   game: Mage Tower
neronix17
neronix17 Jan 21 2013, 6:13pm says:

Good to hear that RC3 is still being worked on, still had hope of course, I myself update my mod about as often as PZ updates so I know better than most that a long time between updates doesn't mean you've given up :)

+4 votes   news: Return of the Zach (OMG)
neronix17
neronix17 Jan 21 2013, 10:07am says:

I hate myself already for asking this but...do you have a rough release date? Just curious if you are close to releasing or if you have a few months or longer before a release, been checking every day haha.

+4 votes   game: Galaxial
neronix17
neronix17 Jan 20 2013, 4:31pm replied:

Already have all the references I need, magazines are an outdated format in my mind, and almost impossible for me to use to get decent looking textures even with a good scanner. But yeah I have made a decent amount of progress on the console room since that render, the only thing I need to do now is wait to see the further in rooms which will apparently be in some upcoming episodes.

I'll have the console room in-game before then of course, I am dying for a new player home to use as none of the ones I have tried lately work for me.

+1 vote   news: 2012/2013 Tardis Interior WIP
neronix17
neronix17 Jan 20 2013, 4:20pm replied:

Not just bloom, depth of field, motion blur(?), and a great many other effects by the look of it. It's like all those are on a radial dial and they cranked it up to maximum...

+2 votes   mod: Mars City Security
neronix17
neronix17 Jan 19 2013, 3:01pm replied:

I don't know why my brain is trying to force me to say marble instead of Quartz, changed it now :P

+1 vote   download: Nether Network 0.2
neronix17
neronix17 Jan 19 2013, 3:00pm replied:

I haven't used magic launcher yet, yeah Multi-Minecraft lets you have 'instances' of minecraft, which basically means it has installs in different folders which never interact with each other. You can set the version to any one back to a certain point, think it was one of the early beta versions, all the way up to the latest snapshots. It's also pretty easy to install mods with, but that's down to personal preference more than anything.

+1 vote   download: Nether Network 0.2
neronix17
neronix17 Jan 19 2013, 10:09am says:

Forgot to say what's in the town, it has 8 small homes, a bunk house, a large field of wheat, a farmhouse and a church built into the cliff. There is also a small dock I might expand on with a couple of houses.

+1 vote   download: Nether Network 0.2
neronix17
neronix17 Jan 19 2013, 10:06am replied:

I use Multi-Minecraft to test out the newest snapshot, keeps the last stable version safe and totally separate. But yeah as long as they don't remove anything for 1.5 which is in the snapshot it should still work fine.

+1 vote   download: Nether Network 0.2
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