I am fun, loving and like long walks on the bea...wait wrong website, I am co-founder of Nightman Games, I was born and raised in Scotland, and have a passion for gaming. I have clocked more than 1000 hours on Oblivion (console & windows), maybe around 500 on Fallout 3 and 250 on New Vegas. Most of that time is in mods more than the actual games. I am a one man mod dev team which I guess is why my main mod hasn't been released yet. I really don't know what else to put here so just ask if you want to know anything. Ciao for now!

Comment History  (90 - 120 of 1,505)
neronix17
neronix17 Oct 11 2014, 5:09pm replied:

May your freedom be short and death eternal, shol'va.

+1 vote   media: Nephilim Update
neronix17
neronix17 Jun 14 2014, 10:54am replied:

Version numbers are no indication of time unless already designated as weekly or monthly versions (like mojang use weekly numbers for snapshots). Not to mention that it could go up to 0.9.999, or even 0.999.999 before 1.0.0.

Basically I'm saying those other (possibly) 5 versions could take a year to do.

+1 vote   media: In-game main menu
neronix17
neronix17 Jan 29 2014, 10:02pm says:

Looks interesting, although I think you might be making up the 3500 hours of work, considering that would mean almost 600 days if you had spent 6 hours a day, every single day, working on it. Either you are miscalculating that or you have spent too long working on it for only 10-20 hours of new gameplay (and I'd bet money on that being wrong, I have yet to see a time estimate be even close to how long it really is for this sort of thing).

Sorry if it sounds harsh but I couldn't be more indifferent considering you added TESO as a related game.

0 votes   article: BlackLand V1.6 available!
neronix17
neronix17 Sep 12 2013, 6:24pm replied:

And under the Bdcraft.net to emphasise the point, look at #6.

"-6- Can I host/mirror your pack and share the link?

NO! You can post a link to the download of the texturepack but use the original Adf.ly links. The best is to link to bdcraft.net."

Uploading it here is basically doing that..

+1 vote   download: Sphax PureBD 1.6.2 Resource Pack Conversion
neronix17
neronix17 Sep 12 2013, 6:15pm replied:

Read it properly. Not just the section you like to read.

"to Share — to copy, distribute and transmit the work (for private use and/or by redirecting to Bdcraft.net)"

You can only share the files themselves privately and this is sure as hell not private.

There is also no link in the description so I don't know why you keep saying that. Their terms stand regardless of whether or not they updated it themselves yet. I do appreciate you are trying to help but I know how ****** off I get when someone goes against my own terms and know they get just as annoyed by it.

+1 vote   download: Sphax PureBD 1.6.2 Resource Pack Conversion
neronix17
neronix17 Sep 12 2013, 6:13pm replied:

Don't think that's what he meant, you can do a surprising amount with the little space there is in that corridor to make it look better, long plain corridors with nothing to look at get very boring, very quickly.

Also please post an English description, even a machine translation would do, I'm not trying to be mean saying this, it's just most of this site uses English and going out of their way to translate it isn't something a lot of people here will do.

+4 votes   download: RPG Map Minecraft
neronix17
neronix17 Sep 11 2013, 7:54am says:

This includes the original pack which is not allowed to be distributed anywhere other than the Sphax PureBD website. There are no terms which allow you to upload this here.

+1 vote   download: Sphax PureBD 1.6.2 Resource Pack Conversion
neronix17
neronix17 Aug 27 2013, 11:43am says:

****...spino why don't I know anyone who appreciates lego like you do!

+1 vote   media: Halo Mega Bloks
neronix17
neronix17 Aug 16 2013, 10:47am says:

Icon looks like you just played around with the Spore one...Oh no Android? It's the only platform you don't support by the looks of it. Oh well, no loss there.

+1 vote   article: Pre-order Nihilumbra Today!
neronix17
neronix17 Aug 11 2013, 10:13am says:

Looks brilliant!

+2 votes   media: McQuinn Bridge Rework Update
neronix17
neronix17 Jul 24 2013, 5:25am says:

Side engines are too large, the three engines should be about the same size. You should try Cinema 4D, barely half the people who use the fancy 3D programs for non-commercial purposes find an 'alternative' means to procure them.

+1 vote   media: 1st views
neronix17
neronix17 Jul 23 2013, 3:24pm replied:

I can't find anyone who bothers to keep in contact or do anything they say they are going to. So to begin with the latter, more recently I've chosen just not to accept 'help'.

+5 votes   poll: How big is your development team?
neronix17
neronix17 Jul 23 2013, 3:23pm says:

The other two look fine, this one looks a lot like some 10 year old modified a SPAZ-12 though.

+1 vote   media: GCX12
neronix17
neronix17 Jul 7 2013, 5:05pm replied:

Al'kesh were used by Ba'al in Continuum as a scout briefly, that's the only reason I mentioned them as scouts. They have a cloak the same as a Tel'tak so they could be used as scouts. Obviously Tel'tak are better for the role, just saying.

+1 vote   media: Goa'uld
neronix17
neronix17 Jun 26 2013, 8:54am replied:

Yes you need the new launcher, if you want to use an older save it should still work perfectly fine as it should basically just update the minecraft files you currently have.

+4 votes   article: Minecraft 1.6 Pre-release
neronix17
neronix17 Jun 20 2013, 8:34pm says:

Hope you are crediting SolCommand for the model.

+1 vote   media: Masterspace v2.0 Preview
neronix17
neronix17 Jun 20 2013, 8:33pm replied:

That's what the one word in the descriptions says...

+1 vote   media: Masterspace v2.1 Preview
neronix17
neronix17 Jun 11 2013, 5:30am says:

"Oh look, there's bob, hey bob" *waves and slices off face with sword*

+3 votes   media: Realm Explorer Character Customization Preview
neronix17
neronix17 Jun 3 2013, 5:08am replied:

Cerberus didn't but Humans obviously did.

+1 vote   media: Cerberus Carrier
neronix17
neronix17 May 29 2013, 2:12pm says:

Nice, reminds me of the layout of the Destiny for some reason, congrats on the 5 year club membership by the way :)

+2 votes   media: New McQuinn Bridge (WIP)
neronix17
neronix17 May 28 2013, 11:10pm replied:

Wow, desparate much? How's about just making a good channel instead of linking people to your channel from a completely unrelated thing, not to mention the subscription popup already in the link.

Kinda have to assume the upvote you got was either a mistake or you making a second account to do so.

+7 votes   article: VIRGA: It's Farming Time!
neronix17
neronix17 May 19 2013, 7:12am says:

Much nicer.

+1 vote   media: New planet look
neronix17
neronix17 May 18 2013, 4:46pm says:

I'd love a beta key, looks like a phenomenal game :)

+2 votes   article: An Indie Showcase Second Look At Aethereus
neronix17
neronix17 May 13 2013, 5:25am replied:

Too much time and effort, the race would have problems with pretty much any wearable object and absolutely any mod that adds any of those things.

+3 votes   media: Dagmar
neronix17
neronix17 May 6 2013, 8:38am says:

You do realize there is already a much more complete LOTR mod for 1.5.1 right?

-3 votes   mod: Awaken Dreams - Lord of the Rings mod (HD!)
neronix17
neronix17 May 4 2013, 2:21am replied:

Possibly have the recipe 9 coal but only cook 64 items so it has a price to pay for being stackable to that level.

0 votes   article: Minecraft Snapshot 13w18a
neronix17
neronix17 May 2 2013, 3:09pm replied:

Indeed they should, although I do think the alternating lengths look better.

0 votes   media: Asgard Beliskner - Final model
neronix17
neronix17 Apr 30 2013, 2:31pm replied:

I may be interpreting it wrong but this change sound very much like it will not be backwards compatible with updates before this one, the restructuring of the games files means older versions would need to be adapted to work on it.

Of course it could have an alternate version so to speak, where it loads older versions like they used to be loaded. Just noting that it might not be the case.

+1 vote   article: The new Minecraft Launcher! What does it mean for Minecraft?
neronix17
neronix17 Apr 29 2013, 7:20pm replied:

Also a little curious about this, any particular reason?

+1 vote   article: Update 0.42.2
neronix17
neronix17 Apr 28 2013, 12:35pm replied:

Where? Certainly not the horse right at the front.

+8 votes   media: Players' screenshots
neronix17
neronix17 Apr 25 2013, 11:22pm says:

The shield effect should look the same in-game, not sure about the colour, blue or green might look better; the shield will only actually be visible when the player is right up against it or when something hits it.

+1 vote   media: Some Concept Models
neronix17
neronix17 Apr 25 2013, 11:19pm says:

The grass circle will be less repetitive when it's in-game, and it will have several different types of plants/trees, some creatures too. The land will also not be completely flat...

+1 vote   media: Some Concept Models
neronix17
neronix17 Apr 19 2013, 5:03pm says:

Edit: Whoops wrong game I'm remembering, heh :P Congrats on getting Greenlit!

+1 vote   article: Planet Explorers has been Greenlit!
neronix17
neronix17 Apr 17 2013, 6:26am says:

You should really make another page for 3089, would get more attention from new players and make sense anyway being that it's a separate game.

+2 votes   article: 3089 Update: More building options & fixes!
neronix17
neronix17 Apr 15 2013, 7:47am replied:

Bizarre how many ships in Star Wars are asymmetrical, as opposed to typical symmetry used to keep ships balanced in atmospheric environments.

+2 votes   article: Boba Fett: The most feared bounty hunter in the galaxy
neronix17
neronix17 Apr 15 2013, 5:44am says:

I'd say the current ship design system looks like it would be easy enough, as long as the lists are expandable and collapsible it would be fine. oversimplification is the problem with many games nowadays.

+2 votes   article: Galaxial: Improved Colony Interface
neronix17
neronix17 Apr 1 2013, 8:22pm replied:

I thought the exact thing they were doing is having it so you can land your ship on every planet with an outpost of some sort, then walk around a relatively small area for buying goods, ammo, etc. Since setting up a cool looking skyline for 100 planets would not take as long as you would think, being that you wouldn't be walking to them and just seeing them in the background.

+2 votes   media: NYC 2942
neronix17
neronix17 Mar 30 2013, 3:00am replied:

Ah good point, it could still work with limited distance, just don't have a maximum limit, as in the city itself needs to 'rank up' by having a certain amount of people. That way it could potentially expand forever but only if enough people join it.

+2 votes   article: Land ownership in Olvand
neronix17
neronix17 Mar 28 2013, 6:51pm says:

You could have it so the first portal is surrounded by a few rectangles of territory of it's own, enough that it cannot be built inside a city and a city cannot build too close to it. I don't imagine it would be possible to completely stop someone from coordinating their city around the territory of a portal no matter how far out it goes, if anything a larger territory could cause some interesting conflicts over territory control.

I do like the idea of population factoring into expansion, if you look at the player city system that was in Star Wars Galaxies, they basically had to place a town hall, and then entice players into living there, the more players that moved in made more options available to build as the city grew in status. I cannot remember if the actual bounds of the city moved but this basically forced you to make the city in a great location along with making the buildings packed in nicely with the space you had to work with instead of expanding to ridiculous distances to make it bigger.

You might want to simply have it grow to a limited distance too, like you start with 1 block adjacent but can only expand to say 10 blocks for example. This might stop cities from growing too big and give people good reasons to start their own cities elsewhere.

Really liking the look of the game so far, keep up the great work!

+2 votes   article: Land ownership in Olvand
neronix17
neronix17 Mar 21 2013, 9:48am says:

Odd, same look as the Kenshi beds, the textures are identical, only difference is Kenshi has single beds.

+1 vote   media: Masterspace v1.7 preview
neronix17
neronix17 Mar 15 2013, 7:07am replied:

Read the very short summary.

+2 votes   game: Crash Bandicoot Returns (duplicate)
neronix17
neronix17 Mar 10 2013, 10:05am replied:

Oh look another Minecraft fanboy, Minecraft was far from the first voxel based game, it is itself a clone of another game (Infiniminer). There are thousands of generic shooters that copy the hell out of each other, why choose this one type of game to criticize for it when there are plenty of others doing the same damn thing.

Also, StarForge is doing the same as several other games too, don't act like it's the only one using non-boxy voxels.

+2 votes   game: Cube Arena
neronix17
neronix17 Mar 3 2013, 1:43am says:

Weird the feature got archived, looks well presented with images and nice layout. Might be because they were posted in such close proximity, the only difference is that it doesn't appear on the front page, people are still alerted to it if they are watching.

The models for the housing looks great, the slums style shacks remind me of Fallout, using the RTS mod to build a settlement of buildings like that.

+2 votes   article: Added some images and a feature about how HOPE started as a research project.
neronix17
neronix17 Mar 2 2013, 12:10am replied:

Anything specific you would like to know about in a news update? How starships are going to work is probably going to be next as it's going to be a pretty central system for Stargate and Star Wars. Especially in Star Wars as it is the only way to travel between worlds.

+2 votes   article: The Boring Update
neronix17
neronix17 Feb 17 2013, 3:39pm says:

So glad I backed this on Kickstarter, looks phenomenal.

+3 votes   game: Star Citizen
neronix17
neronix17 Feb 14 2013, 6:38am replied:

They aren't really competing, more running alongside, there are plenty of games sold on one which aren't sold on the other.

+1 vote   game: Impire
neronix17
neronix17 Feb 11 2013, 11:44am says:

*COUGH*The Girl Who Waited*COUGH*

+1 vote   media: Model Renders
neronix17
neronix17 Jan 20 2013, 4:31pm replied:

Already have all the references I need, magazines are an outdated format in my mind, and almost impossible for me to use to get decent looking textures even with a good scanner. But yeah I have made a decent amount of progress on the console room since that render, the only thing I need to do now is wait to see the further in rooms which will apparently be in some upcoming episodes.

I'll have the console room in-game before then of course, I am dying for a new player home to use as none of the ones I have tried lately work for me.

+1 vote   article: 2012/2013 Tardis Interior WIP
neronix17
neronix17 Jan 19 2013, 3:00pm replied:

I haven't used magic launcher yet, yeah Multi-Minecraft lets you have 'instances' of minecraft, which basically means it has installs in different folders which never interact with each other. You can set the version to any one back to a certain point, think it was one of the early beta versions, all the way up to the latest snapshots. It's also pretty easy to install mods with, but that's down to personal preference more than anything.

+1 vote   download: Nether Network 0.2
neronix17
neronix17 Jan 19 2013, 10:06am replied:

I use Multi-Minecraft to test out the newest snapshot, keeps the last stable version safe and totally separate. But yeah as long as they don't remove anything for 1.5 which is in the snapshot it should still work fine.

+1 vote   download: Nether Network 0.2
neronix17
neronix17 Jan 15 2013, 6:16am replied:

I bought Rebellion because I love playing Sins. If I didn't enjoy the game I wouldn't enjoy a mod for it.

+4 votes   media: Normandy SR1: Rebellion
neronix17
neronix17 Jan 12 2013, 2:04pm replied:

You deserve to have your throat slit. Using barbed wire.

+1 vote   media: Whiterun night watch
neronix17
neronix17 Jan 12 2013, 4:13am says:

Hehe, I didn't realize you meant 3ds Max because of the ' which it doesn't have usually :P I've always wanted to get a hold of those rigs, more out of personal entertainment than actually making something.

+2 votes   download: Finns Minecraft Items v1 - 3D's Max
neronix17
neronix17 Jan 10 2013, 8:49am says:

Very nice changes for the textures, should make texture packs more interesting anyway.

+3 votes   article: Minecraft 1.4.7 is Published (And Future Texture Info)
neronix17
neronix17 Jan 9 2013, 4:31pm says:

This as a single/multi-player game would be cool, but MMO with subscription? Not a chance.

+1 vote   game: Galactic Mining Corp Game
neronix17
neronix17 Jan 9 2013, 4:24pm says:

Well that preview image was misleading.

+15 votes   game: Islands
neronix17
neronix17 Jan 3 2013, 12:11am replied:

Bloody right, I've been having to use mods for this since I started using redstone! Finally able to have a bridge and door that only opens during the day!

+4 votes   media: Daylight Detector
neronix17
neronix17 Dec 29 2012, 4:29pm replied:

Thought it would work like that, makes the most sense really. Looks great of course.

+3 votes   media: Mass Effect Relays
neronix17
neronix17 Dec 27 2012, 11:42pm replied:

Wow, just realized I was down voted for this, just a tip; dont down vote mod makers, they might just not release anything.

+1 vote   media: New Progress
neronix17
neronix17 Dec 27 2012, 11:40pm replied:

She isn't, that's the effect of mod added NPC's, they have a grey tint to their face and I had not learnt how to fix it before this. Not to mention she is in a darker area of the room.

0 votes   media: Sword of Truth Expansion
neronix17
neronix17 Dec 27 2012, 5:43pm replied:

Thanks! Wasn't sure how it would be recieved to be honest but it reminds me much more of the classic style of Tardis and so I thought it would make the best 'default' interior.

+2 votes   article: 2012/2013 Tardis Interior WIP
neronix17
neronix17 Dec 26 2012, 9:25am replied:

Then do what any other person would have done, add a readme with a link to the Planet Minecraft page. Since this is a 1.2.5 project you should have probably made that clear too.

+2 votes   download: The Pyramid of Creation
neronix17
neronix17 Dec 21 2012, 3:34pm says:

Damn I would, but to busy this weekend...

+1 vote   article: Alpha Testing
neronix17
neronix17 Dec 17 2012, 7:52pm says:

For anyone actually looking through these pictures, congratulations, you are one of the people who now knows I have decided against removing humans from the universe and this tunnel is similar to how the SGC is going to look, the Earth year will be 2054, this is so I can have an excuse to include fan designs in ships and weapons.

+1 vote   media: WIP Models
neronix17
neronix17 Dec 16 2012, 9:58pm replied:

Nicci from the books or from the TV series? If you mean from the TV series then get the hell out before I backhand the skin off of your face.

+2 votes   download: Sword of Truth Expansion
neronix17
neronix17 Dec 16 2012, 9:48pm replied:

I know right? Mind blown.

+1 vote   article: Mod of The Year 2012
neronix17
neronix17 Dec 12 2012, 6:30pm replied:

Oh don't be silly, I already have seven personalities, but I only let two of them speak. But no it's because on here my profile is Neronix17, on Skyrim Nexus it's Durge13 because someone already made a profile under Neronix17.

Hope it is anyway, a lot of time has been put into it, the only problem I have at the moment is texturing, most of the custom assets have solid colours marking out how textures will roughly be placed, would be great if I was making it cell shaded haha. Thats the biggest reason for putting of the beta so long though, been working through the models texturing them one by one and finding the right references can be a nightmare.

+1 vote   article: Mod of The Year 2012
neronix17
neronix17 Dec 11 2012, 1:16pm says:

The progress is looking fantastic, those models are brilliant.

+3 votes   article: SNL Come to the top 100 again time to revote and maybe helps us
neronix17
neronix17 Dec 9 2012, 12:17pm says:

So is the SOL a mobile base? just seems like the most sensible use of such a large ship which can apparently land on the ocean. If not still looks absolutely amazing, can't wait for the release :)

+8 votes   media: 7 days left - Setting sail
neronix17
neronix17 Dec 8 2012, 10:50am says:

Absolutely beautiful job! Best Destiny I have seen yet!

Edit: I take it the blue area at the front is where the team colour is going?

+6 votes   media: Asuran Destiny Class
neronix17
neronix17 Dec 8 2012, 6:02am replied:

Maybe the first could be done with an effect on all stars which only affects Destiny class ships, if it isn't possible on the ship of course. Could it be possible that a Destiny class ship could use an ability where Kino's are used to explore the gravity wells within one jump away for a short period of time?

I would have thought the shuttle would fit more in the fighter role as it is very small really and would need to re-dock with Destiny before moving to another gravity well. Just my input.

+5 votes   article: Things to come (December 2012 update)
neronix17
neronix17 Nov 12 2012, 3:17am says:

Awesome hat.

+1 vote   media: Supanova Brisbane 2012
neronix17
neronix17 Oct 26 2012, 8:04am replied:

"This is only the third app officially approved by Mojang, so you know it's top quality"

Guess it's that...

+3 votes   article: Announcing Minecraft Skin Studio!
neronix17
neronix17 Oct 21 2012, 11:40am says:

I re-edited the link for Star Wars, for some reason it had been removed at some point (I tested them so know it was working before). Not happy about the temperamentality of ModDB today.

+1 vote   article: SkyFi Survey
neronix17
neronix17 Oct 20 2012, 10:27am replied:

Which is not the original block game so stfu.

+1 vote   media: The Black Shark
neronix17
neronix17 Oct 15 2012, 7:05pm replied:

No need to imagine in dev mode...it's kinda fun!

+1 vote   article: Rethinking Titans
neronix17
neronix17 Oct 12 2012, 9:45am says:

Awesome, rebellion is better in so many ways.

+8 votes   article: Dawn of the Reapers is going to Rebellion
neronix17
neronix17 Oct 8 2012, 11:47am replied:

Intelligence is not necessarily a big factor, I'm far from clever but I am a quick learner when it comes to games and found the mods mechanics and winning strategies by the second match against hard cpu.

+4 votes   article: Complex 8.2.4
neronix17
neronix17 Oct 7 2012, 12:39am replied:

They are aligned correctly to the direction the ship would be flying.

0 votes   media: Cerberus Heavy Frigate
neronix17
neronix17 Oct 5 2012, 4:59am replied:

Apparently not, minidumps when activating using the defined settings in the description.

Edit: Nevermind, got it working by manually editing the enabledmods.txt file

0 votes   download: Maelstrom Rebellion v1.04 R3
neronix17
neronix17 Oct 5 2012, 3:38am says:

Might be a stupid question but I am guessing this works on 1.041 yes?

0 votes   download: Maelstrom Rebellion v1.04 R3
neronix17
neronix17 Sep 15 2012, 9:38am replied:

It is both, it is most often called a city-ship.

+1 vote   media: You asked, we listened
neronix17
neronix17 Sep 4 2012, 5:09pm replied:

Although if there is a specific item feel free to PM me a pic or vid of it, or both if you can, and I can see if it would be possible to add. Only weapon I know if is a Phaser(?), so there could easily be many things that I would be happy to add.

+1 vote   article: Last News Till Release
neronix17
neronix17 Sep 4 2012, 5:00pm replied:

There is, but not in mine, sorry but I'd sooner put up a g-string mod haha

+3 votes   article: Last News Till Release
neronix17
neronix17 Sep 4 2012, 4:58pm replied:

In that case it sounds good, from the images so far it seems very much high quality work.

+2 votes   game: EndCiv
neronix17
neronix17 Sep 3 2012, 10:55am says:

Saying that browser games can be classic in any way is an offence to gaming. Having said that this sounds good as long as it isn't pure freemium, money grabbing trash like 99.9% of games in the same area.

+2 votes   game: EndCiv
neronix17
neronix17 Aug 27 2012, 11:16am replied:

I do not mean this to be an offence to ModDB staff but I have seen things take up to a few days to authorize before, not uncommon on this site, I guess it must have been a busy weekend.

+1 vote   article: Weekly Chunk; Pax/Minecon/Snapshot
neronix17
neronix17 Aug 20 2012, 12:00am replied:

Ah alright, good, that's the best time period in my opinion.

+1 vote   mod: Star Wars: Ascendancy
neronix17
neronix17 Aug 19 2012, 1:23pm replied:

Al'kesh or Tel'tak would be better for a scout no?

+1 vote   media: Goa'uld
neronix17
neronix17 Aug 19 2012, 10:46am says:

Awesome to see a star wars mod on rebellion, what era will you be doing?

+4 votes   mod: Star Wars: Ascendancy
neronix17
neronix17 Aug 17 2012, 5:28pm says:

Almost looks like they do in the show, very nice, can't wait to see them shooting down the enemy.

Edit: By almost I mean the quality not the accuracy :s

+7 votes   media: SGI Hatak - Wallpaper - Join the Rebellion
neronix17
neronix17 Aug 16 2012, 11:15am says:

Wow, 1.4 really is packed with new stuff...

+2 votes   media: Item Frames - blocks
neronix17
neronix17 Jul 18 2012, 6:29am says:

Still amazes me how b-e-a-utiful Rebellion can look...

+3 votes   media: Arctic Assault
neronix17
neronix17 Jul 12 2012, 6:54am replied:

Nevermind, found the info on the summary page. Very nice so far, keep up the great work.

+1 vote   download: EVE: RTS - Version 0.21
neronix17
neronix17 Jul 12 2012, 6:48am says:

So what has changed? I read the description but nothing there about what has actually changed.

+1 vote   download: EVE: RTS - Version 0.21
neronix17
neronix17 Jul 9 2012, 5:19pm says:

Pretty...

+4 votes   media: It's Mars!
neronix17
neronix17 Jul 9 2012, 5:21am replied:

That actually works pretty well yeah :)

+2 votes   article: Mod News and stuff
neronix17
neronix17 Jul 8 2012, 10:25am replied:

Totes playing TEC Rebels now...

+1 vote   download: Enhanced 4X 1.4 Beta for Rebellion
neronix17
neronix17 Jul 4 2012, 4:11pm replied:

Probably because the budget for that was stuffed into the chairs.

+5 votes   media: Creepers gonna creep!/New Mojang meeting room
neronix17
neronix17 Jun 30 2012, 6:59am replied:

...I don't know where this is going but I like it...

+3 votes   media: Jaffa Race
neronix17
neronix17 Jun 30 2012, 6:53am says:

Aw I thought it was a new post u.u

+2 votes   article: Designing the villages #6
neronix17
neronix17 Jun 24 2012, 10:15pm replied:

They also have some on a stretched skin rack thing...

+1 vote   media: WIP
neronix17
neronix17 Jun 23 2012, 12:08am replied:

No, its ancient, considering its not organic I would have thought that obvious :P Not to mention it says in the description...

+2 votes   media: WIP
neronix17
neronix17 Jun 22 2012, 2:19am says:

And I am dead for the night, or morning depending on how you look at it...7am yup, morni-zzzzzzzzzzzZZZZZZzzzzz....

+2 votes   media: WIP Model
neronix17
neronix17 Jun 22 2012, 1:14am says:

Keep in mind those textures are not the actual ones, they are temporary to help me more than anything.

+2 votes   media: WIP Model
neronix17
neronix17 Jun 18 2012, 2:43am says:

If anyone is curious about the pronunciation of Tarea it is Tah-Ray-Ah.

+2 votes   article: Beta Info and the Tareans
neronix17
neronix17 Jun 11 2012, 7:14pm replied:

Also, any more emails that are lets say...not kind, better hope they aren't sent from the same one their steam is attached to or you wont be able to download the mod.

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 11 2012, 7:09pm replied:

Skyfi.wikia.com

It is not done being typed up but I skipped ahead in the list and did the Tau'ri section of the Wiki to end this 'discussion'. I do not want to hear anything else about Tau'ri, or why they are not in, I am sick of the damn e-mails about it.

Although if anyone finds plot holes because of them being removed then tell me so I can fill them in.

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 10 2012, 3:18pm replied:

They stole humans from another world, as I said, makes a lot more sense in with all the info I have to put into the wiki.

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 10 2012, 8:05am replied:

If you like you can think of it that way sure, doesn't make it true but you can think of it that way. Love how someone thinks voting my comments down will make a difference.

@maxbun I have re-read your comment several times and still I am not quite sure what you mean. If I am right though, I know there is no Earth because in the universe in this mod, I made it that way, I decided long before starting development not to include earth or the tau'ri.

I say no earth in the way that we know earth, I have many reasons for this, for all you know I could add earth with a different name.

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 9 2012, 6:09pm replied:

I give up, no earth, if you dont like it go look at Skygate instead!

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 9 2012, 2:02pm replied:

Won't need to, no Tau'ri no pistols, one of the less decisive reasons for not having Earth involved.

If you want a short explanation of it then it is basically because certain events leading to the demise of the Ancients did not happen and this will be one of the alternate universes where the Alterans were successful defeating the Ori plague that forced them to ascend or die.

A more lengthy explanation will be posted on the wiki I am working on for the mod and it will make more sense once you read that but that is pretty much the summary for the main reason.

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 9 2012, 1:57pm replied:

If there is no earth, no Tau'ri, then there is no BC-304, no X-303, no P90, nothing us earthlings made. There will still be all the system lords, replicators, and so on that the tauri originally defeated because they never existed in this universe to defeat them.

I made this choice for many reasons and will explain them in future. I am not 100% ruling out the chance of seeing something Tau'ri as I may incorporate some random multi-verse quest but there is no Earth, no Tau'ri and none of their consequences in the universe as it is planned.

+1 vote   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 9 2012, 9:08am replied:

For the billionth time..there is NO EARTH

0 votes   article: Delays, Beta's and Models!
neronix17
neronix17 Jun 7 2012, 10:14pm replied:

Ok changed my mind, Wraith may be playable BUT not sure how I will do it.

+1 vote   media: Jaffa Race
neronix17
neronix17 May 27 2012, 5:27pm replied:

Darkness to Redness to Whiteness!

-2 votes   download: Demo Patch - 1.4
neronix17
neronix17 May 26 2012, 6:11am replied:

..walk into Chulak...

+4 votes   media: Jaffa Race
neronix17
neronix17 May 24 2012, 6:16pm says:

I still don't have proper internet access so the beta wont be out for a week or two still, blame the internet company not me!

+2 votes   media: Sneaky Update
neronix17
neronix17 May 4 2012, 5:34pm replied:

They do, ******** just arent noted when they die, thats kinda why people presume only good people die.

+2 votes   media: Joel Goldsmith is dead...RIP
neronix17
neronix17 Apr 27 2012, 7:14pm replied:

Well I did plan on a world with Tok'Ra at one point, could easily do it really.

+1 vote   article: Beta Testing Soon
neronix17
neronix17 Apr 27 2012, 7:52am replied:

Goa'uld voices would be great! Not reached a stage for that yet though. The beta will just be released for everyone as I think only having a few people doing it is a bit stupid really, the more people testing = the more bug reports you get and less chance of missing something.

+1 vote   article: Beta Testing Soon
neronix17
neronix17 Apr 26 2012, 3:56pm replied:

Exactly, those mods conflict with some others I use and consider essential. Can't remember which ones though.

+1 vote   media: Pocket Edition crafting
neronix17
neronix17 Apr 26 2012, 8:57am says:

Why not have something like this in the PC version? So we don't have to reference the wiki if we can't remember how to make something.

+7 votes   media: Pocket Edition crafting
neronix17
neronix17 Apr 23 2012, 6:40pm replied:

Yeah, thinking wraith wont be playable, would make it easier on me lol. All Jaffa tattoos are now in, they all look good apart from seth's, it kinda sucks but meh. Still waiting for the guy to get back to me.

+1 vote   media: Jaffa Race
neronix17
neronix17 Apr 23 2012, 9:35am says:

Really? no comments? 260 views and nobody comments?

+1 vote   media: Cargo Ship (Tel'tak)
neronix17
neronix17 Apr 22 2012, 7:52pm replied:

Hehe, well I sort of have unas, just doing orc's with adapted argonian skin, wraith will need models as well as skin so will need to do them first :)

+1 vote   media: Jaffa Race
neronix17
neronix17 Apr 22 2012, 10:32am replied:

Change of plan, I will be doing the symbiote pouch later, currently it makes more sense to use the nord skin as any skin replacers will also work. I am waiting to hear back from someone who creates the skins I use to see if they would be willing to do the pouch for me.

+1 vote   media: Jaffa Race
neronix17
neronix17 Apr 22 2012, 10:19am replied:

Yes they will, I am having fun trying to get that to work properly ¬.¬

+1 vote   media: Jaffa Race
neronix17
neronix17 Apr 10 2012, 11:11am says:

Oh yeah I forgot to mention the fact this uses a Stargate to get to the house...

+3 votes   download: SkyFi - Homes 1.0
neronix17
neronix17 Apr 9 2012, 7:33pm replied:

It already is in the current state of the mod, which should be released soon, maybe 2 weeks at most, but that would only include the completed village and into area of the first world if I release it then. A lot of time is taken up in texturing and converting all the required models at the moment, once that is done you can expect more regular updates.

+1 vote   media: 2.0 Progress Update 1
neronix17
neronix17 Apr 7 2012, 4:53am replied:

Not sure what you mean? I pretty much am just mashing the baker, Tennant and smith tardiis' together lol

+1 vote   media: More TARDIS WIP shots
neronix17
neronix17 Apr 2 2012, 9:52pm says:

We modders can make new collision geometry, in fact it is very simple, you can even do basic collision in the CK itself but thats just annoying and needs to be done often. Creationkit.com

+1 vote   media: More Static Meshes and no LOD
neronix17
neronix17 Mar 21 2012, 11:54am says:

Should be relabled "THE WORST SCAM"

+1 vote   media: Kony 2012
neronix17
neronix17 Mar 21 2012, 11:50am replied:

Not at the moment, I would like to but its a very long story and I wouldn't know where to begin on how to do it in Skyrim, I only plan to have a few factions and their gear in Skyrim while placing places like the Temple currently in. Not even sure what others I want in other than Screelings, Sisters of the Light and Dark, Confessors (yes they will confess), banelings and some others which are undecided. I have only made it half way through the second book so still got a lot more to see yet and the list of things to do will grow with what I read.

+2 votes   download: Sword of Truth Expansion
neronix17
neronix17 Mar 21 2012, 10:47am replied:

No problem, the Agiel (weapon) is a little over powered but it is kinda supposed to be.

+2 votes   article: Sword of Truth Expansion
neronix17
neronix17 Mar 7 2012, 6:46pm says:

Oh my, I love seeing this when I change something drastically, I mean this is now a view of a huge open valley with a goa'uld hatak...

+1 vote   media: 2.0 Progress Update 1
neronix17
neronix17 Mar 3 2012, 5:00pm replied:

Yup I prefer SG-1 and SGA gates but this was easier for a quick placeholder.

+3 votes   media: 2.0 Progress Update 1
neronix17
neronix17 Mar 1 2012, 6:14pm replied:

Shame it still feels like it is in beta with the lack of things like guild banks and the like, I played it for 2 months, cancelled half way through the second month cos I can't afford to keep it running atm and yet they still tried to charge my bank account :P cheeky bastards

+1 vote   media: My new Throne XD
neronix17
neronix17 Feb 28 2012, 8:26pm replied:

Thanks, I got a screenshot that will make one hell of a teaser image for the 2.0 release :P

+3 votes   article: Progress Update on 2.0
neronix17
neronix17 Feb 28 2012, 5:50pm replied:

Apart from the thunderstorm :P Once I get LOD working I will upload some very beautiful sights from this world.

+1 vote   media: 2.0 Progress Update 1
neronix17
neronix17 Feb 23 2012, 6:48am replied:

I will set up a forum on here now, would be good if you could report them there thanks :) Not sure if you can talk to vendors, I have been able on one save but not on another so I need confirmation from others on that.

+2 votes   download: SkyFi R1
neronix17
neronix17 Feb 20 2012, 2:11pm replied:

not my problem, blame this hellish site. getting pretty sick of it.

0 votes   download: Jaffa Staff Weapon (Ma'Tok Staff)
neronix17
neronix17 Feb 20 2012, 12:02am says:

THIS is where the stargate will be, I am converting the model now and will have it in for screenshots soon, dont be surprised if it isnt up on moddb for another week though if authorization has anything to do with it.

+1 vote   media: New Progress
neronix17
neronix17 Feb 20 2012, 12:00am replied:

Not even close, its a tunnel. I am not going to say this again and will ignore any posts asking, but the SGC doesn't exist, this is based in an alternate universe where I can do whatever I want and not have to copy everything exactly as it is in the show.

-2 votes   media: New Progress
neronix17
neronix17 Feb 19 2012, 1:29pm replied:

Yeah, and Wolfire's seems a lot better at the moment, although I havent watched Mojangs feed for a couple hours.

+5 votes   article: Mojam – Final Countdown!
neronix17
neronix17 Feb 19 2012, 5:27am replied:

Hahaha, I never thought on including that! I will certainly have to do some things from it now, maybe have the Vogons come to Tamriel and threaten to blow it up for a new bypass :P

+2 votes   media: Cheyanne Mountain WIP
neronix17
neronix17 Feb 19 2012, 5:26am replied:

Well the sky is from another mod, just happens to be one I was using at the time, I am going to be having different skies and things on other planets later though, the mountain is currently temporary, just wanted to have the base shape of the area done for the first release.

+2 votes   media: Lighting Progress
neronix17
neronix17 Feb 12 2012, 5:20am says:

Comments welcome, looking for feedback on new images and stuff so I know if anyone spots something wrong.

+1 vote   mod: Skyrim - Doctor Who
neronix17
neronix17 Feb 3 2012, 11:37pm says:

Just to clarify, I said putting oblivion to sleep meaning that I will come back to it later, its not dead, just sleeping. Also means I am not releasing the work already done for anyone else to do as I will be coming back to it and don't want to see it go in another direction entirely.

I will release the models/textures and anything else after Skyrims version is released so that it can be used as a modders resource, it will be archived like the files for Skyrim as that is one of the new tools for the Creation Kit. I will not be using Steam Workshop for any of the releases.

+1 vote   article: Short Announcement
neronix17
neronix17 Jan 31 2012, 10:24am says:

Isnt the shortcut command swfoc MODPATH=Mods\Imperial_Civil_War when the mod is for Forces of Corruption? Or does both work?

+3 votes   download: Imperial Civil War 1.3 RAR, Recommended for Steam
neronix17
neronix17 Jan 29 2012, 8:16pm replied:

Goa'uld want to enslave/destory, I doubt they would destroy ALL potential miners :P

+5 votes   media: Picture of the Week - Goauld vs. Wraith
neronix17
neronix17 Jan 7 2012, 11:13pm says:

Looks too similar to the Chimera station

+1 vote   media: SSC Tau'ri Presentation
neronix17
neronix17 Jan 7 2012, 11:12pm replied:

because that one is cool im guessing :P

+2 votes   media: SSC Tau'ri Presentation
neronix17
neronix17 Jan 4 2012, 2:04pm replied:

Download could have been corrupted, try re-downloading to see if that fixes it. The mod I mean, not this file :)

+2 votes   download: Editted EnabledMods.txt
neronix17
neronix17 Nov 18 2011, 10:15pm replied:

Pretty sure these are old series daleks... the colour schemes suggest that anyway.

+1 vote   media: same
neronix17
neronix17 Oct 25 2011, 12:09pm replied:

The ultimate question is never known!

+1 vote   article: Important news regarding chickens and eggs
neronix17
neronix17 Oct 1 2011, 9:38am replied:

There's a picture...but I can only see a door and ridiculously bad grammar.

+15 votes   download: Dwarven Rescue
neronix17
neronix17 Sep 23 2011, 12:06am replied:

Oh wow a flappy thing for people to oggle at for all of 5 seconds before continuing their game...I don't like it but then again I can't make it to Minecon (maybe should have thought about the name, I know its not but it sound like a clone of minecraft that someone deliberately made to 'con' people out of cash) so maybe I'm just jealous...not like I can use a mod to do this...I love minecraft but as Kizzy said, when it comes to TF2 crap I begin to abandon it, seriously if they start adding buy-able hats I will stop playing, and literally eat my own hat.

Edit: wasn't supposed to be a reply, damn you ModDB!

+5 votes   article: Minecon Swag – Cloaks
neronix17
neronix17 Aug 14 2011, 6:36pm says:

again too shiney, needs more of a matte effect.

+1 vote   media: New Raider Design(WIP)
neronix17
neronix17 Aug 14 2011, 6:36pm says:

too shiney

+1 vote   media: Viper Camo
neronix17
neronix17 Aug 14 2011, 6:35pm says:

why would a viper need camo? its in space ffs

+1 vote   media: Fully Camouflaged Viper
neronix17
neronix17 Aug 14 2011, 6:34pm says:

again looks just like the BSG is off the google warehouse. Hope youve been asking permssion hehe

+1 vote   media: Giant Galactica
neronix17
neronix17 Aug 14 2011, 6:33pm says:

That Cylon ship looks pretty identical to the one on Google sketch-up 3d warehouse...

+1 vote   media: Giant Basestar
neronix17
neronix17 Jul 20 2011, 12:13pm says:

Looks interesting, +1 Watcher

+1 vote   mod: San Andreas - Battlestar Galctica
neronix17
neronix17 Jun 29 2011, 11:45am replied:

Power would probably be best explained as that ship maybe "recharging" other ships?

+1 vote   media: new Higi Powerstation
neronix17
neronix17 Apr 12 2011, 9:55am replied:

Power durr

+1 vote   media: new Higi Powerstation
neronix17
neronix17 Apr 12 2011, 9:50am replied:

Hehehe, certainly no mudhut :)

+11 votes   download: Paradise v1.0
neronix17
neronix17 Apr 6 2011, 2:49pm replied:

Yeah if thats what hes going for, spot on, otherwise thats a hideous recreation...

+1 vote   media: Tom Welling preview
neronix17
neronix17 Apr 5 2011, 11:24pm replied:

I didnt even realise orks had ships to be honest...

+1 vote   media: Ork Ramship
neronix17
neronix17 Apr 5 2011, 10:59pm replied:

Most people think the graphics can be maxed on that one option, which is bull as I have changed the settings manually through the dev console to full, and so far I'm seeing a huge difference in visuals from any of the three options... Still going at quite a bit over 60fps, I love my computer...anyway, this mod is useless...

+2 votes   mod: Crysis 2 BOOSTER
neronix17
neronix17 Mar 8 2011, 10:48am says:

"The Imperial Guard need you!"

+5 votes   media: The Imperial Guard
neronix17
neronix17 Mar 3 2011, 12:15am replied:

Of course that depends how long hes been playing this world, I have a diamond fort and I havent used any 'cheats' to do it on that world, and if you make a mould its very easy to make obsidian things without any mining involved :)

+1 vote   download: Nether Research Facility beta
neronix17
neronix17 Mar 2 2011, 4:33am replied:

Awesome, thanks, oh and I got it working, forgot I had to launch with the mod manager XD its always something that makes you feel silly once you see it. I like to avoid editing any files myself manually, I usually end up doing it wrong somehow haha gotta love mod managers though :D

+1 vote   media: All Factions Mod - 3 ACU's
neronix17
neronix17 Mar 2 2011, 2:58am replied:

Thats great, I tried doing a manual install of the file yesterday off your GPG forum post about it and it didnt work for me, Im probably doing it wrong but I tried both in the original files and in the revamp mod file and neither way worked.

+1 vote   media: All Factions Mod - 3 ACU's
neronix17
neronix17 Mar 2 2011, 2:49am replied:

is it a mod launcher compatible mod? also any chance you could upload it to mediafire or somewhere that doesnt mean waiting a day or more for it to be authorised? lol

+1 vote   media: All Factions Mod - 3 ACU's
neronix17
neronix17 Mar 2 2011, 2:22am says:

This would be awesome, any chance of a download for it soon?

+1 vote   media: All Factions Mod - 3 ACU's
neronix17
neronix17 Feb 27 2011, 1:11am says:

Great, Now I cant play the mod :( the mod manager doesnt work with steam or if I change the install directory.

+2 votes   download: SC2 Mod Manager
neronix17
neronix17 Feb 22 2011, 6:43am replied:

post the image... save time and effort if people dont like it, maybe show the decent area rather than a couple of buildings someone could make in like 5 min

+4 votes   download: modern-city city BETA*
neronix17
neronix17 Jan 1 2011, 10:19pm replied:

better question, have you got version 1.1 installed?

+1 vote   article: Beta V2 installation guide
neronix17
neronix17 Jan 1 2011, 10:05pm replied:

Im having the exact same but even better! Mine crashes constantly. Ive had several other homeworld 2 mods and all of them worked fine, and Im not exactly a newb at this so must be the file. Unless theres some extra commands I have to add which arent in the readme.

+1 vote   download: Halo: Homefront Beta V2.1 (.Big) Version
neronix17
neronix17 Nov 23 2010, 8:28pm replied:

really by adding on the last bit you just said first, well done.

+1 vote   mod: Fallout: Who Vegas
neronix17
neronix17 Nov 5 2010, 1:34pm replied:

haha, to which bits? lol

+1 vote   article: Bumper News Update
neronix17
neronix17 Oct 23 2010, 4:09pm replied:

Not always but in this case yah textures will make it look much nicer.

+2 votes   media: Mothership design progress
neronix17
neronix17 Oct 17 2010, 4:30pm replied:

That said it is germany...

+1 vote   article: Bigger than i expected... and keep your mind out of the gutters :P
neronix17
neronix17 Oct 16 2010, 5:03pm replied:

Not just the forward section but the whole design really, blatant earth dezign, have to admit Im no overly impressed with this design for some reason.

+1 vote   media: Hestia Class textured
neronix17
neronix17 Oct 11 2010, 6:25pm says:

Very nice, cant wait to abuse with flash animations!

+1 vote   download: Stargate Concept Art
neronix17
neronix17 Oct 10 2010, 11:03am replied:

Agreed, the ship itself along with its type was old but had been chosen because its structure meant it could survive plasma blasts much better than another UNSC vessel, it was upgraded to the best humans had to offer at that time. Its original mission would have ultimately led to humans using plasma tech and shields on their ships if the mission succeded, and really if you have the opportunity for that then you throw everything youve got into one basket (or in this case, ship). The Reach version shows what it should have looked like in CE.

+1 vote   article: Back to the roots
neronix17
neronix17 Oct 2 2010, 10:50am replied:

No I see it too, design doesnt look c&c at all to be honest.

+1 vote   media: The Dreadnought
neronix17
neronix17 Oct 2 2010, 10:49am replied:

Certainly not Scrinish anyway, there units were fine, they wouldnt advance much since c&c3 because they are highly advanced aliens who wouldnt need to do anything there, were all their units biomechanical anyway?

Would suit as an unmanned Nod fighter though.

+1 vote   media: Scrin Fighter
neronix17
neronix17 Oct 2 2010, 10:44am replied:

Agreed, but nowhere near as rediculous as what the officials did with c&c4 though, just in general the game itself I mean.

0 votes   media: Deathsnake Attack-Submarine (Nod)
neronix17
neronix17 Oct 1 2010, 3:07pm says:

Il be satisfied when I see the download up! lol Looking very nice so far.

+1 vote   media: This is what ORaW has become.
neronix17
neronix17 Sep 24 2010, 8:02pm says:

Woo! Cant wait, just got back into playing morrowind yesterday too! Awesome timing :D

+2 votes   article: Update!
neronix17
neronix17 Sep 21 2010, 3:26pm replied:

seriously did you even watch the movies?

+1 vote   media: Eta-2 Jedi Starfighter
neronix17
neronix17 Sep 15 2010, 7:50pm replied:

Thats how things look before textures are slapped on them :D
And something that size doesnt need much detail...

+1 vote   media: Scarab
neronix17
neronix17 Sep 11 2010, 11:33am replied:

Its called winrar, its free and incredibly easy to use, as everyone else will tell you for things like this, google is your friend.

+2 votes   download: Fight for Freedom 2.2 [OUTDATET]
neronix17
neronix17 Sep 1 2010, 9:01pm says:

whoa, whats with the uber massive rplicators???? why not make the queens? or more appropriate for the size - ships???

+1 vote   media: replicator invasion
neronix17
neronix17 Sep 1 2010, 1:10pm says:

Only been reading the spoilers here so far and to be honest I wouldnt have known if this was you writing the episodes or if it was leaked info on an actual 6th season. Should maybe give them a kick and get their attention with these, might convince them to make a new season :D (Wishful thinking of course)

One thing though,[SPOILER](no idea how to do what you have sorry) wasnt Repli-wier's story cut off when they digitally ascended and she traveled back to atlantis?

+1 vote   article: SGA Season 6 - Episode Guide
neronix17
neronix17 Aug 12 2010, 1:00pm replied:

its a defence of the strong...

+1 vote   media: Asuran Mine
neronix17
neronix17 Aug 3 2010, 5:09pm replied:

The shields only lowered for less than seconds and only in the section where the plasma was being fired from. If I remember the books correctly anyway, which I very recently read...

+2 votes   media: TEC failure
neronix17
neronix17 Aug 2 2010, 8:11pm replied:

You will hear again soon dont worry! Im going to be posting another news at some point in the near future detailing the Starship Expansion! Along with some tasty renders of the ships you will be able to choose from... Hopefully that one will be short on text, full on images haha.

On another note Im currently playing around with the Stargate system, trying to figure out how Im going to make it work, hoping the end product will be activating the dhd, then having a menu the same as the birthsign choice come up with a list of the planets, a description of the each world when you choose it, along with a small picture of a landmark or something recognisable from the planet (like an ancient control tower or landed goa'uld hatak for example, maybe even just a nice view.).

Anyway, point is Im only testing it by placing a gate in the location the oblivion gate for the story will be, then having it lead to several different large rooms so i can test multiple locations and travelling between them etc, meaning nothing big will be in it but maybe a few little teasers so I can release it as a mini-mod for you to play with soon (roughly in a months time).

+1 vote   article: Project To-Do List
neronix17
neronix17 Jul 30 2010, 6:21pm replied:

Ooh fair point, that would exlain why he did the fob watch thing (which will be in the mod since I can use my replica to get perfect textures haha). And yes my articles are long but Id prefer it if most mods kept updating with big articles rather than the usual "heres a load of pictures of the one model weve done over the past 3 months" or "Yes we are still alive" posts, so glad that someone reads my half hour of typing :D

+1 vote   article: Doctor Who?
neronix17
neronix17 Apr 12 2010, 3:53pm replied:

More long and boring than awesome lol

p.s. second.

+1 vote   article: Quick Update for April
neronix17
neronix17 Apr 11 2010, 3:02pm replied:

I was gonna say that :3

+1 vote   media: Corona of a sun (new background)
neronix17
neronix17 Apr 9 2010, 11:32am says:

Thats not the nanite table, thats the table used in the episode where mckay and shep are playing a game which turns out to be real planet with a grid of satellites in orbit.

+1 vote   media: Atlantis nanite table
neronix17
neronix17 Apr 9 2010, 11:30am says:

Oh wow, the eclipse :O

+1 vote   media: Star Wars
neronix17
neronix17 Apr 8 2010, 12:59pm says:

very nice, looks a lot like the Lucrehulk from star wars though

+1 vote   media: Asgard Odin class ship
neronix17
neronix17 Apr 1 2010, 6:40am replied:

its not.

+1 vote   media: the mandalorain advance
neronix17
neronix17 Mar 28 2010, 8:26am replied:

Im doubtful it will be coming in May now, probably July now, but Il update that as it gets closer to the time so Im sure.

Now, if you read the bit in bold at the end of the description on the main page for the mod you will see the answer to your second question, the only reason I havent deleted the comment is because you asked another question too :)

+1 vote   article: Progress Update
neronix17
neronix17 Mar 28 2010, 8:24am replied:

thank you for answering that for me lol

+1 vote   article: Progress Update
neronix17
neronix17 Mar 13 2010, 1:13pm replied:

or how about creatures? large creatures would have to be classed as vehicles since wraith technology is all basically living creatures.

+1 vote   media: The Wraith fleet (small ships)
neronix17
neronix17 Mar 4 2010, 2:32pm replied:

wait till you see the Tok'ra world ;)

+1 vote   media: Worlds Part 1
neronix17
neronix17 Mar 4 2010, 2:32pm replied:

he is indeed, no response to me asking him to help me build worlds yet but still hope :)

+1 vote   media: Worlds Part 1
neronix17
neronix17 Feb 24 2010, 12:25pm replied:

As far as I know its the same as the one thats in vanilla oblivion.

+1 vote   media: Worlds Part 2
neronix17
neronix17 Feb 16 2010, 5:35pm says:

oooh purdy O.O might have something to do with the military heli's flying over my hometown a lot lately...*le gasp* were under attack by aliens!

+2 votes   media: next aircraft carrier for UK :P
neronix17
neronix17 Feb 14 2010, 4:09pm replied:

sounds like Linkin Park, but Im probably wrong...

+2 votes   media: SGA - One Step Closer
neronix17
neronix17 Jan 31 2010, 11:16am replied:

Yep, its the only way to get people to coment lol. I was meaning the Nero vas Eternity bit, only people that have played Mass Effect 2 will get it :)

+1 vote   article: World Development Kit and Update
neronix17
neronix17 Jan 28 2010, 5:37am says:

thats pretty feckin cool...

+1 vote   media: Omega Primus - Still WIP
neronix17
neronix17 Jan 25 2010, 10:12am says:

This city isnt what the layout will be, I thought it too simple after I found a few drawings I did when I was like 10 (I was better at drawing then than I am now XD).

+1 vote   media: City 'magnified' Example
neronix17
neronix17 Jan 23 2010, 7:27pm says:

wow Im glad there arent character limits on news posts :O

+1 vote   article: Features Update
neronix17
neronix17 Jan 20 2010, 2:32pm says:

hope nobody notices the last 3 pillas on this side dont go down to the surface like the first 3 XD

+1 vote   media: Jumper Hangar WIP
neronix17
neronix17 Jan 18 2010, 3:08pm says:

sorry bout the crappy view of the ship, Im not exactly great at getting a good view on models.

+1 vote   media: Asuran Warship
neronix17
neronix17 Jan 15 2010, 8:12pm replied:

Shame it's one of the ones my friend 'made' I just textured it to that colour, still going to use it though :P Its going to be in the IC sized city, depending on the Poll in the forums it might be deserted with some coll artefacts, weapons and armour/clothes or it might be filled with living, breathing, arrogant, alterans lol

+1 vote   media: Alteran Control Tower
neronix17
neronix17 Jan 15 2010, 8:05pm replied:

Hope it does anyway lol, Im working on some of the other buildings in my spare time at college, so far I have plan for a small city (by small I mean slightly bigger than the Imperial City XD).

+1 vote   media: Residential Building WIP
neronix17
neronix17 Jan 12 2010, 6:19pm replied:

I thought but just making sure, youd be surprised how many people on here would ask it as a serious question XD

+1 vote   media: Alteran Console
neronix17
neronix17 Jan 10 2010, 8:14pm replied:

Thought you might :) Still waiting on the nif plug-in, I might need to find a copy of 3ds max 2009 if theres not one released soon. Either that or export them to a different program.

Starting these competitions so people can do their part for the mod but also because Im stuck drawing designs for interiors etc waiting for the damn plug-in lol

+1 vote   article: Operation Stargate - January 2010 Competition
neronix17
neronix17 Jan 9 2010, 8:52pm says:

Hey, sorry I didnt see your post on my mods page last april lol, was just browsing the comments, Id be happy to get the help if youre still interested, Im just doing oblivion just now but the oblivion models will work for fallout 3 when I release it on there. I too couldnt get the morrowind models to move from morrowind to oblivion or f3. Something to do with the way the model is built up, I am now using a new model based on the SGU gate, this and many other models will be able to be used with tes4 and f3 once i get the nif plugin for 3dsmax 2010 that is.

+1 vote   member: PepperNg
neronix17
neronix17 Jan 9 2010, 11:31am says:

that looks like Google Sketchup :D Very simple system to use, I use it and it works better than some other expensive 3d modelling programs lol

+1 vote   media: Omega Primus Engine System Preview
neronix17
neronix17 Jan 8 2010, 2:19pm replied:

Im too much of a stargate fan to get details like that wrong lol, glad ive finally got some comments appearing :)

+2 votes   media: Stargate Model
neronix17
neronix17 Jan 2 2010, 6:46pm replied:

Maybe you just dont know how to install it right.

+1 vote   mod: Top of the World Deluxe Edition
neronix17
neronix17 Jan 1 2010, 12:20pm says:

LAWL!!! Even I knew that!

+2 votes   media: LOL :P
neronix17
neronix17 Dec 28 2009, 2:53pm replied:

finally some good feedback lol, Il keep them that way then :)

+1 vote   media: Residential Building WIP
neronix17
neronix17 Dec 28 2009, 2:51pm replied:

I can see you will be annoying lol

0 votes   media: Asgard Control Panel
neronix17
neronix17 Dec 28 2009, 2:49pm replied:

right, to make it clear, this mod will have nothing to do with any names in the series, even if its a robot that can live forever. This is based in a separate universe and the only names you will know will be the names of races and any technology I add.

In short - Hes non-existant.

+1 vote   media: Alteran Console
neronix17
neronix17 Dec 27 2009, 11:13am says:

Ive gotten 3DS Max to render decent screens of the models now, fiddled around with the settings long enough lol

+1 vote   media: Goa'uld Storage Crate
neronix17
neronix17 Dec 26 2009, 1:21pm says:

I think I see F-302's, not sure but there looks like there are 2 different lines of different ships...

+1 vote   media: Guess the ship(s)
neronix17
neronix17 Dec 24 2009, 12:37pm says:

C'mon, no comments? I was hoping for at least some picky nerd to point out something wrong like too many or too little symbols? Or anyone want the other gates to be the main gate? like the Tollan gate? or the Pegasus or Milky Way gate?

I post these so I can get some feedback, not just for the fun of it...

+2 votes   media: Stargate Model
neronix17
neronix17 Dec 24 2009, 12:34pm says:

yes, there are 4 floors, 2 doors, 6 rooms and 38 windows muhahahahahaha

Anyway...is anyone going to comment on the colour scheme for these buildings or what? or is nobody commenting because they like it like that?

+1 vote   media: Residential Building WIP
neronix17
neronix17 Dec 23 2009, 4:56pm says:

Modular Space Station?

+1 vote   media: New Stations
neronix17
neronix17 Dec 23 2009, 2:16pm says:

Very Nice, just remember not to make the mistake of having the point of origin on the DHD, since its counted as the middle button :)

+1 vote   media: dhd hd wip
neronix17
neronix17 Dec 22 2009, 2:26pm says:

I like it :)

+2 votes   media: Citadel Wireframe
neronix17
neronix17 Dec 21 2009, 4:28pm replied:

so?

-3 votes   media: new Imperial Star Destroyer III
neronix17
neronix17 Dec 21 2009, 1:50pm says:

Ive never seen an IG-100 with a gun before...ever.

+1 vote   media: New Screens
neronix17
neronix17 Dec 21 2009, 10:38am replied:

No SGC, its based in a different universe completely :)

+1 vote   media: Earth Symbol
neronix17
neronix17 Dec 20 2009, 9:44am says:

Still a lot better than the Nexus style one :)

+1 vote   media: Hyperspace (WIP)
neronix17
neronix17 Dec 16 2009, 11:32pm replied:

I agree, considering that every damn space game buggers up with sounds as there is no possible way for sound to travel through space!

0 votes   media: Combat Trials movie 1
neronix17
neronix17 Dec 16 2009, 10:51pm replied:

Fair enough, I just thought because its colonial not cylon that itd be viper rather than star.

+1 vote   media: Stealthstar
neronix17
neronix17 Nov 30 2009, 4:27pm replied:

BF3 Only a shitload better than Lucasarts could ever do!

+2 votes   media: Jundland Wastes
neronix17
neronix17 Nov 30 2009, 1:59pm replied:

why not get to work on the multiplayer bit then do this aesthetic crap after you get a working version? That way you wont be wasting your time if it doesnt work.

+1 vote   media: Differant Pip-boy Colours!
neronix17
neronix17 Nov 30 2009, 1:57pm says:

Braveheart Battle Armour? Ghoul King?? seriously, are you trying to WoW Fallout 3? Get more post apoc stories rather than nerdy WoW styled stories for these...

+1 vote   article: Some Legendary Items!
neronix17
neronix17 Nov 30 2009, 10:25am says:

I like the logo, maybe making a new patch logo instead though, just using the Pegasus patch looks like you cheated a little with it...

+1 vote   media: Stargate Invasion needs YOU!
neronix17
neronix17 Nov 27 2009, 4:07pm says:

WIN!

+2 votes   media: Fails
neronix17
neronix17 Nov 25 2009, 2:40pm says:

Isnt that a Stealth Viper not a Stealthstar?

+1 vote   media: Stealthstar
neronix17
neronix17 Nov 18 2009, 4:21pm replied:

yeah, dual core and it registers as one, just tried it for Aion, said i didnt reach minimum, because of my processor, needs 2.0 and i have 2x 2.6 so even then its wrong lol

+1 vote   media: i know my laptop is good... but it aint that good
neronix17
neronix17 Nov 16 2009, 9:25am replied:

I believe he said very "Swish" :) think it mean nice/cool/etc.

+1 vote   article: Stargate: War Begins Public Beta 6 Released! + Casting call for Beta Testers!
neronix17
neronix17 Nov 11 2009, 5:43am replied:

Nevermind, its wrong anyway, says my laptop cant run half life 2, command and conquer RA3, or oblivion and yet all of them run PERFECT on the highest graphics settings.

+1 vote   media: i know my laptop is good... but it aint that good
neronix17
neronix17 Nov 11 2009, 5:23am replied:

thanks

+1 vote   media: i know my laptop is good... but it aint that good
neronix17
neronix17 Nov 10 2009, 6:00pm says:

Vue 7 by the looks of it, Just finished playing around with the trial, makes a lot of lifelike Vues :D shame about the time it takes to render though.

EDIT: Just seen the DA page for it XD

+1 vote   media: UNSC Attacks
neronix17
neronix17 Nov 10 2009, 5:56pm replied:

Looks too much like the MAKO in Mass Effect without wheels to be honest.

+2 votes   media: Apex Studios Weekly Update 09/11/09 Images
neronix17
neronix17 Nov 10 2009, 11:43am says:

Doesnt take much to run that game by the looks of it...anyway what website is that?

+1 vote   media: i know my laptop is good... but it aint that good
neronix17
neronix17 Nov 9 2009, 5:25pm says:

Why not make the text scroll off into the distance like in the movies? and wheres the stars? <:O

+1 vote   media: Various Images
neronix17
neronix17 Nov 9 2009, 5:21pm says:

Not bad, still dont see how this is going to be enough to warrant putting it on a disk and having to PAY for it.

+1 vote   media: Additional Media Releases.
neronix17
neronix17 Nov 9 2009, 5:18pm says:

considering its a flash game, why the hell do you need a box?

0 votes   media: Box Art!
neronix17
neronix17 Nov 9 2009, 5:13pm replied:

its flash, not much you can do looks wise with flash, Id say that the writing could have been done a hell of a lot better, obvious the designer hasnt had experience in school, college etc with colour choice and stuff like that. I cant say Id be any better but at least Id use a different colour for the writing rather than just a drop shadow round text the same colour as the background.

+1 vote   media: Captain Rijo Extra
neronix17
neronix17 Oct 19 2009, 6:39am says:

awesome, halo warsy :)

+4 votes   media: Covenant Refinery
neronix17
neronix17 Oct 15 2009, 9:55pm says:

id say it looks fine without textures to be honest

+1 vote   media: Now that's a slipgate!
neronix17
neronix17 Oct 15 2009, 8:45pm says:

very cool, im guessing that theyre cell shaded? just thinking the black outline makes it look like that but im probably wrong and its just shadow...

+2 votes   media: weapon models
neronix17
neronix17 Oct 6 2009, 1:51pm replied:

*cough* Depth Perception *cough*

+1 vote   media: Stargate Invasion Fleet So far.
neronix17
neronix17 Oct 6 2009, 1:38pm says:

Whats the point in having 2 variants for the fighter and bomber? The series only had 1 variant (not including the DHD differences or the Time Travel one)Textures nice though.

+1 vote   media: Puddle Jumpers, New Texture
neronix17
neronix17 Oct 6 2009, 12:05pm replied:

To be honest I dont want the traditional Steam Punk, mine will actually have more steam than victorian crap, including things like inter-planetary travel, which will be why there will be some modern stuff, futuristic stuff, cyber punk, steam punk, even barren planets just for mining raw materials, lots that will be added slowly over time.

+1 vote   media: Concept Art
neronix17
neronix17 Oct 6 2009, 5:18am says:

Its a funny episode but not the funniest :/

+1 vote   media: RvB: Lost in Triangulation
neronix17
neronix17 Sep 22 2009, 8:27am replied:

i didnt see 'silver' anywhere there, although i did read in the page that it has a white/blue hull, although in the upper pictures if you look close it LOOKS purpley :)

+1 vote   media: Textured Assault Carrier
neronix17
neronix17 Sep 18 2009, 2:22pm says:

if i didnt know this was a game i would have thought that a clip from the series :O

+1 vote   media: Shiny new Basestar
neronix17
neronix17 Sep 16 2009, 6:32pm replied:

it looks great and that would be a damn good way to make people think with decent tactics rather than just a fleet of random ships to see who can kill who first lol

+1 vote   media: New Ship
neronix17
neronix17 Sep 14 2009, 11:20am says:

you really cant call it a mini-mod since you have to mod it into the game yourself

+2 votes   article: Adding the BC304 Minimod to Sins of a Solar Empire
neronix17
neronix17 Sep 7 2009, 8:32am replied:

If you dont have anything nice to say then dont say anything at all. In other words: Shut up.

Better textures doesnt always mean higher sizes, I agree that there should be better textures but not by making them more detailed, the textures just dont look like they belong there, mainly on the tauri ships, like on the hanger on the bc-304 looks like the texture has been repeated along the side.

Other than that the textures are fine.

+1 vote   article: Reborned
neronix17
neronix17 Sep 5 2009, 1:29pm replied:

id guess a weapon of some sort.

0 votes   media: Ingame screenshots
neronix17
neronix17 Sep 5 2009, 1:28pm says:

that looks alot like the mothership of the scrin race on C&C3

0 votes   media: Ingame screenshots
neronix17
neronix17 Sep 5 2009, 1:27pm says:

okay...are those ships :O

0 votes   media: Ingame screenshots
neronix17
neronix17 Aug 29 2009, 7:18pm says:

cool, glad to see some ships that will need some protection, i like a challenge ^_^

+1 vote   media: Civilian ships
neronix17
neronix17 Aug 24 2009, 4:09am replied:

if a nuke went off, there wouldn't be any vegetation left within miles

+2 votes   media: New shots
neronix17
neronix17 Aug 14 2009, 1:40pm replied:

lawl, MLG means nothing. Just says your full of yourself and shouldn't be allowed out in public.

+2 votes   mod: TM Mapping Team
neronix17
neronix17 Aug 13 2009, 11:04am says:

grrrr vista >=(

+2 votes   media: My current desktop
neronix17
neronix17 Aug 6 2009, 10:59pm replied:

im sick of people always thinking its time travel

+1 vote   download: STARGATE san andreas rebellion V1
neronix17
neronix17 Jul 31 2009, 5:43pm replied:

what do you mean by map? like creating and modding areas? buildings interiors etc?

+1 vote   article: Dont hold your breath for this Project
neronix17
neronix17 Jul 18 2009, 10:43am says:

my cats are proud to destroy my laptop by sitting on it when im busy using it.

+1 vote   media: a couple funny pics
neronix17
neronix17 Jul 13 2009, 5:53pm replied:

which is likely where bungie got the halo ring idea from...

+2 votes   game: alpha_bwrpg
neronix17
neronix17 Jul 10 2009, 12:29pm buried:

(buried)

morons....

-6 votes   article: Machinarium pre-orders launched!
neronix17
neronix17 Jul 5 2009, 5:23pm replied:

thats because the original mod was for morrowind...

+1 vote   media: Stargate
neronix17
neronix17 Jul 1 2009, 9:31am replied:

it is ive been there :P

+1 vote   media: Andromeda in X3
neronix17
neronix17 May 22 2009, 2:23pm says:

your cams reslolution is so good i can see my own house from that pic O.O probably isnt that good but its alot better than mine ^_^

+1 vote   media: my home street
neronix17
neronix17 Apr 26 2009, 12:12pm replied:

Imperial Star Destroyer (ISD)

+1 vote   media: ISD´s Approaching
neronix17
neronix17 Apr 26 2009, 9:28am replied:

alot more people will moan about it not being the same as the shows, i personally couldnt care, i just love the visual representations ^_^

+1 vote   media: Destiny Class CapitalShip
neronix17
neronix17 Mar 26 2009, 7:10pm replied:

it says at the end its being upgraded to entrenchment :)

shame bout the ori, wouldnt be too hard to go around the godlike part since the earth ship (odyssee i think) got upgraded with the asgard beam weapons and knocks out the ships in a couple hits (5 or 6 if i remember right :/ not sure) and itd be easy enough to create some new ori-style ships, not argueing by the way, just felt like posting a few extra super long comments (pointless or not) today :)

+1 vote   article: To Set the Record Straight...
neronix17
neronix17 Mar 17 2009, 2:14pm replied:

shut up, this is the way they want to do it so just leave them to it, critiseze them later when they at least have a release out so you can test it out, concepts change all the time and id say this is a damn good concept already.

The non sentient bit i think is just ment to say there really stupid....cus it says CLOSE to non-sentient...

+1 vote   mod: Sins of a Solar Empire: Revolutions
neronix17
neronix17 Feb 10 2009, 5:11pm says:

and the point in this is? lol

+1 vote   media: PS3 cover for mod
neronix17
neronix17 Nov 24 2008, 3:20pm says:

very nice model, if you need any i have loads of textures which i have permission to use in any way i want (or ive made them myself) might come in handy for the symbols even if u dont want to use them.

+1 vote   media: Render - Offworld Stargate
neronix17
neronix17 Nov 24 2008, 3:17pm says:

those pyrimids arent actually built technically, they land then open up, and from what ive seen Hataks dont land very often, i think ive seen one atop a pyrimid 2 times, 1 in the original movie and another when sg-1 try to get themselves captured so they can talk to a tok'ra spy.

+1 vote   media: Render - Goa'uld Pyramid
neronix17
neronix17 Oct 11 2008, 12:35pm says:

much nicer work there for the star map :D

+1 vote   media: Overhauled Star Map
neronix17
neronix17 Oct 1 2008, 8:40am says:

whats the difference between the old gate activation and the new one? i seriously see barely any change at all, also why is the model blackened out?

And finally the texture on the gate when its open doesnt look that great to be honest, its good but could be better, if you want ive got a few textures that ive been doing for it?

+2 votes   media: Stargate Invasion Particle Effects
neronix17
neronix17 Sep 27 2008, 6:21pm says:

sorry but r2-d2 looks like the only 3d thing there, the rest looks like animations

-1 votes   media: Leia hides the Deathstar plans on R2D2
neronix17
neronix17 Aug 20 2008, 7:54am replied:

emm...has nobody heard of google? lol, jus go have a look for nif tools in google, for blender, the only free one u need a plugin which ends up being like 4downloads but its simple to do

+1 vote   article: Woot, I can Model!
neronix17
neronix17 Aug 18 2008, 8:21pm replied:

dont worry, the doctor who one will be done at the same time as the stargate one but stargate has priority, il only work on the dw one when i am waiting for something for the stargate one :) if i knew what program works for making models for morrowind then id be getting along much faster with the stargate mod, and the dw one...

+1 vote   article: Doctor Who Mod?
neronix17
neronix17 Aug 18 2008, 1:16pm says:

why do these models look like they were made in google sketchup?

+1 vote   media: Ruined House
neronix17
neronix17 Aug 17 2008, 8:13pm replied:

OMFG same here :D hes like my favorite character in starwars because itd take a few nukes to kill him properly :)

+1 vote   media: Durge
neronix17
neronix17 Aug 15 2008, 7:02am replied:

wow a comment already XD didnt expect any this soon lol, the requirments for the final version will be morrowind with both expansions as it will use alot of things from both of them, there is also a couple of other mods you will require but I will upload them when they are needed so you dont have to go searching for them. Im not sure how big the file will be yet but including the required mods your best just to have a gig free space. One of the required mods is about 600MB because it has 90+ armour sets in it and im using a few of them in this mod. Sorry I cant make it any smaller :(

The demo is out if you want to have a go at it. its only around 60-70MB at the most. and it only requires Morrowind and will work with most other mods.

+1 vote   mod: Operation Sci-Fi: Oblivion
neronix17
neronix17 Apr 28 2013, 11:31pm replied:

@Guiboune I am developing a game myself and have been for a year or so now, I know how much goes into making a game so don't even begin to think you know anything about how much I know. And hating? What the hell are you talking about? I've put well over a couple hundred hours into Minecraft! Both modding and playing. I've supported the game since one of the earliest versions and continue to do so, I just know the moment the slightest amount of criticism is shown the community blindly jumps in to defend them for the sake of doing so without making any valid points against the argument.

Mod creators that are actually any good tend to fix bugs as long as it isn't a vanilla bug, unless the mod is specifically made to do so (I think making double doors work correctly was one I used very often before it became vanilla).

@Mr.Nuke Really comparing two completely different things there, the poll on the forum post for cubic chunks clearly shows a lot more people for it than against it and reading the comments you will see that the people who don't want it only don't because of certain reasons which show they clearly don't understand specific aspects of the change.

Comparing a good change to base world generation to adding balance breaking weapons (which you wouldn't be able to throw together like other vanilla items) is a very stupid argument to make. There is little to no reason not to have cubic chunks, it could potentially increase performance for many and make massive builds a reality for anyone who wants to. The only reason I can see for Mojang to not want to do it is that they can't be bothered.

+11 votes   article: Cubic Chunks
neronix17
neronix17 Apr 28 2013, 7:08pm replied:

I completely agree, but too many people are too busy performing ******** on Notch and Jeb to even notice. Probably the reason someone down voted you really, blindly defending them.

+1 vote   article: Cubic Chunks
neronix17
neronix17 Apr 28 2013, 6:42pm replied:

Because it takes Jeb months to add a couple of new blocks with features seen in mods over a year old, imagine how long it would take him to re-code the generation to accommodate this?

+1 vote   article: Cubic Chunks
neronix17
neronix17 Apr 28 2013, 2:49pm replied:

Same question has been asked on multiple EaW mods hundreds of times (probably literally) and answered on possibly the first result of a Google search! Use that mushy pink thing between your ears and look to see if the same question has been asked. Frankly your's can't even be answered properly considering "It doesn't work with Steam for me" isn't any sort of question at all and nobody can help you when they don't know your damn problem!

Sorry for the rant but seriously.

+1 vote   mod: Campaign Commander
neronix17
neronix17 Apr 25 2013, 8:57pm says:

Looks promising, you have a new fan :)

+1 vote   game: Banished
neronix17
neronix17 Apr 24 2013, 5:45am says:

They should totally release an RC2.9 next Monday if RC3 isn't ready yet; just have a big warning sticker that it will have bugs and things.

+4 votes   article: Streams of Blood
neronix17
neronix17 Apr 23 2013, 8:57pm replied:

Oh I have no interest in actually using a controller plugin, makes building much more difficult and cumbersome than mouse and keyboard; I was just curious more than anything.

+1 vote   download: Minecraft XBOX 360 Controller Support
neronix17
neronix17 Apr 23 2013, 12:56pm replied:

I had that problem with my last Nvidia card, since I've been using a Radeon card the message stopped so I'd presume it just has problems detecting some cards properly.

+1 vote   download: R.E.A.R.M. 0.0.3c - Installer version
neronix17
neronix17 Apr 18 2013, 7:03pm says:

Formatting and some paragraph cuts here and there would make it a hell of a lot easier to read, I couldn't even finish the first section because of the lack of good formatting.

What I was able to read was relatively helpful for new players, although already covered by an abundance of tutorials all over the place. One thing I noticed which is that you suggested 'Zombie Flesh' or ('Rotten Flesh' to anyone else) as an item to keep an eye out for, a bad suggestion as the only real practical use is to feed wolves.

In fact Rotten Flesh is more of a hindrance than anything as it's more likely to poison and kill you than be helpful.

-2 votes   article: The First Day / Beginner's guide on Minecraft
neronix17
neronix17 Apr 18 2013, 8:37am says:

Weird, I was actually expecting to be impressed, but no, just an upload of Xpadder, nothing new and certainly nothing clever.

+3 votes   download: Minecraft XBOX 360 Controller Support
neronix17
neronix17 Apr 16 2013, 9:43am replied:

It's a hell of a lot easier than you would think, but yes building something in the Unity engine essentially makes it a new game entirely. I'd love that by the way, Unity Pro is very powerful and can make the simplest things look beautiful, if you can get around copyright issues that's be fantastic.

+1 vote   media: Complex 9
neronix17
neronix17 Apr 15 2013, 7:52am replied:

It was called the Andrasta, and indeed was also a Firespray. This model was likely one of the ones later built by KSE after the incident in which the prototypes built alongside the Slave I were destroyed. I don't claim to be knowledgeable about if this is the case of course, just using the information I've gathered about the ship.

The bit about them building a new line of Firesprays is about halfway through the 'History' section.
Starwars.wikia.com

+2 votes   article: Boba Fett: The most feared bounty hunter in the galaxy
neronix17
neronix17 Apr 14 2013, 2:11pm replied:

Followed by the flood of buried comments.

+10 votes   media: Athens Carrier [Textured]
neronix17
neronix17 Apr 14 2013, 2:09pm replied:

The more comments added the longer it stays alive, keep it alive so it can suffer in it's buried state...

+19 votes   media: Athens Carrier [Textured]
neronix17
neronix17 Apr 13 2013, 4:43am replied:

I still don't see enough differences to buy it, it's certainly not confusion, I do see the differences listed, I just don't think it's worthwhile when I already have 3079.

+1 vote   article: 3089, sequel to 3079, alpha available!
neronix17
neronix17 Apr 12 2013, 4:30pm says:

Well, I'll never be playing as UNSC...

+2 votes   media: Covenant Ambush
neronix17
neronix17 Apr 12 2013, 4:15pm says:

You guys have some serious talent, of course you already know that, just thought it should be said yet again.

+4 votes   media: Shadow of the Colossus
neronix17
neronix17 Apr 12 2013, 4:06pm says:

Just out of curiosity, any time frame on when hair will be implemented? I mean trees are nice but so is luxurious heads of hair...

+2 votes   article: Upcoming Biome Patch - Progress since initial release
neronix17
neronix17 Apr 7 2013, 1:09pm says:

Looks good, although I won't be buying it, as far as I can see this is a simple grab for more money, pretty much an alternative appearance for 3079 and I bought that so I could care less about buying a slightly different game made by the same guy.

-4 votes   article: 3089, sequel to 3079, alpha available!
neronix17
neronix17 Apr 7 2013, 1:07pm replied:

What part of procedural generation do you not understand? The terrain is simplistic because of the (I'm guessing voxel) system used to generate the world. The colours never matching...I have no idea what you are talking about other than the colours being completely random, which is probably part of the procedural generation too.

No need to be a graphics ***** if the gameplay is any good, making something pretty also doesn't make it good and Paranautical Activity is only nicer looking in one way, lighting. That game is in beta though, this is in alpha, so either way this game wouldn't be nearly as polished as it will be.

+2 votes   article: 3089, sequel to 3079, alpha available!
neronix17
neronix17 Apr 6 2013, 10:56am says:

Yup keep mentioning the mod API as a future feature, I'll believe it when I see it.

+8 votes   article: MINECRAFT SURPASSES 10 MILLION SALES, 1.6 FEATURE SPOILER ALERT
neronix17
neronix17 Aug 1 2014, 11:27pm says:

Would be brilliant to take part as a 3D artist but not sure I'm good enough quality having seen the work you guys put out :P

+2 votes   article: Job opportunities at Phoenix Interactive
neronix17
neronix17 May 7 2014, 5:49pm says:

Looks like it produces a section of the map based on your position and shows the resources available in different colours. Seems pretty straight forward to me. I'm guessing building the appropriate equipment over certain areas allow for higher production than areas with less of the resource.

Considering all in the menu it seems the location the results are collected from surround the character used to prospect and their skill, possibly varying the area size and ability to find higher quality deposits. Water would be good for the water mill, fertility for the farm, stone for the stone mine and I'd guess the iron being separate means that iron will have it's own mine or option to mine it from the same building as the stone.

As I said though, just a guess.

+1 vote   media: Prospecting for resources
neronix17
neronix17 May 6 2014, 7:22pm replied:

This was posted to all their mods, not just the ME one. That includes Stargate Space Conflict.

+2 votes   media: ASFA E3 is over
neronix17
neronix17 Mar 30 2014, 6:03pm replied:

You have never visited the Sims 3 modding communities then...

+5 votes   article: International Trailer
neronix17
neronix17 Feb 8 2014, 2:43am replied:

Oh I know why you added TESO, it being a TES game is not a good enough reason to add it though, you didn't add Arena, Daggerfall, Morrowind or Oblivion so the only reason there would be to add TESO is to get a little more attention to the mod as more people would be likely to be watching TESO than the older games. Considering I already see ~100 updates a week on ModDB through things I watch, it just annoys me seeing something not remotely related to what it is I'm watching.

0 votes   article: BlackLand V1.6 available!
neronix17
neronix17 Jan 27 2014, 10:15am replied:

Starmade is...

-1 votes   article: Untold Universe - January update
neronix17
neronix17 Sep 5 2013, 6:02am says:

Yeah...that'd be something to influence my decision on going into Bleak Falls Barrow on my next playthrough...

+5 votes   media: Queen with eggs
neronix17
neronix17 Sep 4 2013, 11:09am says:

I didn't think to try out Crysis 3 codes to get rid of it, very nice, I've always thought motion blur is the worst thing you can put into a game to try to get it to look better, all it does is add more blur to the already realistic amount your eyes have! I managed to figure out the screenshot button but do you know where the screenshots are placed? I had a brief look around the typical locations but couldn't find any of the shots I'd taken.

+2 votes   media: My RSI Aurora
neronix17
neronix17 Aug 30 2013, 9:52am replied:

Interesting, everyone I know who plays Sins has said Titans were the reason they started playing again as it brought a new element of the game and actually requires working with others to bring down an enemy's fleet sometimes. Oh well.

+1 vote   media: Sacrifice of Angels - Cover Art
neronix17
neronix17 Aug 13 2013, 4:15am replied:

Yeah I'd say solid lines work better, the rivets are cool though.

+2 votes   media: Ship Graphics
neronix17
neronix17 Jul 24 2013, 5:23am says:

Looks good, and sounds good, I'll be tracking but I won't hold my hopes up, many Star Wars mods have been taken down and this being a game instead might make it more of a target. Hope that won't be the case though, good luck :)

+2 votes   game: Star Wars: The Smuggler
neronix17
neronix17 Jul 6 2013, 6:59pm replied:

They can only update when all mods they have in the pack update to the same version, probably be 1.7 or even 1.8 by the time they all catch up to 1.6.

+1 vote   article: Minecraft – The Horse Update
neronix17
neronix17 Jul 4 2013, 1:34pm says:

Yeah...it looks great but really I just paid $15 for Starbound and it includes beta access when they launch it...so not a chance sorry.

+2 votes   article: Crea Beta Preorder is Live
neronix17
neronix17 Jul 1 2013, 1:58pm says:

Quite frankly I'm very disappointed with the horses. For some reason I don't like them as much as any mod that has ever added horses. They just look wrong. The tail animation is pathetic too. I'll wait till the next update they add something worthwhile to the game, I'm happy on 1.5.2 with mods.

+5 votes   article: Minecraft – The Horse Update
neronix17
neronix17 Jun 16 2013, 8:31pm replied:

Not all of them, some are uglies made from combinations of models, usually from Skyrim.

+1 vote   media: Xivilai
neronix17
neronix17 May 28 2013, 11:12pm says:

Looks good, although the buttons being that large on a tablet would be a little crazy sized but, would work fine on a phone though.

+3 votes   article: VIRGA: It's Farming Time!
neronix17
neronix17 May 14 2013, 6:57am replied:

Basically a heat sink for a starship...nice.

+1 vote   media: Terran Alliance BattleCruiser
neronix17
neronix17 Apr 3 2013, 1:58am replied:

1th? What's that? I always thought it was 1st...

0 votes   article: MINECRAFT 2.0 IS FINALLY COMING! (April Fools)
neronix17
neronix17 Apr 1 2013, 2:37am replied:

Who the hell expects a Mel Brooks movie reference to get down voted as spam?!

+4 votes   media: Help Wanted!
neronix17
neronix17 Apr 1 2013, 2:35am says:

Leave the TARDIS, Daleks and Cybermen in and I'll be your slave for a year.

+4 votes   media: A New Direction...
neronix17
neronix17 Apr 1 2013, 2:33am says:

HAH! Spaceball One! Does it transform into Mega Maid as a special ability?

+3 votes   media: A New Direction...
neronix17
neronix17 Mar 25 2013, 5:37pm replied:

Already exists.

+1 vote   media: Dialing Program v1
neronix17
neronix17 Mar 14 2013, 4:56pm replied:

One does not simply 'remove' Herobrine.

+5 votes   article: 1.5 REDSTONE UPDATE RELEASED!
neronix17
neronix17 Mar 10 2013, 5:03am replied:

Yeah I need to get some new screens to put in the next post...

+1 vote   article: The Boring Update
neronix17
neronix17 Mar 7 2013, 1:48pm says:

I do no closed beta's for this very reason, there is always someone who spoils it all.

+4 votes   article: GaW 2.1 Leak - My OFFICIAL Response
neronix17
neronix17 Feb 22 2013, 5:20pm replied:

I do intend on having it able to be summoned, but I haven't decided on the actual mechanism for it, I only know it won't be a spell. I will probably do it with a 'Tardis Key' object, I'm not sure how the effect will be done either as I haven't reached that yet.

I'll be at least trying to get the proper effects but I can't say for sure so it might be the standard conjuration effect with the Tardis sounds.

+1 vote   article: 2012/2013 Tardis Interior WIP
neronix17
neronix17 Feb 22 2013, 12:31pm replied:

Those swords would be perfectly usable in battle, swords you would think of when it came to medieval ages would have been about that in length and only half the width, they were like that to be able to produce great weapons with the least materials. The weight of those swords was pretty light compared to what you would expect and being double to triple the weight wouldn't make you much slower at all.

+1 vote   article: Kingdoms Rise - Full-time Development Begins
neronix17
neronix17 Feb 21 2013, 9:13pm replied:

I actually haven't decided where to actually host the next version, ModDB is always going to be a host for downloading the mod though. I've hidden the file on Skyrim Nexus because of it being still worked on yes, I only recently hid the file because I was getting too many PM's about it.

I probably will upload it to Skyrim Nexus and several other sites but no matter where it goes two versions will be available when it is finished. The first version is just the mod in it's entirety which can be installed manually or using any mod manager, the other version will only be able to be installed through mod managers which support the scripted install (NMM, ModOrganizer and Wrye Bash I think all support it). That version will be able to install the mod modularly, basically a choice of which TV shows/movies/books you like and which you don't. I'll be making it near impossible for a conflict with other mods, since the only location in the vanilla game which will change is a door/boat/ship/something to take you to the new areas added by the mod. Bit of a long reply but hopefully that answers your question :)

+1 vote   article: 2012/2013 Tardis Interior WIP
neronix17
neronix17 Feb 18 2013, 12:58pm says:

Amazing how pretty a game can be when it isn't held back with it's shoes tied together trying to be able to run on consoles.

+7 votes   media: Battleship
neronix17
neronix17 Feb 8 2013, 3:17am replied:

Oh I'll be making that available, along with glitter and hair extensions. Seriously though there are options for shading around the eyes and such which I may change on the Jaffa races to have an option to give them a sparkly look like Teal'c had in the early seasons.

+1 vote   media: Jaffa Race
neronix17
neronix17 Feb 6 2013, 11:59am says:

I agree, this looks better, fits more with the rest of the look we've seen so far.

+2 votes   article: Galaxial: Alternative Planetary Rings
neronix17
neronix17 Jan 28 2013, 11:22pm says:

Looks beautiful, matches up quite nicely with Mass Effect.

+5 votes   media: New UI: By Ulmont
neronix17
neronix17 Jan 25 2013, 12:42am replied:

With one exception, the biggest fish.

+1 vote   media: Reaper Team Colors
neronix17
neronix17 Jan 24 2013, 10:52pm says:

The link for "At least 20 bugs turned into features" doesn't work properly. Throws an "Error in JQL Query: Expecting either a value, list or function before the end of the query."

+8 votes   article: Minecraft Snapshot 13w04a
neronix17
neronix17 Jan 19 2013, 9:03pm replied:

Ah alright, I forget that indie games have teams sometimes :P I seen the new pictures showing the new hairstyle customization and I am just as impressed as I was with the mouse, can't wait.

+1 vote   article: Realm Explorer - Art Development - NPC Rat creation process
neronix17
neronix17 Jan 19 2013, 10:09am says:

Forgot to say what's in the town, it has 8 small homes, a bunk house, a large field of wheat, a farmhouse and a church built into the cliff. There is also a small dock I might expand on with a couple of houses.

+1 vote   download: Nether Network 0.2
neronix17
neronix17 Jan 19 2013, 8:54am says:

Very nice, can't wait to see the next npc. Although shouldn't you finish the player character first? Last I looked you couldn't see them while creating them, and customization doesn't actually do anything yet. I'm not telling you what to do of course, just saying that finishing what you currently have should be priority over adding new things shouldn't it?

+2 votes   article: Realm Explorer - Art Development - NPC Rat creation process
neronix17
neronix17 Jan 19 2013, 5:04am replied:

Makes more sense for them to be in the options menu really. Considering they are an option.

+3 votes   article: Minecraft Snapshot 13w03a
neronix17
neronix17 Jan 19 2013, 4:52am replied:

Agreed, don't know why it says it is square really, since it looks more like 2 squares...

+1 vote   media: Cradle-class Repair Station
neronix17
neronix17 Jan 14 2013, 6:11pm replied:

Even technology has it's limits, if the gases are there they cannot be removed without venting them somewhere.

+1 vote   media: Asgard Refinery and some harvester
neronix17
neronix17 Jan 14 2013, 4:47am says:

Oh how I would love to throw money at you for alpha/beta access to this game...*cough*please do an alpha fund on Desura*cough*

+4 votes   article: Galaxial: Recent Updates
neronix17
neronix17 Jan 6 2013, 1:07am replied:

No ****? Minecraft happens to look like Infiniminer too so...

+2 votes   engine: Voxeliq
neronix17
neronix17 Jan 3 2013, 12:18am says:

An EXE file with the type as textures and a pretty pathetic description? Not a chance.

+1 vote   download: blood moon
neronix17
neronix17 Dec 27 2012, 11:37pm replied:

Huh?

+1 vote   media: SkyFi - Homes 1.0
neronix17
neronix17 Dec 26 2012, 9:32am says:

Looking great, very much looking forward to the single player and the vegetation, the world feels pretty empty and dead without grass or trees.

+3 votes   article: Realm Explorer, On-Going Art Development 12/25/2012
neronix17
neronix17 Dec 21 2012, 9:47am says:

HAH...Bugger...Just realized that Ordale happens to be the name of the village at the start of Sorcery on PS3...I mean I've been using that name for my villages/cities etc on Minecraft and Terraria for over a year so I think I'm safe saying I used it first but still...

+1 vote   article: Mod of The Year 2012
neronix17
neronix17 Dec 16 2012, 10:35am says:

I was about to report a crash and a few bugs, silly me forgot to update first :P Amazing job, I actually prefer this over BFME 1 & 2, always have preferred older 2D isometric RTS games over the newer 3D ones. They had generally better gameplay (and sometimes graphics!).

+8 votes   download: Tales of Middle-Earth
neronix17
neronix17 Dec 12 2012, 1:37pm replied:

Not retro, more like at the "old school" stage, 2-3 more years and you could start referring to it as retro but it is all relative to your age really.

+2 votes   media: Morrowind with MGE
neronix17
neronix17 Dec 9 2012, 9:16am says:

I agree with iceshell7, no single-player is a deal breaker for me. Even just having AI enemies in a free play mode would be enough.

+2 votes   article: Level Design
neronix17
neronix17 Dec 8 2012, 6:03am says:

Awesome to hear the mod will be out before the end of the month, been looking forward to this for a ling time now, even more so because of it being on rebellion.

+5 votes   article: Things to come (December 2012 update)
neronix17
neronix17 Nov 25 2012, 5:18am replied:

Where exactly did you hear Vanir ships were Puddle Jumper sizes?! Thats crazy to think that! I vividly remember the size of being slightly larger than the traveler ships.

+1 vote   media: Space Station - Asgard Race
neronix17
neronix17 Oct 31 2012, 1:35pm replied:

I have a VHS which still somehow works, DVD version wasn't out till 1999 so...yeah...I feel old.

+2 votes   media: Stargate...18 years already !
neronix17
neronix17 Oct 22 2012, 12:05pm says:

Tracking and hope to see some great things in future!

+2 votes   article: Returning to work on the mod.
neronix17
neronix17 Oct 22 2012, 3:09am replied:

Seems like it, I put the survey up on Nexus too though and I can't tell who came from what site lol

47 responses is more than I was expecting to be honest but out of 220 total views from here and Nexus is pretty terrible.

+1 vote   article: SkyFi Survey
neronix17
neronix17 Oct 7 2012, 12:42am replied:

Yeah, he quite cleverly hid the new bench behind the gui...

+2 votes   media: Repairing/Combining enchantments and Tool Naming
neronix17
neronix17 Sep 21 2012, 4:48pm says:

Much better imo

+1 vote   media: New Interdictor dimentions
neronix17
neronix17 Sep 20 2012, 6:10pm says:

Wood trunks being placed by surface is so much better, always awkward placing the last one in many situations when it is player based.

+2 votes   article: Minecraft Snapshot 12w38a
neronix17
neronix17 Sep 13 2012, 11:04pm replied:

and that's why I have every episode in digital format and backed up just in-case, although I could burn out a HDD the amount of times I have watched them...

+1 vote   media: Ha'tak - In-game Video
neronix17
neronix17 Sep 13 2012, 11:00pm replied:

No idea either but if I were to guess then he is using a base shape to work off of and trying a few random designs till they work out, it's what I would do to keep the basic design similar.

Edit: posted seconds after you haha, sorry, modular designs always confuse me after a while :P

+1 vote   media: Batarian Battlecruiser
neronix17
neronix17 Sep 13 2012, 3:25pm says:

These ships are looking great, shorter than I would have expected (from nose to tail I mean) but still very nice.

On a side note I notice majority of ships use an aerodynamic design, surely that would be pointless in the void of space? For smaller ships which can go in-atmosphere I can see the reasoning for landing and taking off on planets but other larger ships I don't see the reasoning for it in design.

+1 vote   media: Batarian Siege Cruiser
neronix17
neronix17 Sep 9 2012, 3:04pm replied:

If it says TBD then there isn't a release date, maybe try using the gooey thing in your cranium.

+2 votes   media: Picture of the Week - The Blue Star of Talthus
neronix17
neronix17 Sep 4 2012, 5:02pm replied:

True but you never know, sometimes they just do it cause they are bored. Plus it's not like the mod is stopping, just it's running in quiet mode I guess you could say :)

+1 vote   article: Last News Till Release
neronix17
neronix17 Aug 20 2012, 12:06pm says:

Its about time! Been relying on the BetterBlocks mod for all these slight tweaks they've been making lately!

+3 votes   media: Corner stairs - test
neronix17
neronix17 Aug 20 2012, 12:02am replied:

Think he means making them miniature like another mod for Rebellion does, although you wouldn't be rescaling so to speak as you say this is a total conversion so no vanilla units will be there to rescale.

+1 vote   mod: Star Wars: Ascendancy
neronix17
neronix17 Aug 1 2012, 11:51pm replied:

Of course, wasn't disputing that, just that they usually add quite simple things and leave modders to add the more complex stuff.

+1 vote   media: Adventure Mode Control Block
neronix17
neronix17 Aug 1 2012, 7:30am says:

Seems too advanced for the vanilla minecraft, everything else seems so much more basic and simple in comparison to blocks that do console commands, although it is a cool idea.

+1 vote   media: Adventure Mode Control Block
neronix17
neronix17 Jul 17 2012, 11:13am says:

I agree, colours makes it look like co-op too me, if that is the case then awesome!

+1 vote   media: Something Completely Different
neronix17
neronix17 Jul 16 2012, 4:23pm says:

Wish what appears in my mind was easily adapted to virtual images, a masterpiece is in my head then I go to draw it and BAM! Stickman.

+13 votes   article: The Weekly Chunk – Summer Picnic
neronix17
neronix17 Jul 15 2012, 2:06pm replied:

Awesome, can't wait to play around with that.

+1 vote   media: First Planet Test
neronix17
neronix17 Jul 14 2012, 2:33pm says:

Will there be gravity? like when you get close it pulls you down so you can walk around on the surface?

+1 vote   media: First Planet Test
neronix17
neronix17 Jul 10 2012, 1:48pm replied:

I like the desert one, forest one sounds like its an ingredient for some witches potion :P I prefer Aurelia for the water one although I may use Udronex for another world...Definately using Woadenroot for a new ingredient haha

+2 votes   article: Mod News and stuff
neronix17
neronix17 Jul 9 2012, 5:16pm replied:

Thank you :D

+2 votes   download: Enhanced 4X 1.4 Beta for Rebellion
neronix17
neronix17 Jul 8 2012, 10:24am says:

Great so far, first time I have had to mute the music though...much much much prefer the Sins music.

+1 vote   download: Enhanced 4X 1.4 Beta for Rebellion
neronix17
neronix17 Jun 27 2012, 1:12am replied:

Not yet anyway, a way eventually crawled out for Oblivion but they made the model code for that disappear int he latest version of .nif that they used for Skyrim. There will be a way eventually since there are models that have the appearance of animated in vanilla skyrim.

+1 vote   media: WIP
neronix17
neronix17 Jun 23 2012, 12:08pm buried:

(buried)

Should probably read the terms of use if you think they don't care about piracy then.

http://www.moddb.com/terms-of-use

"warez & crack posts, discussion or requests"

means piracy, so yeah, the site does.

-5 votes   download: SGI DIPLOMACY 1.34
neronix17
neronix17 Jun 23 2012, 12:06pm replied:

I can prove my ownership of all my games, either photo evidence or through my list of 200+ steam games, as I actually do pay for the games I play. And by your logic that means you pirate games?

I wasn't accusing outright either, it was more a statement that he should have the latest update if he obtained the game legally, as stardock and steam both distribute the updates and cannot be obtained elsewhere.

-2 votes   download: SGI DIPLOMACY 1.34
neronix17
neronix17 Jun 23 2012, 12:03pm replied:

should maybe try reading the post, they said most maps arent working yet, just the small random and a couple others.

+1 vote   article: Rebellion Alpha Released
neronix17
neronix17 Jun 21 2012, 6:59pm replied:

Already knew that, got it Cheyenne in the CK.

+1 vote   media: Cheyanne Mountain WIP
neronix17
neronix17 Jun 21 2012, 4:30pm says:

The red is ridiculous, I have never seen anything more than incredibly thin lines (probably veins) of red on the super hive in any of the reference images I could find, including the one linked to. The model and texture apart from the red looks beyond amazing, I saved the images and removed the red to see how it would look without it and it looks a million times better.

I don't mean this comment to sound mean by the way, I'm Scottish and generally everything I say comes across as mean.

+2 votes   media: Wraith Super Hive WIP Update
neronix17
neronix17 Jun 10 2012, 2:37pm replied:

there is no darth marius. in anything.

although there was Darth Nihilus

+1 vote   media: Holocron/KotOR Hunt modes
neronix17
neronix17 Jun 7 2012, 1:39pm replied:

think he means actual quests in the vanilla game, you know, like most games do.

I said most not all of course, there are games without quests that do just fine but theres only so much you can do after building an abandoned city...for the tenth time...

+10 votes   article: Minecraft Snapshot Week 23
neronix17
neronix17 Jun 4 2012, 7:06pm replied:

Yes that's the right phrase but wrong word haha, it is 'sentiment', pretty sure sediment is something to do with sewage :s

+1 vote   media: Picture of the Week - Goauld vs. Aschen
neronix17
neronix17 Jun 4 2012, 8:04am says:

As long as the bigger ships don't move like a blind, retarded monkey with no arms is driving then I am one very happy man.

+8 votes   media: Proposed Size Comparison
neronix17
neronix17 Jun 1 2012, 11:30am says:

Poly count is fine, I will slice it up into the sections that will be able to be seen, so for instance the bottom and rear half will be cut off for the view from the observation deck.

+2 votes   media: Some New things, read description :)
neronix17
neronix17 May 24 2012, 8:29pm says:

Soo...no feedback?

+2 votes   media: Sneaky Update
neronix17
neronix17 May 21 2012, 7:58pm replied:

Nope, I thought he was awesome too!

+1 vote   media: My Eli Wallace gear
neronix17
neronix17 May 3 2012, 9:01pm replied:

Fun fact! You are on the internet, logic here is the same as astrophysics is in Star Wars. (Thrown out the window.)

+8 votes   article: More Xbox Goodies!
neronix17
neronix17 Apr 20 2012, 6:57pm says:

Oh cool, hope you got permission for using the model off Sketchup 3d Warehouse.

0 votes   media: Destiny Deck View
neronix17
neronix17 Mar 26 2012, 8:21pm buried:

(buried)

Sounds a lot like you obtained the game illegally, truly surprising that you would be stupid enough to state that you did on a website that has a policy against piracy.

-8 votes   download: SGI DIPLOMACY 1.34
neronix17
neronix17 Mar 23 2012, 4:42am says:

Damnit I only just downloaded the latest updates for half the mods I use the other day! If they are gonna release updates this quickly now then they could at least do that mod API they have been promising for ages.

+4 votes   article: Minecraft Patched to 1.2.4 and Minecraft Xbox Avatar Items
neronix17
neronix17 Mar 21 2012, 11:27pm replied:

Then you have a conflict with another mod. Or you are using a version lower than 1.4.27 which the mod was made for, 1.5 update should work fine.

Edit: If you are using Nexus Mod Manager then it may have Skyrim.esm in grey, this means it isnt actually ticked, I have this problem often and fix it using Wrye Bash to tick the file, it may also be fixed in Skyrim Launcher but I havent tried it.

+2 votes   download: Sword of Truth Expansion
neronix17
neronix17 Mar 1 2012, 11:30am says:

That is pretty much the only way that would make sense really... wish they didn't cancel it :(

+3 votes   media: Destiny - Shes found a way home...
neronix17
neronix17 Feb 24 2012, 2:41am replied:

Alrighty, will get that sorted out today and upload the 1.1 release, I will get the navmesh done too so it isn't just the vendors that were done.

+2 votes   download: SkyFi R1
neronix17
neronix17 Feb 8 2012, 3:43pm says:

If you need to download this then you don't have a legal copy of Skyrim, reporting the file.

+2 votes   download: Creation Kit
neronix17
neronix17 Feb 5 2012, 4:55pm replied:

Thanks, I'm gonna need it lol, the settlement thing is defintely going to be the later part of the mod, doubtful I will be able to get Arcoolka to let me use their code since I heard others have caused problems doing it without permission.

+1 vote   article: Short Announcement
neronix17
neronix17 Jan 29 2012, 12:26pm says:

Even having multiple things done by one person you would be very had pushed to find enough people to do all that. Simplifying it to 1 Scripter, 1 Modeller, 1 Texturer, 1 Animator and 1 sound maker, still would be really hard to find. ModDB isn't the best place for finding anyone other that voice actors apparently since in the 6 years I have been modding that is the only people who have offered help when I asked really.

+2 votes   article: help needed for the spatial part and the main too ^^
neronix17
neronix17 Jan 9 2012, 6:36am replied:

Haha, yeah it can be a nightmare trying to make it work lol, hoping the CK for skyrim is better...

+1 vote   article: Plans for future progress...
neronix17
neronix17 Dec 16 2011, 11:17pm says:

Isn't that the shuttle from BattleStar Galactica?

+1 vote   media: Savyor Frigate
neronix17
neronix17 Oct 26 2011, 10:46am replied:

It would be able to, I'm guessing they are made using a standard 3D model printer in which case they would print exactly what you want it to, in this case it looks like they just printed that to show what it can do. Cave systems in a block would be a bit pointless unless they were made specifically to make it look good when made like that.

+4 votes   media: Minecraft 3D prints
neronix17
neronix17 Oct 12 2011, 2:12pm says:

Lmao, nice, looks like someone had fun at least :P

+5 votes   media: Mojang's Public Minecraft Server's Aftermath
neronix17
neronix17 Sep 3 2011, 9:18pm says:

Awesome, been waiting for this since I first seen it, will test out GC and come back to let people know if it works or not if I can tear myself away :D

+1 vote   article: Beta release v0.1a
neronix17
neronix17 Jun 29 2011, 10:23pm says:

I've followed the instructions carefully, even though I already know exactly how to do these, and I still get the problem with the text for a lot of things being S8978, on windows vista, never had the problem before and I've tried compatability options and no need to set as admin as I'm not stupid enough to leave UAC turned on but I tried that anyway too and nothing.

+1 vote   article: OLD
neronix17
neronix17 Jun 29 2011, 11:32am replied:

No it just magically appears in your game.

+4 votes   media: Orbital Station
neronix17
neronix17 Jun 12 2011, 12:04pm replied:

I thought that too, think its the jawline and mouth area that looks wierd.

+1 vote   article: news character,weapons and recrut
neronix17
neronix17 Apr 5 2011, 11:19pm replied:

No they are Necrons, silly child, warhammer is for men!

+1 vote   media: Necron Warrior Ingame screenshot 3
neronix17
neronix17 Apr 5 2011, 11:17pm replied:

Its actually "For the Emperor!" so you're all wrong.

+3 votes   media: Ultramarine
neronix17
neronix17 Apr 1 2011, 10:06pm replied:

If you used the latest HD Patcher then the compass and clock should work fine. Try re-doing it and make sure to follow the instructions exactly.

+1 vote   download: Delta64's Custom JohnSmith Texture Pack
neronix17
neronix17 Mar 8 2011, 10:51am replied:

Pretty clear you sir are a ****. Jus saying.

+1 vote   media: Imperial Guard
neronix17
neronix17 Jan 14 2011, 9:52am replied:

Its a cheat mod, it being a mod means nothing really its more of a hack than a mod. I use InvEdit simply for making my multiplayer server as I require a lot of wood/brick blocks, cheating isnt bad if you just want to use it to make a cool map and its not hurting anybody obviously.

@Darthlex You seem to take that rather personally, if you dont like that he used a mod to make a map then dont bother commenting and go look at the other maps.

-1 votes   download: The Ruins
neronix17
neronix17 Jan 7 2011, 4:33pm says:

sam looks like a man.

+1 vote   media: The new Sg1 in desert uniform
neronix17
neronix17 Jan 2 2011, 5:11pm replied:

Oh no this is the actual game being crashtastic, dont get me started on the construction set ¬.¬ Im lucky if it even starts to be honest. I might go back on my laptop to do the oblivion part of the mod as it didnt seem to happen as much on there lol.

+2 votes   article: New Name and quick News
neronix17
neronix17 Nov 28 2010, 11:11am says:

Mod looks fantastic and all but really shouldnt ask people to vote till you have a released product, as till then people would be voting on the idea of the mod not if its actually any good.

Keep in mind I do like the mod so far, just saying, not something you should be worrying about this year. Other than that cant wait to see the mod in action.

Edit: probably gonna get flamed for that but just my opinion.

+2 votes   article: Mod Of The Year
neronix17
neronix17 Nov 23 2010, 6:13am replied:

The only normal pyramid ships I seen in stargate had four corners unlike the hataks with three. Otherwise the normal looking ones wouldnt have been able to land on a egyptian style pyramid.

EDIT: Dont kno why this appeared as a reply, was supposed to be a new comment.

+1 vote   media: SGI DIP SCREEN SHOTS
neronix17
neronix17 Nov 23 2010, 6:03am replied:

Going by the rest of the mod do you really think they are heading for a 100% canon mod?

+1 vote   media: Some screenies of our models Anteus and Darts
neronix17
neronix17 Nov 6 2010, 11:42am replied:

SHHHHHH!!! dont read my mind :(

+1 vote   article: Bumper News Update
neronix17
neronix17 Oct 19 2010, 9:26am says:

Id like to quote the jerry springer show and say "*beeeeeeeeeeeeeeeep beeep beep beep beeeep*"... wish I could help but I also know squat all bout X3, have it but havent looked into modding it much yet, maybe have with cheats...but doubt that would help lol

+1 vote   article: I urge all of you to look at this... it is awesome
neronix17
neronix17 Oct 12 2010, 9:20pm replied:

Yeah I was gonna say, not many people do it by taking a picture of the screen with a camera :/ but silly when print screen does it with a button press...

+1 vote   media: LR-57 Retail Combat Droid
neronix17
neronix17 Oct 7 2010, 9:47am says:

And why does it have a clone trooper for the screenshot?

+7 votes   download: km player
neronix17
neronix17 Oct 2 2010, 10:47am replied:

If you are really that bothered with performance issues then you should think about getting an upgrade for your computer.

-1 votes   media: The Dreadnought
neronix17
neronix17 Sep 30 2010, 12:22pm replied:

Actually the 1.1 released is for normal EAW, so Id presume this is for normal EAW too.

+1 vote   download: Stargate - EaW Patch 1.2 (English/German)
neronix17
neronix17 Sep 26 2010, 4:45pm replied:

Oh yes I forgot to mention that since its in a completely different universe a pretty much fictional (meaning of the word is lost here as the series itself is fictional so the 'factual' models of atlantis are also fictional) atlantis model would be made wether people would welcome it or not, my mod, my choice. Id let people choose things about the mod in votes but since that obviously wont work (going by previous attempts) I wont bother.

+1 vote   media: City 'magnified' Example
neronix17
neronix17 Sep 24 2010, 1:08pm replied:

There are no private servers for Guild Wars as the game is free to play online and nowadays costs next to nothing, I have searched for private servers on many online games (as some are actually legal if you look into the T&C) and Guild Wars is one that hasnt been done, along with Star Wars Galaxies (One exists but STILL doesnt work anywhere near full power).

Any protection you put on games to slow down pirates(yes slow down as you will not and cannot stop a pirate) will just annoy people who actually paid for it in the first place, I will happily admit that all my games are legal, although I have resorted to pirate cracks etc to be able to play without requiring internet connection and sometimes without disks so I dont need to trail around with all the disks. Steam is far from uncrackable, such as fallout 3, use the fallout mod manager and it doesnt require steam to be running to launch the game with FOSE.

Back to my point, dont bother with anti-piracy, if they are going to try to pirate it, they will and if they were going to pirate it they probably wouldnt pay for it in the first place. You will just end up making the paying customer hate you for it.

+2 votes   article: Introducing Desura
neronix17
neronix17 Sep 21 2010, 3:21pm replied:

You obviously have no idea how textures work, but then again not a surprise on this site.

+1 vote   media: Plo Koon
neronix17
neronix17 Sep 21 2010, 3:09pm replied:

I think the art style used on the characters in clone wars is brilliant, but going by the render of the other jedi's head then i doubt they will be doing that...

+1 vote   media: Shaak Ti
neronix17
neronix17 Sep 11 2010, 11:37am says:

I have a few complaints.

1. I dont know if its a problem with windows but I get an error that freezes the game randomly while in the menu (I havent been able to start a game yet).

2. I know you cant help it because its the way EAW is with all mods but only Empire and Rebellion are able to be selected, I cant get it to scroll down but thats probably my own fault.

3. The music is really beginning to **** me off, I really hope it doesnt have that in the skirmish/galactic conquest, Id hate to have to edit it to use the normal music again.

Other than the fact I havent been able to play yet its looking good. Should probably have use FOC instead though...

+2 votes   download: Fight for Freedom 2.2 [OUTDATET]
neronix17
neronix17 Sep 3 2010, 2:26pm replied:

I was gonna say that too, in Enemy At the Gates its wayyyy smaller that the ZPM hive thats for sure, Il watch it again to resfresh my memory though

+1 vote   media: Stargate Scaled - Less than 4km - Canon
neronix17
neronix17 Sep 3 2010, 1:05am replied:

its good but still no reason just to scale up up :/ should just ignore having them till you have the bigger ones :P

+1 vote   media: replicator invasion
neronix17
neronix17 Sep 1 2010, 1:00pm says:

good mod so far, keep it going, just wish I didnt have to turn off the music when I play it, I dont expect to have to listen red hots when Im playing a star wars game, not to mention it just increases the filesize and you could have legal action taken against you as you are distributing copyrighted materials. If you want to listen to your music playing a game then fine but why add it to a star wars mod when you can have the music playing in another program? Other than that the mod is looking good.

+1 vote   article: Patch changelog
neronix17
neronix17 Aug 16 2010, 11:42am replied:

Maybe ;) Yeh its going to be used a few times as a gate room, Ive kinda chopped off the bottom and using the top as a separate building which holds the gate and the jumpers for travelling around the world or to the worlds moons.

+1 vote   media: Alteran Control Tower
neronix17
neronix17 Aug 16 2010, 11:34am replied:

If you take a moment to think how immensly huge that city actually is. Now, think about how many more models that would mean me making. And finally think about how stupid it would be to attempt it.

Not only would the amount of lag put people into fits of histerics I really dont care for building a whole city. I do have several Atlantis models I can use for LOD purposes, like on the Alteran world when you visit the main city you could maybe see Atlantis in the distance on the water. But no, nobody has done it for oblivion because it would be rediculous to even attempt it.

+1 vote   media: City 'magnified' Example
neronix17
neronix17 Aug 4 2010, 7:01pm replied:

If you mean file size then I havent got a clue, well over 100MB anyway, and thats without the mass of textures I will need to use.

On the other hand if you mean in-game size then I have a rough idea, probably the size of cyrodil, but split into 10-15 planets, maybe more.
Although there wont be nearly as much quests, not to begin with anyway, The first stage is just getting all the main file done, everything after that will separate add-ons which you can choose what you want. For example if I add asgard, goa'uld and tollan planets in a file each, and someone doesnt want goa'uld, then you dont need to download that one but the other 2 will still work fine. That should reduce the file size a bit at least.

Also the Doctor Who, Star Wars, Battlestar Galactica and spaceship expansion are all going to be optional too.

+1 vote   article: Project To-Do List
neronix17
neronix17 Aug 3 2010, 5:01pm replied:

The perspective it is in should make it look even bigger then.

+1 vote   media: "Killing Spree!"
neronix17
neronix17 Jul 30 2010, 6:29pm replied:

Im planning on a couple (as I say, the sontaran battleship), quests are a must of course, a mod like this needs them, not to mention my unique way of aquiring the TARDIS to begin with (being kept secret so dont bother asking lol). I was thinking the Dalek ship interiors would be easy enough to do too, if the models do what I want them to that is.

Keeping in mind this mod is based in an alternate universe not only for stargate but any other series in the mod, this gives me much more freedom to use things and bend information with other things, I will try and stay canon with most things (The Time War for example), although doing this means I can also use things from the show in a different way, like the Pandorica (will definately be in the mod as a quest).

+1 vote   article: Doctor Who?
neronix17
neronix17 Jul 22 2010, 8:46pm says:

wow that actually looks like an artistic painting lol

+2 votes   media: Atlantis Brighter
neronix17
neronix17 May 10 2010, 2:58pm replied:

and that really would take no time at all if done properly, Ive been doing that in my spare time because im sick of seeing the wrong image and the [MISSING] text all over the place, if I finish doing it il post it as a patch, if i have permission that is? expecially since the mod is dead now. (might as well say it since mods cant sleep, only die and be ressurrected, usually by someone else).

+2 votes   article: Mod is dying
neronix17
neronix17 May 3 2010, 10:37am replied:

Well luckily Ive already thought through all of those things, and the symbiotes werent there when the human population was growing and advancing. Keep in mind that the Goa'uld in SG-1 were small in number and all wanted to be gods, but there were also another faction of them, the Tok'ra, all basically good and were able to live with a large number of others without a problem. With that, I thought itd be cool to see what would happen if, I dunno, a ship crashed on the planet? And maybe this ship had cargo of several hundered thousand symbiotes?

And about people not noticing, Im not going to explain fully yet but think of the episode where a whole town had clones of symbiotes inside them and not one of them had a clue.

Plus, this isnt much of a canon mod if you havent noticed lol, the only things that are staying the same so far are technology and the races. Im not even sure if Im going to make the entire population goa'uld, maybe just the more important people, like the Prime Minister (yes I live in the UK so its going to be that instead of president). Whichever I choose will still have the same basic story to it so I can decide that when I start.

And as a little clue to the story, goa'uld used Unas before humans as hosts...

Glad Im starting to get more feedback now :)

+1 vote   article: Quick Update for April
neronix17
neronix17 Apr 18 2010, 6:51pm says:

Id of helped with space, I pretend there arent land battles in the game.

+1 vote   article: Help with Mod
neronix17
neronix17 Apr 17 2010, 3:55pm replied:

Still looks like a decorative brick to me.

+1 vote   media: Mako class Corvette briefing
neronix17
neronix17 Apr 17 2010, 8:37am says:

yaay, brilliant preview pic btw

+1 vote   download: Rise of the Mandalorians (patch 4.1)
neronix17
neronix17 Apr 4 2010, 7:45am replied:

Your shortcut has a . at the end, the folder it leads to doesnt.

+1 vote   download: V2.0 T.O.R. mod
neronix17
neronix17 Apr 3 2010, 7:39am replied:

yeah, fitt? as in 'what?'

+1 vote   media: Interdictor C
neronix17
neronix17 Mar 7 2010, 6:15am replied:

yep :)

+1 vote   media: Operation Stargate - Oblivion Background
neronix17
neronix17 Mar 3 2010, 4:50pm replied:

Il have a look :) ive got 3dsmax 2009 so thats covered lol

+1 vote   article: Whats Done, whats needs doing...
neronix17
neronix17 Mar 3 2010, 1:30pm says:

Im not sure what modelling for eaw includes but what would be the correct file type for the meshes and textures? Depending on these I might be able to help model some things.

+1 vote   article: Whats Done, whats needs doing...
neronix17
neronix17 Feb 17 2010, 3:49pm replied:

Yes and I also ONLY have 100-120 models to create, texture and convert to .nif files so without help on even the simplest things like the symbols on the new gate then this mod wont be finished any time soon.

+1 vote   article: New Stargate Symbol Design
neronix17
neronix17 Feb 16 2010, 11:10am says:

hadnt thought of that...would be good but I need 38 of them

+1 vote   article: New Stargate Symbol Design
neronix17
neronix17 Feb 15 2010, 5:28pm replied:

yeah, Ive moved the idea on to Fallout 3 now though, making it so that the TARDIS adopts you as its owner after the Doctor dies in the nuclear war.

+1 vote   article: Doctor Who Mod?
neronix17
neronix17 Feb 14 2010, 4:28pm replied:

considering it has a high chance that it will either be crashing/crashed or on your side then no you wont need to fight it :)

+1 vote   media: Asuran Warship
neronix17
neronix17 Feb 10 2010, 6:28pm says:

hehehe yeah, was thinking on if there would be a way to do it...turns out there is but I dont have the abilities nor the software to do so.

+1 vote   media: Operation Stargate - Oblivion Background
neronix17
neronix17 Jan 28 2010, 5:40am replied:

Simple, you dont XD

+1 vote   media: Asuran Warship
neronix17
neronix17 Jan 22 2010, 1:12pm says:

Odd, this seems to be the only model that wont accept textures, its been done the same as the rest but its being a pain in the arse.

+1 vote   media: Jumper Hangar WIP
neronix17
neronix17 Jan 22 2010, 1:09pm says:

You have Vista, theres your problem XD

+1 vote   media: WTF
neronix17
neronix17 Jan 19 2010, 11:50am replied:

fair enough, plenty of time yet though :) chances are that if you submit a map it will win since nobody has sent me any yet.

+1 vote   article: Operation Stargate - January 2010 Competition
neronix17
neronix17 Jan 18 2010, 7:42pm replied:

scratch the black and white part, thought id do some colouring in :D feel like a little kid lol

+1 vote   article: Operation Stargate - January 2010 Competition
neronix17
neronix17 Jan 15 2010, 8:02pm replied:

Dont worry, it does, think I might just make it a generic container withought any symbols though, still working on little details like that. Just posted most of these to see what people thought, and to show Im actually progressing in the mod XD

+1 vote   media: Goa'uld Storage Crate
neronix17
neronix17 Jan 11 2010, 6:33pm replied:

hehehe, I know I suck at drawing maps, exactly why I dont expect much in the terms of looks lol. The xample Im going to post in a few days will just be a basic black and white line drawing XD

+1 vote   article: Operation Stargate - January 2010 Competition
neronix17
neronix17 Jan 10 2010, 8:41am replied:

could still try :)

+1 vote   article: Operation Stargate - January 2010 Competition
neronix17
neronix17 Jan 9 2010, 4:00pm says:

wish it was near that heat here, were into -25 at nights...thats in celcius too... 3-4 ft of snow outside too. Another 15 degrees and we gots absolute 0... fun. Im in Scotland btw, not the antartic :P

+1 vote   article: toooooo hot!!!
neronix17
neronix17 Jan 8 2010, 9:30am says:

I dont have satellite for my internet, we dont even get the option here, which I think is a shame since I live at the highest point for 10 miles. The best option we get is 2MB Broadband, I hate living in a tiny town in the middle of nowhere.

Ive got most of the models I need for now, but thanks for the offer, the only models I havent got yet are ones of my own design so I'l have to make them by myself, and there wont be any screenshots of those cus they are secret ^_^

+1 vote   article: Quick New Year Update
neronix17
neronix17 Jan 2 2010, 6:30pm says:

Janitors arent doing there job though, look at that mess near the bin :O

+2 votes   media: Men's Bathroom
neronix17
neronix17 Jan 2 2010, 6:29pm replied:

It does indeed...

+1 vote   media: Space Ship Model
neronix17
neronix17 Jan 2 2010, 12:59pm replied:

so really you would need 75-100 to take out a AC? since shields are generally able to withstand a lot more damage than the hull itself...

+1 vote   media: Lived to fight another day
neronix17
neronix17 Dec 28 2009, 2:52pm says:

thanks, thought you were going to say 'wheres daniel?'

+1 vote   media: AG3 Satellite
neronix17
neronix17 Dec 26 2009, 1:22pm says:

I see many wraith ships :O

+1 vote   media: Guess the ship(s)
neronix17
neronix17 Dec 23 2009, 8:32am replied:

thanks

+1 vote   media: Earth Symbol
neronix17
neronix17 Dec 22 2009, 10:51am replied:

its not a popcorn dispenser. I was joking

+1 vote   media: Earth Symbol
neronix17
neronix17 Dec 21 2009, 7:10pm replied:

thats exactly what it is :O howd you know???

+1 vote   media: Earth Symbol
neronix17
neronix17 Dec 17 2009, 2:41pm says:

your not that great at photoshop are you?

+1 vote   media: Hethlim
neronix17
neronix17 Dec 16 2009, 11:28pm replied:

no, that ball isnt the size of a planet, not going by the in-game screenshot (its called depth perception people!)

0 votes   media: Chimera and the Sentinel Outpost
neronix17
neronix17 Dec 16 2009, 11:24pm replied:

Sorry but they had it long before you :)

0 votes   media: Ingame screenshots
neronix17
neronix17 Dec 16 2009, 11:10pm says:

Wheres the other ships? KSE Firespray? Bullubab-22? ETA-2 Actis Interceptor? YT-2400? Or are they being kept for pirates and hutts?

+1 vote   article: Space tech tree Finally Finalized
neronix17
neronix17 Dec 16 2009, 10:57pm says:

I agree, rather see a well built mod than one thats rushed and released with so much stuff wrong with it that it shouldnt of been released at all. But wouldnt the upgrading ships be very unrealistic? in the middle of a battle a Venator suddenly turns into a Star Destroyer...um-whut? I agree you shouldnt be building them at tech 5 but changing them wouldnt be fun at all :( need some obsolete ships to throw at the enemy to watch split and burn >:D

+1 vote   article: Pirates and Hutts
neronix17
neronix17 Dec 11 2009, 10:25am says:

I dont get it :(

+2 votes   media: More Fails
neronix17
neronix17 Dec 11 2009, 10:24am says:

The window above is the same too so its obviously part of some 'modern' design lol

+1 vote   media: More Fails
neronix17
neronix17 Dec 11 2009, 10:23am says:

Where I come from theyre called Chavs and they spread like a goddamn plague!

+2 votes   media: More Fails
neronix17
neronix17 Dec 3 2009, 6:52pm says:

looks good, cant wait to see how its textured.

+1 vote   media: Wraith Asteroid Base (WIP)
neronix17
neronix17 Dec 3 2009, 6:51pm replied:

Really they are the first to SHOW they have began to add it :)

+1 vote   media: Traveler Ship (WIP)
neronix17
neronix17 Nov 30 2009, 10:26am replied:

Ah forgot about that, still just 2 episodes...

+1 vote   media: Atropos Class Destroyer.
neronix17
neronix17 Nov 27 2009, 4:09pm says:

wasnt this only seen in ONE episdoe of SGA and only for several seconds?

+1 vote   media: Atropos Class Destroyer.
neronix17
neronix17 Nov 22 2009, 11:05am replied:

probably be difficult to reduce the poly count on replicators, they have to be pretty detailed...

+1 vote   media: replicator
neronix17
neronix17 Nov 10 2009, 6:35am says:

Thats all well and good but I think people that like the look of the mod want to see things from the mod in videos, not combine and rebels :(

+1 vote   article: bots
neronix17
neronix17 Nov 9 2009, 5:27pm says:

Me thinks you forgot to add a drop shadow to the SBD too.

+1 vote   media: Various Images
neronix17
neronix17 Oct 27 2009, 6:45pm says:

Would be so funny if you were wrong XD but yeah it is by the looks of it a seraph

+1 vote   media: Classified
neronix17
neronix17 Oct 6 2009, 1:45pm replied:

totally agree, my laptop can run the gam eon full everything graphics wise, and runs smoothly, and my laptop was really cheap.

+1 vote   media: Daedalus Class: Texture Progression 2
neronix17
neronix17 Oct 4 2009, 5:32am says:

looks alteran

+1 vote   media: Human Tower of Influence
neronix17
neronix17 Oct 3 2009, 7:10am says:

not tau like at all...i dont like the official ones either though...

+1 vote   media: Plasma Generators
neronix17
neronix17 Sep 21 2009, 1:21pm says:

Just so everyone knows, theres cyber punk images in the gallery because there will be some cyberpunk things in the game. This saves me alot of time making two games which are practically the same, and saves me money as it means I wont have to pay for another domain name.

The cyberpunk part will be pretty much optional, since it will just be on a separate planet from the others which will all be steampunk.

+1 vote   game: The Steam Punk
neronix17
neronix17 Sep 16 2009, 12:43pm says:

much better than the old tauri station

+1 vote   media: Tauri Space Station Tech 3
neronix17
neronix17 Sep 11 2009, 11:19am replied:

*yawn* your inferior machine bores me. 32gb ram, 20 hdd's varying in size between 500gb and 1.5tb, quad core processor, cant remember what graph card i put in last, and dont want to bother opening up to check. fans dont really make a difference unless theyre not doing enough to cool the parts so i dont see the use in posting that.

anyway, yeah if thats hi-res then this mod is pretty useless.

+1 vote   media: Upcomming Prototype Hi-Res. Mod
neronix17
neronix17 Sep 11 2009, 9:21am replied:

id guess that they are specifically for darts etc, maybe some missile turrets for bigger ships?

+1 vote   media: Human Railgun Turret
neronix17
neronix17 Sep 8 2009, 5:24am replied:

actually it is reflecting the terrain without any of the buildings and trees on it, not the other side of the lake.

+1 vote   article: Naboo Unveiled!
neronix17
neronix17 Sep 7 2009, 7:08am replied:

thats not music.

+1 vote   media: Stargate Space Conflict 0.75a Trailer
neronix17
neronix17 Aug 27 2009, 2:20pm says:

very nice, and accurate too

+1 vote   media: Updated Dakara Map
neronix17
neronix17 Aug 24 2009, 1:11pm replied:

maybe not if its huge...and shielded...

+2 votes   media: Axe Cruiser
neronix17
neronix17 Aug 24 2009, 1:05pm says:

thats pretty well done, looks the way it would since the death stars outer frame would have been built first then the rest of the station built around it in order of importance, obviously the laser has to be built first :D

+1 vote   media: Death Star Prototype
neronix17
neronix17 Aug 24 2009, 12:54pm says:

going by the tiny little SD tower at the back id say its one of the longest ships ever built lol

+1 vote   media: Sith Spawn
neronix17
neronix17 Aug 18 2009, 12:14pm says:

lots of snowspeeder traits, also looks a little like a 302

+1 vote   media: Aschen fighter
neronix17
neronix17 Aug 16 2009, 5:05pm replied:

since you have a ps3 you are just a total noob

+1 vote   mod: Ashes of Apocalypse: The Embers Dawn
neronix17
neronix17 Aug 4 2009, 6:13am says:

looks like a new design, since the new series has 6 'arms' and if you look in other pics for this you can see most of them have 6, that must be a heavy duty one with 8, if i remember right the raiders and most of the weapons are along the arms so that would make this one alot more powerful.

+1 vote   media: Bit of online play.
neronix17
neronix17 Jun 21 2009, 9:28pm says:

And I thought my 200gb hdd was small :( the words "intel celeron" actually made a chill go down my spine lol

+1 vote   article: Computers are so god damn FUSSY!!!
neronix17
neronix17 Jun 9 2009, 5:30am says:

looks a bit too precise, the roads couldnt look that bad with the buildings looking so perfect.

+3 votes   article: Grey Sky 0.2.5 Released
neronix17
neronix17 May 25 2009, 4:13pm replied:

The pillar of autumn was stronger structurally because of the design in the framework, it could withstand a heck of an amount of damage and still be very functional, just finished readin that bit in the books :P

+1 vote   media: UNSC Halcyon Class Cruiser
neronix17
neronix17 Apr 6 2009, 9:13pm replied:

Not true! i know a game that has red barrels that dont explode and yellow and black slashed ones that do! cant remember its name tho...

+1 vote   media: Warhammer 40k Barrels
neronix17
neronix17 Mar 25 2009, 9:36am says:

its in the program itself, download and itl be there.

+1 vote   media: The Prometheus MK2
neronix17
neronix17 Mar 16 2009, 3:58pm says:

demo for this one will be in downloads when its authorised, theyre a bit slower than usual though :/

+1 vote   article: Prometheus : The Return
neronix17
neronix17 Feb 10 2009, 5:14pm says:

im pretty sure thats wrong, looks more like an R.I.S helmet...

+1 vote   media: Mandalorian Helmet
neronix17
neronix17 Dec 10 2008, 7:18pm says:

no probs, il watch anything AOA, been following and building onto it since it was made, i dont release much, if anything tho :P too many personal jokes involved

+2 votes   member: Envy
neronix17
neronix17 Nov 24 2008, 3:12pm says:

a few actually, although im sure its scale was larger than that and not sure bout the name :S theres definately some when the tokra first make a symbiote poison, cant remember the others but they are around, mostly in the background.

+1 vote   media: Render - Goa'uld Jaffa'Tak
neronix17
neronix17 Oct 1 2008, 8:53am says:

I agree, this is a total joke, people want news for the mod, not a game thats probably going to be rubbish and not even out for a couple years yet...

and jus saying but maybe u should use a dictionary =/

+1 vote   article: Return to Castle Wolfenstein 2
neronix17
neronix17 Sep 25 2008, 1:00pm says:

thats from the stargate homeworld 2 mod :S

+1 vote   media: Destroyer (Fan ship)
neronix17
neronix17 Sep 19 2008, 11:10pm replied:

simple way of putting your problem is that vista sucks when you want to play games, i HAD vista on my desktop and couldnt play a single game i wanted to, no matter what i did it was really fussy.

Solution: Get a version of XP and ditch vista.

+1 vote   article: Announcing the release of BSG Fleet Commander version v.0.4.3
neronix17
neronix17 Aug 20 2008, 6:45pm replied:

not neccisarily The odyssey, could have been deadelous, maybe the
BC-304 looks better like that than the X-303

+1 vote   media: [Mini-games] Stargate Invaders
neronix17
neronix17 Aug 20 2008, 7:55am says:

sorry, cant help u there then, seems it cud just be you lol, remember its the red arrow button u click no the name of the download server :)

+1 vote   download: Operation Stargate: Morrowind Demo
neronix17
neronix17 Aug 16 2008, 10:08pm replied:

I admit it is difficult, go to vivec, hall of justice, its next to the hall of wisdom under the floating moon thingy. there is an office somewhere there with 2 ordinators in it and a trap door half under the carpet in the corner of the room, theres only 2 or 3 rooms this cud be so jus check them till u find it, the trapdoor does have a lock on it AND a trap (hence trapdoor) if u dont want to risk dying u cud use the console and type in tgm for god mode, then turn it off after if you want. the book is on the table next to the door as u walk in. The next thing is much easier to find :) hope that helps.

by the way, if you need help please use the forum, you might get a quicker reply :)

+1 vote   mod: Operation Sci-Fi: Oblivion
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