I am fun, loving and like long walks on the bea...wait wrong website, I am co-founder of Nightman Games, I was born and raised in Scotland, and have a passion for gaming. I have clocked more than 1000 hours on Oblivion (console & windows), maybe around 500 on Fallout 3 and 250 on New Vegas. Most of that time is in mods more than the actual games. I am a one man mod dev team which I guess is why my main mod hasn't been released yet. I really don't know what else to put here so just ask if you want to know anything. Ciao for now!

Comment History  (30 - 60 of 1,512)
neronix17 Jan 14 2014, 8:29pm replied:

I hope those particular plans will be optional...otherwise I'll have to figure out the CheatEngine entries to use... :P

0 votes   game: Kenshi
neronix17 Jan 12 2014, 1:55am says:

Great job on that, although you should have done it in Starmade so you could actually fly it...

+2 votes   media: Prometheus in Minecraft (XB360)
neronix17 Oct 10 2013, 5:49pm says:

Oh dear.

+2 votes   download: MineRPG 2
neronix17 Sep 13 2013, 11:23am replied:

Read the other comments before opening that mouth of yours, might save you some time.

+1 vote   download: SkyFi R1
neronix17 Sep 13 2013, 11:22am says:

Only the Doctor Who section will stay on Skyrim, the rest are going to be on New Vegas (one or two extras may require TTW to be used).

+1 vote   article: Updates and Changes
neronix17 Sep 12 2013, 6:24pm replied:

And under the Bdcraft.net to emphasise the point, look at #6.

"-6- Can I host/mirror your pack and share the link?

NO! You can post a link to the download of the texturepack but use the original Adf.ly links. The best is to link to bdcraft.net."

Uploading it here is basically doing that..

+1 vote   download: Sphax PureBD 1.6.2 Resource Pack Conversion
neronix17 Sep 12 2013, 6:15pm replied:

Read it properly. Not just the section you like to read.

"to Share — to copy, distribute and transmit the work (for private use and/or by redirecting to Bdcraft.net)"

You can only share the files themselves privately and this is sure as hell not private.

There is also no link in the description so I don't know why you keep saying that. Their terms stand regardless of whether or not they updated it themselves yet. I do appreciate you are trying to help but I know how ****** off I get when someone goes against my own terms and know they get just as annoyed by it.

+1 vote   download: Sphax PureBD 1.6.2 Resource Pack Conversion
neronix17 Sep 12 2013, 6:13pm replied:

Don't think that's what he meant, you can do a surprising amount with the little space there is in that corridor to make it look better, long plain corridors with nothing to look at get very boring, very quickly.

Also please post an English description, even a machine translation would do, I'm not trying to be mean saying this, it's just most of this site uses English and going out of their way to translate it isn't something a lot of people here will do.

+4 votes   download: RPG Map Minecraft
neronix17 Sep 11 2013, 7:54am says:

This includes the original pack which is not allowed to be distributed anywhere other than the Sphax PureBD website. There are no terms which allow you to upload this here.

+1 vote   download: Sphax PureBD 1.6.2 Resource Pack Conversion
neronix17 Sep 11 2013, 7:46am replied:

It's also not 64 bit, it's 64 pixels high by 64 pixels wide, nothing to do with bits.

+1 vote   download: Sphax PureBD,1.5.2, Every popular mod pack
neronix17 Sep 8 2013, 2:31pm says:

Looking good, every update is making me happier that I backed so early :)

+3 votes   article: Alpha 0.3.0
neronix17 Sep 5 2013, 6:02am says:

Yeah...that'd be something to influence my decision on going into Bleak Falls Barrow on my next playthrough...

+5 votes   media: Queen with eggs
neronix17 Sep 4 2013, 11:09am says:

I didn't think to try out Crysis 3 codes to get rid of it, very nice, I've always thought motion blur is the worst thing you can put into a game to try to get it to look better, all it does is add more blur to the already realistic amount your eyes have! I managed to figure out the screenshot button but do you know where the screenshots are placed? I had a brief look around the typical locations but couldn't find any of the shots I'd taken.

+2 votes   media: My RSI Aurora
neronix17 Aug 30 2013, 9:52am replied:

Interesting, everyone I know who plays Sins has said Titans were the reason they started playing again as it brought a new element of the game and actually requires working with others to bring down an enemy's fleet sometimes. Oh well.

+1 vote   media: Sacrifice of Angels - Cover Art
neronix17 Aug 27 2013, 11:43am says:

****...spino why don't I know anyone who appreciates lego like you do!

+1 vote   media: Halo Mega Bloks
neronix17 Aug 24 2013, 9:42am says:

Awesome, didn't make sense that you suddenly have thick concrete(?) walls immediately, looks perfect for the makeshift beginner walls. Although the gatehouse does look a little 'bandit' more than settler, barbed wire is fine and makes sense but spikes coming from the walls points more towards the camp being of an evil nature.

+6 votes   media: New design for level 1 walls
neronix17 Aug 16 2013, 10:47am says:

Icon looks like you just played around with the Spore one...Oh no Android? It's the only platform you don't support by the looks of it. Oh well, no loss there.

+1 vote   article: Pre-order Nihilumbra Today!
neronix17 Aug 13 2013, 1:34pm says:

Anyone who is looking for a mod like this or same as this can go get Dark Injection, which does a lot of what this mod did, along with a couple other smaller mods it can be rebuilt to just about the same.

+1 vote   mod: BetterSpore
neronix17 Aug 13 2013, 4:15am replied:

Yeah I'd say solid lines work better, the rivets are cool though.

+2 votes   media: Ship Graphics
neronix17 Aug 11 2013, 10:13am says:

Looks brilliant!

+2 votes   media: McQuinn Bridge Rework Update
neronix17 Jul 24 2013, 5:25am says:

Side engines are too large, the three engines should be about the same size. You should try Cinema 4D, barely half the people who use the fancy 3D programs for non-commercial purposes find an 'alternative' means to procure them.

+1 vote   media: 1st views
neronix17 Jul 24 2013, 5:23am says:

Looks good, and sounds good, I'll be tracking but I won't hold my hopes up, many Star Wars mods have been taken down and this being a game instead might make it more of a target. Hope that won't be the case though, good luck :)

+2 votes   game: Star Wars: The Smuggler
neronix17 Jul 23 2013, 3:26pm says:

Sweet, release in 2 days.

+2 votes   game: Shadowrun Returns
neronix17 Jul 23 2013, 3:24pm replied:

I can't find anyone who bothers to keep in contact or do anything they say they are going to. So to begin with the latter, more recently I've chosen just not to accept 'help'.

+5 votes   poll: How big is your development team?
neronix17 Jul 23 2013, 3:23pm says:

The other two look fine, this one looks a lot like some 10 year old modified a SPAZ-12 though.

+1 vote   media: GCX12
neronix17 Jul 7 2013, 5:05pm replied:

Al'kesh were used by Ba'al in Continuum as a scout briefly, that's the only reason I mentioned them as scouts. They have a cloak the same as a Tel'tak so they could be used as scouts. Obviously Tel'tak are better for the role, just saying.

+1 vote   media: Goa'uld
neronix17 Jul 6 2013, 6:59pm replied:

They can only update when all mods they have in the pack update to the same version, probably be 1.7 or even 1.8 by the time they all catch up to 1.6.

+1 vote   article: Minecraft – The Horse Update
neronix17 Jul 5 2013, 1:48pm replied:

It looks...FABULOUS!!!

*emphasizes with true gay quality*

+3 votes   media: Loras Tyrells Armor
neronix17 Jul 4 2013, 5:17pm replied:

That's fair, I personally don't have much interest in soundtracks or artbooks usually, it's more because of lack of funds to spend than not being willing to help back the game, if I had the $25 while still being able to afford food I'd happily pay that much.

+3 votes   article: Crea Beta Preorder is Live
neronix17 Jan 26 2015, 11:51am replied:

No need to pray, if you were to read the Steam page you will see they will be supporting mods, and with tools apparently. To what extent they allow modding is the thing I'm curious about.

0 votes   article: Homeworld Remastered Collection is now on Steam
neronix17 Jul 1 2013, 3:15pm replied:

They already have horse armour in the update...

+2 votes   article: Minecraft – The Horse Update
neronix17 Jun 17 2013, 9:20am says:

Been available for pre-order on steam for a long time now, still no solid date for release? June is now so that's not a great estimate.

+2 votes   article: Shadowrun Returns available for pre-orders
neronix17 Jun 11 2013, 5:28am says:

Holy crap, that is beyond amazing, is the water finite or infinite? Like could you drain out an area by connecting the bottom of it to a cave system?

+4 votes   media: Realm Explorer - Terrain Engine Update Preview
neronix17 May 13 2013, 5:20am replied:

Who cares?

+4 votes   media: Lizardman
neronix17 May 2 2013, 4:15pm replied:

Luckily that's neither it's 'glow'

+1 vote   media: Asgard Beliskner - Final model
neronix17 May 2 2013, 3:11pm says:

Sorry I have to say it, I can't hold it in, did JJ Abrams have anything to do with this render?

+1 vote   media: Asgard Beliskner - Final model
neronix17 Apr 23 2013, 8:57pm replied:

Oh I have no interest in actually using a controller plugin, makes building much more difficult and cumbersome than mouse and keyboard; I was just curious more than anything.

+1 vote   download: Minecraft XBOX 360 Controller Support
neronix17 Apr 18 2013, 8:37am says:

Weird, I was actually expecting to be impressed, but no, just an upload of Xpadder, nothing new and certainly nothing clever.

+3 votes   download: Minecraft XBOX 360 Controller Support
neronix17 Apr 15 2013, 7:52am replied:

It was called the Andrasta, and indeed was also a Firespray. This model was likely one of the ones later built by KSE after the incident in which the prototypes built alongside the Slave I were destroyed. I don't claim to be knowledgeable about if this is the case of course, just using the information I've gathered about the ship.

The bit about them building a new line of Firesprays is about halfway through the 'History' section.

+2 votes   article: Boba Fett: The most feared bounty hunter in the galaxy
neronix17 Apr 13 2013, 4:43am replied:

I still don't see enough differences to buy it, it's certainly not confusion, I do see the differences listed, I just don't think it's worthwhile when I already have 3079.

+1 vote   article: 3089, sequel to 3079, alpha available!
neronix17 Apr 12 2013, 4:30pm says:

Well, I'll never be playing as UNSC...

+2 votes   media: Covenant Ambush
neronix17 Apr 12 2013, 4:06pm says:

Just out of curiosity, any time frame on when hair will be implemented? I mean trees are nice but so is luxurious heads of hair...

+2 votes   article: Upcoming Biome Patch - Progress since initial release
neronix17 Apr 7 2013, 1:09pm says:

Looks good, although I won't be buying it, as far as I can see this is a simple grab for more money, pretty much an alternative appearance for 3079 and I bought that so I could care less about buying a slightly different game made by the same guy.

-4 votes   article: 3089, sequel to 3079, alpha available!
neronix17 Apr 1 2013, 2:32am replied:

Glad I'm not the only one who seen the APCs from Aliens then. On another more offended note, fracking April 1st...

+4 votes   media: A New Direction...
neronix17 Mar 25 2013, 5:42pm replied:

You clearly do not understand what smoothing groups are, they are in fact applied to that model and cause the weird shadow effects.

+1 vote   media: Goa'uld door controller
neronix17 Mar 21 2013, 9:44am replied:

Different alpha, the Realms alpha is separate completely and is not technically an update yet, far too many people would have access if every Minecraft buyer during the alpha period of the game was allowed in.

+2 votes   article: What is Minecraft Realms anyway?
neronix17 Feb 22 2013, 12:34pm says:

Combat does look really slow in places, other than that it looks brilliant.

+1 vote   article: Kingdoms Rise - Full-time Development Begins
neronix17 Feb 17 2013, 11:29am says:

Brought to you by J.J. Abrams.

Kidding, it looks great.

+2 votes   media: Normandy SR2 Engines - Lens Flare
neronix17 Feb 8 2013, 3:13am says:

Reported for spamming off topic soundcloud links. If your music is good enough then you can get people to like it without the need to spam links everywhere you can.

+3 votes   member: chiffmonkey
neronix17 Feb 8 2013, 3:11am says:

A warning to any other smartass spammers: Your comment will be deleted and profile reported, I am not putting up with any crap, the ONLY case I will allow a link to stay is if it is related to whatever page it is posted on (in this case something to do with TESO is totally off topic).

+1 vote   download: SkyFi - Homes 1.0
neronix17 Feb 3 2013, 8:14am replied:

Well done Captain Obvious :D

+1 vote   game: Crea
neronix17 Jan 30 2013, 5:25pm replied:

Saying nothing is better than being rude like that, deadlines get pushed back, it happens, deal with it.

+2 votes   article: State of the Mod - Release Date
neronix17 Jan 21 2013, 6:13pm says:

Good to hear that RC3 is still being worked on, still had hope of course, I myself update my mod about as often as PZ updates so I know better than most that a long time between updates doesn't mean you've given up :)

+4 votes   article: Return of the Zach (OMG)
neronix17 Jan 19 2013, 9:04pm replied:

Shhhh! Don't say things like that!

+1 vote   article: Realm Explorer - Art Development - NPC Rat creation process
neronix17 Jan 19 2013, 3:01pm replied:

I don't know why my brain is trying to force me to say marble instead of Quartz, changed it now :P

+1 vote   download: Nether Network 0.2
neronix17 Jan 19 2013, 5:01am replied:

If you are going to get into terminology then you shouldn't be using dry-dock and wet-dock, as neither make sense in space being that there is no water. Although as far as I know there is no space version of the terminology...you could use air-dock and space-dock? air-dock being inside as they wouldn't need to worry about venting any air while repairing, space-dock being outside, in space.

+1 vote   media: Cradle-class Repair Station
neronix17 Jan 12 2013, 2:02pm replied:

Bad part is that it looks identical. I'm all up for male nudity but it just ends up looking ridiculous.

+1 vote   media: Riverwood
neronix17 Jan 7 2013, 12:40am replied:

Yeah, make it actually worthwhile going there.

+2 votes   article: Minecraft Snapshot 13w01a
neronix17 Jan 3 2013, 12:10am replied:

I hope that's sarcasm...

+6 votes   media: Daylight Detector
neronix17 Dec 27 2012, 11:44pm replied:

What LOD problem? LOD is what fixes the problem...Seriously though I am still having issues with it so maybe not the best person to ask.

+1 vote   media: Cheyanne Mountain WIP
neronix17 Dec 27 2012, 4:39pm says:

Good feedback so far then :D Yeah I was impressed with myself with the speed I managed to get the basic shape done, not too sure about the scale of the rotating section at the top of the column yet. Kind of got into the Doctor Who mood today so I might have the rails and entrance done later.

+2 votes   media: 2012/2013 Tardis Interior WIP
neronix17 Dec 20 2012, 2:56pm replied:

I've always said the longer you wait for something the more I lose interest, luckily not in this case!

+3 votes   download: Covenant at War - First Release
neronix17 Dec 17 2012, 7:03pm replied:

I never really thought about the jedi code till now.
No emotion? Dalek.
No ignorance? Please, the Jedi are the far the most ignorant order.
No passion? Then you will fail, passion is what drives people to succeed.
No chaos? I'll let you have that one.
No death? Only the dark side can prolong life, death is inevitable.

So many flaws the Jedi have.

+4 votes   media: Admiral Ackbar, all ships are awaiting orders sir
neronix17 Dec 10 2012, 1:59pm replied:

"Release DateReleased Dec 31, 2001"

Yeah several years is a tad of an understatement...

+2 votes   game: Cultures: Northland
neronix17 Oct 26 2012, 9:56am replied:

I am sort of undecided about what races you can play as. Since you are still starting in the Skyrim world it would be a bit odd to see the likes of a Wraith wandering around with no explanation. I will probably make it possible to play as all of the added races which are still basically human in shape (so no playable Asgard unless someone wants to spend the time to model that with all the possible clothing and armour on them too).

Cybermen, and any other conversion based race will be playable but not from the start of the game, much like how you cannot start as a vampire. If you are to become a Cyberman for example, you would have to undergo the quest in which they convert you.

+1 vote   article: SkyFi Survey
neronix17 Oct 24 2012, 5:10am says:

Well, a pathetic 18% of you all decided to actually respond to the survey, not impressed considering it would have taken you less than a minute to do and that of course would have killed you to make an effort.

To the 18% that DID respond, thank you for the input, it has helped me decide on a few things and given me a few ideas I would not have thought about otherwise.

+1 vote   article: SkyFi Survey
neronix17 Sep 27 2012, 8:12am replied:

I would write out a long comment about how stupid religion is as a whole but I would be wasting my time, shut up and get out if you don't like something, no need to blow it out of proportion (see what I did there?).

+1 vote   article: Deep Impact Update 1
neronix17 Sep 11 2012, 11:17am replied:

Not everything needs a purpose, with writable books it makes for a good way to make it obvious for people to find the next book in an adventure map.

+1 vote   media: Lecterns
neronix17 Sep 4 2012, 5:15pm replied:

Oddly Stargate is the module I thought least likely to receive one, more worried about the Star Wars(Lucasarts) or Doctor Who(BBC), the BBC have been more than happy to throw a hissy fit over something very little before so wouldn't surprise me there. And well to put it bluntly, George Lucas is a ____ when it comes to what fans want (best example, original trilogy without CGI in HD).

+1 vote   article: Last News Till Release
neronix17 Aug 23 2012, 12:55pm replied:

Well when people (like me) have homes with storage containers numbering close to or into triple digits it becomes a bit hard to simply memorize what is where. I now have separate ROOMS for each block I can mine, food item, misc items and so on, some of which span a few dozen chests in whatever direction I made the room...

So in short it might be useful for hoarders like me.

+1 vote   media: Item Frames - blocks
neronix17 Jul 18 2012, 6:32am replied:

In games, there is never a reason for dev's to cut out anything . There is however always a reason to restore it!

+2 votes   media: Something Completely Different
neronix17 Jun 23 2012, 12:15pm replied:

Well the rebels had an advantage of being able to aim better than an armless, blind monkey.

+2 votes   media: Glorious
neronix17 Jun 23 2012, 6:25am replied:

Actually tried that already and its more difficult haha, I will hopefully get both flying enemies and flying vehicles in but vehicles are more likely to work.

+1 vote   article: Confirmation of Flyable Vehicles!
neronix17 Jun 21 2012, 4:40pm replied:

Collision mesh won't make too much difference in this case (and they already are re-done when I change the model), the star wars speeders won't need to fly as they only hover slightly above the ground anyway and teltak is twice the size if not more of any of the ships that will be flyable.

+2 votes   article: Confirmation of Flyable Vehicles!
neronix17 Jun 20 2012, 5:40am replied:

too large, the ones planned to fly are all the smaller ones, this process is essentially swapping the model of a duplicate horse so I am trying to keep the size as small as possible to avoid clipping with walls and things.

+1 vote   article: Confirmation of Flyable Vehicles!
neronix17 Jun 18 2012, 9:43pm says:

Hehe, well then I might keep it as an alternate floor piece then, as it will be modular I might as well make as many variations I can. The walls aren't detailed here but that will change drastically when textures are added.

Forgot to note that the blue was simply for helping me set up how it might look, each wall section will be themed with blue, yellow, red, green and purple though, they will help with navigation as lines on the floors will be used to guide the player to different sections.

Thinking the colours should be themed as follows:
Blue - Security
Yellow - Living Spaces/Apartments
Red - Hospital/Clinic/Other Medical
Green - Bio-Domes/Laboratory/Other Scientific or Agricultural
Purple - Stores/Bars & Clubs/Other misc workplaces
Grey - Factory or Offices

These may change, just what I think would work for easy understanding of where to go. There will obviously be signs too but I hope to make the Tarean cities pretty expansive so you will probably need the signs and such or it would be quite easy to get lost in the thinner corridor areas.

+1 vote   media: WIP Models
neronix17 Jun 14 2012, 2:05pm says:

Very interesting, looks like it will make the games long and still keep them entertaining.

+1 vote   media: MAP WIP - How maps can look like
neronix17 May 24 2012, 10:27pm replied:

Thanks :)

+2 votes   media: Sneaky Update
neronix17 Mar 28 2012, 10:52am says:

Anyone having issues with invisible mord sith and textureless agiels? Just asking since I have had 2 reports of it on Nexus so far, seems like people cant get the textures to load.

+2 votes   download: Sword of Truth Expansion
neronix17 Feb 28 2012, 8:30pm replied:

Yeah I cought that earlier today hehe, will be creating a banner for the town to make the gate room feel less empty, got lots of little miscellaneous models to convert for clutter but they are a little time consuming till niftools is updated.

+2 votes   download: SkyFi R1
neronix17 Feb 27 2012, 6:35am says:

Same reason a 50,000 year old ring that lights up is there :P

+1 vote   media: New Progress
neronix17 Feb 22 2012, 9:46am replied:

It runs perfectly on Windows 7, 32 bit and 64 bit, I have a computer and laptop (64 and 32 respectively) The only thing you need to do is use a workaround to get the game to use 256 colours, either using a bat file technique which closes explorer.exe when the game is opened and then opens explorer again when the game is closed, or use compatibility options.

+2 votes   article: Welcome to Expanding Fronts!
neronix17 Feb 21 2012, 1:56am replied:

May not have installed it right, there should be a esp, bsa and another file all with the same name in your Skyrim/data folder. I have it uploaded on Skyrim Nexus too and they say its working fine. Could be a corrupt download I guess?

And for now it is essentially free fireballs, I mean when was the last time you seen a Jaffa have to reload? :P

+2 votes   download: Jaffa Staff Weapon (Ma'Tok Staff)
neronix17 Feb 16 2012, 1:12am says:

Shut up and take my money! (Then give it to charity)

+3 votes   article: Humble Bundle Mojam
neronix17 Feb 15 2012, 4:23pm replied:

Possibly and no, would be impossible unless I have human form ones...hmmm...

Edit: Changed my mind, they will be in, and playable.

+1 vote   mod: Skyrim - Doctor Who
neronix17 Feb 14 2012, 2:41am replied:

Absolutely I am adding those body snatching monsters :D I am even giving the player the chance to become one, and then overthrow the system lords and become Supreme Emperor of the Goa'uld. Thats at the very least a couple of months away though :P, I will be adding a few races/factions from the shows involved so any race/faction you want to know if it going to be in the mod then it likely will be.

+2 votes   mod: Skyrim - Doctor Who
neronix17 Feb 5 2012, 4:58pm says:

Oh yeah I forgot to mention I will be making a new page for SkyFi (name is a work in progress hehe), but I have to wait till I have the first episode done so i have the file/screens and a news post to upload to it so it actually gets authorized. I will make a news post linking to it from this page so that anyone watching the oblivion version will get the link to the skyrim version.

+1 vote   article: Short Announcement
neronix17 Jan 17 2012, 8:51pm replied:

Well everything even down to the circuits was wireless so probably, I have seen some representations of what people think it would look like and I am inclined to use one of those.

+1 vote   media: Operation Stargate - Oblivion Background
neronix17 Jan 7 2012, 11:22pm replied:

The point of the head of the ship looks like it would be much better, since none of the others were producing helpful options and just criticizing it. I think it would work either place for the visual appearance of it, but personally the dip at the point I think would be best.

I cant remember too well about this ship in the series but aren't the antennae looking things on the sides guns?

+1 vote   media: asgard first preview
neronix17 Jan 7 2012, 11:03pm replied:

I have the locale folder in mine...

+1 vote   download: SGmod V.1.3.6
neronix17 Jan 3 2012, 6:51pm says:

Doesn't look Dalek.

+1 vote   media: Builder Drone
neronix17 Jan 3 2012, 1:45pm says:

Ive never seen any proper Vong reference material but you guys have certainly captured exactly what I was expecting :D

+1 vote   media: Vong Ships
neronix17 Dec 25 2011, 9:08pm says:

That looks dreadful...just being honest...

+1 vote   media: Evolution of Combat With SerenitySaberSystems
neronix17 Dec 19 2011, 2:53pm replied:

Nevermind, had it already from early last year, my point still stands as it doesnt work for downloading from mediafire for some reason, stop being lazy and upload it to moddb like any decent modder should.

+1 vote   article: SWTFUII Evolution Mod - Alpha 1.1 Release
neronix17 Dec 19 2011, 2:41pm replied:

upload it as one file and I wouldnt have to, I shouldnt have to install an extra program which i will likely never use again just to download your mod.

0 votes   article: SWTFUII Evolution Mod - Alpha 1.1 Release
neronix17 Dec 16 2011, 11:34pm says:

I would download but I dont have the time, patience or interest to bother downloading the shitload of files from mediafire one by one. I was very excited to see that this added so many new characters but nothing is worth downloading so many separate files. I dont care how but the mod is, theres no reason I should have to spend so much time and effort just to download the mod.

+2 votes   article: SWTFUII Evolution Mod - Alpha 1.1 Release
neronix17 Nov 18 2011, 10:13pm replied:

Nah, ships made in Spore would look better...

0 votes   media: human ships
neronix17 Oct 28 2011, 10:10am says:

I can already see the ***** shaped homes o_O

+11 votes   article: Minecraft empowers people to change their block
neronix17 Oct 12 2011, 8:11pm replied:

It was blocks removed, remember water will move into the empty spaces and that was likely moments after the dragon flew too close.

+4 votes   media: Why Ender Dragons won't spawn in the main world
neronix17 Sep 20 2011, 9:50pm says:

I seen this a while ago I think, wasnt interested in the monthly sub then and certainly am not now.

+6 votes   game: Earthrise
neronix17 Sep 19 2011, 3:31pm replied:

Planet Minecraft is good for maps and schematics too. Easier to use than forums.

+2 votes   download: Helm's Deep -by Tolyboy
neronix17 Sep 3 2011, 10:21pm replied:

or you could try it the old fashioned way of doing it yourself with the shortcut extension :)

Edit: that sounded mean but wasn't intended in that way lol

+1 vote   article: Beta release v0.1a
neronix17 Aug 18 2011, 9:05am replied:

You are too serious, he was joking derp, plus its not the part of Bethesda that deals with Skyrim or the elder scrolls development, its just the boss companies legal department so why are you defending the soulless things called lawyers?

+6 votes   article: Hey, Bethesda! Let’s settle this!
neronix17 Aug 13 2011, 9:44pm says:

is the thing in the middle an elevator? failing that is it either where a power core goes or a holographic thingamajig?

My bets are on elevator...even though there's stairs...and two other doors on the upper floor...

+1 vote   media: what my sketchup usually looks like
neronix17 Jul 26 2011, 7:29pm says:

I've seen some of these images before on a XNA tutorial website for creating the exact same thing so unless you made the tutorial then you stole the images.

+1 vote   game: Moltione
neronix17 Jul 3 2011, 4:30pm says:

Im guessing this is a Star wars total conversion? Its hard to tell because of the insanely bad spelling and grammar...

0 votes   mod: Star Wars Tatooine
neronix17 May 15 2011, 12:13pm says:

SyFy is now officially a cooking channel...

+2 votes   article: SGU Finale "Gauntlet" was planned to end differently
neronix17 May 7 2011, 4:28pm replied:

that much is obvious, they asked for a picture of it though. doesnt take much to even use paint to make a vertical tiled image of the castle above and the cavern below.

+1 vote   download: Cavern
neronix17 Apr 13 2011, 1:24pm replied:

I have never seen that so no idea what your'e talking about lol, Ill have a look though :P Might give me more inspiration on other builds in that world.

+1 vote   download: Paradise v1.0
neronix17 Apr 5 2011, 11:23pm replied:

I think it is to do with when you draw tactics you draw symbols to represent squads, for example you might use an Omega symbol with a 1 for a squad of marines, each marine in that squad would have the omega on the right shoulder and the one on the left. That's what I did when I painted mine :D Same with the tanks, troop transports I mark as an arrow like the one above.

+1 vote   media: Rhino ingame
neronix17 Jan 2 2011, 5:11pm replied:

You sold it in the first place?! :O

+1 vote   article: New Name and quick News
neronix17 Jan 1 2011, 5:33pm replied:

Anything can apparently be instrumental, jus only when nobody sings in it. Glad I know how to change it so I dont have to put up with the crap some mods put in.

+1 vote   article: 0.O was my reaction.
neronix17 Dec 3 2010, 3:11pm replied:

Well really it is :P since the one on left is EAW the one on right is FOC :D

+1 vote   media: Comparison Beta 1 - Pegasus Chronicles
neronix17 Nov 7 2010, 9:17pm says:

Could be you pressed clear on an update twice and it actually registered the second click too.

+1 vote   media: Minus 1 Update??
neronix17 Nov 7 2010, 1:04pm replied:

:O so thats why people called me nobody when I was growing up!

+3 votes   article: Bumper News Update
neronix17 Nov 7 2010, 1:37am replied:

I have no idea, why are we talking about it? nobody brought it up o.O

+1 vote   article: Bumper News Update
neronix17 Nov 6 2010, 11:44am replied:

Wont be a railroad...but you should like the idea Ive had on how you get there...anyway, shhh, we dont talk about Area 51 yet!

+1 vote   article: Bumper News Update
neronix17 Oct 19 2010, 9:33am says:

Was too late for the edit (damn) Im now thinking of learning modding for X3 just to help with this mod! Probably wont manage but worth a shot :P Need a break from Operation Stargate anyway, its starting to annoy me...

+1 vote   article: I urge all of you to look at this... it is awesome
neronix17 Oct 10 2010, 10:41pm replied:

Yeah the textures on the cliff are stretched, the editor works by stretching areas of a flat plane up and down to make hills/cliffs and ditches and stuff so it stretches the textures along with it, still looks fine that way, nothing can be done about it anyway really.

+1 vote   media: Naboo
neronix17 Oct 8 2010, 4:48pm replied:

really doesnt have any point, the lambda is the name of the symbol, only became related to half life once it was used in the logo, and this particular ship is one of the most iconic in star wars, and has always had said name.

+1 vote   media: Imperial Lambda Class Shuttle "Tydirium"
neronix17 Sep 29 2010, 7:42pm replied:

didnt realise that looked remotely like the cerberus, the green suits ancient since the puddle jumpers are the exact same...

+1 vote   media: Ancients in the line of duty
neronix17 Sep 26 2010, 3:47pm says:

Oh Ive been looking for these! Im suprised the massive mods for this arent on ModDB, Im going to have a go at maybe updating the look of it, maybe see about adding some new units, should be a laugh to install and play through this again :D

+2 votes   download: SWGB modding tools
neronix17 Sep 21 2010, 3:13pm says:

That makes sense cos well, who would have 2 arms all the time if they could use 4 all the time? must be a reason they join into 2...

+1 vote   media: Ninja Grievous!
neronix17 Aug 12 2010, 6:59am replied:

These are Super Battle Droids, normal Battle Droids are quite a bit smaller than them along with any human sized unit. It should say that these are dwarfed by their predecessors, and that the norml Battle Droids stand over their successors. Although the sizes should be the other way round, notices this a lot in this mod, although the original game wasnt exactly great, this mod is the only reason I got it.

+1 vote   media: SWC Superbattle Droids
neronix17 Aug 4 2010, 6:55pm replied:

Survived 3 years already, think it will manage a till the end, put too much effort into the work thats done to stop now.

+1 vote   article: Project To-Do List
neronix17 Jul 18 2010, 6:51pm says:

That looks like the ancients would have built it, very nice

+1 vote   media: Ancient Troop Carrier (High-Poly Render)
neronix17 Jul 15 2010, 11:30am says:

Well either way I will be finishing the oblivion version eventually, I wont be releasing anything for people to 'continue' the mod since Im going to do so myself, and is someone was going to continue the mod they would have helped me in the first place.

+1 vote   article: Plans and Changes...Again...
neronix17 Jun 30 2010, 7:28am says:

We actually have something very similar to that, exact same car though :O same colour and everything, but its a clothing store called drive thru , yeah i dont understand what cars have to do with clothing but anyway, the back half of the car is sticking out of the wall on the 2nd floor, its pretty cool though and im taking a wild guess that this is the same idea.

+1 vote   media: 2 Google Earth Fails :P
neronix17 May 20 2010, 12:32pm replied:

And oddly enough a lot of mods end up being lightyears better than any "proffessional" game, even more strange that the "proffessionals" complain that there arent enough rescources or the budget isnt high enough...loving the videos, very well done.

+1 vote   article: May News - The real one
neronix17 May 1 2010, 10:51am says:

Ive decided that since because of my (lack of) texturing skills, that this gate will be similar to the Tollan gate, in the way that it has no symbols on the ring itself but only on the DHD (The dhd was never seen in the show for the tolland gate so Im just presuming they had the brains not to make blank buttons).

+1 vote   media: Operation Stargate - Oblivion Background
neronix17 May 1 2010, 10:47am says:

Why dont you release the updates in news posts like everyone else? Much quicker and easier for people like me who are too impatient to download a file to read the latest update.

+1 vote   download: Stargate Invasion - Progress - SOASE
neronix17 Apr 27 2010, 10:09am replied:

Nothing wrong with using blender either, Ive had to use it instead of other programs too and it works just as good with a lot of things.

+1 vote   media: The Star Forge
neronix17 Apr 17 2010, 4:01pm replied:

Ive played the games and read a couple of the books but I still dont understand why the hell the ark and the halo rings have earth-like looks to them...whats wrong with the good old metal look like the death star had, completely metal and the size of a moon, in the halo universe it would be a small planet with a dent...

+1 vote   media: Ark
neronix17 Apr 13 2010, 5:35pm replied:

I'm having the same problem as you, but I know I have it installed right and all of the other mods (not just most, ALL) that I have installed work perfectly without any problems other than a few little bugs, which are usually fixed within a week or so.

+1 vote   download: V2.0 T.O.R. mod
neronix17 Apr 13 2010, 6:09am replied:

thats because they are too scared to do anything seeing an army of mandalorians marching towards them :)

+6 votes   download: Rise of the Mandalorians v4.0
neronix17 Apr 2 2010, 6:39pm says:

Im pretty sure I see the Ecplipse front in the top left of the screen, im probably wrong with the name but I know what Im talking bout and thats what counts lol

+1 vote   media: Gauntlet
neronix17 Apr 1 2010, 2:29pm replied:

I might be able to help with that if you need someone, I have 3DS Max 2009, jus PM if u want me to. I dont have experience with EAW models but I learn quickly lol

Anyway, looks great so far :)

+1 vote   media: RotM version 4 screenshots
neronix17 Feb 15 2010, 5:24pm says:

looks great, a little dark but other than that its perfect

+1 vote   media: Vault 93
neronix17 Feb 15 2010, 8:35am says:

happy to see you guys are using the cool techmarine :) the one with a simple arm extending from their backpack dont look as...tech-ey

+1 vote   media: Techmarine
neronix17 Feb 11 2010, 8:13am replied:

OMG Im not the only one! Il get it cleaned up properly and post it in a pack with all the different sizes in the downloads bit ^_^

...might use a gate without a dead creature in the frame too...

+1 vote   media: Operation Stargate - Oblivion Background
neronix17 Jan 26 2010, 4:22am says:

Id say it might be released in summer, Ive got Blender instead of 3dsmax now so I can make .nif models for oblivion. Ive just got to get the rest of the models made and build the first 2 worlds. I MIGHT release a Beta when the gate is in and scripted with a couple places to go, but there wont be any quests or npcs in it if I do that.

+1 vote   article: Features Update
neronix17 Jan 15 2010, 8:13pm replied:

thankee, Il be making a texture for it that looks more like the series gate and is more detailed, this is just going to be a place-holder so I have the gate for the first version if I cant get the better texture done for it in time.

+1 vote   media: Stargate Model
neronix17 Jan 15 2010, 8:08pm replied:

Woo that was close! Damn good idea too...

Il just tell you :) Im going to use this as a marker to help you find secrets, like the sound near Nirnroot, but visual instead, and now that youve mentioned it I might use it for an off-world item store in vanilla Oblivion :)

+1 vote   media: Earth Symbol
neronix17 Jan 15 2010, 8:00pm replied:

The model or the comment reply? lol

+1 vote   media: AG3 Satellite
neronix17 Jan 12 2010, 6:20pm says:

the lol at the end kind of ment to be a mark to say I was joking too :)

+1 vote   media: Asgard Control Panel
neronix17 Jan 12 2010, 8:58am replied:

Funny how we could be a dying race that teleports to get around now if we had really met the Aschen XD

+1 vote   media: The complete Aschen fleet
neronix17 Jan 10 2010, 9:51pm replied:

Actually, if you knew anything about computers you would realise Im using said computer as a server (servers are after all just computers), and I only said theres enough free space for that many players, Im doubting this will gather even a couple of hundered let alone millions.

+1 vote   game: The Steam Punk
neronix17 Jan 2 2010, 6:32pm replied:

Yeah, I hate the fact there are no vaults you can just go and live in... Overseer is an A-hole...

+1 vote   media: Atrium Update*
neronix17 Jan 2 2010, 12:55pm says:

nothing wrong with it, looks as unsc as any other ships.

+1 vote   media: Random Pictures
neronix17 Dec 31 2009, 9:47pm replied:

I didnt look it up or anything, but that pic just screams 'SURREY' lawl, dont know why, might be the clealiness of the buildings, or maybe the fancy shaped fences (even though its broken its still fancy)...

+1 vote   media: my home street
neronix17 Dec 31 2009, 9:40pm replied:

yeah, norrowing it down to the UK by the profile info and then presuming its England since Scotland is either raining, snowing or about to do one of those and Whales just isnt that nice looking lol

+1 vote   media: my home street
neronix17 Dec 16 2009, 11:16pm replied:

no you will likely die in the shade :)

+4 votes   media: Ingame screenshots
neronix17 Nov 30 2009, 4:56am replied:

highly skilled with a keyboard since its over the opposite side, so its not like your finger slipped lol

+1 vote   media: Tanker Bug
neronix17 Nov 22 2009, 11:09am says:

its the GDO, a.k.a Garage Door Opener, its whats used to send a code through to the SGC so they know to open the Iris.

+1 vote   media: modèles
neronix17 Nov 22 2009, 11:06am says:

looks good, dont forget the shoulder pads though :)

+1 vote   media: models
neronix17 Nov 16 2009, 2:39am says:

I think my brain just imploded :O

+2 votes   download: Stargate War Begins Public Beta v.6
neronix17 Nov 13 2009, 11:07pm replied:

I wus gonna say that lol, engine sticks out too far for it to be a longsword though, and the cockpit is too big

+1 vote   media: TAC II Fighter
neronix17 Nov 10 2009, 6:31am says:

I think it looks alot like the MAKO from Mass Effect without wheels.

+2 votes   media: MAKO Corvette
neronix17 Nov 9 2009, 5:28pm replied:

It is a game, not a mod. Hoping theyre not expecting money for it though.

+1 vote   download: Star Wars The 501st Demo.
neronix17 Nov 9 2009, 5:26pm says:

I like making flash stuff in my spare time, but I didnt think I could do very good designs till I seen those engine blasts :D

+1 vote   media: Various Images
neronix17 Nov 8 2009, 5:39am replied:

I dont remember the big ones with paterns on them :/ jk

+1 vote   media: Republic Fleet
neronix17 Nov 2 2009, 1:34pm replied:

whats wrong with that?

+1 vote   media: Classified
neronix17 Oct 27 2009, 6:47pm replied:

could easily be for land too

+1 vote   media: Covenant Refinery
neronix17 Oct 27 2009, 6:46pm replied:

agreed, dont like having to look at it for a moment to even figure out if its human or covvie

+1 vote   media: Classified
neronix17 Oct 24 2009, 3:59pm replied:

Yeah thats def Kotor clips mixed in there, should maybe have that in the credits to avoid copyright issues

+2 votes   media: Taris Flashback
neronix17 Oct 12 2009, 9:11pm replied:

Well u cant have! yet anyway, had alot of problems with the hosting company not giving what i need so Im setting it up to run from my home computer, an empty one with a hard drive just big enough to hold all the data it would need to for a couple million players, plus the site itself. That way none of my personal files may be accessed and I can add features at will without dealing with horrible site hosting that is worse than most free ones.

+1 vote   game: The Steam Punk
neronix17 Oct 12 2009, 5:52am says:

no the graphics look low.

+1 vote   media: Much Advancement!
neronix17 Oct 10 2009, 12:12pm says:

very well done, but i dont like that the bases of the pieces show that much, all my table pieces have bases thin enough not to show that theres much difference, in fact some things like towers and buildings dont have because they can stand on their own easily, and I personally would have made the table un-even, like slight hills and stuff just seems too flat...

+1 vote   article: Mapping progress tiow_gamestable
neronix17 Sep 22 2009, 8:24am replied:

theres several covenant ships i know of that are spherical in shape, and keep in mind this is the bare model itself, no texturing or smoothing has been done by the look of it, it could look awesome perfect for the part when its been finished.

+1 vote   media: WIP Unyielding Hierophant
neronix17 Sep 21 2009, 1:08pm says:

its not supposed to be, theres some cyberpunk in the game since you can travel to other plants, i thought it best to through some of both, plus i dont want to have two games that are exactly the same but look different.

+1 vote   media: Concept Art
neronix17 Sep 16 2009, 4:52pm says:

i see freemans face in there!

+1 vote   media: GoldWave
neronix17 Aug 31 2009, 6:49pm replied:

so was I, looks like its failed since it went to UT3

+1 vote   mod: Ashes of Apocalypse: The Embers Dawn
neronix17 Aug 27 2009, 4:17pm says:

I dont like it...I might not use this mod ever again if this is in the campaign...the space station thing would be a much better Goa'uld city ship.

-1 votes   media: Goa'uld City (Simple Concept)
neronix17 Aug 25 2009, 10:44am says:

first time ive seen ARC troops in a mod :)

+1 vote   media: Demo In game Shots
neronix17 Aug 24 2009, 1:00pm says:

its from KOTOR, not sure if its in both the 1st and 2nd or if its just in one, its been a while since i played that but if memory serves me right those are the style of ships created from the energy of a star using a installation called the "Star Forge", said installation could produce an infinite fleet of ships along with ground troops (just droids i think, the actual troops would probably been normal people recruited). Cant wait to see if they add in a Star Forge, would be awesome...

+1 vote   media: Leviathan
neronix17 Aug 16 2009, 4:51pm says:

whats that going to be used as? and what civ gets to use it?

+1 vote   media: Halo
neronix17 Aug 1 2009, 5:59pm says:

since they would be able to rotate anyway that really doesnt make any difference whatsoever, in fact its better, makes them look ready for battle rather than just out the shipyards...

+2 votes   media: Galactica stuff
neronix17 Jul 5 2009, 5:20pm says:

the halcyon class could be blocking the view of hundreds of ships, if any of the commanders were like keyes then they could have a third of the ships and rip the covvies to shreds. Saying that...I still agree that covvies would win :D

+1 vote   media: Promotional Widescreen Wallpaper
neronix17 Jul 5 2009, 5:15pm replied:

your joking right? sony doesnt deserve to have a personal computer to be honest and acer is one of the best makes ive ever used. Cant say anything about toshiba since ive never used one, im using an HP and its doing pretty good at the moment, well, i say its HP but...all that still is HP is the case :D

+1 vote   media: My com with the some of the most unstable software
neronix17 Jun 28 2009, 10:00am says:

just because it will meet the minimum requirements does in no way mean that the game will run top speed, my crappy laptop runs homeworld 2 perfectly but I put it into my ultra awsome gaming computer (compared to my laptop it is anyway) and it will run quite badly lol, as for fallout 3, it stuttered a bit on mine now and again and mine passed the recommended system spec by miles lol

+1 vote   media: OMFG... Fallout 3 results for my family computer
neronix17 Apr 12 2009, 8:14am says:

wow, amazing what idiots will say these days...

+10 votes   download: Zombie Underground *V0.5 Compatible Only!*
neronix17 Apr 6 2009, 9:22pm replied:

honestly, id say this mod died, so reallly it wont matter lol

+2 votes   download: BFM2 Alpha R1
neronix17 Mar 18 2009, 5:53am says:

There seems to have been a little trouble uploading the demo the first time, ive reuploaded it and hopefully it will work this time...

+1 vote   game: Prometheus : The Return
neronix17 Mar 17 2009, 6:27pm says:

Thanks, il finally be able to finish my first mod lol

+2 votes   member: droideka95
neronix17 Feb 10 2009, 5:18pm says:

theres some similarities between this and the 304 but its far too star trekkie lol, still pretty good though.

+1 vote   media: Lancer - Class Star Destroyer In Space
neronix17 Dec 12 2008, 1:11pm says:

So far the screens look good and from what ive read of it it seems alot better than what ive done lol, but since im having trouble with getting my computers sound working i havent had time to test it out yet, will give feedback on it when i do tho

+2 votes   member: Envy
neronix17 Dec 6 2008, 2:21pm replied:

its not for oblivion because i dont want to have to add speech :P

+1 vote   mod: Operation Sci-Fi: Oblivion
neronix17 Dec 1 2008, 8:46am replied:

his spelling isnt too bad, be nice >=(

+1 vote   group: Original Stargate Creations
neronix17 Oct 6 2008, 5:28pm says:

cant wait to see that on my screen and be blowing the hell out of UNSC ships with covvie ships, seriously a beta, anything, id give you my left arm to play it as you make it :P

well...maybe not my arm...

+1 vote   media: New Engine Particle System
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