Hey buckaroo. I'm currently an Environment Artist at Insomniac Games and am unable to contribute to any monetized indie projects at this time.

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SinKing
SinKing

Hell that is amazing! I can never get those hard lines, I wonder what I'm doing wrong. Your objects look solid, while mine often blur into each other and all I could think of is to use hard brushes for hard surfaces and soft ones for soft.
There seems to be more to it, though...

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