Cool. I think a good way to make the new races more "Complex" would be to make their gameplay more progressive. Like for the Turanics, in Path to Victory, the player has to capture enemy ships to unlock some of his own. It's just an example on how to make the races more consistent and interesting.
I also noted a few bugs: Turanic Raiders capital ships seem impossible to hit with Ion cannons. I tried attacking some with Ion Destroyers and Ion Cannon Frigates and their attacks kept missing (they have no problems hitting other capital ships).
Nekrataal0
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