Don't worry about it.

Comment History  (120 - 150 of 329)
NeighborlyNinja
NeighborlyNinja Feb 1 2012 replied:

It's actually pretty simple, I learned a lot about it in about an hour or two. It just takes a bit of fooling around and looking at the results in-game.

+2 votes   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Feb 1 2012 says:

Fun!

+1 vote   news: Balance of Power Announced!
NeighborlyNinja
NeighborlyNinja Jan 30 2012 replied:

We need sniper-spotter teams! Please allow a guy with a BR to land with my snipers, it'd be epic seeing them try and hold off against squads of Covenant until reinforcements arrive! =( I'm far too lazy to do that myself...

+1 vote   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Jan 29 2012 replied:

Actually, the Empire already controls Skyrim, the Stormcloaks are trying to take it over. If I were a Nord in Skyrim, I would just accept the Empire as the governing body and worship Talos in secret if I wanted to worship him. Suck it up Nords, it's not worth the bloodshed. If it were to continue, Skyrim will be under the complete control of the Dominion in a short time.

+17 votes   media: Battle near Whiterun Ezhov
NeighborlyNinja
NeighborlyNinja Jan 23 2012 replied:

Awe man, negative karma... I find myself feeling very dumb every time I express my opinion. =,( A smart man doesn't try to interfere with other people's business. I hope whoever did that didn't take me for a HW hater. I used to play it all the time, and now I'll play when I'm feeling nostalgic. I'm ranked General on there for goodness sake! If you don't believe me look up my GT "NeighborlyNinja" if they still run the stat thing on their website. Heck, I'll play you!

+2 votes   media: UNSC Falcon
NeighborlyNinja
NeighborlyNinja Jan 22 2012 replied:

Just go try Halo 2 Legendary Co-op... The most impressive gaming achievement of my life is beating that. But yeah, Skyrim eats up my time like crazy. I'm playing full time when the construction kit comes out. Let us know if you ever get into Skyrim modding, it's nice to hear you like TES!

+1 vote   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Jan 20 2012 replied:

We're smarter than them. We can find work-arounds and loopholes, have faith my friend in the power of many over the few. They will never completely destroy us.

+3 votes   poll: Did you take action and protest SOPA / PIPA
NeighborlyNinja
NeighborlyNinja Jan 20 2012 replied:

Why on earth couldn't they put serious time, effort, and most importantly love into a Halo RTS that could be awesome? This mod is exactly what I and probably others wanted, but there won't be a massive online community to play with for it. Ughhh, Halo was originally going to be an RTS in the first place.. So why can't Bungie go make a decent RTS for us console gamers? I can't find a single good RTS game for XBOX 360 that hasn't had it's servers shut down...

+3 votes   media: UNSC Falcon
NeighborlyNinja
NeighborlyNinja Jan 20 2012 says:

Can't wait to make Skyrim my world! I'm getting truly started on serious modding on Skyrim (probably a lot of other people are too), after fooling around with Fallout 3 and TES IV for a long time.

+1 vote   news: Update on the Creation Kit
NeighborlyNinja
NeighborlyNinja Jan 14 2012 replied:

It'll depend just on how useful it really is. If I can transport six squads of ODSTs behind enemy lines with three Falcons, it'll be worth twice that!

+1 vote   media: Air Support
NeighborlyNinja
NeighborlyNinja Jan 13 2012 replied:

Use notepad to edit the "Factions.xml".Press CRT-F and find "Unit_Cap" and change every value to the cap you want. Make sure you are under the faction you want to change the Population Cap for.
0,50
1,50
8,50
etc...

+1 vote   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Jan 8 2012 replied:

Or you can simply raise the population capacity in the XML in a matter of 15 seconds.

+1 vote   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Jan 7 2012 replied:

Did you not see that it says "Any posts about adding things from Halo Wars will be deleted or, at best, ignored..." at the top?

+1 vote   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Jan 7 2012 replied:

The cockpit seems to have very low visibility for an aircraft with that fat canopy structure, but as a whole it looks amazing! I think it was like that in Reach anyway though.

+1 vote   media: UNSC Falcon
NeighborlyNinja
NeighborlyNinja Jan 5 2012 replied:

You need Archive Invalidation invalidated.

+1 vote   media: Mirkwood Knife
NeighborlyNinja
NeighborlyNinja Jan 5 2012 replied:

*frightened face*
There are no Baggins here! Their out in Hobbiton!
*closes door*

+1 vote   media: Nazgul
NeighborlyNinja
NeighborlyNinja Jan 5 2012 says:

I can see the Imperial City in the background... It's still amazing though! I hope we'll get to fight the Nazgul, even if they can't be killed...

+1 vote   media: Amon Sul
NeighborlyNinja
NeighborlyNinja Jan 5 2012 says:

I'm ready to bring Gandalf through here, but this time we will defeat Durin's Bane through our combined strength.

+1 vote   media: The Gates of Moria
NeighborlyNinja
NeighborlyNinja Jan 5 2012 replied:

It's to Moria. (Balrog place)

+1 vote   media: MERP 0.2.6 Preview
NeighborlyNinja
NeighborlyNinja Jan 2 2012 replied:

I honestly don't like Brutes. They just don't seem very Halo-ish to me. It makes the Covenant look less orderly when there are like 20 different types of units you can build and a third of those have completely different color schemes. I like the simpler Halo: CE type Covenant with about three different vehicles (I'm throwing the Scarab in there), two aircraft, and three races of infantry. But I suppose Brutes deserve to be in this anyway because they are pretty important in the story line, even if there weren't any on Halo (Installation 04) in the first place.

-1 votes   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Dec 29 2011 replied:

That's valuable fuel! Don't shoot it, it'll just attract zombies from a mile away. Just rob the gas station for supplies and leave.

+1 vote   media: Fuel Station
NeighborlyNinja
NeighborlyNinja Dec 28 2011 replied:

I'm glad to see that this is how this game is going to be! Co-op will be amazing too, but what happens when someone dies? Can the player no longer do anything but watch as his friend uses one of those 12 gauge shells on his head?

+1 vote   media: Shotgun House
NeighborlyNinja
NeighborlyNinja Dec 27 2011 says:

Beautiful, I can see this becoming a wonderful scenario. Is this game going to be a sort of simulation in that there aren't a million guns laying around everywhere? It'd be REALLY cool to have to worry things like finding survivors, hunger, sanity, rest, fuel for electric generators, fatigue, and structural integrity if you locked yourself up in a little house with a basement full of canned beans and a 12 gauge shotgun. All that would set this game apart from all the other zombie games I've played for the better. I really would love to help you with this project, but I'm a somewhat mediocre modder. All I've ever done was edit other people's meshes and textures as well as edit a few lines of script to meet my own ends. I also know NOTHING of Cryengine 3.

+1 vote   media: Shotgun House
NeighborlyNinja
NeighborlyNinja Dec 26 2011 says:

Lovely.

+1 vote   media: Cemetery Assets
NeighborlyNinja
NeighborlyNinja Dec 25 2011 says:

I hope this actually gets finished and turns out well! Good luck, I'll check back with this in two months to see the progress.

+2 votes   game: Safe House
NeighborlyNinja
NeighborlyNinja Dec 22 2011 says:

Anybody else think the ODST sniper unit needs a spotter buddy (a guy with a BR by his side)? It gets pretty lonely out there on the field with no one to talk to except for your rifle. Oh, and I guess you have a slight tactical advantage with a spotter to cover you when it all hits the fan. (To balance this you could give a Jackal Sniper a spotter with a Carbine as well)

+1 vote   mod: Campaign Commander
NeighborlyNinja
NeighborlyNinja Dec 22 2011 says:

I vote ODST snipers should have spotters (a guy with a BR by his side). Anyone agree? It gets pretty lonely for them not to have company...

+1 vote   media: ODST Sniper Specialist
NeighborlyNinja
NeighborlyNinja Dec 13 2011 says:

Cooooool! Love me some good ole' Blood Gulch, but why make it night time?

+1 vote   media: Blood Gulch map
NeighborlyNinja
NeighborlyNinja Dec 13 2011 says:

Banshees don't fire a second or third banshee bomb after their initial assault on a building due to being to close to the target.

Warthogs are slow/have a slow acceleration time.

It'd be great if there were more population points.

Infantry won't shoot at air on their own (at least marines vs banshees).

The field of view is very small for most units. (everyone else may for some reason like this, I personaly don't like it because it's very unrealistic)

HAN SOLO'S EMP IS VERY ANNOYING! CAST HIM OUT OF THE MILKY WAY GALAXY TO A GALAXY FAR, FAR AWAY!

+1 vote   news: Land Beta Feedback
NeighborlyNinja
NeighborlyNinja Dec 13 2011 replied:

I think the AA wraith is well balanced in that it takes up so much population. With only a unit cap of 9, you can only have three and no units to support them.

Although I really wish the population cap was a few points higher. Massive grunt assault anyone?

+3 votes   news: Land Beta Feedback
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