Don't worry about it.
The lighting is different or the texture is darker.
Is that an Albatross?
Considering it's free and so were it's predecessors, I think this is rightful to distribute it freely. But I didn't read the fine print, so I could be way legally wrong.
It'll depend just on how useful it really is. If I can transport six squads of ODSTs behind enemy lines with three Falcons, it'll be worth twice that!
There are no Baggins here! Their out in Hobbiton!
I vote ODST snipers should have spotters (a guy with a BR by his side). Anyone agree? It gets pretty lonely for them not to have company...
So that's what was going on with the mag, nice catch! Although I don't understand what that thing sticking out on top of the mag is... I have an airsoft Echo 1 P90 (pretty much a fully accurate model of the real thing) and I've used the P90 in a lot of different games. I'm pretty darn sure that there isn't anything under the magazine or on the top of the magazine. When I first saw this picture I was very confused and kind of still am. Why would they release an inaccurate picture? Oh well, I'm just happy my favorite weapon is in the game.
I don't know about you, but playing this mod on the day before the world might end is on the bottom of the list of things to do that day. I'll play if it's THREE days before though.
That would be pretty amazing! Although that has to be pretty hard to do and just buying slightly more expensive hogs would be fine with me.
However, they will probably freek out a little bit and order the majority of the fleet to fire on it and possibly order kamikaze runs because of the physiological problems the Fleet Master is having.
That gives me an idea! Why not give a space unit the ability to kamikaze? A huge ship hitting a space station would be amazing! Just think of the strategic options!
I agree that it doesn't look right. It looks too much like a smaller craft. Like some sort of fighter. Heck, maybe you could just resize it make it some sort of advanced fighter like the Tie Advanced to the Tie fighter.
It's actually pretty simple, I learned a lot about it in about an hour or two. It just takes a bit of fooling around and looking at the results in-game.
We need sniper-spotter teams! Please allow a guy with a BR to land with my snipers, it'd be epic seeing them try and hold off against squads of Covenant until reinforcements arrive! =( I'm far too lazy to do that myself...
Actually, the Empire already controls Skyrim, the Stormcloaks are trying to take it over. If I were a Nord in Skyrim, I would just accept the Empire as the governing body and worship Talos in secret if I wanted to worship him. Suck it up Nords, it's not worth the bloodshed. If it were to continue, Skyrim will be under the complete control of the Dominion in a short time.
Awe man, negative karma... I find myself feeling very dumb every time I express my opinion. =,( A smart man doesn't try to interfere with other people's business. I hope whoever did that didn't take me for a HW hater. I used to play it all the time, and now I'll play when I'm feeling nostalgic. I'm ranked General on there for goodness sake! If you don't believe me look up my GT "NeighborlyNinja" if they still run the stat thing on their website. Heck, I'll play you!
Just go try Halo 2 Legendary Co-op... The most impressive gaming achievement of my life is beating that. But yeah, Skyrim eats up my time like crazy. I'm playing full time when the construction kit comes out. Let us know if you ever get into Skyrim modding, it's nice to hear you like TES!
We're smarter than them. We can find work-arounds and loopholes, have faith my friend in the power of many over the few. They will never completely destroy us.
Why on earth couldn't they put serious time, effort, and most importantly love into a Halo RTS that could be awesome? This mod is exactly what I and probably others wanted, but there won't be a massive online community to play with for it. Ughhh, Halo was originally going to be an RTS in the first place.. So why can't Bungie go make a decent RTS for us console gamers? I can't find a single good RTS game for XBOX 360 that hasn't had it's servers shut down...
Can't wait to make Skyrim my world! I'm getting truly started on serious modding on Skyrim (probably a lot of other people are too), after fooling around with Fallout 3 and TES IV for a long time.
Use notepad to edit the "Factions.xml".Press CRT-F and find "Unit_Cap" and change every value to the cap you want. Make sure you are under the faction you want to change the Population Cap for.
Or you can simply raise the population capacity in the XML in a matter of 15 seconds.
Did you not see that it says "Any posts about adding things from Halo Wars will be deleted or, at best, ignored..." at the top?
The cockpit seems to have very low visibility for an aircraft with that fat canopy structure, but as a whole it looks amazing! I think it was like that in Reach anyway though.
You need Archive Invalidation invalidated.
I can see the Imperial City in the background... It's still amazing though! I hope we'll get to fight the Nazgul, even if they can't be killed...
I'm ready to bring Gandalf through here, but this time we will defeat Durin's Bane through our combined strength.
It's to Moria. (Balrog place)
I honestly don't like Brutes. They just don't seem very Halo-ish to me. It makes the Covenant look less orderly when there are like 20 different types of units you can build and a third of those have completely different color schemes. I like the simpler Halo: CE type Covenant with about three different vehicles (I'm throwing the Scarab in there), two aircraft, and three races of infantry. But I suppose Brutes deserve to be in this anyway because they are pretty important in the story line, even if there weren't any on Halo (Installation 04) in the first place.
That's valuable fuel! Don't shoot it, it'll just attract zombies from a mile away. Just rob the gas station for supplies and leave.
I'm glad to see that this is how this game is going to be! Co-op will be amazing too, but what happens when someone dies? Can the player no longer do anything but watch as his friend uses one of those 12 gauge shells on his head?
Beautiful, I can see this becoming a wonderful scenario. Is this game going to be a sort of simulation in that there aren't a million guns laying around everywhere? It'd be REALLY cool to have to worry things like finding survivors, hunger, sanity, rest, fuel for electric generators, fatigue, and structural integrity if you locked yourself up in a little house with a basement full of canned beans and a 12 gauge shotgun. All that would set this game apart from all the other zombie games I've played for the better. I really would love to help you with this project, but I'm a somewhat mediocre modder. All I've ever done was edit other people's meshes and textures as well as edit a few lines of script to meet my own ends. I also know NOTHING of Cryengine 3.
I hope this actually gets finished and turns out well! Good luck, I'll check back with this in two months to see the progress.
Anybody else think the ODST sniper unit needs a spotter buddy (a guy with a BR by his side)? It gets pretty lonely out there on the field with no one to talk to except for your rifle. Oh, and I guess you have a slight tactical advantage with a spotter to cover you when it all hits the fan. (To balance this you could give a Jackal Sniper a spotter with a Carbine as well)
Cooooool! Love me some good ole' Blood Gulch, but why make it night time?
Banshees don't fire a second or third banshee bomb after their initial assault on a building due to being to close to the target.
Warthogs are slow/have a slow acceleration time.
It'd be great if there were more population points.
Infantry won't shoot at air on their own (at least marines vs banshees).
The field of view is very small for most units. (everyone else may for some reason like this, I personaly don't like it because it's very unrealistic)
HAN SOLO'S EMP IS VERY ANNOYING! CAST HIM OUT OF THE MILKY WAY GALAXY TO A GALAXY FAR, FAR AWAY!