Don't worry about it.
Water always looks so pure and shiny in games. I love it!
The lighting is different or the texture is darker.
I'm no fan of fan-made ships, but I like the purpose, look, and feel behind this thing. The Tau'ri really need a ship for heavy weight fights.
Sweet, getting paid to mod! Unfortunately I'm not very artistic and I can't help you with models and textures.
Well who the heck needs a strong fort if you can have a ship!?
All of the weapons look very small though... Oh well, they're still good models.
WE NEED SPARTANS! Those darn fuel rod cannons tip the balance in the favor of the Covies, we need to tip it back!
I've done that before actually, it's almost as simple as it sounds. I'm pretty sure that I made a backup of the FoC directory and then overrode it with all files from each mod that applied and would merge well, except for the ones that involved menu changes (texture files are okay though). After you do that try to sort out all of the inconsistencies and ugliness. This should take a lot of tweaking (Star Wars units may show up from time to time), so keep that FoC directory backup handy in case of the need for a restart of tweaking in a particular section. Just make sure that when your merging the folders that you use the default menu files instead of the modded ones, that's the biggest problem.
Sorry that I can't really give you precise directions, screwing around with overrides is an inexact science. This takes a bit of know-how. I ended up not keeping my FoC this way because the quality of work didn't really match up. (Farseer does a professional and uniform job, while the First Offensive team is made up of more than one nonprofessional person and thus harbors inconsistencies)
I like the look of this one, really industrial.
Are we going to get another Christmas present from you? I really loved the last one!
I think that he's sticking to the theme of Halo 1-3, with the Forerunner being an indigenous faction rather than a full fledged faction. I'm making assumptions though, he hasn't even finished the core factions of the game yet. Also, there aren't quite enough Forerunner space units to fulfill all of the space combat roles necessary, and the ones that are available are grossly overpowered in comparison to their Covenant/UNSC counterparts.
Reminds me of Fallout 3 weapons...
Keep in mind that this is an RTS. Models don't need to be smooth, only relatively accurate.
MA5B is the Halo CE assault rifle (the epic one with 60 rounds), rather than the MA5C D or K which were in other games or books.
Just more fodder for my Warthog task force!
Assuming that Farseer doesn't go all out and add in explosive physics, which would cause the brute shots to flip over my hogs.
Awesome! Do you actually get to push the buttons?
Yeah, but in this one it appears that you get allies and you aren't just fighting banshees. Hopefully there aren't too many ground targets to take out.
Really needs some serious halo music!
Pretty good looking Spartan model.
That ought to be fun to fight through.
And since when did Battlefield 2 have any sort of destructible environment? Course you can't shoot out the lights!
Holy heck, that is an awesome looking jet!
Is that an Albatross?
That is pretty freakin sweet. Does it fly like a falcon?
Man, there are so many mods that I want to help out on. It sucks being a mediocre modder(the only thing I can competently handle is small texture, model edits and Bethesda games like Skyrim and Fallout). Maybe wherever I go to college there will be some kind of class that I can take on the side to improve skills, so I can help out with things like this in my free time.
Those replicators won't know what hit them!
Mmmmmmm, I just want to shoot a few baddies with it now.
I know! It sucks so much, the only great Stargate mod that I can play is Pegasus Chronicles... Still, best of luck to you!