Don't worry about it.
Better watch it kid, this kind of sarcasm can get you eaten by the Unikraken!
This is Mass Effect we're talking about here. Add 2000% glow, triple the scale. Repeat until too beautiful to complain about retina damage.
Though this does bring to mind how disproportionately huge the engine area of the Thermopylae is to the rest of the UNSC fleet's ship to engine ratio. Shaving off the bottom two thrusters would make it look normal, but I guess the UNSC doesn't really mind having unnecessarily large amounts of thrust.
Really awesome graphic!
Meh, flags look fine to me. I just can't wait to explore this place.
Sexiest ship I've ever laid eyes on. Someone try and show me something better looking. Seriously, I want to see that.
Das what I'm talkin bout. :)
I suppose the alloys used to construct the ships could be different colors, the Infinity is a much newer ship than a Paris class after all. But it would certainly be more pleasing to the eye if it fell more in line with the other ships.
Ship color hue continuity makes a mod feel much more like a game. :) And vice versa. The color difference between a covenant destroyer and the rest of the covenant fleet that our friends at Ensemble came up with has always bugged me to no end.
I'd feel attached too if I blew up a death star with it.
It's a darn shame that I've never gotten wind of this fighter. It's not bad looking, although the X-wing still looks like a more advanced fighter to me.
I want to see this next to a support fleet so bad. :D
I don't like designs like this just because of the obvious structural flaws. Just focus fire on the center section and you split the thing into 4 pieces.
Praise Jesus, this ship is basically the answer to all of the UNSC's problems, as it should be. Covies better focus this thing hard if they're going to have a chance.
Shields on the heaviest hitter? GG covies.
Get distracted by its detail and beauty, while the SGC is under attack.
There's dat Thermopylae and it's flat aft again. Someone should let it know that it's got nothing to show.
Anyone else see dat flat aft on the Thermopylae class carrier? I know all of us guys feel different about the afts we see, but dang. Dat aft is just too flat. Gotta have them angles. Real ships have angles. Don't mean to offend any of dem skinny ships out there.
With pretty new texture mapping I mean to say.
Very nice, the exhaust area reminds me of another sort of ship. Will we be seeing a heavy stealth frigate anytime soon?
Covenant fleet may be able to take down one scout...
10/10 would sit in
This really does look pretty amazing.
That tutorial did at least help me understand the process we're looking at a little better. I think I can pick up the actual artistic part fairly easily, but pasting the texture on the model I still don't fully understand. You just look at a particular side of your model, create a linear outline and start painting away? How one places that side texture on the model is still a mystery to me, but I'll worry about that later. I foresee many youtube videos in my future.
I should be able to learn most of the basics on my own, but I'll make sure to get back to you if I'm having trouble. Thanks, offering to help really means a lot.
Replacement Covenant titan on the top left? Looks like the one Cole took down over Harvest, but I'm sure that's already been posted and you guys have already had this conversation.
Anyway, like everybody else I would absolutely love to help, but don't have the skills. I've said that a lot and should probably do something about it. I'm guessing texture artists are harder to come by than modelers? What do I start playing with to learn about texturing models? I'm not completely new at messing with textures, but have no idea how UV mapping and grafting textures to models or anything like that works. If somebody wants to send me a quick message about this stuff and where to start, that'd be cool. I realize I probably won't be able to help you guys for a while, but at least I could be of some use at some point.
10 means EVERYTHING
All that I want is a quick little Goa'uld attack in the SGC that I can play through over and over again. Kind of like that episode where Teal'c got stuck in that simulation. That'd be good fun.
Nice work! That must have taken a while to make.