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Comment History  (120 - 150 of 163)
neddiedrow
neddiedrow @ Spring Defense

Apparently.

Good karma+3 votes
neddiedrow
neddiedrow @ I Hate Mountains Movie Poster

No marshmallows? Well, Francis is just a creampuff...

Good karma+1 vote
neddiedrow
neddiedrow @ Balancing the difficulty

Delicious.

Good karma+2 votes
neddiedrow
neddiedrow @ P.U.R.E.

Minimum Recommended
Core Duo or Athlon X2
Nvidia 7600 or ATI equivalent
1 GB RAM
300 MB

Recommended
Core 2 Duo or AMD equivalent
Nvidia 8800 or ATI equivalent
2 GB RAM
400 MB

Maps will of course require additional space. Can be run on lesser equipment but the experience will require manual tweaking and low settings.

Good karma+1 vote
neddiedrow
neddiedrow @ P.U.R.E.

Well, obviously, but that doesn't preclude some intrepid gentleman shoving in his own content.

Good karma+1 vote
neddiedrow
neddiedrow @ P.U.R.E.

Not generally, not as of yet.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

There is single player skirmish with the C.R.A.I.G. AI, missions are under development, and the superweapons are thus far not included.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

We may eventually implement this as a kind of foil for the actual mechanics, but it will mostly be cosmetic and is not a priority.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

If you have a Core Duo or equivalent you should be able to handle the CPU load, however a dedicated GPU is preferable to integrated, and even with higher power integrated chipsets there can be difficulty.

Don't quote me on this, but you should have a 6XXX/7XXX series Nvidia card, a Core Duo or equivalent, and at least 1 GB of RAM. I recommend a 8XXX series card, a Core 2 Duo and 2 GB of RAM. Hard drive use is minimal.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

Yes, we currently include the C.R.A.I.G. AI in the release.

Good karma+1 vote
neddiedrow
neddiedrow @ Sonic Hedgehog Alliance

Interesting... I question the devotion of so much space to scores and passive elements, however. Would it not be more reasonable to have those values displayed at the end of matches, when relevant, or when paused? The only game relevant values are the number of lives, which need not always be displayed, and the number of rings.

Good karma+1 vote
neddiedrow
neddiedrow @ Left 4 Dead

I'd like to see some other weapons, though what roles are not currently filled? Every current weapon has a limited role which fills a demand, depending on your situation. I could see some additional explosives and pistols, but carving out other roles for new primary guns seems a little more involved.

Good karma+3 votes
neddiedrow
neddiedrow @ Left 4 Dead

I agree, this fell short of the potential before it. I would like to see an advanced survival mode with each of the present stages modified with numerous movable objects, additional elective triggers, etcetera. As it is, we just end up running around, fighting an entirely zombie driven conflict with limited replay value.

Good karma+3 votes
neddiedrow
neddiedrow @ Gundam 1.2 release post!

Was he confirmed?

Good karma+1 vote
neddiedrow
neddiedrow @ Gundam RTS

Hope to see you in lobby. ;D

Good karma+1 vote
neddiedrow
neddiedrow @ Building an emmental (also known as a manor)

I'm very, very interested. Keep up the great work, lads, I can't wait to play it!

Good karma+2 votes
neddiedrow
neddiedrow @ Spring Defense

Yeah, ModDB is so bloody awkward in some ways.

Good karma+2 votes
neddiedrow
neddiedrow @ Star Wars: Imperial Winter Team

Certainly not.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

Might I beg a link to your site? Call it curiosity.

Good karma+1 vote
neddiedrow
neddiedrow @ Gundam RTS

Just been released as version eight, download now!

Good karma+1 vote
neddiedrow
neddiedrow @ P.U.R.E.

Hurm.

Good karma+2 votes
neddiedrow
neddiedrow @ Spring: 1944 Operation Luettich (v1.01) Released!

There have been quite a few projects in long-term development on the engine, while some have disappeared, many have persisted through years and many engine improvements to reach some level of release. Spring continues to attract new projects, I simply wish we had more developers working on the engine to regain our edge over commercial engines.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944 Operation Luettich (v1.01) Released!

At what point does it crash? When you enter the battleroom, when you start loading, when you finish loading?

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

No, not really. A prerequisite, perhaps.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

Deceptive, quite deceptive. They don't play much like one another, thankfully.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

The engine is always changing. With more developers we could easily match most modern engines, but there just aren't enough developers and visionaries.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

Single player is in development. Tell me your specs and I can tell you whether or not you can run it.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

Well, maps aren't limited to what we provide. We are doing our best in that matter.

Good karma+1 vote
neddiedrow
neddiedrow @ Spring: 1944

Of course, this comment is outdated. There is an AI known as C.R.A.I.G. at this point.

Good karma+1 vote
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