This member has provided no bio about themself...

Comment History  (30 - 60 of 164)
neddiedrow
neddiedrow May 20 2010, 3:14pm says:

I can dig it.

+1 vote     media: Random map screens
neddiedrow
neddiedrow May 14 2010, 5:01pm replied:

Aaaand?

+1 vote     game: Kernel Panic
neddiedrow
neddiedrow May 14 2010, 4:48pm says:

So, have there been any recent advances?

+2 votes     game: Meridian
neddiedrow
neddiedrow May 14 2010, 4:46pm replied:

Yeah, I noticed that as well. More voices and more races would probably improve the feel and a DLC could even be profitable.

+1 vote     game: Killing Floor
neddiedrow
neddiedrow May 14 2010, 4:43pm says:

Do you also have the corpse modeled?

I would have the tent severed in the middle, the radar sunk into the dirt with a flat tire, and the protruding element of the HQ shoved back in on one corner, or simply twisted. That is just me, I'm crazy.

+1 vote     media: [NEW]NATO - Headquarter
neddiedrow
neddiedrow May 14 2010, 4:39pm replied:

Seriously, I could get eight computers up with TA at the new place.

+1 vote     mod: Total Annihilation: Escalation
neddiedrow
neddiedrow May 13 2010, 8:37pm replied:

Deployment doesn't work with the current version of the engine. There is a replacement in development which is more comprehensive.

+1 vote     download: Spring1944 Operation Lyuban (v1.07) FULL INSTALLER
neddiedrow
neddiedrow May 13 2010, 8:35pm replied:

It is primarily multiplayer though you can play skirmishes in single player with the included C.R.A.I.G. AI. I tentatively put the minimum requirements at 512 MB of RAM, a Pentium 4, and a GeForce 4, but it doesn't look modern at the settings permitted by that hardware. Recommended moderate requirements are 1 GB of RAM, a Core Duo and a 7-series Nvidia Card.

+1 vote     download: Spring1944 Operation Lyuban (v1.07) FULL INSTALLER
neddiedrow
neddiedrow May 13 2010, 8:16pm replied:

Indeed yes.

+3 votes     engine: Spring
neddiedrow
neddiedrow May 13 2010, 8:13pm says:

My A8J with the heat issue I told you about just fell to similar, which gives me the opportunity to wipe and start over - but yes, quite annoying.

+1 vote     article: People who write virus/malware should be executed slowly
neddiedrow
neddiedrow May 13 2010, 8:12pm replied:

This is why I use NoScript when I'm paying attention, if you add that to Firefox this is unlikely to happen again. No guarantees though. I've been there.

+1 vote     article: People who write virus/malware should be executed slowly
neddiedrow
neddiedrow May 13 2010, 4:10pm replied:

Spring can handle a lot, but there is a functional limit on what one man can do.

+1 vote     mod: Spring : Modern Warfare
neddiedrow
neddiedrow May 13 2010, 3:26pm replied:

I don't believe they will.

+1 vote     game: Star Wars: Imperial Winter
neddiedrow
neddiedrow May 13 2010, 3:23pm replied:

Fair enough, thanks for getting back to me!

+1 vote     member: Guessmyname
neddiedrow
neddiedrow May 13 2010, 3:22pm says:

I didn't even know you were on ModDB!

+1 vote     member: TheRegisteredOne
neddiedrow
neddiedrow May 13 2010, 3:14pm says:

N3mesis, you need to set up the project and project page. I assume it is a mod which is based on the 1944 game, so categorize it accordingly. I believe most of the members of the 1944 team are willing to contribute or at least advise, so feel free to contact us at various points!

+1 vote     group: Spring : Modern Warfare Dev-group
neddiedrow
neddiedrow May 13 2010, 3:12pm replied:

I concurr.

+1 vote     member: N3mesis
neddiedrow
neddiedrow May 13 2010, 3:11pm replied:

The game is actually primarily licensed under CC-NC and CC-BY-NC. I'm not certain if the animations can be used effectively in many other engines, but I do not believe those are subject to licensing. The models are safe to use as long as you meet the conditions dictated by the license. If you have any other questions, feel free to ask here or on our forums.

+1 vote     game: Spring: 1944
neddiedrow
neddiedrow May 13 2010, 3:08pm says:

Gentlemen, have there been any recent advancements? I heard worrisome things from Bob.

+3 votes     game: Engines of War
neddiedrow
neddiedrow May 13 2010, 3:06pm replied:

I think part of the point is that piercing is highly uncommon, and light is calibrated to only be effective against light. Remember that the armour system doesn't encompass the entirety of the problem - since there are projectiles and modeled physics in the engine, just hitting with a weapon type is another point that needs to be considered, not to mention AoE, feedback, etcetera.

+1 vote     article: How does the new armorclass system work?
neddiedrow
neddiedrow May 13 2010, 3:03pm replied:

I believe this is another point where you can simply say - SM3.

+1 vote     game: Gundam RTS
neddiedrow
neddiedrow May 13 2010, 2:14pm says:

Another deliciously cute Zeon design.

+1 vote     media: JUAGG
neddiedrow
neddiedrow Apr 23 2010, 1:19pm replied:

Sean, I would ask Tobi to adapt C.R.A.I.G. to your needs. [RoX]Tobi in lobby, a leading engine developer and the AI developer for both SW:IW and 1944.

+1 vote     article: Spring Offensive - Moving steadily forwards
neddiedrow
neddiedrow Apr 23 2010, 1:17pm says:

Nothing wrong with that, though the forms of the Evangelions were somewhat based around the flexible/organic element.

+2 votes     media: New Skin for Long Range Engine 2
neddiedrow
neddiedrow Apr 23 2010, 1:16pm says:

Some odd detail here and there, but I get the point.

+2 votes     media: Korean Airforce Engine Pilot
neddiedrow
neddiedrow Apr 23 2010, 1:12pm says:

I can't wait for a new map format.

+1 vote     media: New M4 Sherman Models
neddiedrow
neddiedrow Mar 29 2010, 12:26am says:

The changes really hold up at ingame zoom!

+1 vote     media: Updated textures!
neddiedrow
neddiedrow Mar 26 2010, 3:58pm says:

His revised Finnish StuG III texture is similarly improved.

+1 vote     media: Updated textures!
neddiedrow
neddiedrow Mar 24 2010, 5:24pm replied:

Mine. His revision will be added to repository when I have access to my development computer.

+1 vote     media: Finnish StuG III
neddiedrow
neddiedrow Mar 24 2010, 5:22pm replied:

It will look better at normal in-game zoom, but I agree. The texture itself is much smaller than most comparable tank textures from other games, and while there is comparable or superior detail elsewhere, has far too little texture space. If/when this texture is revised we will probably improve the barrel first.

+1 vote     media: Finnish StuG III
Level
Avatar
Avatar
Offline Since
Mar 31, 2013
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
15
Games
87
Mods
4
Articles
27
Media
25
Downloads
6
Engines
2
Groups
4