Exceptional. Awesome interpretation of Khand.
Exceptional. Awesome interpretation of Khand.
Good job! Gorbad in particular is stunning in likeness.
Original, detailed and awesome as always. Good job. What foul things are brewing here?
Epic work indeed! Most likely this is the most complete BFME mod one could find.these days =)
Hey guys. Nice to SEE you still like my rams :) Are you making new anims for this set?
Thank you. Just got back from a long break =)
Yes, Harad is up with Rohan, after this release.
Yes, we will... and so will I, when IRL is not taking over, off and on ;) Luckily I have faithful fellowship members like MTL to keep the flame going when I'm gone from time to time.
Looks absolutely stunning!
And yes, I am not gone. Just absent, as usual. Look for my return...
The obsolete Beta 4.5 does not have the new Easterlings. In Director's Cut, they will dwell in their own faction (Rhûn).
I Think you will revise that thought when you see the next version :p
Beta 4.5 is ooold (2007) and does not have much to do with the new version being produced now.
You can see the finished model of Dain Ironfoot in our forums at Revora. See the link that Matt provided.
Good job Matt.
Thank you =) And yes, in SEE-dc the trolls walk, unless they attack. We might incorporate that for more units depending on wether we can make the AI have them run when retreating. I'm still busy making models though, so coding is a coplue of months away still...
Whereever you like, when the mod is out :p
First version, this summer I hope.
Glad you like it guys. This model was a lot of work due to all them "feathers" on his back.
Yes, Fimbul will be worthy of the rank lieutenant =)
That is simply a remnant from PJ's work on Bolg. It's an actor, wearing a suit and makeup that looks like Bolg, cause it was intended as Bolg before they went with the CGI version. I'm ok with calling him another son of Azog, even though that's probably not what PJ thinks. I think they simply got him in there to not make the actor feel bad for being replaced by a CGI version. He has the same sort of metal parts embedded in his skin and he's even got them bear paws on his shoulders. If you ask me, they should have changed him slightly to differ more from CGI Bolg.
He won't be in SEE though.
That's true. SEE Team is now what it used to be when I had three Coders other than me, several Modelers, one Animator, one Audio Editior, one Marketing Guy, one Support Manager and several donators and trading partners :-/
I have no means (anims) to produce Warg Riders using bows no.
Not ALL models will be remade, no. The reason I make so many now, is cause of the new Hobbit movies, so when putting together the Misty Mountains faction on what used to be "Wild", I suddenly got an array of models to produce in order to match the movies. Same goes for the former "dwarven" faction, that now is based upon Erebror and Iron Hills - just like the movie.
For other factions, the need for new models will be less, unless they need adaptation to the new movies. Mirkwood elves beeing one example. It could also be a matter of models simply being too plain in comparison to other models. Gondor soldiers will be updated somehow. Either by me or by donated models. But there are also a number of models that really don't need any "hd" versions. These primarily being monsters like trolls, ents, fellbeasts and dragons.
Well, I'm not ruling it out. But Mordor is far away in plans. When I get there, I plan on doing new and better looking orcs, as well as nazgûls too. When doing that, I will probably consider this "uncloaked" form too, even though myself, I like the wraith form better.
One Good and one Evil. Not EA though, but directed by me/us.
Beta 1) Erebror & Misty Mountains
Beta 2) Rohan & Harad
Beta 3) Gondor & Rhùn
Beta 4) Lothlórien & Mordor
Beta 5) Isengard
Any extra release, for crucial fixes and whatnot in between major releases would be x.1, x.2, x.3, etc...
Nazzie
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