Comment History  (210 - 240 of 2,158)
Nathanius
Nathanius Aug 17 2012, 7:21pm says:

I like these team colour setups, it's difficult to pick spots for ships that were never designed to have them, and I think you've got a good compromise there :)

+1 vote     media: Team Colors Update
Nathanius
Nathanius Aug 17 2012, 5:11am says:

Coloured birds it is :)

+2 votes     media: Question for the community!
Nathanius
Nathanius Aug 16 2012, 5:24pm says:

And... a blue team colour

+1 vote     media: In-game lighting for team colour birds
Nathanius
Nathanius Aug 16 2012, 5:23pm says:

This is using a Red team colour

+1 vote     media: In-game lighting for team colour birds
Nathanius
Nathanius Aug 16 2012, 9:05am says:

This is not "pick a colour" guys, this is "the bird changes colour, does that look good?" :-P

+2 votes     media: Question for the community!
Nathanius
Nathanius Aug 5 2012, 6:09pm says:

Smashing! :-D

+1 vote     article: New version 1.5 available with the Asgard
Nathanius
Nathanius Aug 4 2012, 7:11pm says:

600 watchers! :D

+4 votes     mod: Star Trek: Continuum
Nathanius
Nathanius Aug 1 2012, 3:23am says:

Nice texture hunting ;-)

+2 votes     media: Red Planet
Nathanius
Nathanius Jul 31 2012, 7:12pm says:

Love a good bughunt :-P

+2 votes     media: Gate WIP: DIE AI BUG .. DIE!!!!
Nathanius
Nathanius Jul 31 2012, 6:56am says:

Oh how I envy your individual ship names and registry script! :D

+1 vote     media: The USS Fenrir leads a task force
Nathanius
Nathanius Jul 30 2012, 9:03pm says:

Nice 'roid ;-)

+2 votes     media: Asteroids Redux
Nathanius
Nathanius Jul 30 2012, 5:13pm says:

Very nice teaser :)

+1 vote     media: CnC Stargate Universe : 3rd Teaser
Nathanius
Nathanius Jul 25 2012, 5:22pm says:

I hope that after you get the game out you go back and do improvements on little things like having your character sit on the pokemon that's actually doing the "surf" action :P

+1 vote     media: Interactive objects #2
Nathanius
Nathanius Jul 23 2012, 7:25pm replied:

No

+1 vote     media: Constitution Refit
Nathanius
Nathanius Jul 21 2012, 1:33am replied:

Release Delta will be focussed on TOS era ships, so the original Connie will make an appearance in the mod too.

The docking/launching sequence is specific to the dock, not the ship that's launching I'm sorry, and if you have every single Connie taking a half hour to launch I'm sure no one would ever build one :P

+2 votes     media: Constitution Refit
Nathanius
Nathanius Jul 20 2012, 8:25pm replied:

We currently have a unitcaps system that covers that, you may notice that there's four options for different fleet size makeups?

Don't think we'll use the Complex style asteroid base resource collection system, but there's a few things in there that we're wanting to look into having our own version of :)

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Jul 5 2012, 5:17pm says:

<singing> Kill it with fire! It's your greatest desire! </singing>

+2 votes     media: Covenant Incinerator Units
Nathanius
Nathanius Jul 5 2012, 4:55am says:

THIS one I like :)

+1 vote     media: STC Screenshots
Nathanius
Nathanius Jul 3 2012, 5:36pm replied:

This error is not a problem, it's a HW2 problem apparently.

I'm not able to make any sense out of what you're trying to report, please post in the bug reporting thread with (much) more detail if you would like help

Moddb.com

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Jul 3 2012, 5:34pm replied:

It is not white, it's coloured according to the race

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Jul 2 2012, 5:10pm says:

What I would like to know is how Excalibur is handling phaser strips, will the firing point of the beams move up and down the strips? :D

+1 vote     media: HP Editor - Adding Decals
Nathanius
Nathanius Jun 29 2012, 8:35am says:

I like it! :D

+3 votes     media: High Council
Nathanius
Nathanius Jun 28 2012, 5:24pm replied:

Very good :)

What's the deal then?

+1 vote     member: Nathanius
Nathanius
Nathanius Jun 26 2012, 5:45pm replied:

Also, winter vacation for the school children here :D

(it's good because they're not clogging up the roads and trains for a week!)

+1 vote     media: Release Date
Nathanius
Nathanius Jun 23 2012, 5:25am replied:

They've also spelt armour correctly! :D

+4 votes     media: OF2 - Urban Chaos (Jefferson Avenue)
Nathanius
Nathanius Jun 22 2012, 7:20pm says:

Fixed Desura version has been uploaded, had to redo the whole big file :-S

Don't know when it will be authd' but you'll get an update available notice in Desura I think.

The Nova mines bug is fixed in this new Desura version too, not going to put out a patch for this for the standalone release Beta unless something else that is a major bug is found.

+2 votes     mod: Star Trek: Continuum
Nathanius
Nathanius Jun 20 2012, 5:23pm replied:

I'm still trying to figure out how to get the hotfix onto Desura to tell you the truth, I am probably going to have to redo the whole big file and upload it for 2/3 hours this weekend.

Desura has been an afterthought for us, we freely admit, but if we get any crap for it we'll pull the plug on the Desura version. Like my Mum always said, If you have to verbally abuse you've already lost the argument~

+7 votes     mod: Star Trek: Continuum
Nathanius
Nathanius Jun 20 2012, 4:22am replied:

We considered that at one point actually, but I think the code base was too complex to quickly/easily rewrite for the "everything under one race" setup you use

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Jun 19 2012, 10:17pm replied:

Don't delete comments typically, is it on the next page? What was your comment?

+2 votes     mod: Star Trek: Continuum
Nathanius
Nathanius Jun 19 2012, 5:20pm replied:

Don't have the heart to tell him that it says you've won no matter when you lose :P

+2 votes     mod: Star Trek: Continuum
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