I'm not sure how anyone's panties could contribute to a mod... I'm also fairly certain there isn't a BS artist on the planet who could draw a link between the two either...
go guys! looking forward to 1.1
I'm sure that other people in lab coats were unfortunate enough to pull the short straw and host a head crab~
and yay! for variety!
headcrab looks quite shiny, but i'm very glad you guys're putting in zombie variants! It wasn't just the scientists hetting "head-humped" (as it were)
Why do zombies always have blue jeans?
OF2 is on my "is it released yet?" (repeat unto infinity) list...
It'd be good to have an insider in Valve for choice "leaks" on Half Life 2: Episode 3 too ;) *hint hint* *nudge nudge* *wink wink* *yaknowhatimean yaknowhatimean*
(yeah, i'm not hopeful, but it needed to be said :P)
Good work guys!
Why is it smoking?
Your're complaining that the Feds are "too good" in this already horribly biased subversion? unbelievable...
False. This poor balancing is the result of fanboy biases and nothing more~
I 100% reccomend incorporating the Star Trek: New Worlds units in the mod for your next release! Phaser or Disruptor hover-tanks blasting the SW walkers to bits would be great fun!
Instead of incorporating new races I reccomend you add ground troops to existing races before you proceed. You can of course do what you want but that's my advice anyway!
Unless you have an "Orbital Bombardment" option and can have laces of torpedoes and phaser fire raining down from the heavens as the Trek unit's ground presence :P
You like biased game balancing? Where's the fun in that?
He's absolutely right, unsheilded fighters should be crippled or completely destroyed with a phaser shot.
I'm detecting some serious bias towards the Wars side of the game here~
"Release Date Coming Jul 13, 2008"
"I pity da fool~"
(aren't quotes great?)
I'm looking forward to this one, i'e not been able to get any HW2 mods to work yet though... something to do with the big files being ignored for no reason~ anywho, here's hoping!
I was having a look at this map yesterday, fabulous! Although there were some capture points on the big NGM ship that was confusing, like you can't take the hanger. There's also a second floor on that ship that can't be accessed (or I missed the ladder~).
I'd give it an 8.5/10 though! Love the hangers on the 'roid!
How does this differ from Stargate TC2? Oh, and you've accidentally put a comma in your link to "www.stargatelegacy.info" too, just thought you should know!
No offence but are the text samples above taken directly from the script? If so i'd like to offer my assistance to the project as a proofer! I'm used to second languages (my wife is Chinese and my Chinese is better than her English!) and i'd hate to have 2 years of work and a very promising project tarnished by a few grammar errors!
PM me if you're interested!
Love the idea mate, don't give up on us now!
Gotta have some space aspect, that's half of what the mod is about! :P