Comment History  (2130 - 2160 of 2,242)
Nathanius
Nathanius @ Homeworld2 on vista in 7 step.

make sure you open "cmd.exe" as an administrator, and before it will work the little directory should be "C:\windows\system32>"

from that you can just copy, paste and click enter

Good karma+1 vote
Nathanius
Nathanius @ Homeworld2 on vista in 7 step.

Update:

It took me a while to remember how to change the directory to system32 but i got there before i lost patience with the damned thing and much to my satisfaction the guide above is true to its word! I'm playing HW2 mods on vista! yay!

Good karma+1 vote
Nathanius
Nathanius @ Homeworld2 on vista in 7 step.

I'm definitely going to try this as homeworld 2 mods require the 1.1 update and my vista never seemed to like homeworld 2 after it was updated...

I'll report back later on how it goes! Most probably tomorrow.

Thanks for the chance though!

Good karma+1 vote
Nathanius
Nathanius @ Ressource patch

It's there now! it wasn't when I checked last night :) *phew*

Good karma+1 vote
Nathanius
Nathanius @ Eternal Silence: Steam Distribution

More people on the best space sim since Bridge Commander, better in some ways coz you can dump the ship when it's about to blow and go shoot whoever was shooting at you!

That brings to mind, escape pods for the fighters. Are you going to do anything like that? Just something simple that you can use to get back to the capital ship if you're quick enough to hit eject before you're blown out of the stars?

Just a thought!

Nice work!

Good karma+2 votes
Nathanius
Nathanius @ Ressource patch

No Moddb mirror? Filefront doesn't like people outside the US...

Good karma+1 vote
Nathanius
Nathanius @ Atlantis

Very nice!

an idea though,

It might not be possible but is there a way to keep the shield bubble visible? Perhaps another thing too, when the shield goes down it should lose a chunk of health as well, due to explosive decompression damaging everything at once...

Good karma+1 vote
Nathanius
Nathanius @ First Contact

nice! Getting things in to replace the stock-holder models or textures will be the next big thing after you get everything in game. Alot of the gaming world today is 80% spit and polish~

*gives an encouraging thumbs up*

Good karma+1 vote
Nathanius
Nathanius @ Small UNSC fleet

who's the ugly dude in the box in the bottom center?

Great work by the way :)

Good karma+1 vote
Nathanius
Nathanius @ Peregrine Bombers

is that red glow-ee thing the photon torpedo effect?

Good karma+1 vote
Nathanius
Nathanius @ Halo: Covenant at War Model Look Around #2

Very nice!

2 questions:

1) will the Halcyon class has engine flamage coming out the back in-game?

2) will you have the "repulsor-lift" or whatever effect it was called for the anti-grav tanks and whatnot on the ghost?

and just to reiterate, nice work!

Good karma+1 vote
Nathanius
Nathanius @ Sovereign and Venture Scout

sweedums! :D

Good karma+1 vote
Nathanius
Nathanius @ Covenant CCS Class Battlecruiser INGAME

awww... such goodness makes my patience wither... my poor patience! :P

Good karma+1 vote
Nathanius
Nathanius @ Content Boards Open

Where are these content boards per se? At "Oasis-games.com"?

Good karma+1 vote
Nathanius
Nathanius @ Keep it clean

I think that comic's a bit over-dramatic... 30? You guys are on Moddb! anyone who can use a computer can search out themed mods for their favourite games. And guess what? Homeworld 2 & Halo both have quite a following!

I personally would have chosed "42" for the comic though ;)

keep up the pretty work!

Good karma+1 vote
Nathanius
Nathanius @ Covenant Picket Ship (CPS)

Didn't that thing have rotating tenticles as the engine? I don't recall...

This is the interesting part! filling in the conceptual gaps for the covvies!

Nice work :)

Good karma+1 vote
Nathanius
Nathanius @ Vending Machines of Death

that's totally random... I love it!

Good karma+1 vote
Nathanius
Nathanius @ CCS Class Battlecruiser

mmmmm! curvaceous in all the right places!

Good karma+1 vote
Nathanius
Nathanius @ UNSC Elephant

numbers make for poor reading, i shall offer an English translation:

"It needs to be bigger"

I myself can't see if it's too small or not because there's nothing to scale it against...

great work!

Good karma0 votes
Nathanius
Nathanius @ We're Back

News, excellent. I can go back to wondering which month of the first quarter of next year this might fall into my hot little hands!

keep up the tops work guys!

Good karma+1 vote
Nathanius
Nathanius @ Downtown

I can see you have your priorities straight...

Good karma+4 votes
Nathanius
Nathanius @ 0.2e Release Date - October 26 2008

now all I need is a copy of vice city...

Good karma0 votes
Nathanius
Nathanius @ Felger

Love the nose :P

Good karma+1 vote
Nathanius
Nathanius @ A big update

I think that in the end you guys are making the sensible decision.

You've come this far but want to move on, but you're doing the right thing by the fans and pulling together what you can by a time limit your whole team agreed upon. Alot of MODs go a long way and fall down just before the finishing line, I just want to thank you guys for taking the extra effort and making sure that at the end of the day all the word you've done will be enjoyed by the masses!

Here's where i'd say "God bless", If I beleived in such things. ;)

Nathanius

Good karma+2 votes
Nathanius
Nathanius @ English Language Pack for Stargate EaW

I couldn't find this before... I must be blind and unaware of it...

thanks for leading me to it :P

Good karma+2 votes
Nathanius
Nathanius @ An Update and a new Rule

last comment August 26... it's September 19 today...

looks like we got a week punishment for each shutdown comment :(

Good karma+1 vote
Nathanius
Nathanius @ Stargate - Empire at War: Pegasus Chronicles

oh please :P

love the mod, it makes getting something Star Wars worthwhile!

I'm looking forward to everything being complete, where's this english patch that the summary talks about by the way?

Good karma+1 vote
Nathanius
Nathanius @ Wraith Hive Ships

looking forward to this, good work guys!

Good karma+1 vote
Nathanius
Nathanius @ Trek Wars - Federation at War

Scratch that, i figured it out :P

now all the mod needs is the ground units from such planetary based games as Star Trek: New Worlds! Add in some troops and you're set!

Good karma+1 vote
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