Comment History  (150 - 180 of 2,161)
Nathanius
Nathanius Nov 27 2012, 8:51pm replied:

Noted, an excellent idea, especially if we put badges in prominent positions on ships, like where the Terran Empire emblem sits on mirror universe Federation ships. Turning that off would be important.

+1 vote   media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 6:15pm replied:

Not a comment-on-moddb solution, I'll tell you when I next see you online :P

+1 vote   media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 5:28pm replied:

That usually only happens if you have a no-cd crack (which isn't working terribly well), please take bugs to the bug thread too!

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Nov 27 2012, 3:58pm replied:

There, updated, now it will be difficult to misunderstand what badges are for~

+1 vote   media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 3:03pm replied:

That's my specific badge, I used it for the test, no one else should want to use it! I'll do a composite image with more badges :-P

+1 vote   media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 12:02am says:

"heh, who am I kidding... this is the internet :P"

Classic :P

+2 votes   article: Open-Development Media Policy
Nathanius
Nathanius Nov 26 2012, 5:43pm says:

Nice :)

+2 votes   article: November News
Nathanius
Nathanius Nov 25 2012, 3:51am replied:

Thitest, Is that a badge or just an overlay of the flag there?

+1 vote   media: Shader 2.0 + Badges!
Nathanius
Nathanius Nov 25 2012, 3:51am replied:

That's how it looks for me, not sure why. What's really odd is that the transparency works in CFHodEd but not in game, so it can be rendered by my card :S

+1 vote   media: Shader 2.0 + Badges!
Nathanius
Nathanius Nov 24 2012, 12:56am says:

I found that the transparencies don't render properly on my machine too, I get a white square when I use it. Your Halo ships don't look nearly as good on my machine without the transparency working...

What's your video card? Updating isn't out of the question :D

+1 vote   media: Shader 2.0 + Badges!
Nathanius
Nathanius Nov 24 2012, 12:53am says:

Impressive :)

+2 votes   media: Revelation Destroyer
Nathanius
Nathanius Nov 22 2012, 4:09pm says:

Define the jumper problem

+2 votes   media: Jumper Problem solved ! More screens
Nathanius
Nathanius Nov 21 2012, 6:25pm says:

In response to the guest comment below (can't reply to it)~

"No, we can't have {Race name} added to deathmatch/skirmish as it would require a restructure of the whole mod to use another race system. In our current system we can only add races which were present in all four eras of Trek and have enough ship models floating about"

I think we're going slowly enough already without starting from scratch ;)

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Nov 20 2012, 4:12pm replied:

I always thought that Moddb's head office was in Melbourne :P

+1 vote   media: BSG:FC isn't dead...
Nathanius
Nathanius Nov 19 2012, 4:15pm replied:

Try Shader 1

+1 vote   download: Star Trek: Continuum - Release BETA - HotFix
Nathanius
Nathanius Nov 14 2012, 7:50pm says:

Having a look :)

+2 votes   article: Arrow
Nathanius
Nathanius Nov 13 2012, 7:40pm says:

12/12/12, it can be read the same way in any country, backwards, forwards or mixed-up-US-style, an excellent release date :D

+7 votes   media: SCW
Nathanius
Nathanius Nov 11 2012, 4:05pm replied:

"The uploader has not made this video available in your country"

WTF?! Is YouTube filtering content now? Bull. ****. Bloody ********!

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Nov 8 2012, 4:09pm says:

Very nice :)

+2 votes   article: More changes for 1.2
Nathanius
Nathanius Nov 4 2012, 10:20pm says:

Sorry for the lack of news items people, there is a mid-size news update coming soon-ish though. Don't think we've forgotten you ;-)

+4 votes   mod: Star Trek: Continuum
Nathanius
Nathanius Nov 4 2012, 4:23pm says:

I really like this shot :)

+1 vote   media: Screenshots
Nathanius
Nathanius Nov 3 2012, 9:20pm says:

Maybe a Star Trek fan will take the reigns for the new Star Wars? Like JJ Abrams (a big Star Wars fan apparently) has done for the new Star Trek?

*mind explodes*

+1 vote   article: New Star Wars Celebration Gaming Event
Nathanius
Nathanius Nov 1 2012, 8:00pm says:

HW2 does shadows by default, was there something done to the default shadows? Are they not restricted to within a single ship HOD now? :D

+2 votes   media: Complex 3.0 Shadows In Space
Nathanius
Nathanius Nov 1 2012, 5:15pm says:

Are you swapping meshes with an animated joint in the HOD? We use an animated joint for the shields, to move the collision mesh away when the ship's health reaches 25% :D

+1 vote   media: Base Construction
Nathanius
Nathanius Oct 29 2012, 6:52pm says:

Why is San Andreas a planet? :P

+1 vote   article: Sorry for this long absence, but we're back! ...Again !!
Nathanius
Nathanius Oct 25 2012, 9:54pm replied:

It's good for people who don't have Halloween too, it's just a random present for no reason for me! :D

+4 votes   media: Corvette Patrol
Nathanius
Nathanius Oct 20 2012, 12:26am replied:

Lord_Set, If you get sick of Halo we could certainly use you on the Continuum mod too ;-)

-2 votes   media: UNSC Stations
Nathanius
Nathanius Oct 18 2012, 7:12pm says:

Good to see Homefront and SotP are getting along, Sins and HW2 are both great games which both deserve a great Halo mod :)

+11 votes   media: Covenant Omen-class Frigate
Nathanius
Nathanius Oct 18 2012, 5:07pm says:

I wonder if the poor guys on Null were generally ignored?

+2 votes   media: FS Campaign Galaxy Map
Nathanius
Nathanius Oct 17 2012, 5:14pm says:

Is there someone hiding under the giant arrow?

+1 vote   media: SNL-Tower WIP
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