Comment History  (120 - 150 of 2,158)
Nathanius
Nathanius Dec 9 2012, 12:12am says:

I would like to thank the silent masses for keeping Continuum in the top 100 most visited mods during the Mod Of The Year competition, I don't think I've seen us slip below 100 more than a couple of times :D

Don't forget to vote for us too ;)

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Dec 8 2012, 9:22pm says:

They're not balanced yet! The intervals between firing was increased so we could increase the damage value of phasers, but the damage values have not been edited yet. Rest assured we're not going to release anything with such a big thing unbalanced

+1 vote     media: Fighter Script Demo
Nathanius
Nathanius Dec 7 2012, 4:02pm says:

He got stuck in the pot at the end :P

Really nice to see progress! :)

+2 votes     media: early demo of the coop survival gameplay
Nathanius
Nathanius Dec 6 2012, 3:01pm replied:

The boarding cruiser from Armada 2, the Suq'jaGh, is in the TNG fleet, that's when Armada 2 is set. You will be able to see it already in the current release :P

It's in this image from ages ago: Moddb.com

+2 votes     article: MOTY Newsburst 2 - Klingon Empire
Nathanius
Nathanius Dec 6 2012, 2:54am replied:

Perhaps genre specific awards would be a way to even the playing field? Like the Golden Joystick awards? I have favourite FPS and RTS etc games, it's a shame that all but the FPS gets recognised.

+4 votes     article: MOTY Year in Review 2012 Quarter 02
Nathanius
Nathanius Dec 5 2012, 11:51pm says:

Continuum is just a footnote? Is every year going to be just FPS games getting the spotlight?

+15 votes     article: MOTY Year in Review 2012 Quarter 02
Nathanius
Nathanius Dec 5 2012, 7:47pm says:

That's an awesome tactic! :D

+2 votes     media: Primal Carnage - Release Screen
Nathanius
Nathanius Dec 5 2012, 6:33pm says:

Excellent work, I always liked the Hydran designs :)

+1 vote     article: The Hydrans are coming! The Hydrans are coming!
Nathanius
Nathanius Dec 5 2012, 5:40pm replied:

It'd be a nightmare to balance that out, it's a time old debate, thick hull and low tech vs shields+medium hull and high tech. Just using our balancing system a Halcyon would be a monster, but our balancing system doesn't take tech differences into account~

+1 vote     media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:38pm replied:

Not for TMP, the Enterprise B is the flagship for this era. We're still thinking about how/if we can get Harriman's voice in...

En.memory-alpha.org

+1 vote     media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:36pm replied:

Indeed they are, they first appeared on the Saratoga in the 1st episode of DS9. They're a treat in-game and use the golden TNG phaser FX and sound. :)

+1 vote     media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:34pm replied:

It probably won't disappoint you by being overly resilient in Continuum too :P

+1 vote     media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:32pm says:

This makes me immediately think of asking about the Prometheus! :D

+3 votes     media: Building the Galaxy Class
Nathanius
Nathanius Dec 5 2012, 4:04pm says:

Pretty! You got my vote :D

+1 vote     media: Launching the Enterprise
Nathanius
Nathanius Dec 4 2012, 3:41pm replied:

It's just you Aliah ;-)

+1 vote     article: MOTY Newsburst 1 - Federation
Nathanius
Nathanius Dec 3 2012, 6:21am replied:

The base model Excelsior has only been put in recently, we're considering having the extra bits for an upgrade (extra speed/something?), but you're right, the FX department at Paramount cut a few too many corners spamming TMP ships~ We're not cutting those corners!

+1 vote     media: TMP era progress video
Nathanius
Nathanius Dec 3 2012, 1:31am replied:

The Black Hole is actually an object on the map that is "attacking" the ships, that's why the notification is going off there. I'll have a look and see if I can exclude it from the notifications, thanks for the tip :)

As for the fonts, the option in the launcher should work, it essentially adds or removed "stc_fonts.big" to the shortcut path. One sure fire way of never seeing the fonts again is to copy the shader 2 big file and rename it as stc_fonts. Not recommended, but if nothing else works it's something you can try

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Dec 2 2012, 10:00pm says:

An excellence choice of game engine there :)

+4 votes     article: F2P Announcement & IOTY 2012
Nathanius
Nathanius Dec 2 2012, 5:44pm says:

Voted! Hope there is going to be some sort of update for MOTY :)

+2 votes     mod: HOMEWORLD2:Free Mod
Nathanius
Nathanius Dec 2 2012, 3:25pm says:

Excalibur would be the best Christmas present ever :D

+13 votes     article: A Gentle Start for December
Nathanius
Nathanius Dec 2 2012, 3:17pm says:

I'm excited! :D

+7 votes     article: User Interface Update
Nathanius
Nathanius Dec 1 2012, 4:34am says:

Thank you for acknowledging the loading screens being from the Star Trek Continuum mod Thitest, we all look forward to the replacement version that will be uploaded without it, and hopefully a few bug fixes as well!

+2 votes     article: Stargate Space Conflict - The Asurans Rise Released !
Nathanius
Nathanius Nov 29 2012, 9:16pm replied:

Ditto!

+1 vote     media: Framework
Nathanius
Nathanius Nov 28 2012, 10:19pm says:

Vortigaunts?

+2 votes     media: Beta 2.0.4 Screenshots
Nathanius
Nathanius Nov 28 2012, 5:36pm replied:

Intergalactic Bear? Like a Wookie? :P

+4 votes     download: Stargate Space Conflict - The Asurans Rise
Nathanius
Nathanius Nov 28 2012, 5:09pm says:

Noice! :D

+8 votes     article: November News 2012
Nathanius
Nathanius Nov 28 2012, 3:54pm says:

16/12/12! Woo hoo! :D

+3 votes     media: Stargate EaW Pegasus Chronicles: Release Trailer
Nathanius
Nathanius Nov 27 2012, 8:51pm replied:

Noted, an excellent idea, especially if we put badges in prominent positions on ships, like where the Terran Empire emblem sits on mirror universe Federation ships. Turning that off would be important.

+1 vote     media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 6:15pm replied:

Not a comment-on-moddb solution, I'll tell you when I next see you online :P

+1 vote     media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 5:28pm replied:

That usually only happens if you have a no-cd crack (which isn't working terribly well), please take bugs to the bug thread too!

+1 vote     mod: Star Trek: Continuum
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