Comment History  (120 - 150 of 2,226)
Nathanius
Nathanius Apr 26 2013, 5:38pm says:

Perhaps workbees around the docks and the shuttles around the other installations? It's a very good idea ;)

+2 votes   media: New dynamic shuttles
Nathanius
Nathanius Apr 23 2013, 9:47pm replied:

Yes, but we were going to see what tricks we could do with it at the same time, or it might just be purely graphical. It's not been done yet though...

+1 vote   media: To Bajor!
Nathanius
Nathanius Apr 20 2013, 6:43am says:

Shiny!! :D

+9 votes   media: New crates, new crystal...
Nathanius
Nathanius Apr 11 2013, 6:31pm says:

"add Google on" = "Add goggles"?

+3 votes   media: helmet custom part of tauri
Nathanius
Nathanius Apr 8 2013, 5:08pm says:

They look Talarian...

+4 votes   media: Defending against invaders
Nathanius
Nathanius Apr 8 2013, 12:12am replied:

It's there simply because it's awesome :)

+2 votes   mod: Star Trek: Continuum
Nathanius
Nathanius Apr 2 2013, 4:47pm says:

They look a little like Tharks :P

+1 vote   media: Planet Explorers Alien designs
Nathanius
Nathanius Mar 30 2013, 12:51am says:

It looks like the first flash of a much bigger blast, but without its own light source

+2 votes   media: Explosion test
Nathanius
Nathanius Mar 28 2013, 3:39am says:

Looking good indeed :)

+1 vote   media: New Kinsha Defence Satalite Ingame
Nathanius
Nathanius Mar 21 2013, 6:02pm says:

rockin' :D

+8 votes   media: New rocks modeled in Zbrush by MacGivre
Nathanius
Nathanius Mar 17 2013, 8:38pm says:

I like this one more than the first one

+3 votes   media: UNSC repair and refit station design 2
Nathanius
Nathanius Mar 11 2013, 6:17pm says:

Nice :)

+1 vote   media: Mirak coded
Nathanius
Nathanius Mar 8 2013, 5:35pm says:

ALL OF THE NUMBERS! :D

+1 vote   media: AI debugging: need more values!
Nathanius
Nathanius Mar 1 2013, 6:14pm says:

The Babylon 5 mesh in your mod has always been an impressive one :)

+1 vote   media: Night time at Babylon 5
Nathanius
Nathanius Feb 27 2013, 7:11pm says:

Make sure you save the original ( Media.moddb.com ) to use if you want to use it, not the shrunken preview above ;-)

+1 vote   media: LCARS facebook header frame
Nathanius
Nathanius Feb 27 2013, 12:39am says:

Sorry about the lack of news, most of what we've been working on has been "under the hood" stuff recently, so there's not been much to show off.

We hope to change that shortly for everyone :)

+3 votes   mod: Star Trek: Continuum
Nathanius
Nathanius Feb 19 2013, 5:45am says:

:D squee!

+1 vote   media: New asteroids are coming!
Nathanius
Nathanius Feb 13 2013, 10:11pm replied:

There are 4 phasers and 2 quantum launchers on the integrated Prometheus, and there are the same on each of the parts of the ship. You do the math :)

It will be an expensive thing to get, last item on the TNG Federation tech tree too

+1 vote   media: MVAM Prometheus
Nathanius
Nathanius Feb 2 2013, 2:52am says:

Definitely trying this out :)

+3 votes   download: Alpha Build 01
Nathanius
Nathanius Feb 1 2013, 5:01pm says:

Like the site! An it's amazing to see you guys at work again :)

+2 votes   news: New Website
Nathanius
Nathanius Jan 28 2013, 4:12pm replied:

Nope, he got it right :P

Look Qapla' up on Google, you'll see~

+6 votes   media: Klingon attack on Ferrengi
Nathanius
Nathanius Jan 26 2013, 6:48pm replied:

As long as there is one of each of the three segments (Alpha, Beta, Gamma) then one "integrated" Prometheus can be recreated

+1 vote   media: MVAM Prometheus
Nathanius
Nathanius Jan 26 2013, 6:32pm says:

Enthusiastic much? :P

+1 vote   media: Station Building
Nathanius
Nathanius Jan 26 2013, 6:28pm says:

There are a few other HW2 mods going strong, if silent, like Continuum ;)

The Babylon 5 mod had it's first pulse of life for ages too, they're making a push towards completion too!

This bunch (http://www.indiegogo.com/save-homeworld) are trying to buy the Homeworld IP with the specific goal of using it (I think their touchscreen Homeworld conversion could do with your remastered meshes Chimas!)

+2 votes   news: HWR Inside#3 - Homeworld I P
Nathanius
Nathanius Jan 25 2013, 5:38pm replied:

The destroyed parts are destroyed, you can't build part of the ship. But parts from different Prometheus can join together.

We strive for realism where we can ;)

+3 votes   media: MVAM Prometheus
Nathanius
Nathanius Jan 25 2013, 3:46am replied:

There technically isn't a TNG Ambassador, it was between the TMP and TNG eras. We have set our TMP era in the 2310's so that we could sneak ships like it in still ;-)

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 24 2013, 6:48pm replied:

The game, Homeworld 2, is not free, but our mod is of course free ;o)

+1 vote   feature: Prometheus Class Feature
Nathanius
Nathanius Jan 24 2013, 4:23pm says:

Hello,

I have noticed that you have given the Continuum mod a score of 5/10 for your rating, I was wondering if you could elaborate on that for us? We want to improve our mod after all :)

+1 vote   member: hasib_bd2006
Nathanius
Nathanius Jan 24 2013, 4:09pm replied:

They use a special script that has all the races in one, we used the actual races and now have too much done to redo the whole mod :)

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 21 2013, 10:09pm replied:

If it were a matter of not wanting to then we could be convinced by the sheer times that people ask us the question, we are however *unable* to because of how the scripts work.

You will still be happy with the results, trust me :)

+3 votes   mod: Star Trek: Continuum
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