Comment History  (90 - 120 of 2,169)
Nathanius
Nathanius Jan 24 2013, 4:09pm replied:

They use a special script that has all the races in one, we used the actual races and now have too much done to redo the whole mod :)

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 21 2013, 10:09pm replied:

If it were a matter of not wanting to then we could be convinced by the sheer times that people ask us the question, we are however *unable* to because of how the scripts work.

You will still be happy with the results, trust me :)

+3 votes   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 21 2013, 4:10pm says:

I thought it was awesome to see you posting on Relic again, but we get a poke on Moddb too! :D

Nice texture mate!

+1 vote   article: Progress!?
Nathanius
Nathanius Jan 20 2013, 8:26pm says:

Very nice :D

+1 vote   article: Star Trek Cygnus for Elite Force II
Nathanius
Nathanius Jan 14 2013, 5:35pm says:

Nice! :D

+2 votes   article: New version 1.5 Beta 1 130114
Nathanius
Nathanius Jan 12 2013, 4:20pm replied:

Luckily I got my "starter" before then, Charizard FTW! :D

+1 vote   game: Pokémon3D
Nathanius
Nathanius Jan 12 2013, 3:50pm says:

It's been light here for an hour and a half, now what? :P

+10 votes   media: ¿
Nathanius
Nathanius Jan 11 2013, 6:55am replied:

You're right! That question has been asked before, and the answer is no, sorry, but the Era mechanic we're using precludes the use of any races that weren't there in all 4 Eras

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 11 2013, 6:54am replied:

We already have an Ambassador class ship, one by Aad Moerman :)

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 10 2013, 4:23pm replied:

Never whinge about place-holder art, that logo looks like it was created from scratch though, so I mentioned it ;)

+2 votes   media: QBUI Progress
Nathanius
Nathanius Jan 10 2013, 4:31am replied:

Docking sound is being added in :)

+1 vote   media: Saucer Seperation
Nathanius
Nathanius Jan 9 2013, 4:14pm says:

The UI is awesome, reminiscent of BC's but so much more LCARS :D

Is it just me or are the stars on that logo a bit off? Sol6.de

+7 votes   media: QBUI Progress
Nathanius
Nathanius Jan 8 2013, 5:52pm replied:

This would be awesome on Windows Phone too! :D

+2 votes   article: Pokémon3D version 0.20
Nathanius
Nathanius Jan 7 2013, 10:32pm replied:

Thank you! :o)

Are you perhaps referring to this kitbash? Users.sisna.com

At the moment the Federation have the most TMP ships in game, but there are not many canon ships left to draw on, so it might make the line up.

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jan 7 2013, 9:42pm replied:

Please refer to this article regarding Ambassador class variants: Ex-astris-scientia.org

Looking online I can see that sometimes there is use of Probert's Ambassador study model for the Excalibur (I am assuming you mean the one in the books), we probably wont include that ship model.

+1 vote   media: Ambassador Class
Nathanius
Nathanius Jan 4 2013, 4:38pm says:

These ships are all from Starfleet Command 2, the one above is a dreadnought :P

+1 vote   media: The last Lyran units
Nathanius
Nathanius Jan 2 2013, 1:22am replied:

Actually there will be no Enterprise C in the mod (or A, D and J for that matter).

+1 vote   media: Ambassador Class
Nathanius
Nathanius Dec 30 2012, 10:56pm says:

A map with a fish in a toilet...

+2 votes   media: What map is this ?
Nathanius
Nathanius Dec 30 2012, 7:10pm replied:

With HW2 it's hit-and-miss as far as new graphics cards supporting it and the shader 2 model that was developed for it. Have a look through the bug reports thread and see if anyone has a similar card to you, you can try down-grading your shaders too, that has fixed it on a few people's machines :)

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Dec 27 2012, 6:44pm says:

Everyone likes to customise their ships, in the Star Trek Continuum mod we have varying degrees of colouration. The Fed ships only have little stripes on them whereas the Klingons and Romulans have heaps more.

I'm sure you will be able to find an appropriate balance too :)

+1 vote   media: Playing around with teamcolours
Nathanius
Nathanius Dec 24 2012, 3:52pm says:

I don't recall that being textured :D

+2 votes   media: Morshin
Nathanius
Nathanius Dec 23 2012, 6:06am replied:

It's on the "to discuss" list, we would need to have released all the Eras already before we could even think about how to do that one :P

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Dec 23 2012, 12:24am says:

Nice to see not one but TWO Real Time Strategy mods get in there :D

+20 votes   article: MOTY Players Choice Upcoming 2012
Nathanius
Nathanius Dec 21 2012, 4:27pm says:

This was always my favourite Hydran ship :)

No plans to remaster? Just reuse the SFC ships?

+1 vote   media: Time today for finish the Hydran units
Nathanius
Nathanius Dec 20 2012, 7:12pm says:

Sweet :D

+1 vote   media: Asgard Base
Nathanius
Nathanius Dec 20 2012, 3:53pm says:

Oh ho ho ho ho! QB will be the debut! Love it :)

+4 votes   article: Introduction Excalibur's Quick Battle Interface
Nathanius
Nathanius Dec 19 2012, 3:40pm replied:

To fit it into TMP it will be an experimental "prototype" in a similar fashion to the D'Talla Warbird.

We're going to put it forward as the first Federation ship with collimated phaser arrays instead of the double ball turrets like on the rest of the TMP ships.

+2 votes   media: Ambassador Class
Nathanius
Nathanius Dec 17 2012, 7:25am says:

I hope that one day you feel that the Free Mod 1st person script is good enough to release for other mods to use.

I know that I would love trying to do a mission in Continuum that used the script :)

+2 votes   article: Why we stopped developing Free Mod
Nathanius
Nathanius Dec 17 2012, 12:00am replied:

Ditto! (Not the Pokemon, the actual word ditto :P)

+1 vote   article: Pokémon 3D version 0.16
Nathanius
Nathanius Dec 15 2012, 4:38pm replied:

Is the game at version 1.1?

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Dec 13 2012, 4:00pm replied:

Stay tuned mate ;-)

+5 votes   mod: Star Trek: Continuum
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