Comment History  (90 - 120 of 2,216)
Nathanius
Nathanius Mar 19 2015, 7:55pm says:

According to the latest patch on the HWR collection you guys can get this up on Steam now! :D

Gearboxsoftware.zendesk.com

+1 vote   article: Final Sacrifice of Angels version Released!
Nathanius
Nathanius Mar 8 2015, 5:49pm says:

How do you know it will be Thursday? Star Trek: Continuum has been waiting on Steam to do something since Friday afternoon :/

+1 vote   media: Workshop Release
Nathanius
Nathanius Jan 26 2015, 2:19am says:

Oh YEAH!

+2 votes   media: Homeworld Remastered Collection Release Teaser
Nathanius
Nathanius Dec 10 2014, 4:16pm says:

I like the more accurate sizes

+6 votes   media: Zoomed In/Out
Nathanius
Nathanius Dec 6 2014, 5:52pm replied:

LODs make light work of goblins ;)

+2 votes   media: Monumental Building Blocks
Nathanius
Nathanius Apr 21 2014, 5:10pm says:

Nice :)

+1 vote   media: EA Shuttle (Final Textures)
Nathanius
Nathanius Mar 23 2014, 8:57am says:

What a lovely surprise :D

+2 votes   article: Homeworld:@ 0.2.21.0 release
Nathanius
Nathanius Nov 13 2013, 8:45pm says:

Can it plow through an oversized Covenant battlecruiser? :D

+3 votes   media: UNSC Infinity
Nathanius
Nathanius Oct 15 2013, 4:09pm says:

Good luck! Balancing is a bitch :P

+1 vote   media: Balancing
Nathanius
Nathanius Aug 28 2013, 5:14pm says:

Has anyone ever noticed that pugs always look like they've just remembered something important that they'd forgotten to do?

+4 votes   media: GET THIS PUG MOVING
Nathanius
Nathanius Aug 22 2013, 2:23am says:

If I had the ability to do that on my own then the mod would be much further along...

+1 vote   media: TMP era shipyards
Nathanius
Nathanius Aug 15 2013, 5:21pm says:

We're havin' bacon tonight! :D

+4 votes   media: Dont let it die
Nathanius
Nathanius Aug 15 2013, 2:48am says:

1- Install the game
2- Update to 1.1
3- Open a command prompt (Windows key > type "cmd" > run as admin)
4- Copy/paste the following line of text (you can right click to access the paste option)

bcdedit.exe /set {current} nx AlwaysOff

5- If "Operation Completed Sucessfully" appears then restart your computer
6- When your computer comes back on right click on your Homeworld 2 shortcut and set it to ''Run as Administrator''
7- Press Allow and ENJOY!!!

P.S. You will need to allow the game to run as administrator every time you play

+2 votes   article: Windows 8
Nathanius
Nathanius Apr 26 2013, 5:38pm says:

Perhaps workbees around the docks and the shuttles around the other installations? It's a very good idea ;)

+2 votes   media: New dynamic shuttles
Nathanius
Nathanius Apr 23 2013, 9:47pm replied:

Yes, but we were going to see what tricks we could do with it at the same time, or it might just be purely graphical. It's not been done yet though...

+1 vote   media: To Bajor!
Nathanius
Nathanius Jan 28 2013, 4:12pm replied:

Nope, he got it right :P

Look Qapla' up on Google, you'll see~

+6 votes   media: Klingon attack on Ferrengi
Nathanius
Nathanius Jan 25 2013, 5:38pm replied:

The destroyed parts are destroyed, you can't build part of the ship. But parts from different Prometheus can join together.

We strive for realism where we can ;)

+3 votes   media: MVAM Prometheus
Nathanius
Nathanius Jan 10 2013, 4:23pm replied:

Never whinge about place-holder art, that logo looks like it was created from scratch though, so I mentioned it ;)

+2 votes   media: QBUI Progress
Nathanius
Nathanius Jan 9 2013, 4:14pm says:

The UI is awesome, reminiscent of BC's but so much more LCARS :D

Is it just me or are the stars on that logo a bit off? Sol6.de

+7 votes   media: QBUI Progress
Nathanius
Nathanius Jan 2 2013, 1:22am replied:

Actually there will be no Enterprise C in the mod (or A, D and J for that matter).

+1 vote   media: Ambassador Class
Nathanius
Nathanius Dec 30 2012, 10:56pm says:

A map with a fish in a toilet...

+2 votes   media: What map is this ?
Nathanius
Nathanius Dec 23 2012, 12:24am says:

Nice to see not one but TWO Real Time Strategy mods get in there :D

+20 votes   article: MOTY Players Choice Upcoming 2012
Nathanius
Nathanius Dec 20 2012, 3:53pm says:

Oh ho ho ho ho! QB will be the debut! Love it :)

+4 votes   article: Introduction Excalibur's Quick Battle Interface
Nathanius
Nathanius Dec 12 2012, 3:48am replied:

That did the trick for me, ahh, pixelated memories :P

+1 vote   article: Pokémon 3D version 0.16
Nathanius
Nathanius Dec 12 2012, 12:42am replied:

That's my badge/logo/emblem/symbol, that's why.

+1 vote   media: MOTY Newsburst 2 - Romulan Empire
Nathanius
Nathanius Dec 11 2012, 5:59pm says:

I've been having difficulty getting this to run in Win8, the launcher opens fine and the download of v0.16 came through without a hitch but when I hit the "start game" button the launcher closes and that's it.

Can't see that anything's trying to run in the task manager too :S

+2 votes   article: Pokémon 3D version 0.16
Nathanius
Nathanius Dec 6 2012, 3:01pm replied:

The boarding cruiser from Armada 2, the Suq'jaGh, is in the TNG fleet, that's when Armada 2 is set. You will be able to see it already in the current release :P

It's in this image from ages ago: Moddb.com

+2 votes   article: MOTY Newsburst 2 - Klingon Empire
Nathanius
Nathanius Dec 5 2012, 6:33pm says:

Excellent work, I always liked the Hydran designs :)

+1 vote   article: The Hydrans are coming! The Hydrans are coming!
Nathanius
Nathanius Dec 5 2012, 5:32pm says:

This makes me immediately think of asking about the Prometheus! :D

+3 votes   media: Building the Galaxy Class
Nathanius
Nathanius Dec 5 2012, 4:04pm says:

Pretty! You got my vote :D

+1 vote   media: Launching the Enterprise
Nathanius
Nathanius Dec 2 2012, 10:00pm says:

An excellence choice of game engine there :)

+4 votes   article: F2P Announcement & IOTY 2012
Nathanius
Nathanius Nov 25 2012, 3:51am replied:

Thitest, Is that a badge or just an overlay of the flag there?

+1 vote   media: Shader 2.0 + Badges!
Nathanius
Nathanius Nov 25 2012, 3:51am replied:

That's how it looks for me, not sure why. What's really odd is that the transparency works in CFHodEd but not in game, so it can be rendered by my card :S

+1 vote   media: Shader 2.0 + Badges!
Nathanius
Nathanius Nov 24 2012, 12:56am says:

I found that the transparencies don't render properly on my machine too, I get a white square when I use it. Your Halo ships don't look nearly as good on my machine without the transparency working...

What's your video card? Updating isn't out of the question :D

+1 vote   media: Shader 2.0 + Badges!
Nathanius
Nathanius Nov 24 2012, 12:53am says:

Impressive :)

+2 votes   media: Revelation Destroyer
Nathanius
Nathanius Nov 4 2012, 4:23pm says:

I really like this shot :)

+1 vote   media: Screenshots
Nathanius
Nathanius Nov 1 2012, 8:00pm says:

HW2 does shadows by default, was there something done to the default shadows? Are they not restricted to within a single ship HOD now? :D

+2 votes   media: Complex 3.0 Shadows In Space
Nathanius
Nathanius Oct 29 2012, 6:52pm says:

Why is San Andreas a planet? :P

+1 vote   article: Sorry for this long absence, but we're back! ...Again !!
Nathanius
Nathanius Oct 20 2012, 12:26am replied:

Lord_Set, If you get sick of Halo we could certainly use you on the Continuum mod too ;-)

-2 votes   media: UNSC Stations
Nathanius
Nathanius Oct 7 2012, 6:00am replied:

They are the ones from the Continuum mod! We gave permission for them to be used here ;-)

+1 vote   media: Thanatos Update
Nathanius
Nathanius Sep 25 2012, 10:45pm says:

We're thinking of maybe replacing this with an Oberth variant, if it looks ok, but it's only a thought at the moment.

+1 vote   media: Strider Class resource controller
Nathanius
Nathanius Sep 21 2012, 4:01am replied:

I got the same thing, don't worry about PrtScn in HW2, use the screenshot key that's in the keyboard settings.

+1 vote   media: Thanatos Update
Nathanius
Nathanius Sep 6 2012, 5:15pm replied:

I'm sure they'll be just as understanding when you delay the release of your mod to make sure everything's finished~

+4 votes   media: Release !
Nathanius
Nathanius Aug 1 2012, 3:23am says:

Nice texture hunting ;-)

+2 votes   media: Red Planet
Nathanius
Nathanius Jul 31 2012, 6:56am says:

Oh how I envy your individual ship names and registry script! :D

+1 vote   media: The USS Fenrir leads a task force
Nathanius
Nathanius Jul 25 2012, 5:22pm says:

I hope that after you get the game out you go back and do improvements on little things like having your character sit on the pokemon that's actually doing the "surf" action :P

+1 vote   media: Interactive objects #2
Nathanius
Nathanius Jun 13 2012, 4:19am says:

你毕业以后还会需要一个安静的爱好(Hobby),你以后看看这个Mod吧!

Good luck mate! Look forward to any releases you make ;)

+1 vote   article: "Where on earth are we going" - Mod Development in a STALL
Nathanius
Nathanius Jun 1 2012, 8:37pm says:

It has a thingy! :D

+16 votes   media: Super Carrier Concept (Updated)
Nathanius
Nathanius Jun 1 2012, 4:09am says:

太棒了! :D

+1 vote   download: Free Mod V0.06 Show&Experience
Nathanius
Nathanius May 11 2012, 5:54pm says:

Description says:

"As a frigate that specialises in operating in atmosphere as a troop transport, the Berlin-class is more than capable of participating in fleet engagements should the need arise."

(Corrected for US-EN :P)

+3 votes   media: UNSC Berlin-class Frigate
Nathanius
Nathanius May 10 2012, 6:09pm says:

I love it how the "medical equipment" includes a cup of coffee :D

+4 votes   media: Wiki Shots
Nathanius
Nathanius May 7 2012, 5:50am says:

Dramatic ending, setting up for the next video I see!

+3 votes   media: Excalibur | Dead in Space
Nathanius
Nathanius May 1 2012, 1:09am says:

A nice article, it doesn't compare to a percentage of completeness though :D

+2 votes   article: Excalibur: To the Planets and Beyond
Nathanius
Nathanius Apr 26 2012, 7:32am says:

It would be good to see what the same assets, with touch ups where needed, would look like in the Cry Engine :)

+1 vote   article: Maybe...
Nathanius
Nathanius Apr 25 2012, 5:29pm says:

Those team colours are well done :)

+1 vote   media: Midnight
Nathanius
Nathanius Mar 29 2012, 7:05pm replied:

At the end of Nemisis they showed the Ent-E in dock at the panel beaters though :D

Dreamworldsonline.com

+2 votes   article: Shield Bars and FIRE!
Nathanius
Nathanius Mar 1 2012, 8:36pm says:

Nice! I look forward to updates!

+2 votes   article: Crash Bandicoot Returns is not dead!
Nathanius
Nathanius Dec 15 2011, 3:45pm says:

Poor Marines... draped everywhere like Xmas decorations!

+6 votes   media: Level 2
Nathanius
Nathanius Dec 7 2011, 8:30pm replied:

The Borg are already "done" and in Release Alpha, they're not going to be a Deathmatch race though, just in Invasion, this is a graphical enhancement. There's a news post awaiting authorisation of course :)

+1 vote   media: Borg Explosions
Nathanius
Nathanius Dec 4 2011, 5:31am replied:

Had a couple of games now, and except for a couple of engine trail static bugs on start-up I didn't see anything major worth reporting except a job well done! :)

+1 vote   article: HHF 1.0!
Nathanius
Nathanius Dec 3 2011, 8:19pm says:

This should be interesting :)

Congrats on your release!

+1 vote   article: HHF 1.0!
Nathanius
Nathanius Dec 2 2011, 4:45pm replied:

It's explained in an as-yet-unauthorised bumper news post, but you're correct :)

+1 vote   media: Plasma Venting
Nathanius
Nathanius Dec 1 2011, 3:17am says:

Great to see you moving forward so strongly :)

+1 vote   article: Gameplay Re-balance
Nathanius
Nathanius Nov 20 2011, 4:21pm says:

Are those... meat cubes?

+4 votes   media: Tiberium Essence 1.5
Nathanius
Nathanius Nov 17 2011, 3:50am says:

Just saw your mod for the first time, impressive :)
刚刚发现你的mod,挺不错的嘛!

+1 vote   member: fairy_queen
Nathanius
Nathanius Nov 4 2011, 5:22am says:

He looks like he could do some damage :D

+2 votes   media: Playable Glyptodon Animal
Nathanius
Nathanius Nov 1 2011, 3:56am says:

Does that mean that eventually you will have Destroyers and Battlecruisers too? :D

+2 votes   media: Auto Fire
Nathanius
Nathanius Oct 28 2011, 7:35am says:

Put a bit of alpha into the yellow, so it's not solid lines, otherwise I think it looks great :D

+1 vote   media: icon
Nathanius
Nathanius Oct 20 2011, 3:50am says:

老卵!:D

+1 vote   article: X System Applied In This Mod
Nathanius
Nathanius Oct 17 2011, 3:36am says:

Another game to look forward to, it's a huge relief that they have other back up plans!

+2 votes   article: Exclusive Interview about Nexus 2!
Nathanius
Nathanius Oct 4 2011, 3:47am says:

Description:
"Like the Norse gods of old, Battlestar Valkyrie charges into action, railguns blazing."

Comment:
I don't recall the Norse gods having railguns...

+4 votes   media: Valkyrie on the attack
Nathanius
Nathanius Sep 26 2011, 4:43pm says:

Hmm, this looks like what you've described this time ;)

+1 vote   media: Random screenshot
Nathanius
Nathanius Sep 25 2011, 7:37pm replied:

Those are default HW2 sounds, they're going! :D

+1 vote   article: A week of progress
Nathanius
Nathanius Sep 24 2011, 6:15pm says:

It's not like the terrain near my place :P

Perhaps "Central Australia" would be a better description?

+3 votes   media: Central Australia
Nathanius
Nathanius Sep 22 2011, 4:48pm says:

Why... oh why... Is there a woolly mammoth?

+1 vote   media: Halout 3 Update Teaser
Nathanius
Nathanius Sep 22 2011, 1:52am replied:

Stargazer has coded in what he calls "Keepers" that will defend a set radius around a point on a map, we have already added a Cube to the transwarp Hub map to defend one of the bigger resource pockets, so your idea may very well have been anticipated :)

+1 vote   media: Dominion Alliance Ships
Nathanius
Nathanius Sep 19 2011, 10:47pm says:

Leaps and bounds! Who knows what they'll achieve before their next release!

+1 vote   article: Homeworld:@ version 0.2.4.0 released
Nathanius
Nathanius Sep 18 2011, 4:56pm replied:

Try again, gamefront said "no" to me the first time too

+2 votes   download: Homeworld:@ 0.2.4.0 .big release
Nathanius
Nathanius Sep 7 2011, 3:58am replied:

I think Syrtees meant "trail-less", not "tail-less"

+1 vote   media: Longsword Flights
Nathanius
Nathanius Sep 3 2011, 7:29am replied:

New picture up with a new Trading Station :)

+1 vote   media: USS Melbourne docked at a trading station
Nathanius
Nathanius Aug 31 2011, 4:46pm says:

I like how the rocket launcher violently gives birth to three fully armed men when it dies :)

+4 votes   media: Death structure FX
Nathanius
Nathanius Aug 31 2011, 6:36am says:

I think the Sydney is a great name :)

+1 vote   media: SpaceBattleship Yamato - Destroyer
Nathanius
Nathanius Aug 13 2011, 7:16am replied:

Your video's made from the old mod, but still very cool :)

+1 vote   media: Ty'Gokor Class Outpost
Nathanius
Nathanius Aug 3 2011, 6:46am says:

A huge improvement on the default planets :)

+1 vote   media: The Moon
Nathanius
Nathanius Jul 14 2011, 5:29pm replied:

We'd still need better dreadnoughts :P

+1 vote   media: Kamikaze!
Nathanius
Nathanius Jul 14 2011, 5:26pm says:

We'll need a 10 to 20 second movie/intro like for Relic and Sierra at the following resolutions:

800 x 600
1024 x 768
1280 x 960
1600 x 1200

They're the resolutions from the HW2 Video settings ;)

+1 vote   media: stc intro early test
Nathanius
Nathanius Jun 30 2011, 4:58pm replied:

In HW2 the fighter and other trails are all white, then the game puts a team colour onto it to make it look nice and destinct :)

+1 vote   media: Pegasus
Nathanius
Nathanius Jun 28 2011, 6:15am replied:

Besides throwing my vote in with metric I also vote Kelvin for the temperature! 0 is really absolute 0 then :D

+8 votes   media: The mean streets
Nathanius
Nathanius Jun 22 2011, 4:11am replied:

No quatlooms for you then~

+1 vote   media: K'Toch'Vah
Nathanius
Nathanius Jun 21 2011, 9:02pm replied:

200 of the SwissKnight's chosen currency for reading the description :P

+1 vote   media: K'Toch'Vah
Nathanius
Nathanius Jun 20 2011, 4:46pm says:

Nice skybox! :D

+1 vote   media: Into the cosmos
Nathanius
Nathanius Jun 20 2011, 3:50am says:

Mini-BOP :D

+2 votes   article: Quv'leth Fighter
Nathanius
Nathanius Jun 20 2011, 3:49am says:

Thanks for the mention! I hope the mod is everything you hoped for mate!

And as for directing the cubes, you'll have to steal one before directing one :P

+1 vote   article: Mods for HW2
Nathanius
Nathanius Jun 20 2011, 3:45am says:

Smashing :)

+1 vote   article: June Update
Nathanius
Nathanius Jun 18 2011, 6:14pm replied:

It's a mod... about Star Trek... which ditched all of that as a part of progress beyond 21st century on-the-drawing-boards-at-DARPA-this-minute tech...

Phasers are phased energy beams, more energy than lasers...

The weakest torps in Trek use antimatter warheads which are kilo-for-kilo much more destructive than a chemical missle...

Navigational sheilding on Trek ships negate the usefulness of any projectile weapon short of a Halo-style MAC cannon as space debris tend to have more kinetic energy in it than your average bullet...

And as for active defence systems, energy sheilds are pretty active when activated ;)

But honestly mate, are you deliberately being obtuse? I'm just curious...

+6 votes   article: Star Trek Armada II: Fleet Operations - Name a few
Nathanius
Nathanius Jun 16 2011, 6:00am says:

I like how it stands up on its own :)

+2 votes   media: Combine Infantry Battle Armor(IBA)
Nathanius
Nathanius Jun 6 2011, 3:49am says:

You should look into Desura Bromly, with anything that has an ongoing development it's a good alternative to pushing out updates!

Alternatively the Moddb admins might be able to help you, if you can demonstrate you're a part of the FX mod team to them.

+2 votes   article: FX Development Update
Nathanius
Nathanius Jun 5 2011, 4:31pm says:

Looks like a deploy animation when it's built to me ;)

+1 vote   media: New Development Screenshots
Nathanius
Nathanius May 15 2011, 4:53pm says:

It's a demonstration of the GUI of Excalibur, basically it will be HTML based and is already up and running. For an example they've either saved a web page and pointed the game at that or have put in a web address for it to get info from, most probably the former.

+1 vote   media: HTML GUI Examples
Nathanius
Nathanius May 13 2011, 7:39pm says:

Neon chaos!

+2 votes   game: Geolaria
Nathanius
Nathanius May 12 2011, 7:18pm replied:

All I did with this was revert back to what hw2 default is, it was a simple compare, copy and paste. I don't understand shaders and am unable to improve on them, this was just a step back to square 1 really.

The ship is at least partially transpaarent now, the effect is more subtle than we'd all like but it's still an improvement.

+1 vote   media: Cloaking with Shader 2.0
Nathanius
Nathanius May 7 2011, 8:02am says:

Very shmick :)

+3 votes   article: Interview, Prototype and Wallpapers!
Nathanius
Nathanius May 6 2011, 5:24pm says:

No shadow generated from the vehicle's light?

+1 vote   media: The MotorSpeed - Prototype
Nathanius
Nathanius Apr 25 2011, 5:45pm says:

I love how thourough you guys are :)

+2 votes   article: Star Trek Armada II: Fleet Operations 3.2.0
Nathanius
Nathanius Apr 23 2011, 4:46pm replied:

Point

+2 votes   article: Complex 8 Beta 0.8
Nathanius
Nathanius Apr 17 2011, 5:05pm replied:

We are not planning other playable races because of the nature of planned future releases. However the Borg will be making an appearance in an Invasion (Siber's Survival) game type. Theoratically we could even have different "invasions", like a Dominion Invasion too, it all depends on the amount of work involved :P

+1 vote   article: Balance
Nathanius
Nathanius Apr 15 2011, 5:23pm says:

What's with the screaming child? Sports ad?

+2 votes   media: Planetstorm Environment Art March 2011
Nathanius
Nathanius Apr 11 2011, 2:48am says:

Excellent work, we used a modified version of this as the mobile refinery in the Star Trek: Continuum mod :)

+1 vote   media: Federation Transport Vessel
Nathanius
Nathanius Apr 7 2011, 5:00pm says:

I'd have those fore and aft batteries facing... fore and aft :P

A Halo mod is a unique opportunity to kit out ships like they'd do in the real world because you will find it difficult to unbalance the game against what's set up as unbalanced in the canon.

+2 votes   media: Yet more batteries
Nathanius
Nathanius Apr 4 2011, 2:44am says:

I've really enjoyed watching this game come closer to life :)

+1 vote   article: Modelling the Klingon Warrior
Nathanius
Nathanius Mar 22 2011, 4:55pm says:

It looks like a very busy installation, I'd hate to be the guy with the office at the middle between the three deadly sources of death :P

+4 votes   article: Concept Art Update
Nathanius
Nathanius Mar 5 2011, 7:26am says:

Returns third of July 2011? Isn't it the seventh of march, as in next monday, when it's back on in the US? I don't want to have to wait more months!

+2 votes   media: Stargate Universe
Nathanius
Nathanius Feb 26 2011, 5:14pm replied:

Depending on the explosion you can remove enough oxygen from the vicinity to put the fire out though :)

+1 vote   article: Global Operations Report - Access level gold
Nathanius
Nathanius Feb 22 2011, 5:41pm replied:

Pleasure! I'm looking forward to playing this mod ;)

+1 vote   media: Frigate in game 3
Nathanius
Nathanius Feb 22 2011, 5:41am replied:

This is the shiphold line we're using with the Federation Shipyard in the ST:HW2 mod:

addAbility (NewShipType, "ShipHold",1,40,1, "rallypoint", "Corvette, Utility, Frigate, SuperCap, BattleCruiser", 800)

If the last value, 800 in this case, is zero then it wont do anything...

+1 vote   media: Frigate in game 3
Nathanius
Nathanius Feb 21 2011, 3:23pm replied:

Just do it the same as a normal dockpath and tick the "latch" option as well, It's pretty easy, the hardest thing is getting the ships to sit where you want them while repairing :P

+1 vote   media: Frigate in game 3
Nathanius
Nathanius Feb 21 2011, 3:20pm says:

I see trails there...

+1 vote   media: Frigate in game 2
Nathanius
Nathanius Feb 21 2011, 4:40am says:

Excellent reading! Although, i'd avoid tempting fate with the car comments :P

+1 vote   article: Project Progress
Nathanius
Nathanius Feb 14 2011, 1:31am says:

I love his pants! :D

+3 votes   media: Dwarven Sniper - Texture WiP
Nathanius
Nathanius Feb 13 2011, 3:53pm replied:

In case they needed to vent something? Like... drive plasma? Or... bath water?

+1 vote   media: Galor Class vs Scorpion Fighters
Nathanius
Nathanius Jan 23 2011, 6:02am replied:

WHY ARE YOU SHOUTING?

Excellent to get some news! :D

+2 votes   article: SacrifIce of Angels 2 for SOASE DIPLOMACY
Nathanius
Nathanius Jan 14 2011, 11:14pm replied:

It's certainly possible but since Trek ships aren't really designed with team colours in mind there is a delicate balance between visibility and garishness :P

+2 votes   media: STRIPES
Nathanius
Nathanius Jan 7 2011, 1:52am says:

Kudos to giving the torch out to whomever will take it!

I will miss your updates :(

+1 vote   article: Bad News
Nathanius
Nathanius Dec 12 2010, 3:39pm replied:

I'll leave it in your capable hands then~

+1 vote   media: Planetary Improvements
Nathanius
Nathanius Dec 12 2010, 3:33pm says:

Looking forward to the next consolidated release from you guys :P

+1 vote   media: Detailed Frigate
Nathanius
Nathanius Dec 8 2010, 3:51pm replied:

So they're in the wintry north then... They should just say "December"! It's less confusing!

+1 vote   media: Winter Update Images
Nathanius
Nathanius Dec 8 2010, 3:40am says:

I see no winter there... :S

Awsome image though! :D

+1 vote   media: Winter Update Images
Nathanius
Nathanius Nov 30 2010, 3:38pm says:

I have a question, are you planning on getting the reach version of the Halcyon into your mod? It could be an upgraded form of the Halcyon, the PoA was refitted prior to leaving Reach after all.

+1 vote   article: Skies Over Reach
Nathanius
Nathanius Nov 28 2010, 4:09pm replied:

it's slightly better now, we've been added to the list!

Now all that needs to be done is to get our mod up in that features box on the front page with a pretty picture, then we'll feel reassured, assuaged, warm, fuzzy and all that ;-)

+2 votes   article: A Year in Review - Quarter Four
Nathanius
Nathanius Nov 27 2010, 6:32am says:

You forgot the 0.5 beta of the Star Trek Homeworld 2 mod!

Moddb.com

Released on the 10/10/10 and soon to have v0.6 out!

Shocking! Truly shocking...

+10 votes   article: A Year in Review - Quarter Four
Nathanius
Nathanius Nov 20 2010, 5:38pm says:

I'm glad you guys are getting back into it so soon after calling it quits :D

This isn't the nicer frigate that was in the first download, right?

+1 vote   media: In-Game shot 11/20/10
Nathanius
Nathanius Nov 20 2010, 12:06am replied:

absolute pleasure! I look forward to the full Beta 3 ;)

+1 vote   article: Beta V2
Nathanius
Nathanius Nov 19 2010, 12:48am replied:

You should transfer the nicer models to the SVN "Beta 2", the destroyer doesn't compare! :D

+1 vote   article: Beta V2
Nathanius
Nathanius Nov 19 2010, 12:38am says:

Thank you :)

+1 vote   article: Beta V2
Nathanius
Nathanius Nov 14 2010, 4:05pm says:

Glad to see some people get an easy time porting to newer versions! :D

+1 vote   article: MechWarrior Living Legends November Development Update + Crysis Wars
Nathanius
Nathanius Nov 1 2010, 4:34am says:

Hallo-ween?

Excellent update guys :D

+1 vote   article: October News
Nathanius
Nathanius Oct 29 2010, 8:52pm replied:

What are you offering to contribute? :)

+1 vote   group: Star Trek: Homeworld 2 Developers Group
Nathanius
Nathanius Oct 29 2010, 8:49pm replied:

Download it then! :P

Or do you mean the WIP internal post 0.5 beta goodness that the mod team are tucking into? :D

+1 vote   article: Star Trek: Homeworld 2 playthrough demo
Nathanius
Nathanius Oct 29 2010, 2:05am says:

My suggestion? You've gotten it perfect! Don't touch it :P

+3 votes   media: Lumoria Sun Effect Test
Nathanius
Nathanius Oct 26 2010, 4:34pm says:

I'm looking forward to this :)

+1 vote   article: Beta outline
Nathanius
Nathanius Oct 26 2010, 4:32pm says:

Excellent progress gents :)

+1 vote   article: Apex Studios Update 25/10/2010
Nathanius
Nathanius Oct 25 2010, 7:41am says:

How did you do it? Can the shield be any other shape?

+2 votes   media: shielded carrier
Nathanius
Nathanius Oct 24 2010, 4:55pm replied:

Settle down Big Kev :P

(If you don't know who he was then don't worry about the joke~)

+1 vote   article: News Update 23/10/10
Nathanius
Nathanius Sep 24 2010, 6:39pm says:

How do you get into this panel? The wrench icon?

+1 vote   media: Special command panel
Nathanius
Nathanius Sep 21 2010, 2:22am says:

G'day

+1 vote   member: RINGLEADER
Nathanius
Nathanius Sep 7 2010, 2:48am says:

Excellence in motion :)

+1 vote   article: September Media Release
Nathanius
Nathanius Aug 31 2010, 2:28am says:

Indeed!

+1 vote   media: Huge fleet
Nathanius
Nathanius Aug 30 2010, 4:49pm says:

It appears to be blurred out also :P

It's the one firing rockets from across the river right?

+1 vote   media: New china vehicle & map
Nathanius
Nathanius Aug 27 2010, 6:35pm says:

What's that Borg-ee looking texture on the bottom one?

+1 vote   media: Romulan Raumstrukturen
Nathanius
Nathanius Aug 27 2010, 6:21pm says:

You can compare it to the old one, it's just the one to the right of this one in the image strip above ;)

+1 vote   media: Psiyon's Andor
Nathanius
Nathanius Aug 26 2010, 7:29am replied:

I've been using 2048x1024 where I can, that would be an awesome contribution, we're always open to better textures ;)

Thanks mate!

+1 vote   media: The marvels of mapping
Nathanius
Nathanius Aug 26 2010, 3:38am says:

If we can improve any of the existing planet textures it can only be a good thing :D

+1 vote   media: Praxis
Nathanius
Nathanius Aug 26 2010, 3:37am says:

"Fun" as in it was a b*t*h? :P

+1 vote   media: Praxis
Nathanius
Nathanius Aug 22 2010, 2:34am says:

Does each one get its own 1940's gal'? :P

+6 votes   media: GDI Mammoth MK II
Nathanius
Nathanius Aug 21 2010, 6:14am replied:

Actually it was the only blue gas giant texture I could find that didn't involve chasing someone for a month for permission and it was a fairly low resolution.

PBG's on it though, you can consider it a placeholder :P

+1 vote   media: The marvels of mapping
Nathanius
Nathanius Aug 15 2010, 4:55pm says:

Facinating :D

+2 votes   media: Path to Victory 006 Promotion Video
Nathanius
Nathanius Jul 25 2010, 4:03am says:

excellence :)

+1 vote   article: July News
Nathanius
Nathanius Jul 24 2010, 5:49pm says:

indeed!

+1 vote   media: Jaffas landing
Nathanius
Nathanius Jul 16 2010, 6:53pm says:

Awesome sauce :)

+1 vote   media: F-302 aircraft in 3 states of damage
Nathanius
Nathanius Jul 15 2010, 4:57pm says:

When you capture ships the team colours and badges change don't they? I never really did that in defauly HW2, the campaign taught me not to when all the really good battlecruisers were not capturable :(

+1 vote   media: Carrier n' Outlaw
Nathanius
Nathanius Jul 5 2010, 4:57pm says:

OMG! Where's the turorial on how to make a ship do an animation when it goes into battle and then do the reverse animation when leaving it or finishing it???!!!

excitement :D

+1 vote   media: Turanic Raiders: Preview
Nathanius
Nathanius Jul 2 2010, 6:32pm says:

You have a way with words my friend! :D

+1 vote   article: The Kadeshi find their way into Homeworld 2
Nathanius
Nathanius Jun 14 2010, 9:48pm says:

it looks vaguely... Jem'Hdar-esque

+1 vote   media: Something Strange around the Angel Moon
Nathanius
Nathanius Jun 10 2010, 9:25pm says:

that's pretty awesome :D

+1 vote   media: Could it be? ...A solar system... !!
Nathanius
Nathanius May 30 2010, 4:53pm says:

Singing more praise seems pointless so i'll ask a question :P

Why is it number 4?

+1 vote   media: GDI Mammoth 27 w/ Armor
Nathanius
Nathanius May 28 2010, 2:31am says:

That's awesome!

+1 vote   media: armor plating
Nathanius
Nathanius May 21 2010, 1:55am says:

I like the draped dragon idea :D

+1 vote   media: Haunted Boneyard Sketches
Nathanius
Nathanius May 19 2010, 4:58pm says:

that's... pretty scary looking :S

+1 vote   media: Wraith Anti-capital satellite
Nathanius
Nathanius May 19 2010, 2:24am replied:

WHEN IT'S RELEASED

(it's there already by the way~)

+1 vote   media: Kadeshi PodShip
Nathanius
Nathanius May 6 2010, 2:38am replied:

Just in time for my middle-of-winter birthday on the 28/07/2010! :D

+2 votes   article: STARCRAFT II: WINGS OF LIBERTY WILL BE REALEASE ON JULY 27, 2010
Nathanius
Nathanius May 5 2010, 7:36am says:

I agree with the Dominion ship looking too big, there's not much more you can do for Trek I think in the EAW engine!

+1 vote   media: Star Trek Demo
Nathanius
Nathanius Apr 28 2010, 2:39am replied:

A staggered release is a good idea, you can tweak existing factions too as there's only the workload equivalent of one new faction in that setup.

+2 votes   article: Orbital Turrets
Nathanius
Nathanius Apr 15 2010, 4:34pm says:

I always wanted to see Leonis :)

+2 votes   media: Planet textures
Nathanius
Nathanius Apr 10 2010, 7:16pm replied:

Logic wins again :P

+1 vote   article: April 2010 News
Nathanius
Nathanius Apr 9 2010, 6:04pm says:

I'm looking forward to more details about Destiny being uncovered. Perhaps an episode or two about its launch or even some records found of it :P

+1 vote   media: Main weapon of Destiny (WIP)
Nathanius
Nathanius Apr 9 2010, 3:03am replied:

That's because it's set to US English as opposed to AUS English, UK English or {insert every other English speaking country here}.

It was a joke~ An old one too :P

+1 vote   article: April 2010 News
Nathanius
Nathanius Apr 8 2010, 2:40am replied:

"Authorised" is also misspelt with a Zed :P

+2 votes   article: April 2010 News
Nathanius
Nathanius Apr 4 2010, 6:34pm says:

I like this fighter!

+2 votes   media: F-312 Fighter Concept
Nathanius
Nathanius Apr 4 2010, 5:46am replied:

I agree with 10 or 4, 10 moreso if it's a higher teir ship

+1 vote   media: SW Ship Candidates
Nathanius
Nathanius Mar 25 2010, 3:26am says:

Left to right it's the Hiigaran Destroyer (It's in there to measure the ships, it's my metre ;D), Intrepid, Steamrunner, Shipyard, Sabre and Norway class vessels.

+1 vote   media: Legacy
Nathanius
Nathanius Mar 19 2010, 7:59pm says:

Is it what was in Sandtrap?

+1 vote   media: Apex Studios Weekly Update 19/03/2010
Nathanius
Nathanius Mar 17 2010, 3:46am replied:

It's just a squashed picture~

Right?

+1 vote   media: In-game shots - 16/3/10
Nathanius
Nathanius Mar 10 2010, 2:51am says:

Looks like it'll need more than a buff...

+1 vote   media: Vaygr Pulse Destroyer
Nathanius
Nathanius Feb 18 2010, 3:52pm says:

If that could deploy a defence field that would be awesome!

I have to admit, when I read "mine" I assumed it was a hidden explosive :P

+1 vote   media: Stage 1 Hiigaran Asteroid MIne
Nathanius
Nathanius Feb 16 2010, 3:47pm replied:

since the point defence guns do ****-all I don't think it'd be overkill :P

And the capital-flak sounds like proximity charges or something, proximity torpedoes? Proximity something I think...

+1 vote   media: Modular Destroyer final presentation
Nathanius
Nathanius Feb 16 2010, 4:20am says:

What's "sabot" artillery?

I'm loving this Destroyer by the way :)

Will it have the point defence guns like the mothership? Just so it's not completely unarmed straight off the shop floor...

+1 vote   media: Modular Destroyer final presentation
Nathanius
Nathanius Feb 13 2010, 11:29pm says:

Excellence!

+3 votes   article: Model Update
Nathanius
Nathanius Feb 11 2010, 4:04am replied:

"This is an automatically generated Delivery Status Notification.
Delivery to the following recipients failed.
xangle13@yahoo.com"

See your private messages, i'll cut & paste the email content there

+1 vote   download: FX: Empires v0.6 [Beta]
Nathanius
Nathanius Feb 11 2010, 2:23am replied:

好地!

+1 vote   download: FX: Empires v0.6 [Beta]
Nathanius
Nathanius Feb 9 2010, 3:41pm says:

I have never had such nice graphics :(
The ships yes, but the background and enviroment no.

There is some setting that i've yet to find I suspect

+1 vote   media: Fleet Operations
Nathanius
Nathanius Feb 9 2010, 2:00am says:

As I said on the v0.5 download area:

"There's a little bit of disjointed English there though. 如果你们要一个native speaker 帮忙你们的翻译, 我愿意!哈哈"

Excellent mod!

+1 vote   download: FX: Empires v0.6 [Beta]
Nathanius
Nathanius Feb 8 2010, 6:16am says:

That was a nice clip show :P

+1 vote   media: New SFAW Video
Nathanius
Nathanius Feb 8 2010, 2:04am says:

Where's the Galor? This isn't a Star Trek mod :(

The rest looks awesome though :)

+1 vote   article: Planets GALOR!!!!!
Nathanius
Nathanius Feb 7 2010, 3:46pm says:

Looks sorta star-wars-esque with that oversized drive area :)

+1 vote   media: Tobari Flak Frigate Preview
Nathanius
Nathanius Feb 7 2010, 3:41am replied:

There appears to be a graphical error with the UNCG destroyer's engine exhaust glow, it doesn't stay with the thrusters when the ship rotates and it sometimes moves into the ship when the ship stops.

Other than that I just finished a very enjoyable game :)

+1 vote   download: Slipstream: The Price of Freedom v2.6
Nathanius
Nathanius Feb 7 2010, 2:04am says:

It's interesting that you put it on the same plane as the playable field :)

+1 vote   media: Planet and WHUT!?!!
Nathanius
Nathanius Feb 6 2010, 4:55pm says:

Excellent! Another step towards perfection :)

+1 vote   download: Slipstream: The Price of Freedom v2.6
Nathanius
Nathanius Feb 6 2010, 4:49pm says:

How many different character models will there be? Will there be differing colours of choice and gender at least?

+1 vote   media: February 6th Server Stress Test
Nathanius
Nathanius Jan 28 2010, 4:07pm says:

They've been subject to an attack of cubism... the modeller's muse was the first casualty :P

+3 votes   media: ZOCOM - Mammoth
Nathanius
Nathanius Jan 22 2010, 11:58pm replied:

It could be to do with where it's installed I suppose...

Permissions are done slightly differently in Win 7 so the default Program Files (x86) directory might not let some things be edited that need to be.

But default ZH works for me, via the Zero Hour Mod Manager some other mods too~ What a pain~

+1 vote   article: C&C Tiberian Dawn Redux Version 1.4 is in progress with another breakthrough!
Nathanius
Nathanius Jan 17 2010, 2:15am says:

Excellent update :)

+1 vote   article: Apex Studios Weekly Update 16/01/2010
Nathanius
Nathanius Jan 16 2010, 3:12am says:

What would be really good is a map that has air combat as a main focus of it...

Is there going to be a brilliant Banshee ingame? :D

+2 votes   article: Solitude Update #33
Nathanius
Nathanius Jan 13 2010, 1:51am says:

haha! It's on Potato Net :P

+1 vote   media: Empires: Trailer
Nathanius
Nathanius Jan 10 2010, 3:40pm says:

Is that what it was?

Hopefully you'll be responsible for Win7-era-proofing our beloved Homeworld 2 :P

+1 vote   media: Testing New Trails; Solving Lag issue.
Nathanius
Nathanius Jan 10 2010, 3:38pm says:

Very pretty :)

+1 vote   media: New battlestar fire effect
Nathanius
Nathanius Jan 8 2010, 6:25pm says:

whoot!

+1 vote   media: Apex Studios Update Images 08/01/2010
Nathanius
Nathanius Jan 7 2010, 2:09am says:

How about a fix for 64 bit windows 7 and or installing in the program files (x86) directory?

+1 vote   article: C&C Tiberian Dawn Redux Troubleshooting & FAQ's
Nathanius
Nathanius Jan 4 2010, 2:25am says:

The Excelsior would probably be considered a refit, the Lakota was one of the ships with that type of refit, like the Enterprise B in the movie Generations.

+1 vote   media: Tier 6
Nathanius
Nathanius Jan 4 2010, 2:19am says:

Just a note, the Star Trek tier 5 Nebula class variant is spelt "Melbourne". Like the city ;)

I'm loving this line up!

+1 vote   article: The New Factions...
Nathanius
Nathanius Jan 1 2010, 10:47pm says:

Excellent! Is the Rebel Basestar buildable in skirmish yet?

+1 vote   article: Announcing the release of BSG Fleet Commander version v.0.5.4
Nathanius
Nathanius Dec 31 2009, 12:11am says:

They were unarmed in the show, they'd be cannon fodder or eye candy in most games.

Excellent update!

+1 vote   article: Presenting the Fleet!
Nathanius
Nathanius Dec 29 2009, 10:48pm says:

Looking forward to DVD 2.0 :)

+1 vote   article: Here we go again...
Nathanius
Nathanius Dec 18 2009, 1:47am replied:

I'll post it on the relic forum

+1 vote   article: Say hello to Babylon 5!
Nathanius
Nathanius Dec 17 2009, 2:09am replied:

EDIT: I've just played the updated version, it's absolutely marvelous and the lag is gone! So it was related to those nebulas somehow.

But it still crashed randomly on me! *sigh*

+1 vote   article: Say hello to Babylon 5!
Nathanius
Nathanius Dec 17 2009, 1:46am says:

Are the nebulas that surrounded B5's capture point removed now? They might have been the reason for my shocking lag & crash.

Win7 is also another likely reason 8-)

+1 vote   article: Say hello to Babylon 5!
Nathanius
Nathanius Dec 14 2009, 1:35am says:

Play as the Tsaraii...

I am intrigued!

+1 vote   media: Scenarios
Nathanius
Nathanius Dec 12 2009, 4:56pm says:

Can the docked wraith cruisers fire or undock and then attack?

I can't remember if there's docking for big ships in nexus...

+1 vote   media: Wraith Asteroid Base
Nathanius
Nathanius Nov 16 2009, 4:01pm replied:

But "swish" is 1960's slang... :-S

+1 vote   article: Stargate: War Begins Public Beta 6 Released! + Casting call for Beta Testers!
Nathanius
Nathanius Nov 7 2009, 4:00pm says:

I've not had any issues so far...

But i've only had time for a half dozen games :P

+1 vote   download: 2.5c Whitespace/Lag Patch
Nathanius
Nathanius Nov 6 2009, 4:19pm says:

Nice update mate!

+2 votes   article: November Update
Nathanius
Nathanius Nov 6 2009, 4:16pm replied:

It makes more sense now, I didn't know what "Breath" was!

+1 vote   media: The Hooker WIP for Breath
Nathanius
Nathanius Nov 2 2009, 3:58am says:

Keep at it ;)

+1 vote   article: Small Update
Nathanius
Nathanius Oct 27 2009, 5:03am says:

it's impressive for a W.I.P!

+1 vote   media: Well, it's close. W.I.P.
Nathanius
Nathanius Oct 25 2009, 4:03am says:

He he, that's funny :P

+1 vote   media: SGSC on mac
Nathanius
Nathanius Oct 20 2009, 5:33am says:

It suits the adjectve "experimental" very well

+1 vote   media: Apophis Experimental Hatak In-game
Nathanius
Nathanius Oct 17 2009, 7:31pm says:

I agree, the hover tanks should hover higher :P

Do they navigate terrain like water and gaps between blown up bridges that a normal tank would fall into?

+2 votes   media: Tiberian Apocalypse - Beta 1.0 screens
Nathanius
Nathanius Oct 10 2009, 7:41pm says:

Not to discredit the awsomeness already in this image, but where's the P90? :(

+1 vote   media: Various WIP addons created for the mod
Nathanius
Nathanius Oct 4 2009, 7:08am replied:

I'm going to reserve opinion until I've played the final release, or at least the demo~

Scathing words aside~

+6 votes   article: Opposing Force 2 Developer Interview 2
Nathanius
Nathanius Sep 15 2009, 5:11am says:

That's so cool! :-D

+1 vote   media: Fire Auxiliary Boosters!
Nathanius
Nathanius Sep 14 2009, 5:05am says:

Excellent! When it said it was a "Polish" patch I was thinking you had some translators stuck into ES :P

This is nicer :D

+2 votes   article: Eternal Silence: Polish Patch
Nathanius
Nathanius Sep 7 2009, 5:15am says:

Excellent update! :)

+1 vote   article: Star Trek Armada II: Fleet Operations - Cloaking and Detection
Nathanius
Nathanius Sep 6 2009, 12:39am says:

It depends on how you'd use all that extra space I suppose, you could use it to great effect, but having it small and out of the way is good too.

+1 vote   media: Centered Build Menu...Thoughts? Leave a comment.
Nathanius
Nathanius Aug 29 2009, 6:03am says:

蛮好!蛮好! Ha ha :P

The Chinese commentary was interesting, not very illuminating, but interesting.

+2 votes   media: [Preview] Empires: gameplay
Nathanius
Nathanius Aug 29 2009, 5:35am says:

Or perhaps different patterns for the faction colours?

+1 vote   media: Working on Repainting Ships [Experiment]
Nathanius
Nathanius Aug 19 2009, 4:14am says:

Scale-wise I would have this about 1/3 longer than the Halcyon...

If it were mine :P

+1 vote   media: Triton Supercarrier
Nathanius
Nathanius Aug 19 2009, 4:12am says:

That was a very good job ad :P

I should know, I work at the QR recruitment office :D

+3 votes   article: Missing in Action
Nathanius
Nathanius Aug 13 2009, 4:29am says:

B.E.A.Utiful

:P

+1 vote   article: 3 new concept
Nathanius
Nathanius Aug 11 2009, 7:16pm says:

what about the top of it? Is it going to be a field effect weapon or like the orbital laser cannon thingie?

+1 vote   media: DAKHARA SUPERWEAPON
Nathanius
Nathanius Aug 9 2009, 7:02pm says:

Wow you guys are going great :D

+1 vote   media: Screenshot
Nathanius
Nathanius Aug 8 2009, 7:38pm says:

I like polish :D

Excellent work guys! It's worth waiting a month for such a pro update ;)

+1 vote   article: Stargate: War Begins Public Beta 5 released!
Nathanius
Nathanius Aug 7 2009, 5:23am says:

Excellence

+1 vote   media: TPOF v2.6 Fighter/Corvette/Frigate Goal Chart
Nathanius
Nathanius Aug 4 2009, 6:59pm says:

I like the Agias best :)

+1 vote   media: Assault Ships Render
Nathanius
Nathanius Aug 4 2009, 5:34am says:

Good to hear, not only news, but good news, from you guys!

+1 vote   article: Solitude's 24th Update, and Solitudes Birthday!
Nathanius
Nathanius Aug 2 2009, 7:36pm says:

There were no battles over the (second) Earth... but it is a very pretty map :)

+1 vote   media: Yes.
Nathanius
Nathanius Aug 2 2009, 7:21pm says:

I concur

+1 vote   media: Shrike
Nathanius
Nathanius Aug 2 2009, 7:21pm says:

It's puffy! :D

If you just tone down the normal map it should be fine :)

+3 votes   media: Intrepid, but Bump Mapped XD
Nathanius
Nathanius Jul 30 2009, 5:42am says:

That's silly :P

loves it :D

+1 vote   media: SRI Party Cruiser
Nathanius
Nathanius Jul 29 2009, 8:02pm says:

I like how you've gone along the spiral arms instead of in nice circles or random blobs the way other political star charts tend to go

+1 vote   media: Universe Screen (going to add more to it later)
Nathanius
Nathanius Jul 29 2009, 7:58pm says:

That's what the SVN is about! Nice to see a public update :)

+1 vote   article: Changes to be in the next update
Nathanius
Nathanius Jul 28 2009, 5:22am says:

You know there's a gun on the Atlantia (left hand side under the flight pod) that's not attached to the ship too...

+1 vote   media: Battlestar Galactica left nose gun bug.
Nathanius
Nathanius Jul 20 2009, 11:32pm says:

He's done very well :)

+1 vote   article: Mid-July Update
Nathanius
Nathanius Jul 20 2009, 1:30am says:

I think the sun flare and the bright spot are not quite on top of each other...

Does it have a mini flare on the small red spot too? If the big one is covered then the little one would be visible :)

+1 vote   media: Binary Star system
Nathanius
Nathanius Jul 19 2009, 6:55am says:

That description is scarily poetic :P

+1 vote   media: Map Descriptions Work-in-progress
Nathanius
Nathanius Jul 19 2009, 2:07am says:

I think there's less tapering in the body of the engineering section...

But it's still better than I could do :)

+1 vote   media: Constitution Remade and skinned
Nathanius
Nathanius Jul 18 2009, 2:41am says:

Not *snap* *crackle* and *pop*?

+2 votes   media: GDI unleashes its X-01 Wolverine units on Nod
Nathanius
Nathanius Jul 17 2009, 4:43am says:

Very nice :)

Looking forward to textures :P

+1 vote   media: Sanctuary Station
Nathanius
Nathanius Jul 16 2009, 7:11pm replied:

Your caps lock seems to have become stuck. You should replace your keyboard asap, before someone is offended~

Pro textures by the way, I like my eye candy ^_^

+2 votes   media: Daedalus Class: Texture Progression 2
Nathanius
Nathanius Jul 15 2009, 6:45pm says:

Extremely cool ;)

+1 vote   media: Work in progress V-42 Dropship reskin.
Nathanius
Nathanius Jul 10 2009, 8:27pm says:

Excellent! The last expansion was great, it looks alot better without the giant lazor cannons all over a sleek soverign :P

+1 vote   article: Expansion Pack 7 Is Released
Nathanius
Nathanius Jul 9 2009, 9:42pm says:

That's much sexier than the tubular member previously sported :)

+1 vote   media: New Battleship SuperCannon
Nathanius
Nathanius Jul 8 2009, 8:49pm says:

The only thing that COULD be added to such an impressive line up is possibly a station or platform or two! Excellent work and hope the hardpointing goes well :)

+1 vote   article: Release close by
Nathanius
Nathanius Jul 8 2009, 8:46pm says:

I never had any trouble with Atlantis either... although an alkesh could just stay ahead of the drone swarms :P

I love the "lover load times" too ;-)

+1 vote   article: New Stargate: War Begins beta released and introducing our new mod policy!
Nathanius
Nathanius Jul 7 2009, 6:21am replied:

They've got a really pro base for a campaign, i've seen what they've done of the back story on their website~ I'm just being an insufferable optimist! haha!

+3 votes   article: Eternal Silence: Balance Patch
Nathanius
Nathanius Jul 7 2009, 3:09am says:

Core i7... I'll have to remember that when I get my new desktop beast next year!

+1 vote   media: Core i7 Tearing up a major TPOF battle
Nathanius
Nathanius Jul 5 2009, 7:26pm says:

EaW supports model animations doesn't it? I would love to see snapping jaws and undulating tails and flapping wings in this mod :-P

+1 vote   media: Arachnid Dragonfly Bomber
Nathanius
Nathanius Jul 1 2009, 8:11pm says:

I like the other one better...

+1 vote   media: vgr_resurscolector
Nathanius
Nathanius Jun 23 2009, 8:43am says:

I could never get any UT3 mods to work :S

pain in the proverbial... especially with enticing articles like this about...

0 votes   article: Prometheus Impressions
Nathanius
Nathanius Jun 20 2009, 2:22am says:

excellence in a biscuit!

+1 vote   article: Alien Arena 2009 released!
Nathanius
Nathanius Jun 19 2009, 2:28am says:

does hovering mean they can cross water?

+1 vote   media: Some GDI units...
Nathanius
Nathanius Jun 18 2009, 5:34am says:

Does it rotate? That would be so cool :P

+1 vote   media: Final Slipstream effect.
Nathanius
Nathanius Jun 14 2009, 9:33pm says:

Would it be customised before the ship is built and then set at that or can it be customised (read "refit") after it's built too?

+1 vote   media: [Feature] Ship Customization
Nathanius
Nathanius Jun 14 2009, 3:10am says:

ok, kewl. Please put into a news article when the FX:Empires page here on Moddb goes up. I'll want to put it on my Mod Watch! ;-)

+1 vote   article: [Important] FX: Commanders and FX: Empires
Nathanius
Nathanius Jun 7 2009, 11:19pm says:

Yay! Finally this is on Moddb :-)

+1 vote   download: Complex 7.4 Windows
Nathanius
Nathanius Jun 6 2009, 7:27am says:

I see the new cruiser and think Oni black ops, stealth cruiser, cloakable and so on. It's got a slim profile and could be used to take out a resource operation behind enemy lines by cloaking to get through.

Good to get some news!

+1 vote   article: Reawakening part 2
Nathanius
Nathanius Jun 6 2009, 2:25am says:

Will it have the energy flowing between the two prongs like the old dropship did?

Nice concept too ;)

+1 vote   media: Reaper Bomber
Nathanius
Nathanius Jun 3 2009, 5:16am says:

englische version?

+1 vote   download: Legend of War " Babylon 5 at War 1.0" (German)
Nathanius
Nathanius Jun 1 2009, 11:19pm says:

What about the English patch? Or will it be a release?

It's great that this part of the mod is done, please don't tell me that there's no more Star Trek and Stargate and so on parts...

+1 vote   article: Relese Babylon 5 at War 1.0
Nathanius
Nathanius May 30 2009, 5:18am says:

Excellent

+1 vote   article: Alien Arena 2009 gets GLSL post process shaders!
Nathanius
Nathanius May 26 2009, 12:10am says:

That's either a very effective cloak or an amusing bug :P

+1 vote   media: Dude, Where's my shipyard?!
Nathanius
Nathanius May 24 2009, 10:33pm says:

That's pretty sexy!

+1 vote   media: meg_gate
Nathanius
Nathanius May 22 2009, 5:13am replied:

The Bussard Ramscoop yes, but the Ramjet wouldn't work outside of an atmosphere and there'd be more efficient ways to propel a ship than trying to feed enough oxygen into a Ramjet for it to work in space.

Perhaps you could go by something more exotic? A gravity drive? Some description of drive that "borrows" energy from the space time continuum and returns it in such a way as to propel and power the ship?

Thanks or reading my opinion ;)

+1 vote   article: Prologue
Nathanius
Nathanius May 21 2009, 12:35am says:

I disagree, it looks like a nice advancement to the BC-304 line

+1 vote   media: Morpheus Class Cruiser
Nathanius
Nathanius May 19 2009, 8:10pm says:

It looks intriguing, even though morrowind looks old...

+1 vote   media: Morrowind Stargate Trailer
Nathanius
Nathanius May 19 2009, 12:38am says:

scary :(

+1 vote   media: Crawler V2
Nathanius
Nathanius May 15 2009, 8:52am says:

solid!

+1 vote   media: Crawler landing
Nathanius
Nathanius May 14 2009, 10:09pm says:

Does this mean the SVN has been updated too?

Excellent work ^_^

+1 vote   media: Orion station, Orion nebula
Nathanius
Nathanius May 12 2009, 10:14am says:

hey, that's pretty cool!

+1 vote   media: Asgard Beam Weapons
Nathanius
Nathanius May 10 2009, 10:24pm says:

i'd round out the top and bottom turrets a little, but i likes it ;-)

+1 vote   media: DSCG Battleship
Nathanius
Nathanius May 9 2009, 1:11am says:

He's in trouble, he didn't look left and right before crossing...

+4 votes   media: Weekly Update V - Playtest impressions
Nathanius
Nathanius May 9 2009, 12:54am says:

I like this version better than the movie one. There's something to say about having the new Star Trek ships look more like a bad 60's "pimp-my-spaceship" contestant than the original ships designed in the 60's!

+1 vote   media: USS Kelvin
Nathanius
Nathanius May 4 2009, 6:04am replied:

That's more good news!

The Sona can easily go in, they just shouldn't really be slotted in with the Dominion you know what I mean? If a campaign ever appears then they would be good for a cameo :P

+1 vote   article: Latest news
Nathanius
Nathanius May 3 2009, 11:46pm says:

Still a couple of ship icons need doing I see.

Oh, and alpha has a "p" ;)

"p" as in "amazing progress"

+1 vote   media: Multiplayer Alpha test #1
Nathanius
Nathanius May 3 2009, 11:45pm says:

The door's helpful with scaling it in mind :P

+3 votes   media: Visitor's Center (W.I.P.)
Nathanius
Nathanius May 1 2009, 9:33am says:

They're for me actually, I will get these converted for you ASAP ;)

How'd the Akula go?

+1 vote   download: TOS ship pack 1
Nathanius
Nathanius Apr 29 2009, 9:31pm replied:

angles make for interesting perspectives ^_^

+1 vote   media: Re-Worked UNSC Frigate
Nathanius
Nathanius Apr 29 2009, 9:31pm says:

excellent preview guys! You'll give me a reason to reinstall EaW yet!

+1 vote   article: Do not be afraid. I am peace; I am salvation.
Nathanius
Nathanius Apr 27 2009, 5:30am replied:

Actually the eye is fooled into seeing motion at 20 frames per second or therebouts...

+3 votes   media: Stargate Invasion Weapons Tests
Nathanius
Nathanius Apr 27 2009, 5:26am says:

whoot!

+1 vote   download: Star Trek Vs Star Wars Logo Pack
Nathanius
Nathanius Apr 24 2009, 10:32pm says:

i'll get this to you tomorrow! Although... how?

+1 vote   download: Akula,.mb,.fbx,,obj, and .mtl
Nathanius
Nathanius Apr 22 2009, 3:30am replied:

send me a PM when you've got the plugins up for download, I don't have either because I was originally only working on converting things for the NanoFX model viewer.

+1 vote   article: need another modeler with 3Ds max
Nathanius
Nathanius Apr 19 2009, 10:06pm replied:

Ol' Nedry did say he was glad it wasn't one of her older brothers~

not that it did him much good...

Is it going to have a frill? Despite the fossil evidence?

I can see the T-Rex page under the Dilo page too :P

+2 votes   article: Dilophosaurus
Nathanius
Nathanius Apr 19 2009, 6:38am says:

purdy

+2 votes   media: New Waterfall Features
Nathanius
Nathanius Apr 19 2009, 3:46am says:

I thought it was a nice fly-by :P

+1 vote   media: Federal News Network
Nathanius
Nathanius Apr 17 2009, 8:47pm says:

Will it have the secondary plasma guns?

+1 vote   media: Covenant Wraith
Nathanius
Nathanius Apr 15 2009, 7:47pm replied:

damnit... i tried downloading from rapidshare just now and I was getting a nice 75 b/s...

+1 vote   download: Expansion Pack 1 for Star Trek Vs. Star Wars
Nathanius
Nathanius Apr 14 2009, 10:31pm says:

Is Galactic Civilisations II the latest version?

It looks impressive... I might have to aquire that game...

+1 vote   mod: Star Trek Vs. Star Wars
Nathanius
Nathanius Apr 14 2009, 10:30pm replied:

including the word "halo" might annoy microsoft...

+1 vote   media: Logo
Nathanius
Nathanius Apr 13 2009, 7:49pm says:

The forums are blocked by the great firewall of China for whatever reason. Or they are down. At the very least I can't even be annoyed at having to register.

Put it up for download somewhere accessable! Like here!

please?!

+1 vote   article: Complex 7.4.4 released
Nathanius
Nathanius Apr 12 2009, 3:36am says:

I'm going to have to set aside a whole afternoon and several cups of coffee to get through this backstory aren't I?

:P

+1 vote   media: TPOF starts...
Nathanius
Nathanius Apr 10 2009, 5:21am replied:

I'm sure after skinning and rounding off you'd like it better ;)

+3 votes   media: Stealth Tank: Now you see me... Soon you wont...
Nathanius
Nathanius Apr 6 2009, 6:36pm says:

If the new one is the one on the right hand side then I like the improvement :)

+1 vote   media: New Neptune Corvette
Nathanius
Nathanius Apr 5 2009, 3:10am says:

it's also missing the graphic error in the top right hand corner!

Well done :)

+1 vote   media: Polished.
Nathanius
Nathanius Apr 3 2009, 10:22am says:

you've got alot of time to cover mate... unless there's a 400 year "golden age" in there somewhere :P

+1 vote   media: Dual-monitor Typing. Only at 2162.
Nathanius
Nathanius Mar 31 2009, 2:51am says:

Why would it be done at all is my question. What's the advantage of doing it this way?

+1 vote   media: Possible? Doable? Legal?
Nathanius
Nathanius Mar 30 2009, 10:55pm says:

comparison

+2 votes   media: Command & Conquer Tiberian Sun Redux Screenshots
Nathanius
Nathanius Mar 29 2009, 12:21am says:

I can't wait for a campain or singleplayer aspect!

No one wants to play with me :-(

Also, I got a DirextX 9 error :-(

+2 votes   download: Star Trek Enhanced Space Combat Beta 1.0
Nathanius
Nathanius Mar 28 2009, 11:38pm says:

looks like a real cross between Tauri and Asguard designs ^_^

+1 vote   media: Phoenix Class Battle Cruiser
Nathanius
Nathanius Mar 27 2009, 11:30pm says:

Why don't you guys just remove the expiry alltogether? It's a good way to make sure people get the update sure, but what if you disband suddenly? Or even, less dramatically, are late for a release?

Nonetheless, i'm looking forward to getting into this latest version!

+1 vote   article: Announcing the release of BSG Fleet Commander version v.0.5.0
Nathanius
Nathanius Mar 27 2009, 11:27pm says:

I saw there was a flyable shuttlecraft on EFmods, or at least one in development... Could something be done with that?

+1 vote   article: HZM Coop Mod - your suggestions
Nathanius
Nathanius Mar 22 2009, 8:10am says:

How big did they say that was?

They said on the show it was as big as manhatan in the US, but I measured it with google earth and it was 17/18 km by 5/6 km... not actually symmetrical like Atlantis!

I reckon it's about 3km from the tip of each pier to the opposite tip? Any better guesstimates?

Nice work BTW :-P

+1 vote   media: Atlantis Low-Poly
Nathanius
Nathanius Mar 20 2009, 10:30pm says:

It's the heavy cruiser, and it seems to be "higher" than the Battleships, relatively speaking, so it looks even larger :P

+1 vote   media: Slipstream Battle
Nathanius
Nathanius Mar 20 2009, 6:02am says:

Scary... very scary :-P

Only possible changes I would suggest are thickening up the thigh and tweaking the middle third of the leg, looks a little... undermuscled?

+3 votes   media: new trex
Nathanius
Nathanius Mar 16 2009, 9:44pm says:

There's only so much you can do with an old engine like HW2's :P it looks good ingame though! Trust me!

One thing I forgot to say way to move the hardpoints of the supergate onto the ring so you don't get everyone shooting in the middle!

+1 vote   media: Testing, testing.
Nathanius
Nathanius Mar 16 2009, 9:43pm says:

It looks very... aquatic...

The only thing i'm worried about with this mod is an english patch :-P

Everything else is exemplary!

+1 vote   media: Minbari Sternenbasis Stufe 5
Nathanius
Nathanius Mar 12 2009, 5:31am says:

You'll get it sooner or later! Perhaps matching up weapon attack and hull integrity strengths between equivalent ships would help?

+1 vote   media: Balancing, Sucks.
Nathanius
Nathanius Mar 11 2009, 10:05am says:

Looking good guys! You've already done alot for having "just started" with Entrenchment :P

+1 vote   media: SGI Human Ship Movement Test.
Nathanius
Nathanius Mar 10 2009, 10:08pm says:

This just the integrated 1.1 so you can slot it in your hard drive and play this without fiddling with patches...

Looking forward to the FOC 2.0 ^_^

+1 vote   download: Stargate - EaW Final 1.1 (English)
Nathanius
Nathanius Mar 8 2009, 10:30pm says:

Is there going to be a 4.0? or are you guys just going to patch until there's no bugs found and call it a wrap?

Alternatively, you could simply dub the verified complete and unbugged version as 4.0...

+1 vote   article: Star Trek Armada II: Fleet Operations Patch 3.0.5
Nathanius
Nathanius Mar 8 2009, 10:24pm says:

lots of mods that have been quiet these past few months have shown signs of life this week! Glad you're one of them :)

+1 vote   article: Next Foot Forward
Nathanius
Nathanius Mar 7 2009, 8:54pm says:

Absolutely! Not only is the Trek for EAW being done we're also getting other Sci Fi series in the mix as a bonus!

Woot! ^_^

+1 vote   media: Satr Trek Klingon Flotte
Nathanius
Nathanius Mar 6 2009, 11:17pm says:

There are still mysterious crashes going on, but I really like the Progenitor mothership!

+1 vote   download: Crossfire Version 0.11 Beta
Nathanius
Nathanius Mar 5 2009, 10:30pm replied:

is this "collapse" where the various universes (BSG, Halo, etc) somehow merged? I look forward to your ideas on this theme ^_^

+1 vote   media: Assault Frigate MK II Reskin
Nathanius
Nathanius Mar 4 2009, 9:46pm replied:

Nexus and Homeworld 2 are the "must have" old games as far as graphics and sheer quantity of mods are concerned! Nexus has Stargate, Star Trek, AFF and more, Homeworld 2 has pretty much the same mix (although sadly no Star Trek mod).

^_^ loves it

+1 vote   media: Midway Station - W.I.P. (New mesh)
Nathanius
Nathanius Mar 1 2009, 8:33pm says:

I like the ****-beaten-out-of-it look, very chic :P

+1 vote   media: Mon Cal Reskin
Nathanius
Nathanius Feb 21 2009, 8:28pm says:

Thanks for watching my Armada mod ;-)

I'm giving up on finding the obviously missing and uncared-about original sources and will make a read-me to reflect that, probably releasing on the 1st of next month...

+1 vote   member: 13lade
Nathanius
Nathanius Feb 19 2009, 5:40pm replied:

Perhaps just some way to repair & refit even?

+1 vote   article: Small Progress Update
Nathanius
Nathanius Feb 19 2009, 5:38pm says:

It does have that "human" feel to it... Even in Star Trek with all the pretty curvey ships the shipyards were still boxy and panelled :P

+1 vote   media: Human Capital Shipyard.
Nathanius
Nathanius Feb 13 2009, 7:28pm says:

It's amazing what's hiding just under your nose :P

thanks for tips guys!

+1 vote   article: Demo Smoother Tutorial for Sexy Trailers!
Nathanius
Nathanius Feb 10 2009, 10:31pm says:

that's a pretty tight range of scores...

+1 vote   article: A contest has ended, and a new one rises from the ashes!
Nathanius
Nathanius Feb 10 2009, 3:03am says:

Good! A Patch! The game felt different after 3.2 came, i'll give it another spin tomorrow.

+1 vote   article: Eternal Silence: Patch 1
Nathanius
Nathanius Feb 9 2009, 8:22am replied:

Thank you for at the very least tapering the cannon to make it look more pro!

Mr B.O.P, there's probably an aztec'd texture on the cannon now too, making it look more like part of the ship~ Well, I presume there is anyways

+1 vote   media: I knew that cannon model would come in handy
Nathanius
Nathanius Feb 8 2009, 6:22am says:

that's whacky!

+1 vote   download: Superscout Version 3
Nathanius
Nathanius Feb 6 2009, 6:41am says:

That was a definite "What The?!"
(see Rove Live to know what that's about).

It's good when the planet's largest armed forces takes an interest in this sort of thing? I assume? It certainly grabs attention I suppose...

It certainly eclipsed my original intention of seeing who won when I was reading the article!

+6 votes   article: Top 100 Voting
Nathanius
Nathanius Feb 4 2009, 11:06pm says:

My cd drive died on my laptop :( I made an ISO of my A2 disk and it wouldn't let me play still... It's so frustrating when it asks for a real disk and there's one in the drive!

Besides that, I loves it!

+1 vote   media: A Federation base under attack by the Borg
Nathanius
Nathanius Feb 2 2009, 4:01am replied:

I was only speaking of aesthetics, it seemed more symetrical with my suggested orientation.

I see how you mean it would look more Vager, but I certainly agree with the part of having the Dreadnaught twist to dock...

Although, for arguments sake, lots of ships list when they're going down ;)

+1 vote   media: Units of Crossfire
Nathanius
Nathanius Feb 2 2009, 1:09am says:

How is it only 3.59MB? Is it just a patch???? It says Full Version but it is so small...

+1 vote   download: Jurassic Rage III PC v85
Nathanius
Nathanius Feb 1 2009, 3:06am replied:

Excellent Smithers... eh... Samuk...

+1 vote   media: Elite Render 1 - 3
Nathanius
Nathanius Jan 29 2009, 8:23pm says:

If you're looking for suggestions for tweaking by posting this then I agree with timi99. The lower legs are all good but the thighs (the top third segment of the legs) need to be about an extra 20% "wider" (front to back) and maybe 10% thicker.

Don't forget this was a pack hunter that ran for its food and then jumped on it after said run to make use of its unclipped toenails. It would have legs stronger than a Kangaroo at least!

+2 votes   media: Velociraptor (Updated)
Nathanius
Nathanius Jan 29 2009, 6:08am says:

Ohh... downloading!

+1 vote   mod: A Gate two Birds and the Beautiful Sky
Nathanius
Nathanius Jan 29 2009, 6:02am says:

also, in the 2020 entry you mention an attack in 2025.

Can't see anything else obvious... hope the future's not as bleak as you're depicting here...

+1 vote   media: Sneak Peek at the Slipstream Backstory
Nathanius
Nathanius Jan 29 2009, 3:56am says:

Yay! I've always wanted a dedicated multiverse sort of game/mod~

looking forward to this tidbit of yours ^_^

+1 vote   article: Mod News Update
Nathanius
Nathanius Jan 28 2009, 8:04am says:

Mmmmmmmmm... green phaser thingies! loves it!

+1 vote   media: Lagrangia Based Weapon on Excalibur.
Nathanius
Nathanius Jan 26 2009, 4:56pm says:

I wish I could do printscreen-ing with HW2 :(

When I paste into paint or whatever all I get is a black slab!

Your pics are incredible!

+1 vote   media: Aurora vs. Hive
Nathanius
Nathanius Jan 26 2009, 8:28am says:

So you have atlantis as a station then? I suppose with Sins you can't have it both ways. Will it be like the pirate bases? When you beat it down can it then be captured?

It's looking good ^_^

Might I suggest a Powderfinger song for the next filmclip?

+1 vote   media: SGI human side thus far.
Nathanius
Nathanius Jan 25 2009, 8:59pm says:

That's amazingly similar for a 141 poly descrepency! Therefore; I likes it!

+1 vote   media: Comparing body's
Nathanius
Nathanius Jan 25 2009, 8:51pm says:

No ModDB server? The other ones don't like to work from China....

+1 vote   download: Stargate: War Begins Mission Patch V0.68.5 Fixed
Nathanius
Nathanius Jan 23 2009, 9:08pm says:

Ahh good! a not-star-wars ship again ^_^

+2 votes   media: The Galactica-Class Battlestar
Nathanius
Nathanius Jan 23 2009, 1:12am says:

Is that so you can do better kamakazie runs when you run out of ammo?

+1 vote   media: Sword and Rapier Upgrade
Nathanius
Nathanius Jan 22 2009, 1:03am says:

is that the final HUD? the rectangle around the little red dude at the top could do with a little cleaning up...

It's getting time to start polishing such things I assume? ;)

+1 vote   media: Ingame screenshot
Nathanius
Nathanius Jan 22 2009, 12:51am says:

thankfully I downloaded!

+1 vote   article: I'm soooo EVIL
Nathanius
Nathanius Jan 22 2009, 12:49am says:

how about you just keep the moddb profile for news? All you need to do is cut & paste... or even announcements that there is news?

Moddb is a great cenralisation of these sorts of projects, don't count on people being not lazy. I can remember to check my updates page here but i might forget to check a half dozen other sites on the same day!

+3 votes   article: Bookmark us
Nathanius
Nathanius Jan 20 2009, 8:58pm says:

I laughed so hard when that happened to me the first time... it was so random :P

+3 votes   media: Monitor Smash
Nathanius
Nathanius Jan 19 2009, 10:20pm says:

I voted too, I thought that HW2 mods are a boon!

Perhaps you shouldn't be such a pessimist? Maybe there's just more glitz and glamour in new engines according to most?

Doesn't mean you should feel bad... there were 4000 mods all up you know!

+1 vote   article: Whe didn't win
Nathanius
Nathanius Jan 17 2009, 4:57am says:

that's cool!

+1 vote   media: Borg Sphere
Nathanius
Nathanius Jan 17 2009, 1:07am says:

Peacmaker :P pax geneva eh?

+1 vote   media: Geneva Battlecruiser
Nathanius
Nathanius Jan 17 2009, 12:57am says:

legendary!

+1 vote   article: Trailer and General Update
Nathanius
Nathanius Jan 15 2009, 10:05pm says:

downloaded already! great job!

+2 votes   article: Alien Arena 2008 version 7.21 released!
Nathanius
Nathanius Jan 12 2009, 10:21pm says:

I thought it was originally just the combine perspective of HL2...

I wish you well on your new direction though!

+1 vote   article: Combine Force Citadel City17
Nathanius
Nathanius Jan 11 2009, 9:41am says:

thumbs up! (Mr Bean Style)

+2 votes   article: Jurassic Park - Trailer, Compies, SUV, and M16
Nathanius
Nathanius Jan 11 2009, 9:36am says:

I look forward to seeing how this new texturing theory turns out!

I've voted for you guys ;) don't worry!

+1 vote   article: Halo solitude Update 12
Nathanius
Nathanius Jan 11 2009, 1:07am says:

I never could get the ICBM's to fire... looks good though!

+1 vote   media: Custom ICBM Launcher
Nathanius
Nathanius Jan 11 2009, 1:06am says:

i'd love to see the inside of that cockpit... :P

+1 vote   media: Light corvette concept
Nathanius
Nathanius Jan 10 2009, 6:47am says:

nice pick :)

+1 vote   media: Sharlins
Nathanius
Nathanius Jan 9 2009, 10:44pm says:

if that's a standard earth style planet it must be pretty swampy to support all that cloud cover!

+1 vote   media: Gentle Giant
Nathanius
Nathanius Jan 8 2009, 9:00am says:

the ring would be a habitat, artificial gravity isn't in the Halo franchise until just before the Autumn was refit for Keys if memory serves. Logically the UNSC would have had ringed ships with inertial gravity so that crews wouldn't atrophy in space!

I'm stoked to see you guys still active, HW2 is an excellent platform for a Halo game and you guys still plugging away have indeed made me feel reading this post was "worth my while" :P

nice concepts too!

+1 vote   article: Happy Holidays 2009!
Nathanius
Nathanius Jan 8 2009, 8:56am says:

You guys are churning out stuff at an incredible rate! All i see is goodness coming from you lot, I hope you don't burn yourselves out :P

Keep up the good work!

+1 vote   article: Another Jurassic Park Update!
Nathanius
Nathanius Jan 6 2009, 11:58pm replied:

As long as you make it work it doesn't really matter I suppose!

+1 vote   media: Map
Nathanius
Nathanius Jan 6 2009, 4:33am says:

Well done chaps! Very honourable.

+2 votes   article: Diaspora withdraws from Mod of the Year 2008
Nathanius
Nathanius Jan 4 2009, 6:09am says:

That's so cool!

Great work!

+1 vote   media: Take the fight to the planets
Nathanius
Nathanius Jan 2 2009, 4:55am says:

German is hard to read... at least it can be figured out (slowly) even if you only speak English!

+1 vote   article: B5 Mod
Nathanius
Nathanius Jan 2 2009, 4:16am says:

very nice!

I always wonder how big the ships are, because even on the tiniest ones it always seems that there's a lot of room to it...

+1 vote   media: Taiidan attack bomber
Nathanius
Nathanius Jan 2 2009, 1:20am says:

one's the patch, but this one is straight 0.68

+2 votes   download: Stargate Mod: War Begins v0.68
Nathanius
Nathanius Dec 30 2008, 9:59am says:

nice mate!

+1 vote   media: Sonar Parallax WIP
Nathanius
Nathanius Dec 29 2008, 11:41pm says:

Line Of Direction?
Lord Of Darkness?
Larry Oneagle Dingbat?

Rest assured, it means less for the computer to mull over while you enjoy the game!

+1 vote   media: Breaking down the LOD's
Nathanius
Nathanius Dec 27 2008, 10:10pm says:

well done guys!

Hope Xmas treated you well!

+1 vote   article: Post Xmas Update
Nathanius
Nathanius Dec 27 2008, 5:51am replied:

만약 당신이 = Korean
这是中文 = Chinese

Unless you don't have the codecs to display them propery you should be able to tell them apart. Especially if you speak one of the languages!

+1 vote   member: Nathanius
Nathanius
Nathanius Dec 19 2008, 7:23am says:

I haven't got a problem with my menu!

In fact the only problem I have with any HW2 mod was with the BSG mod, which doesn't want to work now, it just gets to finish loading then the desktop comes back up.

But i assume different *.big files don't associate with each other, so it's nothing to do with your mod...

+1 vote   download: TPOF v2.2 Main Menu Fix System
Nathanius
Nathanius Dec 15 2008, 9:26pm says:

i like the chosen method of presentation~ ^_^

0 votes   article: Once in a while
Nathanius
Nathanius Dec 14 2008, 1:20am says:

Your're doing the German translation without the help of a knowledge of German?

That's going to be alot of trial and error mate, especially if you're using Babelfish to give you the English...

I'm just glad an Aussie's doing it, no "Zed"s or "-ize"s etc :P

+1 vote   article: Just me again...
Nathanius
Nathanius Dec 3 2008, 11:44pm says:

that's so much prettier than in Xcom: TFTD ^_^

+2 votes   media: Harbor Terrain: Boat docks WIP
Nathanius
Nathanius Dec 1 2008, 8:55pm says:

does it really land to provide fire support or something or is it just dropping off units?

+1 vote   media: Landing Prometheus
Nathanius
Nathanius Dec 1 2008, 3:10am says:

I don't know what you mean :P i'm downloading right now...

+2 votes   download: Stargate Mod: War Begins v0.67
Nathanius
Nathanius Nov 28 2008, 9:06pm says:

It looks nicer with the stripe, more feline~ ready to pounce... or shoot a deadly beam of energy 15ks...

Although i'm pretty sure that's not something usual felines can do...

+1 vote   media: Dominion Battleship Team colors now enabled
Nathanius
Nathanius Nov 28 2008, 9:01pm replied:

thanks mate :)

+1 vote   media: New underwater cliffs WIP
Nathanius
Nathanius Nov 28 2008, 9:01pm says:

he's right you know, and there's nothing really triplicated on it, perhaps if it had three hanger nacelle thingies?

But yeah, it looks really cool, how about you call it the Hammond class?

+1 vote   media: Cerberus Class WIP
Nathanius
Nathanius Nov 28 2008, 2:54am says:

Good on you mate! I look forward to the results. What you've done already is nothing less than impressive :)

+1 vote   media: Dreadnaught Team Colors
Nathanius
Nathanius Nov 28 2008, 2:51am says:

I was always frustrated that I couldn't get X-Com: TFTD to work on my new computer (bloody vista)...

I hope I can relive it with redux!

+1 vote   media: New underwater cliffs WIP
Nathanius
Nathanius Nov 27 2008, 12:02am says:

I think it would look better like that, instead of off the side, that way you can either be conducting the battle or using the menu, not being confused by mixed messages from both

+1 vote   media: Build Manager Concept
Nathanius
Nathanius Nov 22 2008, 10:27pm says:

I actually like the right hand one better~

+3 votes   media: Color correction
Nathanius
Nathanius Nov 19 2008, 6:01am says:

it's nice to see that there's a good mesa in the background!

Based off anywhere real? cleaned up from the original? made up?

+2 votes   media: Surface Tension Promo
Nathanius
Nathanius Nov 19 2008, 5:58am says:

it took me so long to figure out how to kill that bloody thing with the rocket engine... I miss games with puzzles that challenge me! Excellent work!

+19 votes   media: Tentacles
Nathanius
Nathanius Nov 18 2008, 8:47pm says:

No Asian languages? Arabic?

I suppose that most Asian gamers do online MMORPG though...

What do guys in the Middle East play? Not been there... (seriously, i live in China~ From Aus)

+2 votes   article: MINERVA: Metastasis - Language Packs Released
Nathanius
Nathanius Nov 16 2008, 9:00pm says:

you guys are doing great!

+1 vote   media: update 7 !
Nathanius
Nathanius Nov 16 2008, 3:18am says:

I love alot of the new ship designs you've got, although I think you skimped a bit when you glued two bombers together :P

+1 vote   media: Sunset In The Squeeze
Nathanius
Nathanius Nov 12 2008, 8:06pm says:

That's pretty cool~

I'm going to have to make sure I get a PSP before I go back to Aus!
Things are often cheaper in China :P

+1 vote   media: latest game
Nathanius
Nathanius Nov 5 2008, 6:05am replied:

Korean is not part of what I can read sorry mate.
(韩语不是我能看懂的一个语言,不好意思同志。)

+1 vote   member: Nathanius
Nathanius
Nathanius Nov 5 2008, 4:43am replied:

that's so cheesy...

But the model's great :P

+1 vote   media: Ships in a Lightroom
Nathanius
Nathanius Nov 3 2008, 1:40am says:

Progress :)

It warms the cockles of the heart

+1 vote   media: Fighter
Nathanius
Nathanius Oct 30 2008, 6:01am says:

quite a natural progression from boxy-make-it-work to actually caring what the ship happens to look like

+1 vote   media: UNS Achilles
Nathanius
Nathanius Oct 18 2008, 10:10pm says:

excellent smithers... eh... MenteR... excellent!

+3 votes   media: OF2 - Welcome to City Fourteen
Nathanius
Nathanius Oct 15 2008, 6:40am says:

the japanese next to "shift" and "space" is very telling...

+1 vote   download: Female dark elf, Alyx replacement for Episode Two
Nathanius
Nathanius Oct 10 2008, 6:28am says:

Very nice!

an idea though,

It might not be possible but is there a way to keep the shield bubble visible? Perhaps another thing too, when the shield goes down it should lose a chunk of health as well, due to explosive decompression damaging everything at once...

+1 vote   media: Atlantis
Nathanius
Nathanius Sep 22 2008, 7:54am replied:

I can see you have your priorities straight...

+4 votes   media: Downtown
Nathanius
Nathanius Sep 16 2008, 10:53pm says:

sweet!

+1 vote   article: Eternal Silence: Intercept This!
Nathanius
Nathanius Sep 16 2008, 10:52pm replied:

bugger... :(

i'll keep an eye out for vista solutions then...

+1 vote   article: Announcing the release of BSG Fleet Commander version v.0.4.3
Nathanius
Nathanius Sep 13 2008, 9:31pm replied:

I'm thinking that it's because he never got it finished but was courteous enough to clean up and post what he had done already~

just a hunch

+1 vote   download: BFM2 Alpha R1
Nathanius
Nathanius Sep 11 2008, 4:35am says:

Are you guys keeping the original Gargantua model? please tell me it's a placeholder for the sexiness of a HL2 level one that's to come!

-4 votes   media: Gargantua Escape Example
Nathanius
Nathanius Sep 10 2008, 8:59am says:

Another mod to add to the watch list :)

+1 vote   article: Wormhole Established
Nathanius
Nathanius Sep 9 2008, 8:41am says:

unobtrusive and stylishly LCARS-esque! I love it!

+1 vote   media: New HUD for Demo 0.02
Nathanius
Nathanius Sep 9 2008, 8:35am says:

Archer's head looked a little small in the video demo too...

+1 vote   media: Custom NPCs
Nathanius
Nathanius Sep 3 2008, 9:40pm replied:

So we'll add a line of credits, if disputed models are used, and call it a day? crisis over?

please?

+1 vote   article: Why the damn delay
Nathanius
Nathanius Sep 3 2008, 5:32am says:

I think that you can avoid a lengthy delay to the mod by sitting down with the parties involved (or do an MSN chat or whatever) and figuring it all out.

People make nice ships to have them show up in good MODs, and typing a line of credits is much faster than doing a new model. logically.

If you want I can act as mediator, the "demands" sound simple enough :P

And after reading the above comment I don't forsee anyone making a huge fuss and hurling death threats about to an honest attempt to straighten things out.

+1 vote   article: Why the damn delay
Nathanius
Nathanius Aug 30 2008, 6:00am says:

It's interesting, is that there to provide more protection for the bridge? Wouldn't protecting a sensitive area of the ship with something loaded with explosives be counterproductive?

+1 vote   media: Yamato
Nathanius
Nathanius Aug 30 2008, 5:57am says:

very original

+1 vote   media: Klingon Models for Trek Wars 2
Nathanius
Nathanius Aug 30 2008, 5:34am says:

Good press is usually so hard to find, luckily your "product" is one that speaks for itself!

+1 vote   article: Eternal Silence: ES in the Press
Nathanius
Nathanius Aug 28 2008, 11:38pm replied:

Phasers are supposed to cut through armor and other physical things like a knife through butter... That's what shields are for and that's one thing SW units lack. They needed special planetside generators to get a shield around the Death Star they were building in one of the movies. You'd think if it was so big it could fit inside~ hah! go figure.

+1 vote   media: Sovereign
Nathanius
Nathanius Aug 21 2008, 11:21pm says:

very Xen-ish

+1 vote   media: OF2 - The Prowler Concept Art
Nathanius
Nathanius Aug 17 2008, 4:00am says:

just wish i could make the damned thing work... :(

+1 vote   media: HW2BSG v.0.4.2 Resurrection Ship SP play through
Nathanius
Nathanius Jul 11 2008, 5:32am replied:

False. This poor balancing is the result of fanboy biases and nothing more~

-1 votes   download: Trek Wars 0.9 Interpretation
Nathanius
Nathanius Jul 11 2008, 3:36am says:

"Release Date Coming Jul 13, 2008"

"I pity da fool~"

(aren't quotes great?)

+1 vote   article: Stargate Legacy - Server Released
Nathanius
Nathanius Jul 11 2008, 3:34am says:

I'm looking forward to this one, i'e not been able to get any HW2 mods to work yet though... something to do with the big files being ignored for no reason~ anywho, here's hoping!

+1 vote   article: Simple Design
Nathanius
Nathanius Aug 27 2013, 6:35pm says:

Except for the burning vehicles it looks quite cozy :D

+2 votes   media: Village Revamp
Nathanius
Nathanius Aug 6 2013, 11:40pm replied:

A limitation of HW2 unfortunately :-/

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Aug 6 2013, 11:40pm replied:

You can manually create a shortcut for the game too, here's a YouTube video for it: Youtube.com

(The person who recorded it even has STC! ^_^ )

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Aug 6 2013, 5:57am replied:

Can you post your error log on the bug forum please? Also, can you run normal Homeworld 2?

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jul 18 2013, 5:28pm replied:

Please post in the bug reporting forum with steps to recreate, this is not something anyone else has seen before!

+2 votes   article: TNG Content Update for Release Beta
Nathanius
Nathanius Jul 2 2013, 6:49pm replied:

Right there with you Stargazer...

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius Jun 17 2013, 3:51am replied:

How about Windows Phone? :P

+3 votes   article: Sins of the Prophets - Android News App
Nathanius
Nathanius Jun 1 2013, 2:54am says:

Is it Centauri?

+1 vote   media: Work Continues....
Nathanius
Nathanius May 14 2013, 5:35am replied:

Nicely done!

+1 vote   mod: Star Trek: Continuum
Nathanius
Nathanius May 11 2013, 4:44pm says:

I am sanguine about the possibilities here :-)

+1 vote   article: We are back to working on the Project.
Nathanius
Nathanius May 4 2013, 7:10pm replied:

The AI is something that we are going to be working to improve on before release Gamma comes out, you should find it more challenging then!

+1 vote   download: STC - Release BETA - Content Update
Nathanius
Nathanius May 3 2013, 5:58pm replied:

Actually he can do with just the Release Beta installer, no need for the Hotfix before installing this patch!

+1 vote   download: STC - Release BETA - Content Update
Nathanius
Nathanius May 2 2013, 11:05pm replied:

There's nothing there that would actually have caused the game to crash... Can you try running a map without a planet? And after that try running Shader 1?

+2 votes   mod: Star Trek: Continuum
Nathanius
Nathanius Apr 27 2013, 6:32pm says:

squee! :D

+1 vote   media: AI debugging: now with line graphs :D
Nathanius
Nathanius Apr 26 2013, 5:40pm replied:

The Steamrunner was used as artillery in Armada 1 and 2, so it stands to reason that it might get the same role in this mod.

It would have been a standard cruiser in the "real" Trek universe as the heavy Tricobalt torpedoes shown in Armada were likely not standard issue :P

+1 vote   media: Some new screenshots
Nathanius
Nathanius Apr 20 2013, 6:43am says:

Shiny!! :D

+9 votes   media: New crates, new crystal...
Nathanius
Nathanius Apr 11 2013, 6:31pm says:

"add Google on" = "Add goggles"?

+3 votes   media: helmet custom part of tauri
Nathanius
Nathanius Apr 8 2013, 5:08pm says:

They look Talarian...

+4 votes   media: Defending against invaders
Nathanius
Nathanius Apr 8 2013, 12:12am replied:

It's there simply because it's awesome :)

+2 votes   mod: Star Trek: Continuum
Nathanius
Nathanius Apr 2 2013, 4:47pm says:

They look a little like Tharks :P

+1 vote   media: Planet Explorers Alien designs
Nathanius
Nathanius Mar 30 2013, 12:51am says:

It looks like the first flash of a much bigger blast, but without its own light source

+2 votes   media: Explosion test
Nathanius
Nathanius Mar 28 2013, 3:39am says:

Looking good indeed :)

+1 vote   media: New Kinsha Defence Satalite Ingame
Nathanius
Nathanius Mar 21 2013, 6:02pm says:

rockin' :D

+8 votes   media: New rocks modeled in Zbrush by MacGivre
Nathanius
Nathanius Mar 17 2013, 8:38pm says:

I like this one more than the first one

+3 votes   media: UNSC repair and refit station design 2
Nathanius
Nathanius Mar 16 2015, 6:47pm replied:

I got it from this comment:

Forums.gearboxsoftware.com

+1 vote   article: Multiplayer on Steam
Nathanius
Nathanius Mar 15 2015, 11:12pm replied:

I think the driver fix is for ATI cards, I am not aware of any Nvidia cards affected

+1 vote   article: Multiplayer on Steam
Nathanius
Nathanius Mar 15 2015, 5:53pm replied:

There's nothing wrong with Windows 8.1, it's likely a video card issue. You can find some helpful tips here:

Steamcommunity.com

+1 vote   article: Multiplayer on Steam
Nathanius
Nathanius Feb 24 2015, 5:36am says:

"Save humanity"? :/

+3 votes   media: Homeworld Remastered Collection Launch Trailer
Nathanius
Nathanius Feb 23 2015, 2:00am says:

The inverted badges are a nice touch :P

+1 vote   media: In-game Screenshots
Nathanius
Nathanius Feb 22 2015, 4:04pm replied:

As it said in the article:
"We choose to explain the T'Varo's presence in Enterprise as due to the temporal cold war, but as that was stopped the movement of knowledge and technology (and ships!) across eras was made as if it never was, the Romulans never got their post-modern birds of prey and this really cool design still gets to go in the mod!"

+1 vote   article: Release Γ released!
Nathanius
Nathanius Feb 21 2015, 5:31am replied:

Thank you very much! :D

+1 vote   download: Star Trek: Continuum - Release GAMMA
Nathanius
Nathanius Feb 21 2015, 5:27am says:

Oh myyy...

+2 votes   media: Battle over Hiigara
Nathanius
Nathanius Jan 26 2015, 2:33am says:

They appear to be holding their rifles backwards :)

//edit: After looking at it for a while I'm not so sure now...

+1 vote   media: Klingons
Nathanius
Nathanius Dec 22 2014, 3:10pm says:

Need to move that damage marker in the middle off the 0,0,0 point there

+1 vote   media: progenitor's pyramids damage effect
Nathanius
Nathanius Dec 11 2014, 9:54pm says:

Nice work :)

+3 votes   media: Engineering Station
Nathanius
Nathanius Dec 4 2014, 3:09pm says:

That's a real achievement! Nicely done! :D

+4 votes   media: Improved AI
Nathanius
Nathanius Nov 19 2014, 4:06pm says:

I like this texture pattern better :)

+2 votes   media: Tyrannosaurus rex
Nathanius
Nathanius Jun 18 2014, 5:22pm says:

How are you pulling these models out of STNW? :)

+2 votes   media: Federation Phaser Tank
Nathanius
Nathanius Apr 30 2014, 6:43pm says:

Why not the one from Dominion Wars?

+2 votes   media: Dominion Carrier WIP
Nathanius
Nathanius Feb 26 2014, 9:32pm says:

B-E-A-Utiful :D

+2 votes   media: Mission 01 Sneak Peaks
Nathanius
Nathanius Feb 9 2014, 3:07am says:

Nice :)

+4 votes   article: Warp Mechanics - From Screen to Game
Nathanius
Nathanius Jan 4 2014, 3:03am says:

One thing you might do is use a LOD without the inner blue layer, that could effectively get rid of the clipping effect.

I'm not sure if the camera distance is calculated from the 0,0,0 coordinate of the HOD though

+1 vote   article: A Brief Report
Nathanius
Nathanius Dec 5 2013, 8:23pm says:

Nice :)

+5 votes   media: hlw_aurora
Nathanius
Nathanius Nov 24 2013, 4:45pm says:

THAT is nice :)

+1 vote   media: Cloaked ship detected.
Nathanius
Nathanius Nov 19 2013, 9:14pm says:

(giant thumbs up)

+1 vote   article: Frerrn Agreggate Teaser and Mod Website
Nathanius
Nathanius Nov 19 2013, 7:36pm says:

I like this ship, it reminds me a little of the ships in ME3 :)

+1 vote   media: Frerrn Agreggate Teasers
Nathanius
Nathanius Nov 18 2013, 1:38am says:

You've set a cracking pace there, I'm impressed!

+1 vote   media: Centauri Outpost
Nathanius
Nathanius Nov 4 2013, 2:08am says:

Loves it

+1 vote   media: attitude control engine
Nathanius
Nathanius Oct 27 2013, 7:36pm says:

Loves it :D

+1 vote   media: The Dark Star
Nathanius
Nathanius Oct 26 2013, 6:20pm says:

That's cool! :D

+1 vote   media: Dark Progenitor Texture Modification
Nathanius
Nathanius Oct 11 2013, 7:13pm says:

Hello, did you do the Starcraft Dominion Wars mod?

Would it be possible to have an integrated installer compiled? So that there's not a huge bunch of other installers floating about?

Also, pie-in-the-sky here, since there's no extra work going to be done, could the Zerg and Protoss be returned to functionality without too much effort?

+1 vote   member: Jstek
Nathanius
Nathanius Sep 25 2013, 5:10pm says:

I dub thee... the tourist

+3 votes   media: New character concept art
Nathanius
Nathanius Sep 16 2013, 4:31pm says:

The horror! :O

+1 vote   media: Dentist office
Nathanius
Nathanius Sep 13 2013, 5:03pm says:

You've outdone yourself again... :P

+1 vote   media: Destiny
Nathanius
Nathanius Sep 11 2013, 4:52pm says:

A cross between flight attendant and lord admiral...

+5 votes   media: New NPCs
Nathanius
Nathanius Aug 29 2013, 5:09pm says:

O_O

+1 vote   media: Dominion Support
Nathanius
Nathanius Mar 11 2013, 6:17pm says:

Nice :)

+1 vote   media: Mirak coded
Nathanius
Nathanius Mar 8 2013, 5:35pm says:

ALL OF THE NUMBERS! :D

+1 vote   media: AI debugging: need more values!
Nathanius
Nathanius Mar 1 2013, 6:14pm says:

The Babylon 5 mesh in your mod has always been an impressive one :)

+1 vote   media: Night time at Babylon 5
Nathanius
Nathanius Feb 27 2013, 7:11pm says:

Make sure you save the original ( Media.moddb.com ) to use if you want to use it, not the shrunken preview above ;-)

+1 vote   media: LCARS facebook header frame
Nathanius
Nathanius Feb 19 2013, 5:45am says:

:D squee!

+1 vote   media: New asteroids are coming!
Nathanius
Nathanius Feb 2 2013, 2:52am says:

Definitely trying this out :)

+3 votes   download: Alpha Build 01
Nathanius
Nathanius Feb 1 2013, 5:01pm says:

Like the site! An it's amazing to see you guys at work again :)

+2 votes   article: New Website
Nathanius
Nathanius Jan 26 2013, 6:32pm says:

Enthusiastic much? :P

+1 vote   media: Station Building
Nathanius
Nathanius Jan 26 2013, 6:28pm says:

There are a few other HW2 mods going strong, if silent, like Continuum ;)

The Babylon 5 mod had it's first pulse of life for ages too, they're making a push towards completion too!

This bunch (http://www.indiegogo.com/save-homeworld) are trying to buy the Homeworld IP with the specific goal of using it (I think their touchscreen Homeworld conversion could do with your remastered meshes Chimas!)

+2 votes   article: HWR Inside#3 - Homeworld I P
Nathanius
Nathanius Jan 24 2013, 4:23pm says:

Hello,

I have noticed that you have given the Continuum mod a score of 5/10 for your rating, I was wondering if you could elaborate on that for us? We want to improve our mod after all :)

+1 vote   member: hasib_bd2006
Nathanius
Nathanius Jan 21 2013, 4:10pm says:

I thought it was awesome to see you posting on Relic again, but we get a poke on Moddb too! :D

Nice texture mate!

+1 vote   article: Progress!?
Nathanius
Nathanius Jan 20 2013, 8:26pm says:

Very nice :D

+1 vote   article: Star Trek Cygnus for Elite Force II
Nathanius
Nathanius Jan 14 2013, 5:35pm says:

Nice! :D

+2 votes   article: New version 1.5 Beta 1 130114
Nathanius
Nathanius Jan 8 2013, 5:52pm replied:

This would be awesome on Windows Phone too! :D

+2 votes   article: Pokémon3D version 0.20
Nathanius
Nathanius Dec 27 2012, 6:44pm says:

Everyone likes to customise their ships, in the Star Trek Continuum mod we have varying degrees of colouration. The Fed ships only have little stripes on them whereas the Klingons and Romulans have heaps more.

I'm sure you will be able to find an appropriate balance too :)

+1 vote   media: Playing around with teamcolours
Nathanius
Nathanius Dec 24 2012, 3:52pm says:

I don't recall that being textured :D

+2 votes   media: Morshin
Nathanius
Nathanius Dec 21 2012, 4:27pm says:

This was always my favourite Hydran ship :)

No plans to remaster? Just reuse the SFC ships?

+1 vote   media: Time today for finish the Hydran units
Nathanius
Nathanius Dec 20 2012, 7:12pm says:

Sweet :D

+1 vote   media: Asgard Base
Nathanius
Nathanius Dec 19 2012, 3:40pm replied:

To fit it into TMP it will be an experimental "prototype" in a similar fashion to the D'Talla Warbird.

We're going to put it forward as the first Federation ship with collimated phaser arrays instead of the double ball turrets like on the rest of the TMP ships.

+2 votes   media: Ambassador Class
Nathanius
Nathanius Dec 17 2012, 7:25am says:

I hope that one day you feel that the Free Mod 1st person script is good enough to release for other mods to use.

I know that I would love trying to do a mission in Continuum that used the script :)

+2 votes   article: Why we stopped developing Free Mod
Nathanius
Nathanius Dec 12 2012, 10:18pm replied:

Reach

+1 vote   media: New Avatar
Nathanius
Nathanius Dec 10 2012, 3:47pm replied:

You can have whatever badge you want, for better or for worse :P

We will post a "how to" guide on making badges if we get to make them available on all or most ships and stations

+2 votes   article: MOTY Newsburst 3 - Romulan Empire
Nathanius
Nathanius Dec 9 2012, 6:39pm says:

People will learn to fear that badge when they see it coming in-game ;)

+1 vote   media: MOTY Newsburst 2 - Romulan Empire
Nathanius
Nathanius Dec 9 2012, 6:38pm replied:

The Romii map always has bad screenshots, I did these very quickly, won't use it for screenshots again I promise :P

+1 vote   media: MOTY Newsburst 2 - Romulan Empire
Nathanius
Nathanius Dec 7 2012, 4:02pm says:

He got stuck in the pot at the end :P

Really nice to see progress! :)

+2 votes   media: early demo of the coop survival gameplay
Nathanius
Nathanius Dec 6 2012, 2:54am replied:

Perhaps genre specific awards would be a way to even the playing field? Like the Golden Joystick awards? I have favourite FPS and RTS etc games, it's a shame that all but the FPS gets recognised.

+4 votes   article: MOTY Year in Review 2012 Quarter 02
Nathanius
Nathanius Dec 5 2012, 11:51pm says:

Continuum is just a footnote? Is every year going to be just FPS games getting the spotlight?

+15 votes   article: MOTY Year in Review 2012 Quarter 02
Nathanius
Nathanius Dec 5 2012, 7:47pm says:

That's an awesome tactic! :D

+2 votes   media: Primal Carnage - Release Screen
Nathanius
Nathanius Dec 5 2012, 5:40pm replied:

It'd be a nightmare to balance that out, it's a time old debate, thick hull and low tech vs shields+medium hull and high tech. Just using our balancing system a Halcyon would be a monster, but our balancing system doesn't take tech differences into account~

+1 vote   media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:38pm replied:

Not for TMP, the Enterprise B is the flagship for this era. We're still thinking about how/if we can get Harriman's voice in...

En.memory-alpha.org

+1 vote   media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:36pm replied:

Indeed they are, they first appeared on the Saratoga in the 1st episode of DS9. They're a treat in-game and use the golden TNG phaser FX and sound. :)

+1 vote   media: TMP Federation lineup
Nathanius
Nathanius Dec 5 2012, 5:34pm replied:

It probably won't disappoint you by being overly resilient in Continuum too :P

+1 vote   media: TMP Federation lineup
Nathanius
Nathanius Dec 4 2012, 3:41pm replied:

It's just you Aliah ;-)

+1 vote   article: MOTY Newsburst 1 - Federation
Nathanius
Nathanius Dec 2 2012, 3:25pm says:

Excalibur would be the best Christmas present ever :D

+13 votes   article: A Gentle Start for December
Nathanius
Nathanius Dec 2 2012, 3:17pm says:

I'm excited! :D

+7 votes   article: User Interface Update
Nathanius
Nathanius Nov 29 2012, 9:16pm replied:

Ditto!

+1 vote   media: Framework
Nathanius
Nathanius Nov 28 2012, 10:19pm says:

Vortigaunts?

+2 votes   media: Beta 2.0.4 Screenshots
Nathanius
Nathanius Nov 28 2012, 5:36pm replied:

Intergalactic Bear? Like a Wookie? :P

+4 votes   download: Stargate Space Conflict - The Asurans Rise
Nathanius
Nathanius Nov 28 2012, 5:09pm says:

Noice! :D

+8 votes   article: November News 2012
Nathanius
Nathanius Nov 27 2012, 3:58pm replied:

There, updated, now it will be difficult to misunderstand what badges are for~

+1 vote   media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 3:03pm replied:

That's my specific badge, I used it for the test, no one else should want to use it! I'll do a composite image with more badges :-P

+1 vote   media: Badge proof of concept
Nathanius
Nathanius Nov 27 2012, 12:02am says:

"heh, who am I kidding... this is the internet :P"

Classic :P

+2 votes   article: Open-Development Media Policy
Nathanius
Nathanius Nov 26 2012, 5:43pm says:

Nice :)

+2 votes   article: November News
Nathanius
Nathanius Nov 22 2012, 4:09pm says:

Define the jumper problem

+2 votes   media: Jumper Problem solved ! More screens
Nathanius
Nathanius Nov 14 2012, 7:50pm says:

Having a look :)

+2 votes   article: Arrow
Nathanius
Nathanius Nov 13 2012, 7:40pm says:

12/12/12, it can be read the same way in any country, backwards, forwards or mixed-up-US-style, an excellent release date :D

+7 votes   media: SCW
Nathanius
Nathanius Nov 8 2012, 4:09pm says:

Very nice :)

+2 votes   article: More changes for 1.2
Nathanius
Nathanius Nov 3 2012, 9:20pm says:

Maybe a Star Trek fan will take the reigns for the new Star Wars? Like JJ Abrams (a big Star Wars fan apparently) has done for the new Star Trek?

*mind explodes*

+1 vote   article: New Star Wars Celebration Gaming Event
Nathanius
Nathanius Nov 1 2012, 5:15pm says:

Are you swapping meshes with an animated joint in the HOD? We use an animated joint for the shields, to move the collision mesh away when the ship's health reaches 25% :D

+1 vote   media: Base Construction
Nathanius
Nathanius Oct 25 2012, 9:54pm replied:

It's good for people who don't have Halloween too, it's just a random present for no reason for me! :D

+4 votes   media: Corvette Patrol
Nathanius
Nathanius Oct 18 2012, 7:12pm says:

Good to see Homefront and SotP are getting along, Sins and HW2 are both great games which both deserve a great Halo mod :)

+11 votes   media: Covenant Omen-class Frigate
Nathanius
Nathanius Oct 18 2012, 5:07pm says:

I wonder if the poor guys on Null were generally ignored?

+2 votes   media: FS Campaign Galaxy Map
Nathanius
Nathanius Oct 17 2012, 5:14pm says:

Is there someone hiding under the giant arrow?

+1 vote   media: SNL-Tower WIP
Nathanius
Nathanius Oct 8 2012, 4:34am replied:

Seconded

+7 votes   download: Half-Life 2: Wars 2.0.1 PATCH 7Zip
Nathanius
Nathanius Oct 8 2012, 4:30am says:

Sooooooo looking forward to this! :D

+1 vote   article: Danube Class
Nathanius
Nathanius Oct 5 2012, 5:26pm says:

I have pledged funds :)

+2 votes   article: Nexus 2 Kickstarter
Nathanius
Nathanius Oct 3 2012, 10:30pm replied:

Cardassian Disruptor!

+1 vote   media: Palace
Nathanius
Nathanius Oct 3 2012, 10:29pm says:

Is that a Cardassian disruptor?

+2 votes   media: Abydos
Nathanius
Nathanius Sep 25 2012, 5:08pm says:

Giant push buttons! :D

+3 votes   media: The Circuit Breaker WIP
Nathanius
Nathanius Sep 21 2012, 4:05am says:

This could turn out to be something very interesting, nice start :)

+4 votes   article: Procedural Planets + Seamless Transitioning
Nathanius
Nathanius Sep 16 2012, 5:14pm replied:

Continuum came into existence on the 04/04/11, but we were working on the Star Trek: Homeworld 2 mod for at least a year before that, so yes, it has been about that!

+1 vote   article: TMP era progress video
Nathanius
Nathanius Sep 15 2012, 9:59pm says:

I love new content for old favourites! :D

+2 votes   download: Stop the Key From Turning v1.0
Nathanius
Nathanius Sep 14 2012, 1:46am says:

Did you re-do any other SFC2 Gorn ships? :D

+1 vote   media: New Gorn Starbase
Nathanius
Nathanius Sep 10 2012, 5:11pm says:

Is that a highway running between it? I would feel nervous driving between a pair of high tech labs, don't know what might explode :P

+1 vote   media: Techno Lab
Nathanius
Nathanius Sep 9 2012, 4:33am says:

Shiny! :D

+3 votes   media: Frigate Re-textured
Nathanius
Nathanius Sep 4 2012, 12:23am says:

I know that Paramount is mostly fan-project-friendly, there's always room for Trek stuff in a Skyrim mod :)

+2 votes   article: Last News Till Release
Nathanius
Nathanius Sep 3 2012, 4:26am says:

Quite a read! Worth getting through though :)

+5 votes   article: Excalibur Concept: The Tricorder
Nathanius
Nathanius Sep 2 2012, 5:16pm says:

So Google Earth keeps its Icon into the 24th century? :D

+3 votes   media: Excalibur Tri-pad Concept Art
Nathanius
Nathanius Sep 1 2012, 6:00pm says:

Nice! I know that the font editor in HW2 is horrible to work with :P

+2 votes   media: FINAL Menu for Beta 1.4 with new buttons & font
Nathanius
Nathanius Aug 31 2012, 3:38am says:

What exactly is in this tiny tiny file?

+2 votes   download: HCW Teaser 1
Nathanius
Nathanius Aug 16 2012, 5:24pm says:

And... a blue team colour

+1 vote   media: In-game lighting for team colour birds
Nathanius
Nathanius Aug 16 2012, 5:23pm says:

This is using a Red team colour

+1 vote   media: In-game lighting for team colour birds
Nathanius
Nathanius Aug 5 2012, 6:09pm says:

Smashing! :-D

+1 vote   article: New version 1.5 available with the Asgard
Nathanius
Nathanius Jul 31 2012, 7:12pm says:

Love a good bughunt :-P

+2 votes   media: Gate WIP: DIE AI BUG .. DIE!!!!
Nathanius
Nathanius Jul 30 2012, 9:03pm says:

Nice 'roid ;-)

+2 votes   media: Asteroids Redux
Nathanius
Nathanius Jul 5 2012, 4:55am says:

THIS one I like :)

+1 vote   media: STC Screenshots
Nathanius
Nathanius Jun 29 2012, 8:35am says:

I like it! :D

+3 votes   media: High Council
Nathanius
Nathanius Jun 26 2012, 5:45pm replied:

Also, winter vacation for the school children here :D

(it's good because they're not clogging up the roads and trains for a week!)

+1 vote   media: Release Date
Nathanius
Nathanius Jun 19 2012, 5:18pm says:

Tower of terror!

+1 vote   media: Apple Macintosh Quadra 700
Nathanius
Nathanius Jun 15 2012, 9:33am replied:

The HW2 icons will be lit, like when a ship has the mine ability

+1 vote   media: EMP wave
Nathanius
Nathanius Jun 15 2012, 9:30am replied:

I don't know if Generations was filmed before that episode of DS9 or not, but the Enterprise B is the "earliest" Excelsior class ship with the extra elbow room below decks that was shown on screen.

+1 vote   media: Enterprise B
Nathanius
Nathanius Jun 14 2012, 4:20am says:

That's pretty nifty! :D

+1 vote   article: Improved Air Combat
Nathanius
Nathanius Jun 5 2012, 8:14am says:

He looks really buff somehow... :-P

+5 votes   media: NPC: Prof.Oak Pokemon Origins
Nathanius
Nathanius May 27 2012, 5:21pm says:

Just female head models? :P

0 votes   media: Female Soldiers
Nathanius
Nathanius May 26 2012, 7:12pm replied:

Not everyone is able (or willing) to learn how to do a manual shortcut, if an installer is done correctly then it's still a good thing.

I agree that *.big files on their own are helpful for those who know how to use them though!

+3 votes   download: yaodumodV0.9.1
Nathanius
Nathanius May 16 2012, 5:31pm says:

Most impressive :o)

+1 vote   media: Destruction of Subsystems
Nathanius
Nathanius Apr 15 2012, 7:10am says:

I'm partial to number 7....

But tell me, why not put in a script to randomise the background? Then you don't have to choose ;)

+3 votes   media: FINAL CHOICE ! Vote for your favorite menu
Nathanius
Nathanius Apr 11 2012, 8:21am says:

That's pretty awesome :D

Love the little MSN thingie popping up in the corner too :P

+3 votes   media: Painting with Vectors, Time Lapse
Nathanius
Nathanius Mar 13 2012, 7:27pm says:

What's really nifty is you can change the name on the sign and make it a whole new station :D

+6 votes   media: Delphi Station
Nathanius
Nathanius Mar 2 2012, 5:33pm says:

Are you sure it's a "Shield"? Not "Armour"? 盔甲?

The icon at the top makes you think of shields, the other icons make me think of armour, knowing HW2 I would think it would be armour

+1 vote   media: Again, something new in V0.06
Nathanius
Nathanius Feb 19 2012, 12:12am says:

Nice :)

+1 vote   media: Torpedo Corvette
Nathanius
Nathanius Feb 13 2012, 4:34am says:

That's an interesting design :)

+1 vote   media: SSC Developpement
Nathanius
Nathanius Feb 9 2012, 3:41pm says:

Congrats on the promotion :)

+1 vote   media: Promotion of Alteran195
Nathanius
Nathanius Feb 7 2012, 3:44pm says:

Very Smexy :)

+1 vote   media: Explosions - Reloaded!
Nathanius
Nathanius Feb 4 2012, 9:47pm says:

Nice work guys :)

+3 votes   article: Progress Continues...
Nathanius
Nathanius Jan 29 2012, 5:03am says:

Very snazzy :)

+2 votes   article: Captain on the Bridge!
Nathanius
Nathanius Jan 11 2012, 2:36am replied:

Da na na na na~

+2 votes   media: Primal Carnage Concept Art
Nathanius
Nathanius Jan 5 2012, 3:35pm says:

Sputnik? Why not a later design?

+1 vote   media: SSC Tau'ri Presentation
Nathanius
Nathanius Dec 29 2011, 3:46pm replied:

Deja'vu!

Also, nice progress :)

0 votes   media: Talos
Nathanius
Nathanius Dec 26 2011, 4:53pm says:

It's an asteroid... with trees? Interesting concept :)

+1 vote   media: Vong Ships
Nathanius
Nathanius Dec 25 2011, 5:30pm says:

Dominion fighters from the original SOA mod, nice :)

+2 votes   media: Horda Fighters with Breen Bomber strike craft
Nathanius
Nathanius Dec 22 2011, 4:02pm says:

That's more like a group captain's ship :D

+2 votes   media: Soban redesign for updated campaign.
Nathanius
Nathanius Dec 21 2011, 2:32am says:

Very Nice :)

+3 votes   article: Q+A | Matt Hooker
Nathanius
Nathanius Dec 17 2011, 12:27am says:

The Droid obviously doesn't spy the AT-ATs behind it... it's looking the wrong way!

+2 votes   article: What Does the Probe Droid Spy?
Nathanius
Nathanius Dec 15 2011, 6:36am says:

As I don't have a scanner for the code you've got "hidden" on the ship in the image I guess I will have to wait to find out!

+2 votes   article: A Big Thank You!
Nathanius
Nathanius Dec 14 2011, 8:18pm says:

What's a "Silvester" party?

+1 vote   media: Zero-G Silvester Party!
Nathanius
Nathanius Dec 10 2011, 1:23am says:

Awesome :)

+3 votes   article: December News Update
Nathanius
Nathanius Dec 3 2011, 8:15pm says:

This comment has been posted in a private group.

Nathanius
Nathanius Nov 30 2011, 3:27pm says:

What I want to know is how so many cardboard boxes managed to survive so long as floor coverings! :D

+2 votes   media: MOTY 2011 | Map Media Day One
Nathanius
Nathanius Nov 30 2011, 3:24pm replied:

Might need to trim the whiskers before it takes up Xmas decoration duties! :P

+2 votes   media: Wraith Anti-Fighter/Anti-Bomber Satellite
Nathanius
Nathanius Nov 30 2011, 3:11am says:

This is from the Xsystem!

+1 vote   media: Ship Shields
Nathanius
Nathanius Nov 24 2011, 3:47pm says:

Nice :)

Make sure you have a separate sound file described in the LUA, the game will crash if you don't. I had a lot of fun figuring that out for ST:C, it's also why our intro uses the sierra sounds :P

+1 vote   media: SSC Productions Intro Final [FR HD]
Nathanius
Nathanius Nov 17 2011, 3:41pm replied:

I have been, I've been enjoying swapping between the old and the new more than playing through, 10 years has brought so much improvement!

+1 vote   media: All I want to know is did we lose them...
Nathanius
Nathanius Nov 10 2011, 2:52am says:

Room with a view :D

+3 votes   media: Crew Quarters #1
Nathanius
Nathanius Nov 10 2011, 2:51am says:

I heard that the CryEngine3 has gone open source, is this true? Does it mean that you'll have an all-in-one installer package?

Very happy to see this mod back on track :)

+3 votes   article: Flight of the Phoenix
Nathanius
Nathanius Nov 9 2011, 7:02am says:

That's awesome :D

+1 vote   media: Ortnok screenshot
Nathanius
Nathanius Nov 9 2011, 5:48am says:

Pure genius :D

Well done with the implementation too Stargazer ;)

+1 vote   media: BOOM
Nathanius
Nathanius Nov 7 2011, 2:43am says:

Oooh :D

+1 vote   media: Coop - GBS map1
Nathanius
Nathanius Nov 4 2011, 5:17am says:

Nice Work :)

+1 vote   article: Klingons on the Starboard bow captain!!
Nathanius
Nathanius Nov 3 2011, 3:35am says:

Corkscrew! :D

+1 vote   media: New flying system: Change direction with WASD
Nathanius
Nathanius Oct 30 2011, 4:14pm says:

Yay! :D

0 votes   article: English translation on the way!
Nathanius
Nathanius Oct 28 2011, 4:12am says:

That's awesome! Old games need love too :D

+1 vote   article: New team member and future development of RPG-X
Nathanius
Nathanius Oct 22 2011, 6:08am replied:

They're not playable in Deathmatch no, this fleet is just there for dev purposes.

However, they'll need the icons weather they're a playable race or not! :P

+1 vote   media: Ship Icons
Nathanius
Nathanius Oct 21 2011, 4:19am replied:

Description says:

Lower left coner for UI's help text, lower right coner for nearby ships' names, relationships and distanses, how do you guys think about? :)

I says:

I think it's a great idea! :D

+1 vote   media: New UI
Nathanius
Nathanius Oct 19 2011, 3:56am says:

That IS much better ;)

+1 vote   media: BC304-WIP Texture
Nathanius
Nathanius Oct 18 2011, 7:31am says:

挺干净的嘛 :)

+1 vote   media: New UI
Nathanius
Nathanius Oct 16 2011, 4:07am says:

Fascinating :)

+1 vote   media: New UI
Nathanius
Nathanius Oct 15 2011, 8:39am says:

I am looking forward to playing with this! I can never get HW1 working properly and I want to finish the story! :P

+1 vote   media: Scout
Nathanius
Nathanius Oct 12 2011, 4:00am says:

Noooo!!! It doesn't look like it would be a comfortable probing with that probe... :O

+5 votes   media: Nassar Probe
Nathanius
Nathanius Oct 10 2011, 3:45am says:

Smashing :D

+2 votes   article: News Roundup
Nathanius
Nathanius Oct 7 2011, 7:35pm says:

Works wonderfully! Although the installer puts a Homeworld2 folder in the Homeworld2 folder if you select that ;)

One suggestion, map a semi-transparent keyboard map to F9 or something like that so that people can hit it to remember the buttons, I keep forgetting how to fire missiles :P

+2 votes   download: Free Mod V0.05 Fixed&Advanced
Nathanius
Nathanius Oct 6 2011, 3:47am replied:

Of course you're going to take more damage without shields! :D

Regarding the IKS Negh'Var, we have used the information available at Memory Alpha in deciding it, the stories in the Star Trek books are not going to be referenced in our mod unless there is a big enough chunk missing from the "canon". Thanks for the input though :)

+1 vote   article: New News!
Nathanius
Nathanius Oct 3 2011, 1:55am replied:

嗯... 我已经有宋体,从微软公司的拼音输入器来的。
可能是locale文件没有,家园2是用自己的font是不是?在UI文件夹里面!

+1 vote   media: New ship and new sfx
Nathanius
Nathanius Oct 1 2011, 9:22pm replied:

I believe you ;)

You might want to change the Relic logo in the corner though!

+1 vote   media: You'll Never Fight Alone
Nathanius
Nathanius Oct 1 2011, 7:09pm says:

That's a pretty cool concept :)

+4 votes   media: goa sniper
Nathanius
Nathanius Sep 30 2011, 5:59am says:

我会看看这个mod! 祝你成功!

请问,我的家园2是英文版的,我可以怎么用中文字?中文版的家园2在我电脑上都是“口”字 :(

+1 vote   media: New ship and new sfx
Nathanius
Nathanius Sep 26 2011, 10:35pm says:

Excellent work gents! Keeping an eye on this one :-)

+1 vote   article: September Update BC304 and Spas 12
Nathanius
Nathanius Sep 24 2011, 10:32pm replied:

It's been authorised now :D

+1 vote   media: That's a Keeper!
Nathanius
Nathanius Sep 18 2011, 4:49pm replied:

The Dominion Alliance will be another Invasion enemy that you can choose.

+1 vote   media: Dominion Alliance Ships
Nathanius
Nathanius Sep 17 2011, 11:26pm says:

Awesome!

+1 vote   download: Homeworld:@ 0.2.4.0 files release
Nathanius
Nathanius Sep 17 2011, 9:28pm says:

I Love it :D

+1 vote   media: Morning Star top + side
Nathanius
Nathanius Sep 12 2011, 4:48pm says:

Thank you for clarifying that it is not a lamp Darknightmare :)

+3 votes   media: jaffa explosive nade
Nathanius
Nathanius Sep 11 2011, 7:23pm says:

Judging by the size of the windows a New Orleans class ship is tiny! There wouldn't be ten decks on her all up!

+1 vote   media: New Orleans Class - Excalibur
Nathanius
Nathanius Sep 10 2011, 4:45am says:

Nice :)

+2 votes   media: H3 Scorpion by Johnpro
Nathanius
Nathanius Sep 6 2011, 4:58pm says:

We're going to need a bigger map for this :D

Can't have everyone sitting on the event horizon

+1 vote   media: Black Hole
Nathanius
Nathanius Sep 6 2011, 4:57pm says:

Holy crap monkeys...

+1 vote   media: Black Hole
Nathanius
Nathanius Sep 3 2011, 6:14pm replied:

This is just a graphical update, compare it with the other picture of the USS Melbourne to see the improvement

+1 vote   media: Aad Moerman's Trading Station
Nathanius
Nathanius Sep 2 2011, 4:07am says:

Very creative! I look forward to trying this out :)

+1 vote   article: Flood Carrier Variants
Nathanius
Nathanius Aug 27 2011, 6:21pm replied:

Besides the strikecraft everything with a canon size is that size! I challenge anyone to disprove that with screenshots and pixel counts!

+1 vote   article: One Week Of Continuum
Nathanius
Nathanius Aug 24 2011, 4:17pm says:

Spare flood parts?

+2 votes   media: Grunt Dead and Dismembered
Nathanius
Nathanius Aug 22 2011, 8:28pm says:

Looks like a nice place for a tourist trap :)

+1 vote   media: Introducing Abydos
Nathanius
Nathanius Aug 14 2011, 8:41pm says:

Nice update! How'd you get the video so tiny?

+1 vote   article: Apex Studios Update 14/08/2011
Nathanius
Nathanius Aug 14 2011, 8:40pm says:

I think one of the most important questions you can discuss is what you need to accomplish prior to being confident enough to announce a release schedule to the public ;)

+4 votes   article: Question Time
Nathanius
Nathanius Aug 14 2011, 4:41pm says:

She's seen some withering fire in her day!

+1 vote   media: Apex Studios Update 14/08/2011
Nathanius
Nathanius Aug 13 2011, 6:47am says:

It's a very attractive mod you guys are doing! I will keep an eye on this :)

+5 votes   article: Big news for the 13 August!
Nathanius
Nathanius Aug 12 2011, 5:35pm replied:

You can replace it to have your own mod's logo there, it's "logo.rot" in the UI folder ;-)

+4 votes   media: New maps included in the mod.
Nathanius
Nathanius Aug 5 2011, 6:18pm says:

Interesting map transition, do you actually load a whole new map and not have the two combined in the one map?

+1 vote   media: gdo features from stargate horizon of the universe
Nathanius
Nathanius Aug 4 2011, 4:02am replied:

Not a nasty surprise though

+3 votes   mod: Starfox RTS
Nathanius
Nathanius Aug 3 2011, 4:58am says:

This mining bee has been replaced with an original model by Herby :)

+1 vote   media: Screenshots
Nathanius
Nathanius Aug 1 2011, 3:53am says:

A very nice original design :)

+1 vote   article: Bloodlust Cruiser
Nathanius
Nathanius Jul 30 2011, 4:16am replied:

We're going to have an installer here with multiple options (Shader 1, etc) and the "deluxe" version with everything on Desura.

+2 votes   article: In game images and release on track!
Nathanius
Nathanius Jul 29 2011, 5:40pm says:

So peaceful :)

+1 vote   media: N.Sanity Beach (Final Version)
Nathanius
Nathanius Jul 28 2011, 5:45pm says:

A rail gun wouldn't make for very good artillery, if you point it up too high then the shot would sail out into the blue (or other coloured) yonder...

+1 vote   media: Multi units: movable Railgun
Nathanius
Nathanius Jul 24 2011, 4:48pm says:

I am glad you're not using straight EF maps, look at those wonky LCARS! :D

+2 votes   media: Ingame Interiors
Nathanius
Nathanius Jul 23 2011, 7:07pm says:

Blue ***? I don't recall there being space donkeys! :D

+7 votes   media: Ready for some old school action?
Nathanius
Nathanius Jul 19 2011, 7:29am says:

Very acrobatic :)

+3 votes   media: Aerodactyl attack 1
Nathanius
Nathanius Jul 18 2011, 7:07am says:

Nice :)

+1 vote   media: CorridorTest
Nathanius
Nathanius Jul 14 2011, 4:49pm says:

They all have... bowl cuts? Dr Jackson looks like Spock! :P

But Teal'c looks great in a suit :)

+2 votes   media: Elegant Sg1
Nathanius
Nathanius Jul 12 2011, 5:21pm says:

Smashing :)

+1 vote   media: Romulan Hull Plating
Nathanius
Nathanius Jul 12 2011, 4:46pm says:

Ahh, back in the day when we had dreadnoughts! :D

+1 vote   media: Kamikaze!
Nathanius
Nathanius Jul 4 2011, 3:49am says:

Well written :)

+2 votes   article: Meet the Team - Matt, Modeller
Nathanius
Nathanius Jul 3 2011, 12:09am says:

Awesome! :D

+2 votes   article: Version 5.0 and new Co-Op levels
Nathanius
Nathanius Jun 22 2011, 3:51am says:

Very nice, keep up the great work :)

+3 votes   article: June Update - A Small Update
Nathanius
Nathanius Jun 21 2011, 9:01pm replied:

Description knows all! :D

+1 vote   media: K'Toch'Vah
Nathanius
Nathanius Jun 18 2011, 11:42pm says:

Did they use a blue jupiter in the movie? I don't recall...

Looking very nice though :)

+2 votes   media: Pandora
Nathanius
Nathanius Jun 12 2011, 7:00pm says:

Who's your shader guy?! I need to ask him a favour ;)

+1 vote   media: Procedural Planet Rings
Nathanius
Nathanius Jun 3 2011, 10:04pm says:

Epic! :D

+2 votes   media: Morning Star-class Render
Nathanius
Nathanius May 29 2011, 4:25pm says:

That's awesome! :D

+1 vote   media: Game Wiki
Nathanius
Nathanius May 23 2011, 1:48am replied:

Are you actually plumbing for negative karma Amaroq? Intriguing...

+4 votes   media: Akira class
Nathanius
Nathanius May 19 2011, 7:30am says:

Nice :)

+1 vote   media: Spaceship Platform
Nathanius
Nathanius May 16 2011, 4:07am says:

A good, well understood format for the GUI :)

+2 votes   article: HTML-based GUI
Nathanius
Nathanius May 15 2011, 4:04am says:

Are you not using assignable team colours?

+1 vote   media: New Races: Color Schemes
Nathanius
Nathanius May 13 2011, 6:27pm says:

Nice and sharp :)

+2 votes   media: New Exhaust Trail
Nathanius
Nathanius May 11 2011, 4:09am says:

This is a nice thing to stumble upon! Watching :)

+6 votes   article: HaloRTS Update
Nathanius
Nathanius May 9 2011, 4:13am replied:

Indeed :)

+1 vote   article: Negh'Var Warship
Nathanius
Nathanius May 8 2011, 4:38pm says:

That's unspeakably cool... it makes me want our 2nd release to be purely implementing your sheild and warp FX...

+1 vote   media: Warpdrive 2.0
Nathanius
Nathanius May 4 2011, 4:07am says:

It's... just as frightening as an elite?

+2 votes   media: Crazy pink headed Elite thing
Nathanius
Nathanius Apr 29 2011, 6:20am says:

Where do the bugs come into it?

+1 vote   media: Custom Map - coop_bugs
Nathanius
Nathanius Apr 25 2011, 8:02pm replied:

I'd say that would be image compression...

+1 vote   media: Atmosphere
Nathanius
Nathanius Apr 25 2011, 6:00pm replied:

Thank you! It's Andoria :)

+1 vote   media: Screenshots
Nathanius
Nathanius Apr 24 2011, 5:14pm says:

Are you guys going to be putting Excalibur up on Desura as one of your distribution options? I'm finding it a very useful piece of kit :)

+2 votes   article: Model Viewer 1.7 released
Nathanius
Nathanius Apr 22 2011, 5:36pm says:

Anubis would be proud :P

+2 votes   media: Experimental Lab
Nathanius
Nathanius Apr 20 2011, 2:38am replied:

Sweet! I will have to delete every trace of REARM before I get it from Desura, it doesn't like just verifying the big file if it's already there (I learnt that from the Complex mod :S )

+1 vote   media: 0.0.3c recap - Vaygr Battlecruisers
Nathanius
Nathanius Apr 19 2011, 11:10pm says:

Are you going to make this available on Desura?

+1 vote   media: 0.0.3c recap - Vaygr Battlecruisers
Nathanius
Nathanius Apr 17 2011, 5:01pm says:

Looking pretty pro mate! I shall dust off my copy of A2 for this :)

+2 votes   article: KA2: EAW release imminent
Nathanius
Nathanius Apr 15 2011, 5:34pm replied:

We got our work, glad to hear you think it's the good half :P

+1 vote   article: Star Trek: Continuum
Nathanius
Nathanius Apr 13 2011, 5:11pm replied:

That IS good news

+1 vote   media: Galor Class
Nathanius
Nathanius Apr 13 2011, 6:54am replied:

I've never tried to be unpleasant, but I will tow my line when you run against it! As you've found~

If you've simply redone the planets exactly the way I did then your maps are going to look far too similar to the ST:C mod's to be memorable, I encourage you to at least redo the maps in your own style so you get your own feel for your mod.

+1 vote   media: Galor Class
Nathanius
Nathanius Apr 12 2011, 4:52pm says:

Looks like you've not done your own maps or planets yet! Be a bit more creative would you?

But it is nice to see your own ships in there.

+1 vote   media: Galor Class
Nathanius
Nathanius Apr 6 2011, 10:31pm says:

I love how all the crusty old generals have similar faces and identical expressions! It's "the system" to a T!

+5 votes   media: Funding Screen Background Art
Nathanius
Nathanius Apr 6 2011, 2:53am says:

Nice update mate! I enjoy every one of them, no matter when they come :P

+2 votes   article: Here comes a hurricane
Nathanius
Nathanius Mar 29 2011, 4:59pm says:

Does this mean that they're the heros in the mod?

+1 vote   media: Top 10 - Ep5 - "Sifi Heroes"
Nathanius
Nathanius Mar 29 2011, 2:44am says:

6 extra seconds! Awesome :D

+1 vote   article: Aperture Investment Opportunity #2: "Bot Trust"
Nathanius
Nathanius Mar 27 2011, 8:34am says:

Veeeeery nice :)

+1 vote   media: Aeh'lla class
Nathanius
Nathanius Mar 27 2011, 3:14am says:

Excellent progress there mate :)

+1 vote   article: An Update on Progress
Nathanius
Nathanius Mar 26 2011, 6:15pm says:

I see they go for giant upside-down brand lightbulbs?

+2 votes   media: General Hammond Waiting Room (Not Final) (EDITOR)
Nathanius
Nathanius Mar 20 2011, 8:28am says:

I love how they put a torpedo launcher right under the impulse engine, two targets with one stone :P

+2 votes   media: Ambassador Class
Nathanius
Nathanius Mar 17 2011, 6:45am says:

Thank you muchly!

+2 votes   article: SOA2 & DIP 1.19f (rc)
Nathanius
Nathanius Mar 13 2011, 4:43pm says:

I love it! :D

+1 vote   media: Alienbase (work-in-progress)
Nathanius
Nathanius Mar 6 2011, 3:39pm says:

Absolutely brilliant :)

+2 votes   media: NanoFX Graphics Renderer 1.7 Preview
Nathanius
Nathanius Mar 1 2011, 3:54pm says:

An interesting concept... Having the collectors come and dock up under the wings is an interesting idea too

+1 vote   media: Star Trek >>> Romulan Mobile Refinery
Nathanius
Nathanius Feb 28 2011, 3:56pm says:

I would still like to put this in-game!

+1 vote   media: Shields!
Nathanius
Nathanius Feb 28 2011, 3:36pm replied:

"except" is spelt wrong ;)

Keyboard slips happen to the best of us :(

+2 votes   media: Under Attack
Nathanius
Nathanius Feb 28 2011, 2:09am says:

Will the wing positions be tied into the alert status of the ship? Going up into flight mode when in green alert?

How have you managed the size vs practicality aspect of the K'vort? Are there more decks of lighting to indicate a greater size?

Beyond all that, smashing work!

+4 votes   article: Birds-of-Prey
Nathanius
Nathanius Feb 28 2011, 2:07am says:

Excellent :)

+4 votes   article: Work so Far and Problems i Had
Nathanius
Nathanius Feb 27 2011, 3:27pm says:

I never understood why this ship grew whiskers...

+1 vote   media: Omega X Klasse Zerstörer Version 2.0
Nathanius
Nathanius Feb 27 2011, 12:24am says:

Don't forget that alot of modellers are happy to let people use their work if it's properly credited, the ST:HW2 mod wouldn't have gotten off the ground without community models!

+1 vote   article: Updates coming Through
Nathanius
Nathanius Feb 24 2011, 1:38am says:

Love your work! :)

+1 vote   article: Reactivated mods
Nathanius
Nathanius Feb 22 2011, 8:21pm replied:

It doesn't matter if you can't get ROTTool to work, the game will still process TGA files for ship icons, unless you're using the default Hiigaran or Vagyr ship names, then the ROT precedes the TGA. If that makes sense~

+1 vote   media: Icons
Nathanius
Nathanius Feb 22 2011, 5:37am says:

If you put dx8vb.dll in the same folder as the ROTTool.exe then it should work, that or when registering the DLL make sure cmd.exe has been run with admin rights on...

On an entirely related note, awesome mac blast!

+1 vote   media: Icons
Nathanius
Nathanius Feb 21 2011, 3:24pm says:

It has escape pods already fired? Interesting

+1 vote   media: Vulkan Ship Class Vahklas for Version 1.1
Nathanius
Nathanius Feb 17 2011, 1:33am says:

That looks pretty kewl :)

+1 vote   media: Testing the Work in Progress New Orleans class...
Nathanius
Nathanius Feb 15 2011, 5:12am says:

I would absolutely love to get the shipboard combat!

+1 vote   article: BFM2 Revisited...
Nathanius
Nathanius Feb 14 2011, 3:55pm says:

Very nice, nothing but quality!

+1 vote   article: Galor Class vs Scorpion Fighters
Nathanius
Nathanius Feb 7 2011, 5:51am says:

Awesome! :D

+2 votes   media: Ragnar over Leonis (new planet model)
Nathanius
Nathanius Feb 7 2011, 2:26am says:

Nice :)

+5 votes   article: Galor Class
Nathanius
Nathanius Jan 21 2011, 4:32pm replied:

Why don't you ask the gents at Stargate Invasion?

myfist0, you don't happen to be able to recreate this sort of thing in HW2 could you? :P

+1 vote   media: SoA 2 lcars UI
Nathanius
Nathanius Jan 17 2011, 1:46am says:

Warp drive?! :D

Is there a key map included?

+2 votes   article: Model Viewer & Benchmark released!
Nathanius
Nathanius Jan 15 2011, 4:19pm says:

Are you guys using shader 2 or can we have badges? :D

That UNSC badge is prominently placed ;)

+1 vote   media: Textured longsword
Nathanius
Nathanius Jan 13 2011, 8:10pm says:

That's pretty nice :D

+3 votes   media: Tricorder prop
Nathanius
Nathanius Jan 10 2011, 1:34am replied:

I thought Melak was the class, it's nice to put the right name to the class though!

I am really looking forward to Excalibur! :D

+2 votes   media: D'talla Warbird renders
Nathanius
Nathanius Jan 9 2011, 3:59pm says:

It's like a refitted Melek? Very nice :)

+2 votes   media: D'talla Warbird renders
Nathanius
Nathanius Dec 24 2010, 11:28pm says:

You've got the Mogai too! :D

+1 vote   media: Romulan incusrion into Federation space part 2
Nathanius
Nathanius Dec 13 2010, 1:32am says:

I love to see the progress in this game :)

+2 votes   article: Interior Renders
Nathanius
Nathanius Dec 13 2010, 1:31am says:

That's very nicely done!

+1 vote   media: Atmosphere Test
Nathanius
Nathanius Dec 12 2010, 3:47am replied:

I'm not sure how to make it transparent, it just means there's still room for improvement :)

+1 vote   media: Planetary Improvements
Nathanius
Nathanius Dec 10 2010, 1:25am says:

Amazing :)

+1 vote   media: yet another asteroid belt test.
Nathanius
Nathanius Dec 9 2010, 3:25pm says:

I like how the computer banks aren't lined up nicely, it gives a better haphazard feel that suits a rebellion's base :P

+1 vote   media: Battle of Hoth WIP Shots
Nathanius
Nathanius Dec 6 2010, 1:33am says:

SOLVED!

+1 vote   media: Ghost Ship
Nathanius
Nathanius Dec 5 2010, 3:29pm replied:

I'm sure you mean "sweet" :P

+11 votes   media: GDI Limpet Drones
Nathanius
Nathanius Dec 4 2010, 3:18am says:

Thank you muchly for the update :)

+1 vote   article: Small Update
Nathanius
Nathanius Nov 30 2010, 3:34pm replied:

Do you know how fiddly that is? :S

+2 votes   media: Navlights and RU injections
Nathanius
Nathanius Nov 30 2010, 3:33pm replied:

I'm just amazed that there's a mod that follows disability standards :P

+4 votes   media: Tram concept
Nathanius
Nathanius Nov 28 2010, 3:49pm says:

I know it's a silly question but do they... replicate?

+1 vote   media: Replicators in front of the gate
Nathanius
Nathanius Nov 28 2010, 3:43pm says:

Recurring questions somewhat? :P

My condolences!

+1 vote   article: FAQ
Nathanius
Nathanius Nov 22 2010, 4:36pm says:

Imgine actually being in that situation... :S

+8 votes   media: T-Rex Gets His Dinner Delivered!
Nathanius
Nathanius Nov 21 2010, 6:05am says:

ALPHA???

I'm certainly looking forward to beta then, I can't see terribly much room for improvement :D

+3 votes   media: Battlestar galactica flak render test WIP
Nathanius
Nathanius Nov 21 2010, 5:45am replied:

Define "Stuff".

+1 vote   article: Plumbing for votes!
Nathanius
Nathanius Nov 20 2010, 5:29pm says:

I like the rear view mirror :D

+1 vote   media: Alpha Footage - VERY EARLY!!
Nathanius
Nathanius Nov 14 2010, 6:47am says:

Now to make it so the conditions for them to randomly use any of the subsystems are always present so they build a Starbase sensor array straight away and a Nebula subsystem as soon as the ship leaves spacedock!

I wonder how we can do that?

+1 vote   media: AI using a subsystem!
Nathanius
Nathanius Nov 12 2010, 12:56am replied:

*question marks*

+1 vote   media: Scalable Interface With (or without) Texture Atlas
Nathanius
Nathanius Nov 10 2010, 3:28pm says:

Are those... Halo Wars shots?

Creative :)

+2 votes   media: ONI report
Nathanius
Nathanius Nov 5 2010, 10:50pm says:

I like those odds for Trek :P

+2 votes   article: Sci-fi Rumble...
Nathanius
Nathanius Nov 5 2010, 6:10am says:

Need more show specific weapon SFX... that Star Wars laser sound gets annoying pretty quick! everything else is great!

I love the AI tournament idea, contraversial as it will no doubt prove to be :P

+4 votes   media: G2 R1 - Battlestar v Starship Troopers
Nathanius
Nathanius Nov 4 2010, 4:48pm replied:

Yeah, Peregrine is about 25m, Talon is 30m ingame (it's 89m according to ex astris scienta, but that's more than twice the size of the other scouts, so I didn't follow canon there), the BOP is about 110m

+1 vote   media: Thrusters are HARD!
Nathanius
Nathanius Nov 4 2010, 2:41am says:

This seems to be going in a very good direction :)

+2 votes   media: BSG mod intro test render WIP
Nathanius
Nathanius Nov 2 2010, 4:12pm replied:

The Talon? It's the Romulan scout, why would you think it's WIP? Where does it need fixing? :P

+1 vote   media: Thrusters are HARD!
Nathanius
Nathanius Nov 1 2010, 4:38am says:

When I read the title of this update I was worried that you'd had a hard drive crash or something! More than a pleasant surprise here though :P

+4 votes   article: Minor Setbacks
Nathanius
Nathanius Nov 1 2010, 4:35am says:

Smashing! This one wont be redacted will it?

+1 vote   article: Stargate: War Begins Public Beta 10 released!
Nathanius
Nathanius Oct 31 2010, 4:49pm replied:

Make it so! :D

+1 vote   media: Federation Attack
Nathanius
Nathanius Oct 28 2010, 7:07am replied:

That's the lighting, this is the Andor map using the "Colony" background from your Open Core platform :)

+1 vote   media: Some new shots
Nathanius
Nathanius Oct 25 2010, 5:43am replied:

It's running, no one said anything about smoothly :P

We're getting there though! :D

+1 vote   media: News Update 23/10/10
Nathanius
Nathanius Oct 24 2010, 1:28am says:

How did you get that beam animation for the resource collectors? Please share! That would look great in the Star Trek mod too :D

+1 vote   media: Team Progenitor
Nathanius
Nathanius Oct 23 2010, 5:23pm replied:

I look forward to making an attractive HOD for you :)

+1 vote   media: Frigateyard
Nathanius
Nathanius Oct 19 2010, 2:21am says:

Is that a fruity computer I see there?

+3 votes   media: Engine test
Nathanius
Nathanius Oct 18 2010, 2:51am replied:

What I mean is to have each of the different yards as subsystems, you can place their hardpoints wherever, and you can have exit paths from where the subsystem will be at. Having the subsystem as a requirement for the ships will negate the risk of the ships poofing into existence so visibly.

That will also mean you only build from the one station, it would centralise things. If you have your concept done up in the release you're planning later this year i'll have a play with it and show you what I mean if you like.

+1 vote   media: Frigateyard
Nathanius
Nathanius Oct 17 2010, 4:33pm says:

Does the barrel spin? Is it too small on the ship to matter? :P

Excellent work!

+1 vote   media: Evolution of Railgun
Nathanius
Nathanius Oct 13 2010, 2:56am replied:

You know, you can have the "one shot movement" yards set up so they appear where you would want them, you wouldn't have to position them.

You don't need to put a subsystem hardpoint on the actual model ;)

+1 vote   media: Frigateyard
Nathanius
Nathanius Oct 10 2010, 5:09pm says:

There were 145 downloads from mediafire before this was authorised.

+1 vote   download: Star Trek : Homeworld 2 0.5.0 Beta Release
Nathanius
Nathanius Oct 9 2010, 7:00pm says:

I like this one better :)

+1 vote   media: Laden class Freighter
Nathanius
Nathanius Oct 6 2010, 7:54am says:

Looks nasty :D

+1 vote   media: Tau'ri GN-3 Mine
Nathanius
Nathanius Oct 5 2010, 7:07am says:

Legendary! Downloading right now :D

+1 vote   article: New teaser, new beta
Nathanius
Nathanius Oct 5 2010, 2:44am says:

Cool map bro!

+1 vote   article: It's been a while...
Nathanius
Nathanius Oct 3 2010, 7:31am says:

This has now been implemented accross all the ships in the Klingon and Federation lineups, except for those with the glows baked into their textures, unfortunately it didn't look any good with it doubled up :(

+2 votes   media: Teaser
Nathanius
Nathanius Oct 2 2010, 3:02am says:

Was there not a version 0.10 released not long ago?

+1 vote   download: Stargate War Begins Public Beta v.9
Nathanius
Nathanius Oct 1 2010, 5:03pm says:

That's pretty awesome :D

+1 vote   media: StarBase 114
Nathanius
Nathanius Oct 1 2010, 12:02am says:

Smashing! I will partake of your simulation post haste :D

+1 vote   article: Stargate: War Begins Public Beta 10 released!
Nathanius
Nathanius Sep 29 2010, 5:01pm says:

Ahh, that would have been a good time to vist Paree :P

+1 vote   article: Report on the Paris Game Festival
Nathanius
Nathanius Sep 27 2010, 2:24am says:

Par Excellance! :P

French, as far as foreign languages go, is not the hardest to interpret without actually learning any, but I wholly applaud an English version!

Can it be UK English? That covers every English speaking nation except for the US with their funny Z(ed)s everywhere :P

+2 votes   article: CnC SGU’s English community
Nathanius
Nathanius Sep 24 2010, 6:38pm says:

There is another question you need to ask yourselves, should the new Pillar of Autumn, seen at the end of Reach, be included in HFF as the Halcyon class?

I look forward to providing useful feedback on your alpha ;)

+2 votes   article: New blog + updated plans
Nathanius
Nathanius Sep 18 2010, 7:13pm says:

This is getting more and more awesome :D

+1 vote   media: Improved Mp ship configuration
Nathanius
Nathanius Sep 18 2010, 7:12pm says:

It would look like a nice place to sit and have a rest, if it weren't for the vortigaunt (spelling?) and the weapons :P

+2 votes   media: Oc_Garden
Nathanius
Nathanius Sep 11 2010, 4:34am says:

This looks so old school! I am going to download right now :)

But I have to ask, why out with a whimper?

+1 vote   article: H:OWaW Firefight Demo ONLINE NOW
Nathanius
Nathanius Sep 9 2010, 4:28pm says:

That's pretty awesome!

+1 vote   media: Balcony railgun variants
Nathanius
Nathanius Sep 8 2010, 4:31pm says:

Thanks for the update :)

+1 vote   article: I am still alive...
Nathanius
Nathanius Sep 7 2010, 2:30am replied:

Chicken?

+4 votes   media: September Media Release
Nathanius
Nathanius Sep 7 2010, 2:03am says:

Can you blow up the Romulan scout?? :D

+1 vote   media: Coop Paradise Island 2, screenshots
Nathanius
Nathanius Sep 2 2010, 4:36pm says:

Smashing!

*add typical I-can't-wait comment here*

+1 vote   article: Project Lumoria Update
Nathanius
Nathanius Sep 2 2010, 6:57am says:

That's pretty cool :)

+1 vote   media: Project Lumoria Screenshots
Nathanius
Nathanius Aug 31 2010, 2:26am says:

B6? Where'd you get that from???

+1 vote   media: B5 Starbases (Updated)
Nathanius
Nathanius Aug 29 2010, 2:48am replied:

Psiyon's provided a new texture for it actually, it looks much better now :)

+1 vote   media: The marvels of mapping
Nathanius
Nathanius Aug 28 2010, 11:47pm says:

B-e-a-utiful!

+1 vote   media: Amongst the pillars of creation
Nathanius
Nathanius Aug 22 2010, 4:27am says:

I like the new covvie ships! Any chance of there being an appearance of the new Covenant ship revealed in the Reach trailers?

+1 vote   article: Apex Studios Weekly Update 27/07/2010
Nathanius
Nathanius Aug 21 2010, 6:15am replied:

Many thanks ;)

+2 votes   media: The marvels of mapping
Nathanius
Nathanius Aug 19 2010, 4:38pm says:

I'm sure the question we're all wanting answered in regards to this is of course, are there pictures? :P

+1 vote   download: Path to Victory 006 Alpha Manual
Nathanius
Nathanius Aug 14 2010, 7:07pm says:

Facinating :P

+1 vote   article: Making of: Block Field
Nathanius
Nathanius Aug 12 2010, 2:41am says:

Very nice, the giant numbering does look a little odd though

+2 votes   media: Centaur Class
Nathanius
Nathanius Aug 12 2010, 2:39am says:

smashing :D

+2 votes   article: The Light at the end of the Tunnel
Nathanius
Nathanius Aug 10 2010, 7:26pm replied:

hehe... potato

+2 votes   media: Ancients in the line of duty
Nathanius
Nathanius Aug 10 2010, 8:42am says:

Fantastic :D

+1 vote   media: Akula Class
Nathanius
Nathanius Aug 2 2010, 2:46am says:

Green? I see blue...

+1 vote   media: Doci's Energy Cannons
Nathanius
Nathanius Jul 30 2010, 11:05pm says:

I like the progress i'm seeing here :)

+2 votes   article: First In-Game Shots Of The Battlestar Theseus
Nathanius
Nathanius Jul 27 2010, 5:01pm replied:

Why in the name of all things odd and out of place are they SMOKING?! :S

Gross :(

It almost made me miss the immense amount of work you've put into the mod... really :S

+1 vote   media: V1.5 features
Nathanius
Nathanius Jul 24 2010, 5:50pm says:

What's being observed?

+1 vote   media: Portal 2 - observation window
Nathanius
Nathanius Jul 24 2010, 1:45am says:

I enjoyed this breif look into lumoria!

+1 vote   article: Lumoria Vidoc #2
Nathanius
Nathanius Jul 16 2010, 6:45pm says:

Mayhem!

+1 vote   media: Experimenting with weapon hit effects
Nathanius
Nathanius Jul 16 2010, 6:45pm says:

Experimental energy weapon hit effects

+1 vote   media: Experimenting with weapon hit effects
Nathanius
Nathanius Jul 16 2010, 6:44pm says:

Tricobalt bombardment

+1 vote   media: Experimenting with weapon hit effects
Nathanius
Nathanius Jul 16 2010, 6:44pm says:

Molten metal in a vacuum

+1 vote   media: Experimenting with weapon hit effects
Nathanius
Nathanius Jul 13 2010, 2:39am replied:

I know how you feel! I speak Chinese and English only :P

+2 votes   article: Pegasus Chronicles: Recruiting!
Nathanius
Nathanius Jul 10 2010, 6:03pm says:

Ahh this brings me back :)

+1 vote   media: Stargate Command level 28 layout
Nathanius
Nathanius Jul 7 2010, 4:00am says:

I'm certainly looking forward to this :D

You haven't got a public project schedule by any chance do you? :P

+1 vote   article: Project Lumoria Vidoc
Nathanius
Nathanius Jul 3 2010, 4:33am says:

it's firing? not exploding?

+1 vote   media: uh oh
Nathanius
Nathanius Jul 1 2010, 5:00pm says:

This is interesting...

+1 vote   media: Rising Tide
Nathanius
Nathanius Jul 1 2010, 5:00pm says:

I can almost feel the radiant heat... :D

+2 votes   media: Sgl Temple
Nathanius
Nathanius Jul 1 2010, 2:42am says:

Excellence in motion :D

+1 vote   article: Xenonauts Sitrep #7 - Androns
Nathanius
Nathanius Jun 30 2010, 3:39am says:

No torrent this time?

0 votes   article: Announcing the release of BSG Fleet Commander version v.0.5.6
Nathanius
Nathanius Jun 29 2010, 5:00pm says:

Needs some work, but I love the direction it's heading :D

+2 votes   media: Ice Fields: Research Station
Nathanius
Nathanius Jun 29 2010, 4:57pm says:

I love it! :D

Make it so! PBG has an idea or two about subsystem-ing it that I don't entirely understand too

+1 vote   media: Shield test
Nathanius
Nathanius Jun 29 2010, 2:56am says:

I love it how you've got old fighters for the derelict :)

+3 votes   article: Mapping Special!
Nathanius
Nathanius Jun 26 2010, 11:23pm says:

You know there's a corvette sized cruiser that was glimpsed in the Reach premiere? That would be good too :)

I like this design, i'm not suggesting to replace it which the corvetter from Reach!

+2 votes   article: Summer Assurances
Nathanius
Nathanius Jun 26 2010, 11:14pm says:

Recycled Spartan. I love it :D

+2 votes   article: Pre-Release Update
Nathanius
Nathanius Jun 26 2010, 6:41pm replied:

I wonder what "Weltraum" is :P

+1 vote   media: Goauld GC tech tree (space)
Nathanius
Nathanius Jun 25 2010, 6:28am replied:

Speaking of compatiability, will this work on Win7 64 bit?

+1 vote   article: UFO: Alien Invasion 2.3 released
Nathanius
Nathanius Jun 25 2010, 2:58am says:

Yes! It's still living!

+1 vote   download: Crazy Mod Version 0.55 Patch
Nathanius
Nathanius Jun 19 2010, 9:04pm says:

It's good you're sharing this with the community :)

+1 vote   download: TFTD Redux Model Pack
Nathanius
Nathanius Jun 16 2010, 4:43am says:

I like your powers of code, computer code and linguic code :P

+1 vote   article: Why July 4th
Nathanius
Nathanius Jun 7 2010, 12:12am says:

Any word on how this works with Windows 7?

+2 votes   download: Sacrifice of Angels - Final Release
Nathanius
Nathanius May 29 2010, 9:24pm says:

I like your 2nd Try one much more, it looks higher-tech to me :)

+1 vote   media: Heavy Swarmer Compare
Nathanius
Nathanius May 28 2010, 2:31am says:

Is the single player campaign I vaguely recall in this?

Thanks for getting it out before my holiday starts next week! :D

+1 vote   download: Classic TPOF v3.0
Nathanius
Nathanius May 20 2010, 5:02pm says:

Downloaded and playing! er... testing :D

+1 vote   article: TPOF v2.9 Beta ready for testing!
Nathanius
Nathanius May 19 2010, 2:11am says:

excellence in motion :D

+2 votes   media: Polished Menu. Closing in on 3.0
Nathanius
Nathanius May 18 2010, 2:18am says:

Is this sort of an open slate as long as you include a prepared section in your readme file?

+2 votes   media: Open-Source'd TPOF! Meet Core Mod.
Nathanius
Nathanius May 15 2010, 7:39pm says:

I don't know if I like to more or less than the original Sabre class...

You spelt Sabre wrong too I just realised as well :P

+1 vote   media: Federation Saber MKII class
Nathanius
Nathanius May 13 2010, 4:55pm replied:

"War is good for Business"?

0 votes   media: Afterburner
Nathanius
Nathanius May 13 2010, 4:52pm says:

I'll be getting home from Shanghai in mid-June, leaving early June... does that mean that for me it doesn't matter when you release it? :(

I'm looking forward to this! I just got my mate's laptop to talk to my desktop and play homeworld 2 yesterday! haha

+1 vote   media: Upgrades Progress
Nathanius
Nathanius May 10 2010, 5:29am says:

Is there a manual? This could be very intriguing...

+1 vote   download: Homeworld 2 Level Link
Nathanius
Nathanius May 7 2010, 6:17am says:

pretending...

I like the concept :)

It'd work equally well for any race with transporter/beaming tech :P

+1 vote   media: Daedalus v Super Star Destroyer
Nathanius
Nathanius May 4 2010, 2:17am says:

Excellent :)

+1 vote   article: Star Trek Armada II: Fleet Operations 3.1.2 released
Nathanius
Nathanius May 4 2010, 2:15am says:

Earth still needs to be flipped :P

Can we twist it around so we're not getting the "traditional" North & South America view? Just to be different?

+1 vote   media: The End of Earth 1
Nathanius
Nathanius May 1 2010, 10:34pm says:

It's nice to have everything to scale :)

A great place for Star Trek info is "http://www.ex-astris-scientia.org/"

+1 vote   article: New Ship Scaling
Nathanius
Nathanius May 1 2010, 5:13pm says:

it looks... chunky... :P

+3 votes   media: Mammoth MK II W.I.P.
Nathanius
Nathanius May 1 2010, 12:44am says:

What version of SINS is required?

+1 vote   download: Stargate Invasion - Progress - SOASE
Nathanius
Nathanius Apr 27 2010, 4:48pm replied:

How exactly? Quantify! There's no use in your comment otherwise!

+2 votes   media: Borg Uniplex with No Upgrades
Nathanius
Nathanius Apr 27 2010, 3:10am says:

Downloading!

+1 vote   download: Klingon Academy II: The General War V.1.1
Nathanius
Nathanius Apr 26 2010, 4:25am says:

That's just sexy!

+2 votes   media: Afterburner
Nathanius
Nathanius Apr 22 2010, 4:41pm says:

1680 x 1050! Talor made to fit my backgrounds folder :)

+3 votes   media: ...anything you want it to be... 2
Nathanius
Nathanius Apr 22 2010, 4:37pm replied:

It wouldn't be a real issue, the Intrepid was in the right era for Quantums. If you're thinking that they just never appeared on Voyager it would be a supply chain issue ;)

The only thing i'm worried about is the new movie effects being used on the old movie refit Enterprise! It looks odd seeing pulses where beams once were...

+1 vote   article: Star Trek -new particle system
Nathanius
Nathanius Apr 22 2010, 2:13am says:

It's interesting to see the Vagyr station used for the UNCG...

+1 vote   media: Lighting Fixes, Expanded Research Options
Nathanius
Nathanius Apr 19 2010, 4:43pm replied:

Alot of sensible ideas are unrealistic! haha

Green and red? who thought of such a combination :P

+1 vote   media: Faction gameplay
Nathanius
Nathanius Apr 19 2010, 4:24am replied:

That makes alot of sense :P

+1 vote   media: Faction gameplay
Nathanius
Nathanius Apr 19 2010, 2:11am replied:

I think it was the Atlantia or something like that

+1 vote   media: Current Colonial fleet
Nathanius
Nathanius Apr 18 2010, 2:59am says:

If it's not a beam it can still be improved on ;)

It LOOKS great though :D

+1 vote   media: Enterprise Projectile Demo
Nathanius
Nathanius Apr 17 2010, 5:02am says:

It's so steampunk :D

+2 votes   media: Weapon turret of Destiny
Nathanius
Nathanius Apr 16 2010, 2:15am says:

That bottom image is just beautiful... can I have it in 1680 x 1050 please? :D

+5 votes   article: Work in progress: lighting and planets
Nathanius
Nathanius Apr 16 2010, 2:14am says:

Teir 5 hero should be "Defiant", "Danube" is a runabout ;)

If you get tired of one of the Nebula variants a Romulan Warbird or another Klingon ship would go down well also!

+1 vote   article: Star Trek - The New Faction
Nathanius
Nathanius Apr 15 2010, 4:33pm replied:

Indeed!

+1 vote   media: A taste of things to come
Nathanius
Nathanius Apr 15 2010, 2:31am says:

Are you going to have the relevant registries on the Hero ships?

+1 vote   media: New Trek Heroes
Nathanius
Nathanius Apr 13 2010, 4:21pm replied:

It's difficult to translate some languages, I speak English and Chinese and I've tried to help with translating. Chinese has alot of four character combinations that relate to one story or other and that then has the moral of what's wanted to be said. That's very difficult for the native Chinese speaker to express in normal English and almost impossible for the native English speaker to filter into the two or three words a description needs!

Then there's labels like in the award system above which aren't so hard~

+1 vote   media: [12-4-'10] FX:E - Work In Progress
Nathanius
Nathanius Apr 11 2010, 3:39am says:

EST is too far out of my time zone sorry!

+1 vote   article: A Call to Arms!
Nathanius
Nathanius Apr 10 2010, 7:13pm replied:

Perhaps "Komplementärkontrast" is "Complementary Contrast" in English :P

+1 vote   media: Corona of a sun (new background)
Nathanius
Nathanius Apr 7 2010, 2:22am says:

Thanks for the update!

+1 vote   article: Colonial Update: 4/5/10 (the beta patch)
Nathanius
Nathanius Apr 5 2010, 3:07am says:

Thanks for the update, i'm sure our hearts were all a-flutter at your silence :P

+2 votes   article: Basic Update for 04/04/10
Nathanius
Nathanius Apr 3 2010, 4:31am says:

This looks worth downloading!

+1 vote   download: Nightstalker's Universe Mod 1.65 RC 2
Nathanius
Nathanius Apr 2 2010, 6:18pm says:

Prodigious :)

+1 vote   media: Apex Studios Weekly Update 02/04/2010
Nathanius
Nathanius Mar 25 2010, 5:36am says:

The "coming soon" disclaimer took alot out of seeing the words "coming soon" in your trailer! :P

+1 vote   media: MY new trailer
Nathanius
Nathanius Mar 23 2010, 2:58am says:

Yes!

+1 vote   download: R.E.A.R.M. 0.0.3b Alpha
Nathanius
Nathanius Mar 23 2010, 2:55am says:

Super!

+2 votes   article: Bits and Peices
Nathanius
Nathanius Mar 17 2010, 3:36am says:

Are you "hmm"-ing about the apparently cut-and-pasted appearance of the lettering?

+1 vote   media: hmm
Nathanius
Nathanius Mar 8 2010, 2:54am says:

I would suggest that Spock be in the Jellyfish from the new Trek movie, as there aren't any other ships that are really "his", but I don't really like that Jellyfish ship anyway :P

Wish I could be more help!

+1 vote   article: Star Trek Heroes Explained
Nathanius
Nathanius Mar 1 2010, 3:09am says:

This is great :D

I look forward to following this mod!

+1 vote   article: KA2: Empire at War Introduction
Nathanius
Nathanius Feb 26 2010, 7:03am says:

Except for the Z1 warbird, I love it!

0 votes   media: Romulan Fleet
Nathanius
Nathanius Feb 26 2010, 7:02am says:

Huzzah! :)

+1 vote   article: SoT Public content release *READ BEFORE DOWNLOADING*
Nathanius
Nathanius Feb 25 2010, 1:22am says:

That's awesome!

+1 vote   media: Stargate: War Begins Prequel Campaign briefing
Nathanius
Nathanius Feb 25 2010, 1:21am says:

That's a shame, but it can be not a shame if there's some sort or release of all the awesome content you've generated so far...

Just so the hard work might be picked up by anyone with the skill and interest

+1 vote   article: Black Horizon
Nathanius
Nathanius Feb 23 2010, 4:18am replied:

Mmmm... puke yellow :D

+1 vote   media: 6 factions
Nathanius
Nathanius Feb 23 2010, 4:03am says:

That's just pretty...

+3 votes   media: Target destroyed!
Nathanius
Nathanius Feb 22 2010, 3:43pm says:

"More than one Borg faction may be tough to deal with" :P

Sounds like there's no problem with the balancing :D

+3 votes   download: Sacrifice of Angels 2 for SotSE: Entrenchment
Nathanius
Nathanius Feb 22 2010, 3:40pm says:

Yay! Hovering panzers~ (I presume panzer means "tank"?)

+1 vote   media: Schwere Hoverpanzer
Nathanius
Nathanius Feb 22 2010, 1:45am says:

It's definitely the hair that makes Adama look a little off, it's not swept back in the show... And he's jowlier but that doesn't really matter :)

+1 vote   article: Colonial Update 21-02-10
Nathanius
Nathanius Feb 20 2010, 6:22pm says:

This is the beserker moon I presume? What will it do ingame?

+1 vote   media: more screens
Nathanius
Nathanius Feb 20 2010, 6:20pm says:

A straight conversion's good in and of itself but are you going to take some time to improve upon the models or at the very least, their textures?

THAT would be awesome :)

+1 vote   media: more screens
Nathanius
Nathanius Feb 20 2010, 6:19pm says:

It's interesting to see a trade ship in black :P

+1 vote   media: more screens
Nathanius
Nathanius Feb 20 2010, 6:15pm says:

It's good to hear, slow and steady wins the race apparently~

+2 votes   article: February Update
Nathanius
Nathanius Feb 19 2010, 5:19pm says:

What is this "beast" anyway?

+1 vote   media: Beast shots
Nathanius
Nathanius Feb 16 2010, 4:18am says:

Excellent! I always liked how the Nexus engine looked and how Trek ships work so well in it :)

+1 vote   article: Back in business
Nathanius
Nathanius Feb 16 2010, 4:14am says:

That's pretty cool :D

+1 vote   article: Our first trailer!
Nathanius
Nathanius Feb 15 2010, 1:46am says:

So kamakazi runs will have more effect... send that almost dead battlestar right up to the enemy for an area effect! haha!

+1 vote   media: A new game option
Nathanius
Nathanius Feb 14 2010, 4:03am says:

Where'd those you tube vids come from? I don't remember seeing them in the game...

+2 votes   article: STORY
Nathanius
Nathanius Feb 11 2010, 2:20am says:

Impressive :)

+1 vote   media: Dante maps
Nathanius
Nathanius Feb 9 2010, 1:30am says:

I love the shadows :)

+1 vote   media: Harbor Terrain: Boat docks WIP 2
Nathanius
Nathanius Feb 8 2010, 1:56am replied:

Sux to be in the Northern Hemisphere :P

I'm enjoying a lovely summer down under! On beaches much like the one pictured!

Lovely!

+1 vote   media: Terrain - Beach WIP
Nathanius
Nathanius Feb 7 2010, 3:46pm says:

Can ninja monkeys of doom drop out of them onto unsuspecting aliens? :D

+1 vote   media: Palm Trees WIP
Nathanius
Nathanius Feb 7 2010, 2:03am says:

I'm intrigued :)

+1 vote   article: Re-Invention
Nathanius
Nathanius Feb 4 2010, 1:35am replied:

That's how they had the Vampire in Halo Wars, they sorta set the precident for the aesthetic.

Doesn't look bad at all, but that's my suggestion ;)

+1 vote   media: Covenant Needler Corvette
Nathanius
Nathanius Feb 3 2010, 3:50pm says:

I'd rotate the needles on it's rear-end up about 30 to 45 degrees, but that's just my own humble opinion :P

+1 vote   media: Covenant Needler Corvette
Nathanius
Nathanius Feb 3 2010, 3:49pm says:

That already looks pretty bumpy to me :P

+1 vote   media: Lighting Maps
Nathanius
Nathanius Feb 3 2010, 1:53am says:

That's actually a little scary :P

+1 vote   media: The One Gig Mark!
Nathanius
Nathanius Feb 2 2010, 6:19am says:

I like this ship, i loved how the spike slipped out of the bottom~

+1 vote   media: Osiris' ship
Nathanius
Nathanius Feb 2 2010, 1:10am says:

" This month we will not be showing you anything "

I laughed, the update was worth that much at least :)

+2 votes   article: February 10 News
Nathanius
Nathanius Jan 30 2010, 4:46pm says:

I like :)

+1 vote   media: (DSCG) Tsaraii Dreadnaught
Nathanius
Nathanius Jan 30 2010, 6:19am says:

How is it classified? :-S

+1 vote   media: Classifield
Nathanius
Nathanius Jan 29 2010, 4:50pm says:

When this mod comes out i'd like a quick guide on how to get from the above screen to a single player skirmish without destroying the universe. :P

+1 vote   media: Überarbeitete Stahlenwaffen
Nathanius
Nathanius Jan 29 2010, 4:48pm says:

That's... pretty creepy :S

+1 vote   media: Überarbeitetes Third Space Mutterschiff
Nathanius
Nathanius Jan 29 2010, 5:17am says:

If you guys are retooling the old models to look as good as the HW2 models (at least) then you're going to have an absolutely top-notch mod!

+1 vote   media: HWU pics
Nathanius
Nathanius Jan 29 2010, 2:13am says:

Holocaust, and I love that shipyard :)

+1 vote   article: January Update
Nathanius
Nathanius Jan 29 2010, 2:08am says:

Nice update guys :)

Happy 730+th day!

+1 vote   article: Apex Studios Weekly Update 28/01/2010
Nathanius
Nathanius Jan 28 2010, 1:15am says:

What's Xfire?

+1 vote   article: Homeworld Universe Xfire club
Nathanius
Nathanius Jan 26 2010, 1:16am says:

There's Stargazer's excellent Borg FX too, don't forget ;)

+1 vote   article: Mod is Back
Nathanius
Nathanius Jan 25 2010, 4:18am says:

Facinating :)

+1 vote   media: Testing UNCG Ion Bundle
Nathanius
Nathanius Jan 24 2010, 4:59am says:

I'm looking forward to the intro for the Heroes of all the other factions :D

Can't wait for this mod!

+1 vote   article: Starship Troopers Revealed....
Nathanius
Nathanius Jan 23 2010, 5:19pm says:

It reminds me of something, something with that bifurcation at the front... I can't think what it is but it makes me like it more :)

+1 vote   media: New Criidaar Vessel
Nathanius
Nathanius Jan 22 2010, 5:31am replied:

If your new engine is HW2 inspired then you will be loved :P

+1 vote   media: Testing DSCG Battleship Thrusters...
Nathanius
Nathanius Jan 21 2010, 2:14am says:

Excellence in motion :)

+1 vote   article: Star Trek Armada II: Fleet Operations 3.1.1 released
Nathanius
Nathanius Jan 20 2010, 3:04am replied:

Far too fast for an unsheilded ship without any sort of energy weapon!

Not to mention the Ori main cannon was about 1/100 it's usual effectiveness... quite a few shots to take down a battlestar...

I think that it's great! But the lesson here is "balance"

+1 vote   media: Ori Invades the Twelve Colonies
Nathanius
Nathanius Jan 20 2010, 2:59am says:

What are the game requirements?

Sins 1.18?

+1 vote   article: SGI Beta Application
Nathanius
Nathanius Jan 20 2010, 2:57am says:

Has there been any progress on the Win 7 64 bit bug?

I've not been able to play yet :(

+1 vote   article: C&C Tiberian Dawn Redux Version 1.4 is in progress with another breakthrough!
Nathanius
Nathanius Jan 19 2010, 4:03pm says:

That's the best proportioned T-Rex i've seen here yet :D

+1 vote   media: T-rex improvements by Martin Weber
Nathanius
Nathanius Jan 19 2010, 1:32am says:

I love how you've got thrusters in...

It'd be a nice touch to any mod! Interested in doing a Star Trek HW2 mod next? :-D

+1 vote   media: Testing DSCG Battleship Thrusters...
Nathanius
Nathanius Jan 18 2010, 1:57am says:

Ah! Excellent there is still life to this inspired project :)

Nice job on the living quarters too, if you add in a few random possesions it might have a more "lived in" feel though...

+1 vote   media: Living Quarters WIP
Nathanius
Nathanius Jan 14 2010, 2:32am says:

Intriguing :)

+1 vote   article: The Hutt ASteroid / Supergate Ships
Nathanius
Nathanius Jan 14 2010, 2:21am says:

awesome sauce!

+4 votes   media: GDI War factory
Nathanius
Nathanius Jan 13 2010, 2:05am replied:

Mine's a Chinese charachter (it's 煌).

Not as original as a rubber duckie :P

+1 vote   media: New Flags! Pick a side...
Nathanius
Nathanius Jan 11 2010, 5:30am says:

Very nice, but I always use my own personal flag ;-)

+1 vote   media: New Flags! Pick a side...
Nathanius
Nathanius Jan 11 2010, 5:29am says:

Brilliant :)

+2 votes   article: Colonial Update: 10/01/2010
Nathanius
Nathanius Jan 11 2010, 5:28am says:

The model loses some of the spikeyness that makes the concept so interesting I think...

+3 votes   article: Model Update
Nathanius
Nathanius Jan 10 2010, 3:39pm says:

An appearance? Friend or foe? Or just another free radical? Intriguing :)

+1 vote   media: Asgard - Lost Tribe
Nathanius
Nathanius Jan 8 2010, 6:25pm says:

Purdy!

I always seem to get plain black images when I do HW2 screenies :(

+1 vote   media: Destroyer and Supercarrier cooperation
Nathanius
Nathanius Jan 8 2010, 6:25pm says:

He he. Rope.

Great update guys!

+1 vote   article: Apex Studios Weekly Update 08/01/2010
Nathanius
Nathanius Jan 6 2010, 1:43am replied:

Logical :)

+2 votes   article: New Texture
Nathanius
Nathanius Jan 5 2010, 4:06pm says:

Downloaded and enjoyed :)

+2 votes   article: Stargate: War Begins Public Beta 7 released!
Nathanius
Nathanius Jan 5 2010, 1:44am says:

Updates! Brilliant!

How'd that rebalancing go?

+2 votes   article: New Texture
Nathanius
Nathanius Jan 4 2010, 2:16am says:

Epic...

+1 vote   media: New Texture
Nathanius
Nathanius Jan 1 2010, 7:52pm says:

Awesome sauce!

+1 vote   media: Getting up close and personal with the Frigate
Nathanius
Nathanius Jan 1 2010, 7:51pm says:

How've you done the plasma torpedoes? Will they look or act anything like the Romulan plasma torps in Star Trek? But purple? :P

+1 vote   media: Frigates vs Assault Carrier
Nathanius
Nathanius Jan 1 2010, 8:30am says:

You're a step ahead of me then :P

+1 vote   media: Criidarian Interceptor, Texture in Progress!
Nathanius
Nathanius Dec 31 2009, 12:31am says:

I like what i'm seeing here :)

+2 votes   media: Bentusi Fleet
Nathanius
Nathanius Dec 31 2009, 12:21am says:

Pretty :)

+1 vote   media: Eye of Jupiter from Viper cockpit
Nathanius
Nathanius Dec 26 2009, 5:07am says:

"Click that link! That’s an order, soldier!
[PUT_LINK_HERE]"

Classic :)

Excellent Xmas present guys! thanks :)

+1 vote   article: Apex Studios Christmas Update.
Nathanius
Nathanius Dec 26 2009, 4:32am says:

Merry Christmas! Thanks for the sign of life ;)

+1 vote   article: Merry Christmas
Nathanius
Nathanius Dec 24 2009, 4:19pm says:

I see the word Holoship and think of the Holoship in Star Trek: Insurrection. What do you mean by holoship here?

It's a good model too :)

+2 votes   media: Figaro Class holoship
Nathanius
Nathanius Dec 22 2009, 6:29am says:

I hear that an English version or patch will follow a major release? You guys seem to be going quite smoothly with this mod, any hypothetical dates to a version I can play AND read? :P

+1 vote   article: Fourth alpha coming soon...
Nathanius
Nathanius Dec 22 2009, 6:26am says:

What did you find hidden? The lens flare?

+1 vote   media: *JAWDROP* EPIC.
Nathanius
Nathanius Dec 22 2009, 6:24am replied:

I have a new PC and it's got room for 4 more gig of RAM and a shiny new graphics card :) i'm going to enjoy this mod!

-1 votes   article: MWLL Weekly Updates XXV/XXVI
Nathanius
Nathanius Dec 21 2009, 1:49am says:

Excellent! I will be testing this presently :)

+1 vote   download: Homeworld 2 Complex 7.4.4
Nathanius
Nathanius Dec 19 2009, 1:40am says:

That's awesome! :P

Was the (i presume planet) texture leaving a trail as you moved the camera about? Or was it like this when you fired it up?

+1 vote   media: Something tells me I screwed something up...
Nathanius
Nathanius Dec 15 2009, 2:01am says:

A good update, merry Xmas even if you're not religious :P

+3 votes   article: December Update
Nathanius
Nathanius Dec 11 2009, 4:02pm says:

I've been enjoying your mod on my shiny new Win7 computer, good luck at your new workplace and I hope things do settle down for you so you still have time for hobbies like modding!

+1 vote   article: Mod put temporary on hold
Nathanius
Nathanius Dec 9 2009, 2:18am says:

I like :)

+1 vote   article: December Update
Nathanius
Nathanius Dec 9 2009, 1:59am says:

Excellent. :)

All I could think to say really! I had noticed that TPOF went slower, more quickly than HW2 or other mods on my new Win7 comp.

Still trying to sort that bugger out~

+1 vote   article: Winter 2009 Update
Nathanius
Nathanius Dec 5 2009, 5:43am says:

Wow! HD 'roids!

+3 votes