Comment History  (30 - 60 of 2,159)
Nathanius
Nathanius Aug 29 2013, 8:29pm says:

Food for thought regarding the Gastornis:

Skynews.com.au

+1 vote     game: Stone Rage
Nathanius
Nathanius Aug 29 2013, 5:09pm says:

O_O

+1 vote     media: Dominion Support
Nathanius
Nathanius Aug 28 2013, 5:14pm says:

Has anyone ever noticed that pugs always look like they've just remembered something important that they'd forgotten to do?

+4 votes     media: GET THIS PUG MOVING
Nathanius
Nathanius Aug 27 2013, 6:35pm says:

Except for the burning vehicles it looks quite cozy :D

+2 votes     media: Village Revamp
Nathanius
Nathanius Aug 22 2013, 2:23am says:

If I had the ability to do that on my own then the mod would be much further along...

+1 vote     media: TMP era shipyards
Nathanius
Nathanius Aug 15 2013, 5:21pm says:

We're havin' bacon tonight! :D

+4 votes     media: Dont let it die
Nathanius
Nathanius Aug 15 2013, 2:48am says:

1- Install the game
2- Update to 1.1
3- Open a command prompt (Windows key > type "cmd" > run as admin)
4- Copy/paste the following line of text (you can right click to access the paste option)

bcdedit.exe /set {current} nx AlwaysOff

5- If "Operation Completed Sucessfully" appears then restart your computer
6- When your computer comes back on right click on your Homeworld 2 shortcut and set it to ''Run as Administrator''
7- Press Allow and ENJOY!!!

P.S. You will need to allow the game to run as administrator every time you play

+1 vote     article: Windows 8
Nathanius
Nathanius Aug 6 2013, 11:40pm replied:

A limitation of HW2 unfortunately :-/

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Aug 6 2013, 11:40pm replied:

You can manually create a shortcut for the game too, here's a YouTube video for it: Youtube.com

(The person who recorded it even has STC! ^_^ )

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Aug 6 2013, 5:57am replied:

Can you post your error log on the bug forum please? Also, can you run normal Homeworld 2?

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Jul 18 2013, 5:28pm replied:

Please post in the bug reporting forum with steps to recreate, this is not something anyone else has seen before!

+2 votes     article: TNG Content Update for Release Beta
Nathanius
Nathanius Jul 2 2013, 6:49pm replied:

Right there with you Stargazer...

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius Jun 17 2013, 3:51am replied:

How about Windows Phone? :P

+3 votes     article: Sins of the Prophets - Android News App
Nathanius
Nathanius Jun 1 2013, 2:54am says:

Is it Centauri?

+1 vote     media: Work Continues....
Nathanius
Nathanius May 14 2013, 5:35am replied:

Nicely done!

+1 vote     mod: Star Trek: Continuum
Nathanius
Nathanius May 11 2013, 4:44pm says:

I am sanguine about the possibilities here :-)

+1 vote     article: We are back to working on the Project.
Nathanius
Nathanius May 4 2013, 7:10pm replied:

The AI is something that we are going to be working to improve on before release Gamma comes out, you should find it more challenging then!

+1 vote     download: STC - Release BETA - Content Update
Nathanius
Nathanius May 3 2013, 5:58pm replied:

Actually he can do with just the Release Beta installer, no need for the Hotfix before installing this patch!

+1 vote     download: STC - Release BETA - Content Update
Nathanius
Nathanius May 2 2013, 11:05pm replied:

There's nothing there that would actually have caused the game to crash... Can you try running a map without a planet? And after that try running Shader 1?

+2 votes     mod: Star Trek: Continuum
Nathanius
Nathanius Apr 27 2013, 6:32pm says:

squee! :D

+1 vote     media: AI debugging: now with line graphs :D
Nathanius
Nathanius Apr 26 2013, 5:40pm replied:

The Steamrunner was used as artillery in Armada 1 and 2, so it stands to reason that it might get the same role in this mod.

It would have been a standard cruiser in the "real" Trek universe as the heavy Tricobalt torpedoes shown in Armada were likely not standard issue :P

+1 vote     media: Some new screenshots
Nathanius
Nathanius Apr 26 2013, 5:38pm says:

Perhaps workbees around the docks and the shuttles around the other installations? It's a very good idea ;)

+2 votes     media: New dynamic shuttles
Nathanius
Nathanius Apr 23 2013, 9:47pm replied:

Yes, but we were going to see what tricks we could do with it at the same time, or it might just be purely graphical. It's not been done yet though...

+1 vote     media: To Bajor!
Nathanius
Nathanius Apr 20 2013, 6:43am says:

Shiny!! :D

+9 votes     media: New crates, new crystal...
Nathanius
Nathanius Apr 11 2013, 6:31pm says:

"add Google on" = "Add goggles"?

+3 votes     media: helmet custom part of tauri
Nathanius
Nathanius Apr 8 2013, 5:08pm says:

They look Talarian...

+4 votes     media: Defending against invaders
Nathanius
Nathanius Apr 8 2013, 12:12am replied:

It's there simply because it's awesome :)

+2 votes     mod: Star Trek: Continuum
Nathanius
Nathanius Apr 2 2013, 4:47pm says:

They look a little like Tharks :P

+1 vote     media: Planet Explorers Alien designs
Nathanius
Nathanius Mar 30 2013, 12:51am says:

It looks like the first flash of a much bigger blast, but without its own light source

+2 votes     media: Explosion test
Nathanius
Nathanius Mar 28 2013, 3:39am says:

Looking good indeed :)

+1 vote     media: New Kinsha Defence Satalite Ingame
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