Just some guy.

Comment History  (0 - 30 of 149)
Napalm-Knight
Napalm-Knight Dec 15 2014, 2:15pm says:

GET THE KLEENEX!

EXTRA LARGE!

+2 votes   media: Early Christmas
Napalm-Knight
Napalm-Knight Dec 15 2014, 7:56am says:

THE DOWNLOAD BEGINS!

Youtube.com

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Dec 15 2014, 5:35am says:

Congrats on the launch guys! :D

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Dec 14 2014, 4:58pm replied:

Try not to get to much 'mess' on the keyboard. ;)

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Dec 12 2014, 11:46am says:

RIP Max's elbow
19XX - 2014

Never forget.

+4 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Dec 7 2014, 8:04pm replied:

I can't speak for everyone obviously but for me personally is the characters like Dukat and Garak that I find the most interesting.

Irl I would totally be on the side of the Feds, in fact I think its something like that we should all be aiming from. getting rid of illness and famine and having actual equality would be nice. :P

But for me the Feds and their ideals often seem like the, for lack of a better term 'common sense' argument, making them good but predictable. The morally ambiguous characters though, well they are less predictable and thus more interesting to learn about.

And like I said their ships are essentially flying porn.

+3 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Dec 7 2014, 7:42pm replied:

That's sort of the point, they are the antagonists.

People like them for the same reason people like the Empire from Star Wars, a good villain or villainous group is more interesting than a good hero.

You have to actually put effort in to understand the motives of the b̶a̶d̶ ̶g̶u̶y̶s̶ glorious liberators.

Plus their ships are sexy as fuuuuuuuuuuuuck.

+3 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Dec 1 2014, 2:01pm replied:

And what about that poor Romulan you blew up...

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Oct 31 2014, 2:50pm replied:

"BRGRBRGRGRBRGRBREG"

How dare you call my mother that!

You'll be receiving a strongly worded letter let me tell you.

+5 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Oct 16 2014, 1:05pm replied:

The sudden realization moments before the blast that it has an installer... I swear we Breen only wear these masks, to hide our shame.

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Oct 16 2014, 7:58am replied:

Ah thank you for these generous gifts!

Aren't these the same ones you gave too Vree..... oh.... oh no..

Youtube.com

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Oct 15 2014, 5:31pm replied:

Download the file, then use a program like winrar to extract the folders.

move those extracted files into C:\Users\USERNAMEHERE\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.82

After that you have to use the Large address aware program (its in the download) on the sins rebellion.exe which will be in.
C:\Program Files (x86)\Steam\SteamApps\common\Sins of a Solar Empire Rebellion

to turn it on and off, you have to use the enabledMods.txt file in the mod 1.82 folder, DO NOT TURN IT OFF IN GAME!

Then it should work.

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Oct 15 2014, 3:29pm replied:

Ok so first, stop spamming.

People are not on here 24 hours a day. they will reply when they can.

Second, there is a tab at the top called tutorial. I suggest you try there.

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Oct 13 2014, 6:27pm says:

HA! You can make new ones all you want our energy dissipator will still ruin your day. :P

Oh sorry I mean BBBzbzbbbzmBBZbbzmmzn.

+15 votes   media: new Defiant-class model
Napalm-Knight
Napalm-Knight Sep 27 2014, 9:26am says:

Aww baby D'deridex! :D

+12 votes   media: Dealing with the maquis
Napalm-Knight
Napalm-Knight Sep 24 2014, 2:28pm replied:

Can ye hear it?

I2.kym-cdn.com

+4 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Sep 18 2014, 6:30am replied:

I believe so, except I think the Romulans because of the way their engines work. :P

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Sep 17 2014, 8:21am replied: +3 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Sep 14 2014, 9:44am replied:

Well A: no they didn't.
And B: you could have just checked the download section. :P

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Sep 8 2014, 2:49pm says:

Ahh I captured this in one of my games!

Needless to say the Pentastar Alignment graciously accepted the gift of a second executor to use is our totally neutral c̶o̶n̶q̶u̶e̶s̶t̶ peaceful aquistion of new worlds. :P

+6 votes   media: A hidden feature in the latest release...
Napalm-Knight
Napalm-Knight Sep 4 2014, 11:08am replied:

I disagree, the only ships that speed and maneuverability would actually mean anything would likely be to small to damage most larger Star Wars ships.

I mean a Negh'Var is 682 meters long (according to its specs.) and and Imperial II class is 1,600 meters long, over double its length and coated in dakka!

Also not having lasers often in Star Trek doesn't suddenly make them useless. :P

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Sep 4 2014, 5:23am replied:

In terms of what one is better to watch its a matter of opinion. But if it were to be a sins mod, Star Trek would get destroyed.

Its called Star WARS for a reason. :P

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Sep 1 2014, 6:19pm says:

Ooooo this new layout is nice!

GG Erayser.

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Aug 30 2014, 7:55am replied:

That isn't how the hotfix works, you drag the hotfix files into the armada 3 folder and replace them, they aren't separate things. :P

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Aug 23 2014, 3:40pm replied:

I can't remember off the top of my head I'm afraid.

Sorry! :/

+1 vote   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Aug 23 2014, 3:21pm replied:

Unfortunately from what I know there isn't a way (its something to do with the sins engine.)

However there are a few ships that have fleet cloak abilities. :)

+2 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Aug 23 2014, 3:19pm says:

I have become very moist...

+3 votes   media: Don't mess with Tholians
Napalm-Knight
Napalm-Knight Aug 13 2014, 3:45pm replied:

Its a FAN SERIES... NOT CANON, NO DREADNOUGHT FOR YOU! EVER!

+4 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Aug 10 2014, 5:21pm replied:

When its done. :P

+3 votes   mod: Star Trek: Armada 3
Napalm-Knight
Napalm-Knight Aug 4 2014, 1:04pm replied:

you have to do it from the enabled.txt file, doing it through the in game menu doesn't work :)

+2 votes   mod: Star Trek: Armada 3
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