I play video games and enjoy modding them. I have skills with Photoshop, Paint.NET, Autodesk Inventor, Solidworks and I am busy learning my way around 3DSMAX. Currently a Mechanical Eng. student.
I'm going to make an entire series. Some people might want a CS version ;). COP will be the final version...
The next release has entered development...
This mod is only available in English.
1. Freeplay from the beginning, just leave the quests and do whatever you want...
2. v1.0005 but I would recommend the latest one (1.0006)
Hi saw your post on our wall.
Modding STALKER is relatively easy, the coding is simple and the game structure is understandable, except for level design!
As for tools we used:
Paint.NET with plug-ins
To get started we recommend you refer to these guides/tutorials:
You will also need the data extractor to extract the game files form the archives.
GSC forums also can offer very helpful advice...
Please submit your vote to the poll. ;)
Sure, that won't be a problem, only make sure you credit the right guys ;)
"• ZRP Teleport - The ESC+J shortcut lets you jump between the points in the environment."
Perhaps, it's this?
Sorry that I haven't been replying, I went on holiday this weekend :P.
First of all, the glove pack has a "glossy" shader error. 0.2 will be up soon.. ;)
Version 2 has just been launched and is certainly no where near completion. Features such as dynamic news, blowouts, new weapons and dynamic faction wars are currently still on paper...
Please also note that I am currently mostly occupied with education commitments, so progress is slow.
You can expect v2.2 & light to be launched within the next few months ;)
Lastly I will update the description and note the bugs/suggestions.
Happy stalking ;)
Uploaded, awaiting admin authorization...
It has potential to have it. The only bar is the all.spawn which needs to be merged with the one from ZRP. We are working on that for 2.2 ;)
Can you specify what version of stalker you are using, and whether it is the steam, US or worldwide release?
Refer to this guide for reporting crashes.
Send the crash_log data that is copied to the clipboard to firstname.lastname@example.org and I will see what can be done about this issue.
Sorry for the inconvenience.
That's a really odd error... Try maybe manually changing the specified keys from false to true. If it still doesn't work then I can upload an fsgame.ltx for you...
Night time is amazing. The stars, moon and ambient sounds are atmospheric perfection compared to what GSC churned out. I'm rating this 10/10. Fantastic work ;)
Incredible... This is really a top class project. Thanks and good luck ;)
You're welcome, don't forget the hotfix ;)
Removing the textures will be a painstakingly hard and long activity. What I recommend you do is disable the advanced shaders.
Go to your S.T.A.L.K.E.R. Root directory.
• Enter the "gamedata" folder
• Rename the folder titled "shaders" to "Shaders_old"
• Try out the game.
I will soon be releasing a less demanding version called FF_Light. The idea behind it is to create a less demanding version that still has all the great gameplay additions and changes.
I'll put together a pack of new glove skins, and see if I can redesign the 1935 skin to fit the new model. ;)
Thank you for reporting the bug!
I'll upload a hotfix until patch 2.1 is fully put together.
The mesh for the hand only allows the application of clearsky hand skins.
2.0 has been built on the same bugfix mod as complete 2009 ;), there shouldn't be any CTD's. If there are any it will be related to language conflicts.
Faction Fronts 2.0 is on megaupload and awaiting authorisation on moddb.com... Enjoy ;)
Please report any bugs, queries and suggestions to our email.
It's now hit 50%. It will problably be done this evening.
No promises... (384kbps south african internet :/)
Something that begins of calm and gradually progresses to a beat.
We are in need of a mainmenu/theme song for the mod.
Stalker complete adds an independent gamedata folder to the root directory and makes changes to user.ltx. The mod can easily be backed up by renaming gamedata to gamedata_old. No executables are neccesary.
I am currently uploading it, but due to repairs on the undersea cables my internet is running slowly. Expect the upload to be done sometime tomorrow.
I wouldn't recommend merging this modification with the complete series, it may cause instability, however many of the features in complete are in this modification.
The duty at the garbage can be bribed, allowing passage deeper into the zone.
This mod has a unique feel to it. And it removes everything that made me hate clearsky...
Thanks for all your hard work!
No, it doesn't make any physical changes to your game installation. The installer will install a gamedata folder that is easily uninstalled via start or control panel.
Thanks for reporting.
Try going to gamedata\anims and deleting everything except nightvision_good & nightvision_bad.