I will not give them on a ship, I will not give them taking a sh*t, I will not give them on a plane, I will not give them in the rain, I will not give them here or there, I will not give them anywhere, I do not give a fuck you see, now go away and leave me be. ;)

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Report RSS Thaxos Tenau (view original)
Thaxos Tenau
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_w_
_w_ - - 6,176 comments

Too badass for a non-mandalorian faction :P
GIMME xD

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_w_
_w_ - - 6,176 comments

Goddamn it you delete everyone but HIM xD

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Ρrʌжis Author
Ρrʌжis - - 5,071 comments

Yep, I just got a better idea for a companion than those other guys. This one stays though xD

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Description

When the Mandalorian Civil War between the Shock Troopers and Loyalists, clan Tenau was the only clan not to get mixed up in the fight. Thaxos Tenau however, saw it as his duty to join the war and support the regime of change.

Because of this, he was cast out from the clan by his own brothers, led by Falin, and declared dar'manda. The Shock Troopers supported this notion in order to avoid the powerful Tenau clan from joining the Loyalists.

Cast out from his home world, he wandered the galaxy as gun/blade-for-hire. He eventually was employed by Praxis for his skills and over time they developed a mutual respect and understanding of one another.

Abilities: Like most members of Tenau, he is highly secretive and a master of stealth. Thaxos specializes in using two beskade, though he is also adept with sniper rifles and other close range weapons. Like many of his Mandalorian brethren, he wears a suit of beskar'gam. Its optimized for agility and speed, using folded beskar armor plating which provides increased strength, while also offering decreased wieght. WIP

Pros:

Honorable
Loyal
Calm and Reserved

Neutral:

Secretive

Cons:

Renegade: Likes to be left to his own devices in combat, once given his mission he does not like taking orders. Overall doesn't work well with others he doesn't know or trust. The only exceptions being Praxis himself.

Skills:
Goten Verd
Kad Aranov II
Gaid IV

Weapons:
Beskade
Blaster Sniper

Standard Armor Attachments:

Torso:
-Stealth Field Gen
-Shield Generator
Right Arm:
-Wrist Rocket
Left Arm:
-Wrist Fibercord Grapple Launcher
Legs:
-Mag Boots

Equipment and Secondaries:
Grenades (3 Lethal, 3 Non-lethal)
Proximity mines (4)
DetPacks (2)
Twin heavy blaster pistols
Security Blades, Data Breakers, Field security over-loader, lock overrider, slicing equipment.