Nothing to really say.

Comment History  (0 - 30 of 349)
Agent_John
Agent_John Jun 10 2014, 9:14am says:

Is it just me... or is that a GIANT Poison Crab down at the bottom of the picture there!

Oh, I just read that it's actually a boss. Nevermind then. :p

+6 votes     download: Lambda Wars 2.3.6 FULL EXE
Agent_John
Agent_John May 24 2014, 6:54am says:

DEATHSTRIKE MISSILES... INCOMING! >:D

+1 vote     media: Ready For Lift Offing - 5,4,3,2,1
Agent_John
Agent_John May 8 2014, 6:18am says:

Thank you very much gentlemen! Looking forward to this very much.

This mod is bloody amazing and you should all feel proud! :)

+2 votes     download: NEP_V2.0
Agent_John
Agent_John Mar 31 2014, 6:48pm says:

Youtube.com
It's been a long wait. This shall be epic!
THIS THEME... instantly comes to mind. >:D

+2 votes     media: When 1.73 arrives...
Agent_John
Agent_John Mar 6 2014, 7:31pm says:

Massive amounts of "GREAT RECTANGLES OF DEATH" coming right up!

+1 vote     media: World Devastator
Agent_John
Agent_John Mar 4 2014, 3:28pm says:

Please... release this absolutely beautiful, godlike, epic, amazing, masterful, brilliant, genius, awesome, brainful software... I am tracking, right now.

At first I clicked on this for the sake of it, then when I read it and watched the videos, oh my god, give the world this please. It's lovely!! You all deserve ******* medals, seriously.
:OOOO

+2 votes     game: SpaceSys
Agent_John
Agent_John Feb 22 2014, 12:31pm says:

Absolutely LOVED this mod. Completed it (eventually) and I must say... I am beyond impressed by everything, including the story and the plot twists. Gameplay was amazing too and so were the graphics + voice acting. Everything was great :D

10/10

Currently gonna wait for the second release for instant-action. ^_^

+2 votes     mod: QF2 - Essence to a Thief - Battlezone II
Agent_John
Agent_John Feb 20 2014, 11:55am says:

TRACKING! This is gonna be amazing! :)

+5 votes     article: Meet the Half-Life 2 : MMod
Agent_John
Agent_John Feb 19 2014, 12:56pm says:

AAWWWW YYYEEAAHHHH!
This is gonna be bloody AWESOME!

+2 votes     download: QF2 - E2AT v1.0 - Installer
Agent_John
Agent_John Jan 30 2014, 3:22pm says:

Kind sirs of QF2... you have my tracking!

I've played both Battlezone games for years. I've been waiting for a number three but it never arrived. But thanks to you, you made it a reality. Rock on guys, I absolutely cannot wait for this. :)

+2 votes     mod: QF2 - Essence to a Thief - Battlezone II
Agent_John
Agent_John Dec 28 2013, 6:59am says:

*Combine Elites knock on the door...*

+9 votes     media: Rebel Outhouse
Agent_John
Agent_John Dec 24 2013, 11:15am says:

Ummm... why do certain vehicles have no ammunition in them on spawn?

+1 vote     mod: War Realism Mod
Agent_John
Agent_John Dec 24 2013, 7:58am says:

Campaign.exe crashes as soon as I double click it. This is for Assault Squad (I have the latest patch, steam release). What do I do??

+1 vote     mod: Dynamic Campaign Generator (DCG): Assault Squad
Agent_John
Agent_John Dec 18 2013, 4:33pm says:

What a lovely Christmas present. Thank you, guys. :D!

+2 votes     download: Maelstrom Rebellion v1.8 R7 (DLC's)
Agent_John
Agent_John Dec 10 2013, 6:46pm says:

VOTED for 2013 Mod of the Year!
COME ON ULTIMATE APOCALYPSE, BRING THE EPICNESS TO ALL, KHORNE WILL FEAST THIS EAVE! You have made the greatest game franchise of all time become even greater... #UANUMBER1!

+2 votes     mod: Ultimate Apocalypse mod
Agent_John
Agent_John Dec 5 2013, 11:23am replied:

Yeah I found an entrance, southern side (Even the North but that's also a DEATH TRAP xD) but the Tesla troopers that are enhancing the range of those coils always terrifies me, because I'm always hoping i don't get zapped. xDD

But yes i know what you mean, saw the submarines (atleast two of them) and land at the southern corner. Thanks for the assistance. @MegaZ and Speeder ^_^

+1 vote     mod: Mental Omega APYR
Agent_John
Agent_John Dec 4 2013, 3:15pm says:

Why... are the missions... so impossible... EVEN ON EASY?!
Great mod, absolutely love it but really, i think there needs to cut down on how many defenses the enemy have at the beginning of the majority of missions. Especially at the starting point, it's like having a couple of Navy SEALS VS 3 Tesla Coils and Submarines and have no room to maneuver other than to do a suicidal charge with a 100% death rate. That is carnage ;_;

+2 votes     mod: Mental Omega APYR
Agent_John
Agent_John Dec 1 2013, 2:55pm says:

I feel the Apocalypse over-taking me... IT IS THE ULTIMATE PAIN!

Cannot wait for 1.73!!! :DD

+6 votes     media: Hey Look An Update
Agent_John
Agent_John Nov 23 2013, 7:13am says:

What the-
Or if you ARE smart enough, go to game options and click "Random Events Off!" xDD

+4 votes     mod: Stellar Phenomena - Open Rebellion Removed
Agent_John
Agent_John Nov 17 2013, 12:18pm says:

Full of win! :D

+1 vote     media: Cerberus UI (Almost Finished)
Agent_John
Agent_John Nov 11 2013, 4:07pm says:

I loved using these. xD

+1 vote     media: Termite Drone
Agent_John
Agent_John Oct 28 2013, 8:36am says:

IMPERIAL ENGINEERING, NOTHING CAN MATCH ITS POWER!

+2 votes     media: AT-HA new skin
Agent_John
Agent_John Oct 10 2013, 5:28pm says:

Tracking this mod... this is going to be absolutely amazing!

+1 vote     mod: Deep Impact
Agent_John
Agent_John Oct 6 2013, 4:19pm says:

Chiss> They know how to create ground-bound TIE-Interceptors. xDD

+2 votes     media: Chiss Patrol Speeder
Agent_John
Agent_John Oct 2 2013, 4:16pm says:

I have been following this mod for a very long time... and i think this will be by far the greatest C&C mod for Tiberium Wars. Keep up the awesome work! :DD

+1 vote     mod: Tiberium Secrets
Agent_John
Agent_John Oct 2 2013, 11:58am replied:

.... ****... i must have looked at a few of the screenshots totally wrong. My apologies man. ;_; xD

+1 vote     mod: Star Wars - Alliance
Agent_John
Agent_John Oct 1 2013, 4:53pm says:

This mod alone is going to surpass Star Wars: Requiem and Sins of a Galactic Empire in a one'r. But i would like to ask, I was curious when i looked at multiple screenshots and that one super star destroyer is as big as a gravity well... considering there's gonna be tons of those ships going around, are they gonna be like... filling up the WHOLE space of just one place?

I'm just wondering, the asteroid areas are gonna be absolutely filled with gigantic ships, well, from my point of view. How big exactly are the ships going to be? I just think the ships are not going to have any room to maneuver.

+1 vote     mod: Star Wars - Alliance
Agent_John
Agent_John Sep 26 2013, 12:40pm says:

Beautiful...

+1 vote     media: Relentless
Agent_John
Agent_John Sep 25 2013, 11:58am says:

Cannot wait for this mod to be released! :DDDD

+1 vote     mod: Star Wars - Alliance
Agent_John
Agent_John Sep 23 2013, 3:16am replied:

Unless the titans are dragging their large walker-feet along the ground. LOOL

+2 votes     media: GDI Titans Guarding the riverside.
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