I am legion, for we are many

Comment History  (120 - 150 of 402)
hammerheadcruiser
hammerheadcruiser May 4 2012, 12:55am says:

yay the normandys there now!
also I really like the capital ship factory

+2 votes     media: Cerberus
hammerheadcruiser
hammerheadcruiser May 3 2012, 6:06am says:

looks really good

+1 vote     media: Cerberus Kinetic Inhibitor
hammerheadcruiser
hammerheadcruiser May 2 2012, 4:19am replied:

"Reaper Troop Transports(trade ships) are used to transport Husks to unconquered worlds and bring victims to Reaper processing centers. Processors(trade ports) are mobile centers for mass DNA harvesting."

That
along with biger proccessors for replacing refinarys

+1 vote     media: Cerberus Station Display 2
hammerheadcruiser
hammerheadcruiser May 2 2012, 3:55am says:

for the reapers, if I choose destroy will I still be able to use the geth or are the forks just bonuses for one or the other.

+1 vote     article: FAQS (Extended)
hammerheadcruiser
hammerheadcruiser Apr 28 2012, 3:59am replied:

I don't mean the wormhole relays, they are the full sized instant travel ones. I mean like the vasari phase stabilizer in vanila sins.

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Apr 27 2012, 9:16pm says:

will the reapers build mini relays like the vasari phasegates. probably just have to replace the model

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Apr 27 2012, 8:06am says:

the reapers trade would probably be captured people to make more reapers and husks. or minions

+2 votes     media: Minuteman Station (Trading Station)
hammerheadcruiser
hammerheadcruiser Apr 26 2012, 12:23am replied:

I like the idea, if it sin's cant make the planet burn what if the citys you can see when you zoom in are reapers or other reaper ships flying around

+2 votes     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Apr 24 2012, 1:17am says:

I personaly don't care what it looks like as I will be the reapers anyway

0 votes     media: Cerberus Colony Ship
hammerheadcruiser
hammerheadcruiser Apr 21 2012, 4:17am replied:

time to travel I mean

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Apr 21 2012, 2:20am says:

can you work on the reapers next they seem so lonely.

+2 votes     media: Complete Fleets Update
hammerheadcruiser
hammerheadcruiser Apr 20 2012, 10:04pm says:

will the reapers be able to build mini mass relays like the phase gates for vasari? maby 2 versions omni directional with a limited range or long range for 1-1 travel. it would take time thoe not like the big relays for wormholes. considering how slow the reapers should be and there need for 1 giant fleet

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Apr 17 2012, 10:59pm says:

just wondering but if the SR1 is council and SR2 cerberus 1. do the reapers get a special ship? 2. will there be a SR2.2 the allience one?

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Mar 26 2012, 4:13pm says:

can the Normandy(s) push back indoctrination as long as it has not taken over?

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Mar 25 2012, 7:57pm says:

what tool do you use to made the models?

+1 vote     media: Fleet Update 3/24/2012
hammerheadcruiser
hammerheadcruiser Mar 21 2012, 8:40pm replied:

I like the idea of the Cerberus having a human reaper. not a perfect reaper and smaller then the reaper reapers. it should have minor indoctrination abilitys to. it would be so cool

+1 vote     media: Cerberus
hammerheadcruiser
hammerheadcruiser Feb 2 2012, 11:07pm replied:

I think those scientists are in stasis on the citidel, at least 1 of them is

+1 vote     media: Prothean
hammerheadcruiser
hammerheadcruiser Feb 2 2012, 10:44pm says:

I love the new outfits everybody has

+2 votes     media: New Screenshots
hammerheadcruiser
hammerheadcruiser Jan 23 2012, 7:27pm replied:

how can I download that?

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Jan 15 2012, 7:41am replied:

mybe the reapers have been chasing the vasari this whole time. a reaper fleet could definitly smash the vasari's armada. no wonder the crew of that one ship went mad

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Jan 1 2012, 2:29am replied:

I cant tell what that dancing person is, but its awesome

+2 votes     group: Mass Effect Fan Group
hammerheadcruiser
hammerheadcruiser Dec 31 2011, 2:01am replied:

you are awesome legion (and space cop garus

+1 vote     media: Heretic Geth Frigate
hammerheadcruiser
hammerheadcruiser Dec 29 2011, 2:24am says:

awesome

+1 vote     media: Complete Fleet Display
hammerheadcruiser
hammerheadcruiser Dec 20 2011, 7:39am says:

total fleet sizes please

0 votes     media: Reaper Fleet Update 2
hammerheadcruiser
hammerheadcruiser Dec 20 2011, 7:38am says:

it sounds like the citidel races will go with a advent style of play eg s**tloads of weak ships to overpower everything else. reapers are vasari eg small empire for a long time then punce and crush everything under your heavy fleet. reaper ship stealing sound extreamly dangerous. how long untill this happens in the smallest ships?

+2 votes     article: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Dec 18 2011, 1:03am says:

If you cant pick out garus you shouldn't be here

+2 votes     media: Name that turian!
hammerheadcruiser
hammerheadcruiser Dec 18 2011, 1:01am says:

will the geth be a seperate race? also have you seen the scorpion reaper from the vga trailer?

+1 vote     mod: Dawn of the Reapers
hammerheadcruiser
hammerheadcruiser Dec 16 2011, 9:05pm says:

aso do the legs move? please let them. idea as a special ability can the reapers grab other ships and crush them? maby only frigates and cruisers. it would be so awesome

+1 vote     media: *First* Reaper Fleet Update
hammerheadcruiser
hammerheadcruiser Dec 16 2011, 8:53pm says:

reapers with 1 collecter ship as capitals, mini reapers as cruisers and geth as frigates

+1 vote     media: *First* Reaper Fleet Update
hammerheadcruiser
hammerheadcruiser Nov 2 2011, 6:54am says:

Is 1.2 atualy in production? nothing has changed since june

+1 vote     mod: Republic at War
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