If you need a crack shot, pilot, or just a good old fashioned Sci-Fi brainiac, gimme a call!

Comment History  (90 - 120 of 427)
Renorick
Renorick Mar 17 2013, 11:26pm says:

Looks like the battle station Ticonderoga from Starship Troopers.

Good choice!

+3 votes     media: UNSC staging station
Renorick
Renorick Mar 17 2013, 11:23pm says:

So we can reenact the opening to Star Trek: Armada?

Fricken sweet!

+4 votes     media: Defiant flying through D'Deridex Hull
Renorick
Renorick Mar 15 2013, 8:48pm says:

Who wins?

Everyone!

+4 votes     media: Anyone thirsty
Renorick
Renorick Mar 12 2013, 9:00pm says:

Wrong, this is Battlefront: First Assault. It's headed for the XBLA.

It's effectively a "market test" for the real thing...

+2 votes     media: Battlefront 3
Renorick
Renorick Mar 12 2013, 8:58pm says:

Wrong, this is Battlefront: First Assault. It's headed for the XBLA.

It's effectively a "market test" for the real thing...

+15 votes     media: Battlefront 3
Renorick
Renorick Mar 10 2013, 3:00pm says:

Badoom-tish.

+5 votes     media: partying with bitches
Renorick
Renorick Mar 9 2013, 11:02pm says:

*number crunching* Ok, that comes down to...

43.065 years...

And that's why I don't use apple products...

+3 votes     media: have some humour
Renorick
Renorick Mar 3 2013, 11:41am replied:

Fair warning: We all get on a train to Closureville with a detour to Epic City, we laugh, we cry, we blow **** up, only to derail 3 miles short of the last station (Pre EC anyway, if you can make the walk, by all means)...

Design felt like it was one big checklist, too.

Fair warning.

+1 vote     group: Mass Effect Fan Group
Renorick
Renorick Feb 28 2013, 7:55pm replied:

Must've gotten my ratios switched. I'll just keep it to "A significant numerical advantage".

+1 vote     media: Scaled fleets in action
Renorick
Renorick Feb 26 2013, 3:55pm replied:

I think it's supposed to be a direct or spiritual successor to ST: Bridge Commander. Looks epic whatever the case!

+1 vote     game: Star Trek Excalibur
Renorick
Renorick Feb 25 2013, 3:10pm says:

That right there should win "Best Pet Costume!"

+1 vote     media: AT-AD
Renorick
Renorick Feb 25 2013, 2:03pm says:

"If a woman asks if a dress makes her look fat, the acceptable answer is to run away and scream."

+1 vote     media: logic
Renorick
Renorick Feb 23 2013, 12:26am says:

Gotta love it when sh1t lines up like that!

+1 vote     media: have some humour
Renorick
Renorick Feb 21 2013, 10:56pm says:

So this is the famous Constellation...

Not bad. Not bad at all!

+1 vote     media: Constellation - class
Renorick
Renorick Feb 19 2013, 5:47pm replied:

Preferences are preferences, it's actually pretty simple, go into the "C:\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\addon" folder and delete the "ME5" folder, that should get rid of all the UI changes, maps, etc.

Doesn't change the main menu music back, though... Wouldn't mind knowing how to fix that whenever I just want to completely "switch it off" once in awhile...

+1 vote     mod: Mass Effect: Unification
Renorick
Renorick Feb 19 2013, 12:35am replied:

I'm finding issues and formulating suggestions as I go, want a PM with what I've come up with so far?

+1 vote     mod: Mass Effect: Unification
Renorick
Renorick Feb 18 2013, 12:35pm replied:

Don't remember hostiles in Mass Effect running around that much.

Guess I'm so used to the gameplay of the vanilla game that I thought that was what to expect.

I'll close that out with saying that this isn't a Mass Effect game you're basing from, cover isn't exactly a key factor in the game, I was expecting Battlefront II gameplay with Mass Effect weapons and abilities, and it's probably a good idea to reflect that a little in the mod.

By all means, encourage cover use, just don't design it into a corner by making it the *only* defensive option.

Another thing I picked up was weapon accuracy at range (I nitpick because I love), yes you're probably supposed to crouch to get real accuracy from automatics, but they lose accuracy too quickly to the point of being near-useless outside of "knife-fight" range (again, something that wasn't the case in vanilla). This is probably played into by my fire-rate complaint I made earlier.

And one last thing, the amount of weapons and abilities given to each class is a little overwhelming, while I respect your effort in replicating Mass Effect into this mod, I'm going to repeat what I'm likely going to end up saying a dozen times pretty soon.

Remember what game this mod is playing from.

Classes in the vanilla game usually had 2 primaries and 2 secondaries. 3 is a little difficult but not impossible to work with and 4 is just plain overwhelming, especially when you're desperately trying to pull a weapon that is loaded and not overheated.

And ease off the explosives a little bit, I'm sick of tumbling around from some dopey friendly's bad grenade toss.

I should probably stop here before I double the page's length with my rambling.

+1 vote     mod: Mass Effect: Unification
Renorick
Renorick Feb 17 2013, 6:29pm says:

Fantastic mod! I have a bit of an issue though.

The mod feels too fast. As if everything is running 25-50% faster than it should, weapon fire rates, bot movements. The vanilla game never felt this fast and it makes the mod feel like a pseudo "bullet hell" game (Is this some direct method to force people into cover?).

Don't know if it's just me, everything else is solid!

As a request, find a way to slow things down a little bit, I spend a little more time in the class selection screen than I'd like.

0 votes     mod: Mass Effect: Unification
Renorick
Renorick Feb 14 2013, 6:08pm says:

Fighting the Reapers, you know what comes to mind? Halo. Roll with me here.

In Halo the UNSC only won against the Covenant in space whenever they had a 5:1 advantage, and that's still losing the majority of their ships.

I see a similar situation here. The tech gap is pretty similar, too!

Nasty.

+3 votes     media: Scaled fleets in action
Renorick
Renorick Feb 13 2013, 6:58pm says:

*Sees this mod in a Kootra video* *Moddb search* *Cannot click download link fast enough!*

+3 votes     mod: Mass Effect: Unification
Renorick
Renorick Jan 22 2013, 7:20pm says:

Dammit, I miss that hunk of junk...

Whenever I hit the surface of a planet I would throw on "Rock of Ages" or "Polkas Y Huapangos" (Red vs Blue's infamous "Warthog Radio" tune. "WHAT THE HELL IS THAT MUSIC!?") and just look for things to run down.

Wasn't a fan of how it handled, but as a vehicle I loved it! While I can understand not implementing it for the next games, it just smacked of not even *trying*.

I better stop before I go on a tangent about the ending and how not talking about it is equivalent to saying "Sell us whatever the hell you like, guys! We'll buy it without question! DURRRRR..."

Crap, too late...

+2 votes     media: Mako
Renorick
Renorick Jan 22 2013, 7:14pm says:

Has the suit sprung a leak?...

No, wait... That's just me...

+1 vote     media: Leviathans
Renorick
Renorick Jan 18 2013, 10:51pm replied:

I'd agree, but I fear for the safety of moviegoers in the event the projector explodes!

+3 votes     media: Episode 7, if they all return
Renorick
Renorick Jan 18 2013, 10:48pm says:

And obligatory, somewhat overextended (if usually epic) fistfight in: 3... 2... 1...

+2 votes     media: Darth Vader and Boba Fett - Family Guy
Renorick
Renorick Jan 18 2013, 10:44pm says:

Only in Japan, ladies and gentlemen!

+2 votes     media: Gundam
Renorick
Renorick Jan 18 2013, 9:58pm says:

Neat! *Camera*

+1 vote     media: Building the Galaxy Class
Renorick
Renorick Jan 18 2013, 9:57pm says:

I suddenly feel very insignificant... And I'm surprised there haven't been more disputes with the romulans seeing those borders.

+2 votes     media: QBUI Introduction
Renorick
Renorick Jan 18 2013, 9:56pm says:

Oh, the neutral zone! Many a dispute about that line...

+2 votes     media: QBUI Introduction
Renorick
Renorick Jan 18 2013, 9:56pm says:

A political starmap? NEAT! *camera click*

+2 votes     media: QBUI Introduction
Renorick
Renorick Jan 3 2013, 4:17pm replied:

ME1 also had "Bring Down the Sky" as free DLC, kind of tricky to install, but it's miles better than PS

+1 vote     media: Seems legit...
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